Files
08dde7f79a add: Cellular Network support (rebase of #2765) (#3096)
* feat: add cellular support

* fix(settings): resolve cellular tab index collision

* fix: address review feedback for cellular support

Bump the network API version, drop the deleted term freeze file,
regenerate the settings search index, and reuse existing translation
terms where they already cover the new cellular UI.

* fix: do not assign readonly userPreference when switching network type

Assigning SettingsData.networkPreference through the readonly alias
threw on click, so the Cellular segment in Control Center did nothing.

* fix: make Cellular selectable and the modem row clickable

The Control Center type switcher was bound only to preference, so
Cellular snapped back to Ethernet. The settings modem row highlighted
on hover but had no click handler. Show the modem as a connect target
when no APN profiles exist.

* fix: create a GSM profile when connecting cellular with none saved

Clicking Mobile broadband only activated an existing profile, so a
modem with no APN did nothing useful. Fall back to AddAndActivate
like ethernet connect.

* fix: address second round of cellular review feedback

- Guard cellularDevices map with devMutex via snapshot/by-iface/set/remove
  helpers, mirroring the existing ethernet and wifi accessors
- Regenerate mocks with mockery v3 instead of hand-editing mock_Backend.go
- Reuse refreshCellularState() in SetCellularEnabled, DisconnectCellular,
  DisconnectCellularDevice, ActivateCellularConnection and device removal
- Wrap retryErr rather than the first error when the auto-config retry fails
- Use Theme.surfaceTextSecondary/primaryHover/primaryHoverLight in the
  cellular-off state instead of hand-rolled Qt.rgba values
- Drop the duplicate "No devices found" label so it can no longer render
  twice with no modem and no saved config

Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>

* fix: address remaining cellular review comments

- Toast "Failed to toggle cellular" instead of always "enable"
- Remove unused enableCellularRadio() wrappers
- Store Control Center network type as a value, not a list index

* fix: pass nmcli connection selector as separate argument

`nmcli con mod uuid:<UUID>` is not valid syntax -- nmcli expects the
selector keyword as its own argument, so every priority update failed
with "no such connection profile". Because practically every NM profile
has a UUID, this silently disabled autoconnect-priority and route-metric
updates for ethernet and WiFi as well as cellular.

Also fix the Cellular settings status text, which said "Connecting..."
for a flag that only tracks radio enable/disable, and add the seven
cellular terms that were missing from the translation catalogs.

Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>

* apply review comments

* fix lints

* update debug doc

* fix style inconsistencies

---------

Co-authored-by: Yechiel Worenklein <[email protected]>
Co-authored-by: Claude Opus 5 (1M context) <[email protected]>
Co-authored-by: bbedward <[email protected]>
2026-08-29 15:37:36 -04:00

