package screenshot import "github.com/AvengeMedia/DankMaterialShell/core/internal/wayland/shm" type PixelFormat = shm.PixelFormat const ( FormatARGB8888 = shm.FormatARGB8888 FormatXRGB8888 = shm.FormatXRGB8888 FormatABGR8888 = shm.FormatABGR8888 FormatXBGR8888 = shm.FormatXBGR8888 FormatRGB888 = shm.FormatRGB888 FormatBGR888 = shm.FormatBGR888 ) const ( TransformNormal = shm.TransformNormal Transform90 = shm.Transform90 Transform180 = shm.Transform180 Transform270 = shm.Transform270 TransformFlipped = shm.TransformFlipped TransformFlipped90 = shm.TransformFlipped90 TransformFlipped180 = shm.TransformFlipped180 TransformFlipped270 = shm.TransformFlipped270 ) type ShmBuffer = shm.Buffer func CreateShmBuffer(width, height, stride int) (*ShmBuffer, error) { return shm.CreateBuffer(width, height, stride) } func InverseTransform(transform int32) int32 { return shm.InverseTransform(transform) }