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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2025-12-06 05:25:41 -05:00
Files
DankMaterialShell/Common/DankSocket.qml
bbedward 27f9b3cd0b native NetworkManager + all native dbus bindings via dms
- Scrap janky NetworkService in favor of, dms' native NM integration
  socket
- Scrap all gdbus usage in favor of native dbus bindings in dms
  (loginctl, freedesktop)

It means that - some features won't work if running without dms wrapper.

But the trade off is certainly worth it, in the long-run for efficiency
improvements.
2025-10-08 12:03:50 -04:00

63 lines
1.5 KiB
QML

import QtQuick
import Quickshell.Io
Item {
id: root
property alias path: socket.path
property alias parser: socket.parser
property bool connected: false
property int reconnectBaseMs: 400
property int reconnectMaxMs: 15000
property int _reconnectAttempt: 0
signal connectionStateChanged()
onConnectedChanged: {
socket.connected = connected
}
Socket {
id: socket
onConnectionStateChanged: {
root.connectionStateChanged()
if (connected) {
root._reconnectAttempt = 0
return
}
if (root.connected) {
root._scheduleReconnect()
}
}
}
Timer {
id: reconnectTimer
interval: 0
repeat: false
onTriggered: {
socket.connected = false
Qt.callLater(() => socket.connected = true)
}
}
function send(data) {
const json = typeof data === "string" ? data : JSON.stringify(data)
const message = json.endsWith("\n") ? json : json + "\n"
socket.write(message)
socket.flush()
}
function _scheduleReconnect() {
const pow = Math.min(_reconnectAttempt, 10)
const base = Math.min(reconnectBaseMs * Math.pow(2, pow), reconnectMaxMs)
const jitter = Math.floor(Math.random() * Math.floor(base / 4))
reconnectTimer.interval = base + jitter
reconnectTimer.restart()
_reconnectAttempt++
}
}