928 lines
23 KiB
Go

package network
import (
"errors"
"fmt"
"sync"
"time"
"github.com/AvengeMedia/DankMaterialShell/core/internal/log"
"github.com/yeqown/go-qrcode/v2"
"github.com/yeqown/go-qrcode/writer/standard"
)
// ErrNoNetworkBackend is returned when no supported network management daemon
// (NetworkManager, iwd, systemd-networkd, ConnMan, wpa_supplicant) is present
// on the system.
var ErrNoNetworkBackend = errors.New("no supported network backend found")
// ErrHotspotNotSupported is returned when the active backend does not implement
// hotspot operations.
var ErrHotspotNotSupported = errors.New("hotspot not supported by active network backend")
func NewManager() (*Manager, error) {
detection, err := DetectNetworkStack()
if err != nil {
return nil, fmt.Errorf("failed to detect network stack: %w", err)
}
log.Infof("Network backend detection: %s", detection.ChosenReason)
var backend Backend
switch detection.Backend {
case BackendNetworkManager:
nm, err := NewNetworkManagerBackend()
if err != nil {
return nil, fmt.Errorf("failed to create NetworkManager backend: %w", err)
}
backend = nm
case BackendIwd:
iwd, err := NewIWDBackend()
if err != nil {
return nil, fmt.Errorf("failed to create iwd backend: %w", err)
}
backend = iwd
case BackendNetworkd:
if detection.HasIwd && !detection.HasNM {
wifi, err := NewIWDBackend()
if err != nil {
return nil, fmt.Errorf("failed to create iwd backend: %w", err)
}
l3, err := NewSystemdNetworkdBackend()
if err != nil {
return nil, fmt.Errorf("failed to create networkd backend: %w", err)
}
hybrid, err := NewHybridIwdNetworkdBackend(wifi, l3)
if err != nil {
return nil, fmt.Errorf("failed to create hybrid backend: %w", err)
}
backend = hybrid
} else {
nd, err := NewSystemdNetworkdBackend()
if err != nil {
return nil, fmt.Errorf("failed to create networkd backend: %w", err)
}
backend = nd
}
case BackendWpaSupplicant:
wpa, err := NewWpaSupplicantBackend()
if err != nil {
return nil, fmt.Errorf("failed to create wpa_supplicant backend: %w", err)
}
backend = wpa
default:
return nil, fmt.Errorf("%w: %s", ErrNoNetworkBackend, detection.ChosenReason)
}
m := &Manager{
backend: backend,
state: &NetworkState{
NetworkStatus: StatusDisconnected,
Preference: PreferenceAuto,
WiFiNetworks: []WiFiNetwork{},
SavedWiFiNetworks: []WiFiNetwork{},
CellularDevices: []CellularDevice{},
},
stateMutex: sync.RWMutex{},
stopChan: make(chan struct{}),
dirty: make(chan struct{}, 1),
}
broker := NewSubscriptionBroker(m.broadcastCredentialPrompt)
if err := backend.SetPromptBroker(broker); err != nil {
return nil, fmt.Errorf("failed to set prompt broker: %w", err)
}
if err := backend.Initialize(); err != nil {
return nil, fmt.Errorf("failed to initialize backend: %w", err)
}
if err := m.syncStateFromBackend(); err != nil {
return nil, fmt.Errorf("failed to sync initial state: %w", err)
}
m.notifierWg.Add(1)
go m.notifier()
if err := backend.StartMonitoring(m.onBackendStateChange); err != nil {
m.Close()
return nil, fmt.Errorf("failed to start monitoring: %w", err)
}
return m, nil
}
func (m *Manager) hotspotBackend() (HotspotBackend, bool) {
backend, ok := m.backend.(HotspotBackend)
return backend, ok
}
func (m *Manager) syncStateFromBackend() error {
backendState, err := m.backend.GetCurrentState()
if err != nil {
return err
}
_, hotspotSupported := m.hotspotBackend()
m.stateMutex.Lock()
m.state.Backend = backendState.Backend
m.state.NetworkStatus = backendState.NetworkStatus
m.state.EthernetIP = backendState.EthernetIP
m.state.EthernetDevice = backendState.EthernetDevice
m.state.EthernetConnected = backendState.EthernetConnected
m.state.EthernetConnectionUuid = backendState.EthernetConnectionUuid
m.state.EthernetDevices = backendState.EthernetDevices
m.state.CellularIP = backendState.CellularIP
m.state.CellularDevice = backendState.CellularDevice
m.state.CellularConnected = backendState.CellularConnected
m.state.CellularEnabled = backendState.CellularEnabled
m.state.CellularHardwareEnabled = backendState.CellularHardwareEnabled
m.state.CellularConnectionUuid = backendState.CellularConnectionUuid
m.state.CellularDevices = backendState.CellularDevices
m.state.CellularConnections = backendState.CellularConnections
m.state.WiFiIP = backendState.WiFiIP
m.state.WiFiDevice = backendState.WiFiDevice
m.state.WiFiConnected = backendState.WiFiConnected
m.state.WiFiEnabled = backendState.WiFiEnabled
m.state.WiFiSSID = backendState.WiFiSSID
m.state.WiFiBSSID = backendState.WiFiBSSID
m.state.WiFiSignal = backendState.WiFiSignal
m.state.WiFiNetworks = backendState.WiFiNetworks
m.state.SavedWiFiNetworks = backendState.SavedWiFiNetworks
m.state.WiFiDevices = backendState.WiFiDevices
m.state.HotspotSupported = hotspotSupported
if hotspotSupported {
m.state.HotspotAvailable = backendState.HotspotAvailable
m.state.HotspotConfigured = backendState.HotspotConfigured
m.state.HotspotEnabled = backendState.HotspotEnabled
m.state.HotspotActivating = backendState.HotspotActivating
m.state.HotspotSecured = backendState.HotspotSecured
m.state.HotspotSSID = backendState.HotspotSSID
m.state.HotspotDevice = backendState.HotspotDevice
m.state.HotspotBand = backendState.HotspotBand
m.state.HotspotLastError = backendState.HotspotLastError
} else {
m.state.HotspotAvailable = false
m.state.HotspotConfigured = false
m.state.HotspotEnabled = false
m.state.HotspotActivating = false
m.state.HotspotSecured = false
m.state.HotspotSSID = ""
m.state.HotspotDevice = ""
m.state.HotspotBand = ""
m.state.HotspotLastError = ""
}
m.state.WiredConnections = backendState.WiredConnections
m.state.VPNProfiles = backendState.VPNProfiles
m.state.VPNActive = backendState.VPNActive
m.state.IsConnecting = backendState.IsConnecting
m.state.ConnectingSSID = backendState.ConnectingSSID
m.state.ConnectingDevice = backendState.ConnectingDevice
m.state.LastError = backendState.LastError
m.state.VPNError = backendState.VPNError
m.state.VPNErrorUuid = backendState.VPNErrorUuid
m.stateMutex.Unlock()
return nil
}
func (m *Manager) onBackendStateChange() {
if err := m.syncStateFromBackend(); err != nil {
log.Errorf("failed to sync state from backend: %v", err)
}
m.notifySubscribers()
}
func signalChangeSignificant(old, new uint8) bool {
if old == 0 || new == 0 {
return true
}
diff := int(new) - int(old)
if diff < 0 {
diff = -diff
}
return diff >= 5
}
func (m *Manager) snapshotState() NetworkState {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
s := *m.state
s.WiFiNetworks = append([]WiFiNetwork(nil), m.state.WiFiNetworks...)
s.SavedWiFiNetworks = append([]WiFiNetwork(nil), m.state.SavedWiFiNetworks...)
s.WiFiDevices = append([]WiFiDevice(nil), m.state.WiFiDevices...)
s.WiredConnections = append([]WiredConnection(nil), m.state.WiredConnections...)
s.EthernetDevices = append([]EthernetDevice(nil), m.state.EthernetDevices...)
s.CellularConnections = append([]WiredConnection(nil), m.state.CellularConnections...)
s.CellularDevices = append([]CellularDevice(nil), m.state.CellularDevices...)
s.VPNProfiles = append([]VPNProfile(nil), m.state.VPNProfiles...)
s.VPNActive = append([]VPNActive(nil), m.state.VPNActive...)
return s
}
func stateChangedMeaningfully(old, new *NetworkState) bool {
if old.NetworkStatus != new.NetworkStatus {
return true
}
if old.Preference != new.Preference {
return true
}
if old.EthernetConnected != new.EthernetConnected {
return true
}
if old.EthernetIP != new.EthernetIP {
return true
}
if old.CellularConnected != new.CellularConnected {
return true
}
if old.CellularEnabled != new.CellularEnabled {
return true
}
if old.CellularHardwareEnabled != new.CellularHardwareEnabled {
return true
}
if old.CellularIP != new.CellularIP {
return true
}
if old.WiFiConnected != new.WiFiConnected {
return true
}
if old.WiFiEnabled != new.WiFiEnabled {
return true
}
if old.WiFiSSID != new.WiFiSSID {
return true
}
if old.WiFiBSSID != new.WiFiBSSID {
return true
}
if old.WiFiIP != new.WiFiIP {
return true
}
if old.HotspotSupported != new.HotspotSupported {
return true
}
if old.HotspotAvailable != new.HotspotAvailable {
return true
}
if old.HotspotConfigured != new.HotspotConfigured {
return true
}
if old.HotspotEnabled != new.HotspotEnabled {
return true
}
if old.HotspotActivating != new.HotspotActivating {
return true
}
if old.HotspotSecured != new.HotspotSecured {
return true
}
if old.HotspotLastError != new.HotspotLastError {
return true
}
if old.HotspotSSID != new.HotspotSSID {
return true
}
if old.HotspotDevice != new.HotspotDevice {
return true
}
if old.HotspotBand != new.HotspotBand {
return true
}
if old.WiFiSignal != new.WiFiSignal && signalChangeSignificant(old.WiFiSignal, new.WiFiSignal) {
return true
}
if old.IsConnecting != new.IsConnecting {
return true
}
if old.ConnectingSSID != new.ConnectingSSID {
return true
}
if old.LastError != new.LastError {
return true
}
if old.VPNError != new.VPNError || old.VPNErrorUuid != new.VPNErrorUuid {
return true
}
if len(old.WiFiNetworks) != len(new.WiFiNetworks) {
return true
}
if len(old.SavedWiFiNetworks) != len(new.SavedWiFiNetworks) {
return true
}
if len(old.WiFiDevices) != len(new.WiFiDevices) {
return true
}
if len(old.WiredConnections) != len(new.WiredConnections) {
return true
}
if len(old.EthernetDevices) != len(new.EthernetDevices) {
return true
}
if len(old.CellularDevices) != len(new.CellularDevices) {
return true
}
if len(old.CellularConnections) != len(new.CellularConnections) {
return true
}
for i := range old.WiFiNetworks {
oldNet := &old.WiFiNetworks[i]
newNet := &new.WiFiNetworks[i]
if oldNet.SSID != newNet.SSID {
return true
}
if oldNet.Connected != newNet.Connected {
return true
}
if oldNet.Saved != newNet.Saved {
return true
}
if oldNet.Autoconnect != newNet.Autoconnect {
return true
}
}
for i := range old.SavedWiFiNetworks {
oldNet := &old.SavedWiFiNetworks[i]
newNet := &new.SavedWiFiNetworks[i]
if oldNet.SSID != newNet.SSID {
return true
}
if oldNet.Connected != newNet.Connected {
return true
}
if oldNet.Autoconnect != newNet.Autoconnect {
return true
}
if oldNet.OutOfRange != newNet.OutOfRange {
return true
}
}
// Per-device signal strength is intentionally not compared: it churns
// constantly and the primary device's signal is already debounced above.
for i := range old.WiFiDevices {
oldDev := &old.WiFiDevices[i]
newDev := &new.WiFiDevices[i]
if oldDev.Name != newDev.Name {
return true
}
if oldDev.State != newDev.State {
return true
}
if oldDev.Connected != newDev.Connected {
return true
}
if oldDev.APCapable != newDev.APCapable {
return true
}
if oldDev.SSID != newDev.SSID {
return true
}
}
for i := range old.WiredConnections {
oldNet := &old.WiredConnections[i]
newNet := &new.WiredConnections[i]
if oldNet.ID != newNet.ID {
return true
}
if oldNet.IsActive != newNet.IsActive {
return true
}
}
for i := range old.EthernetDevices {
oldDev := &old.EthernetDevices[i]
newDev := &new.EthernetDevices[i]
if oldDev.Name != newDev.Name {
return true
}
if oldDev.Connected != newDev.Connected {
return true
}
if oldDev.State != newDev.State {
return true
}
if oldDev.IP != newDev.IP {
return true
}
}
for i := range old.CellularConnections {
oldNet := &old.CellularConnections[i]
newNet := &new.CellularConnections[i]
if oldNet.ID != newNet.ID {
return true
}
if oldNet.IsActive != newNet.IsActive {
return true
}
}
for i := range old.CellularDevices {
oldDev := &old.CellularDevices[i]
newDev := &new.CellularDevices[i]
if oldDev.Name != newDev.Name {
return true
}
if oldDev.Connected != newDev.Connected {
return true
}
if oldDev.State != newDev.State {
return true
}
if oldDev.IP != newDev.IP {
return true
}
}
// Check VPN profiles count
if len(old.VPNProfiles) != len(new.VPNProfiles) {
return true
}
// Check active VPN connections count or state
if len(old.VPNActive) != len(new.VPNActive) {
return true
}
// Check if any active VPN changed
for i := range old.VPNActive {
oldVPN := &old.VPNActive[i]
newVPN := &new.VPNActive[i]
if oldVPN.UUID != newVPN.UUID {
return true
}
if oldVPN.State != newVPN.State {
return true
}
}
return false
}
func (m *Manager) GetState() NetworkState {
return m.snapshotState()
}
func (m *Manager) Subscribe(id string) chan NetworkState {
ch := make(chan NetworkState, 64)
m.subscribers.Store(id, ch)
return ch
}
func (m *Manager) Unsubscribe(id string) {
if val, ok := m.subscribers.LoadAndDelete(id); ok {
close(val)
}
}
func (m *Manager) SubscribeCredentials(id string) chan CredentialPrompt {
ch := make(chan CredentialPrompt, 16)
m.credentialSubscribers.Store(id, ch)
return ch
}
func (m *Manager) UnsubscribeCredentials(id string) {
if ch, ok := m.credentialSubscribers.LoadAndDelete(id); ok {
close(ch)
}
}
func (m *Manager) broadcastCredentialPrompt(prompt CredentialPrompt) {
m.credentialSubscribers.Range(func(key string, ch chan CredentialPrompt) bool {
select {
case ch <- prompt:
default:
}
return true
})
}
func (m *Manager) notifier() {
defer m.notifierWg.Done()
const minGap = 100 * time.Millisecond
timer := time.NewTimer(minGap)
timer.Stop()
var pending bool
for {
select {
case <-m.stopChan:
timer.Stop()
return
case <-m.dirty:
if pending {
continue
}
pending = true
timer.Reset(minGap)
case <-timer.C:
if !pending {
continue
}
currentState := m.snapshotState()
if m.lastNotifiedState != nil && !stateChangedMeaningfully(m.lastNotifiedState, &currentState) {
pending = false
continue
}
m.subscribers.Range(func(key string, ch chan NetworkState) bool {
select {
case ch <- currentState:
default:
}
return true
})
stateCopy := currentState
m.lastNotifiedState = &stateCopy
pending = false
}
}
}
func (m *Manager) notifySubscribers() {
select {
case m.dirty <- struct{}{}:
default:
}
}
func (m *Manager) SetPromptBroker(broker PromptBroker) error {
return m.backend.SetPromptBroker(broker)
}
func (m *Manager) SubmitCredentials(token string, secrets map[string]string, save bool) error {
return m.backend.SubmitCredentials(token, secrets, save)
}
func (m *Manager) CancelCredentials(token string) error {
return m.backend.CancelCredentials(token)
}
func (m *Manager) GetPromptBroker() PromptBroker {
return m.backend.GetPromptBroker()
}
func (m *Manager) Close() {
close(m.stopChan)
m.notifierWg.Wait()
if m.backend != nil {
m.backend.Close()
}
m.subscribers.Range(func(key string, ch chan NetworkState) bool {
close(ch)
m.subscribers.Delete(key)
return true
})
}
func (m *Manager) ScanWiFi() error {
return m.backend.ScanWiFi()
}
func (m *Manager) GetWiFiNetworks() []WiFiNetwork {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
networks := make([]WiFiNetwork, len(m.state.WiFiNetworks))
copy(networks, m.state.WiFiNetworks)
return networks
}
func (m *Manager) GetNetworkInfo(ssid string) (*WiFiNetwork, error) {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
for _, network := range m.state.WiFiNetworks {
if network.SSID == ssid {
return &network, nil
}
}
return nil, fmt.Errorf("network not found: %s", ssid)
}
func (m *Manager) GetNetworkInfoDetailed(ssid string) (*NetworkInfoResponse, error) {
return m.backend.GetWiFiNetworkDetails(ssid)
}
func (m *Manager) GetWiFiQRContent(ssid string) (string, error) {
return m.backend.GetWiFiQRCodeContent(ssid)
}
func (m *Manager) GetNetworkQRCode(ssid string) ([2]string, error) {
content, err := m.backend.GetWiFiQRCodeContent(ssid)
if err != nil {
return [2]string{}, err
}
qrc, err := qrcode.New(content)
if err != nil {
return [2]string{}, fmt.Errorf("failed to create QR code for `%s`: %w", ssid, err)
}
pathThemed, pathNormal := qrCodePaths(ssid)
wThemed, err := standard.New(
pathThemed,
standard.WithBuiltinImageEncoder(standard.PNG_FORMAT),
standard.WithBgTransparent(),
standard.WithFgColorRGBHex("#ffffff"),
)
if err != nil {
return [2]string{}, fmt.Errorf("failed to create QR code writer: %w", err)
}
if err := qrc.Save(wThemed); err != nil {
return [2]string{}, fmt.Errorf("failed to save QR code for `%s`: %w", ssid, err)
}
wNormal, err := standard.New(pathNormal, standard.WithBuiltinImageEncoder(standard.PNG_FORMAT))
if err != nil {
return [2]string{}, fmt.Errorf("failed to create QR code writer: %w", err)
}
if err := qrc.Save(wNormal); err != nil {
return [2]string{}, fmt.Errorf("failed to save QR code for `%s`: %w", ssid, err)
}
return [2]string{pathThemed, pathNormal}, nil
}
func (m *Manager) ToggleWiFi() error {
enabled, err := m.backend.GetWiFiEnabled()
if err != nil {
return fmt.Errorf("failed to get WiFi state: %w", err)
}
err = m.backend.SetWiFiEnabled(!enabled)
if err != nil {
return fmt.Errorf("failed to toggle WiFi: %w", err)
}
return nil
}
func (m *Manager) EnableWiFi() error {
err := m.backend.SetWiFiEnabled(true)
if err != nil {
return fmt.Errorf("failed to enable WiFi: %w", err)
}
return nil
}
func (m *Manager) DisableWiFi() error {
err := m.backend.SetWiFiEnabled(false)
if err != nil {
return fmt.Errorf("failed to disable WiFi: %w", err)
}
return nil
}
func (m *Manager) ToggleCellular() error {
enabled, err := m.backend.GetCellularEnabled()
if err != nil {
return fmt.Errorf("failed to get cellular state: %w", err)
}
err = m.backend.SetCellularEnabled(!enabled)
if err != nil {
return fmt.Errorf("failed to toggle cellular: %w", err)
}
return nil
}
func (m *Manager) EnableCellular() error {
err := m.backend.SetCellularEnabled(true)
if err != nil {
return fmt.Errorf("failed to enable cellular: %w", err)
}
return nil
}
func (m *Manager) DisableCellular() error {
err := m.backend.SetCellularEnabled(false)
if err != nil {
return fmt.Errorf("failed to disable cellular: %w", err)
}
return nil
}
func (m *Manager) ConnectWiFi(req ConnectionRequest) error {
return m.backend.ConnectWiFi(req)
}
func (m *Manager) DisconnectWiFi() error {
return m.backend.DisconnectWiFi()
}
func (m *Manager) ConfigureHotspot(req HotspotRequest) error {
backend, ok := m.hotspotBackend()
if !ok {
return ErrHotspotNotSupported
}
if err := backend.ConfigureHotspot(req); err != nil {
return err
}
if err := m.syncStateFromBackend(); err != nil {
return err
}
m.notifySubscribers()
return nil
}
func (m *Manager) StartHotspot() error {
backend, ok := m.hotspotBackend()
if !ok {
return ErrHotspotNotSupported
}
if err := backend.StartHotspot(); err != nil {
return err
}
if err := m.syncStateFromBackend(); err != nil {
return err
}
m.notifySubscribers()
return nil
}
func (m *Manager) StopHotspot() error {
backend, ok := m.hotspotBackend()
if !ok {
return ErrHotspotNotSupported
}
if err := backend.StopHotspot(); err != nil {
return err
}
if err := m.syncStateFromBackend(); err != nil {
return err
}
m.notifySubscribers()
return nil
}
func (m *Manager) GetHotspotSecrets() (string, error) {
backend, ok := m.hotspotBackend()
if !ok {
return "", ErrHotspotNotSupported
}
return backend.GetHotspotSecrets()
}
func (m *Manager) ForgetWiFiNetwork(ssid string) error {
return m.backend.ForgetWiFiNetwork(ssid)
}
func (m *Manager) GetWiredConfigs() []WiredConnection {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
configs := make([]WiredConnection, len(m.state.WiredConnections))
copy(configs, m.state.WiredConnections)
return configs
}
func (m *Manager) GetWiredNetworkInfoDetailed(uuid string) (*WiredNetworkInfoResponse, error) {
return m.backend.GetWiredNetworkDetails(uuid)
}
func (m *Manager) ConnectEthernet() error {
return m.backend.ConnectEthernet()
}
func (m *Manager) DisconnectEthernet() error {
return m.backend.DisconnectEthernet()
}
func (m *Manager) DisconnectEthernetDevice(device string) error {
return m.backend.DisconnectEthernetDevice(device)
}
func (m *Manager) GetEthernetDevices() []EthernetDevice {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
devices := make([]EthernetDevice, len(m.state.EthernetDevices))
copy(devices, m.state.EthernetDevices)
return devices
}
func (m *Manager) ConnectCellular() error {
return m.backend.ConnectCellular()
}
func (m *Manager) DisconnectCellular() error {
return m.backend.DisconnectCellular()
}
func (m *Manager) DisconnectCellularDevice(device string) error {
return m.backend.DisconnectCellularDevice(device)
}
func (m *Manager) GetCellularDevices() []CellularDevice {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
devices := make([]CellularDevice, len(m.state.CellularDevices))
copy(devices, m.state.CellularDevices)
return devices
}
func (m *Manager) activateConnection(uuid string) error {
return m.backend.ActivateWiredConnection(uuid)
}
func (m *Manager) activateCellularConnection(uuid string) error {
return m.backend.ActivateCellularConnection(uuid)
}
func (m *Manager) ListVPNProfiles() ([]VPNProfile, error) {
return m.backend.ListVPNProfiles()
}
func (m *Manager) ListActiveVPN() ([]VPNActive, error) {
return m.backend.ListActiveVPN()
}
func (m *Manager) ConnectVPN(uuidOrName string, singleActive bool) error {
return m.backend.ConnectVPN(uuidOrName, singleActive)
}
func (m *Manager) DisconnectVPN(uuidOrName string) error {
return m.backend.DisconnectVPN(uuidOrName)
}
func (m *Manager) DisconnectAllVPN() error {
return m.backend.DisconnectAllVPN()
}
func (m *Manager) ClearVPNCredentials(uuidOrName string) error {
return m.backend.ClearVPNCredentials(uuidOrName)
}
func (m *Manager) ListVPNPlugins() ([]VPNPlugin, error) {
return m.backend.ListVPNPlugins()
}
func (m *Manager) ImportVPN(filePath string, name string) (*VPNImportResult, error) {
return m.backend.ImportVPN(filePath, name)
}
func (m *Manager) GetVPNConfig(uuidOrName string) (*VPNConfig, error) {
return m.backend.GetVPNConfig(uuidOrName)
}
func (m *Manager) UpdateVPNConfig(uuid string, updates map[string]any) error {
return m.backend.UpdateVPNConfig(uuid, updates)
}
func (m *Manager) DeleteVPN(uuidOrName string) error {
return m.backend.DeleteVPN(uuidOrName)
}
func (m *Manager) SetVPNCredentials(uuid, username, password string, save bool) error {
return m.backend.SetVPNCredentials(uuid, username, password, save)
}
func (m *Manager) SetWiFiAutoconnect(ssid string, autoconnect bool) error {
return m.backend.SetWiFiAutoconnect(ssid, autoconnect)
}
func (m *Manager) GetWiFiDevices() []WiFiDevice {
m.stateMutex.RLock()
defer m.stateMutex.RUnlock()
devices := make([]WiFiDevice, len(m.state.WiFiDevices))
copy(devices, m.state.WiFiDevices)
return devices
}
func (m *Manager) ScanWiFiDevice(device string) error {
return m.backend.ScanWiFiDevice(device)
}
func (m *Manager) DisconnectWiFiDevice(device string) error {
return m.backend.DisconnectWiFiDevice(device)
}