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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-05-03 11:02:08 -04:00
Files
DankMaterialShell/quickshell/Widgets/DankPopoutStandalone.qml
2026-05-02 15:13:42 -04:00

894 lines
38 KiB
QML

pragma ComponentBehavior: Bound
import QtQuick
import Quickshell
import Quickshell.Wayland
import qs.Common
import qs.Services
Item {
id: root
readonly property var log: Log.scoped("DankPopoutStandalone")
property var popoutHandle: root
property string layerNamespace: "dms:popout"
property alias content: contentLoader.sourceComponent
property alias contentLoader: contentLoader
property Component overlayContent: null
property alias overlayLoader: overlayLoader
readonly property alias backgroundWindow: backgroundWindow
property real popupWidth: 400
property real popupHeight: 300
property real triggerX: 0
property real triggerY: 0
property real triggerWidth: 40
property string triggerSection: ""
property string positioning: "center"
property int animationDuration: Theme.popoutAnimationDuration
property real animationScaleCollapsed: Theme.effectScaleCollapsed
property real animationOffset: Theme.effectAnimOffset
property list<real> animationEnterCurve: Theme.variantPopoutEnterCurve
property list<real> animationExitCurve: Theme.variantPopoutExitCurve
property bool suspendShadowWhileResizing: false
property bool shouldBeVisible: false
property bool isClosing: false
property bool animationsEnabled: true
property var customKeyboardFocus: null
property bool backgroundInteractive: true
property bool contentHandlesKeys: false
property bool fullHeightSurface: false
property bool _primeContent: false
property bool _resizeActive: false
property real _surfaceMarginLeft: 0
property real _surfaceMarginTop: 0
property real _surfaceW: 0
property real _surfaceH: 0
property real _surfaceBodyX: 0
property real _surfaceBodyY: 0
property real _surfaceBodyW: 0
property real _surfaceBodyH: 0
property real storedBarThickness: Theme.barHeight - 4
property real storedBarSpacing: 4
property var storedBarConfig: null
property var adjacentBarInfo: ({
"topBar": 0,
"bottomBar": 0,
"leftBar": 0,
"rightBar": 0
})
property var screen: null
readonly property bool frameOnlyNoConnected: SettingsData.frameEnabled && !!screen && SettingsData.isScreenInPreferences(screen, SettingsData.frameScreenPreferences)
readonly property bool fluidStandaloneActive: Theme.isDirectionalEffect
readonly property bool backgroundDismissWindowRequired: backgroundInteractive
readonly property bool backgroundWindowRequired: backgroundDismissWindowRequired || root.overlayContent !== null
readonly property bool _fullHeight: fullHeightSurface
function _frameEdgeInset(side) {
if (!screen)
return 0;
return SettingsData.frameEdgeInsetForSide(screen, side);
}
function _frameGapMargin(side) {
return _frameEdgeInset(side) + Theme.popupDistance;
}
function _edgeClearance(side, popupGap, adjacentInset) {
if (frameOnlyNoConnected)
return Math.max(adjacentInset, _frameGapMargin(side));
return adjacentInset > 0 ? adjacentInset : popupGap;
}
readonly property real effectiveBarThickness: {
const padding = storedBarConfig ? (storedBarConfig.innerPadding !== undefined ? storedBarConfig.innerPadding : 4) : 4;
return Math.max(26 + padding * 0.6, Theme.barHeight - 4 - (8 - padding)) + storedBarSpacing;
}
readonly property var barBounds: {
if (!screen)
return {
"x": 0,
"y": 0,
"width": 0,
"height": 0,
"wingSize": 0
};
return SettingsData.getBarBounds(screen, effectiveBarThickness, effectiveBarPosition, storedBarConfig);
}
readonly property real barX: barBounds.x
readonly property real barY: barBounds.y
readonly property real barWidth: barBounds.width
readonly property real barHeight: barBounds.height
readonly property real barWingSize: barBounds.wingSize
signal opened
signal popoutClosed
signal backgroundClicked
property var _lastOpenedScreen: null
property int effectiveBarPosition: 0
property real effectiveBarBottomGap: 0
readonly property string autoBarShadowDirection: {
const section = triggerSection || "center";
switch (effectiveBarPosition) {
case SettingsData.Position.Top:
if (section === "left")
return "topLeft";
if (section === "right")
return "topRight";
return "top";
case SettingsData.Position.Bottom:
if (section === "left")
return "bottomLeft";
if (section === "right")
return "bottomRight";
return "bottom";
case SettingsData.Position.Left:
if (section === "left")
return "topLeft";
if (section === "right")
return "bottomLeft";
return "left";
case SettingsData.Position.Right:
if (section === "left")
return "topRight";
if (section === "right")
return "bottomRight";
return "right";
default:
return "top";
}
}
readonly property string effectiveShadowDirection: Theme.elevationLightDirection === "autoBar" ? autoBarShadowDirection : Theme.elevationLightDirection
// Snapshot mask geometry to prevent background damage on bar updates
property real _frozenMaskX: 0
property real _frozenMaskY: 0
property real _frozenMaskWidth: 0
property real _frozenMaskHeight: 0
function setBarContext(position, bottomGap) {
effectiveBarPosition = position !== undefined ? position : 0;
effectiveBarBottomGap = bottomGap !== undefined ? bottomGap : 0;
}
function primeContent() {
_primeContent = true;
}
function clearPrimedContent() {
_primeContent = false;
}
function setTriggerPosition(x, y, width, section, targetScreen, barPosition, barThickness, barSpacing, barConfig) {
triggerX = x;
triggerY = y;
triggerWidth = width;
triggerSection = section;
screen = targetScreen;
storedBarThickness = barThickness !== undefined ? barThickness : (Theme.barHeight - 4);
storedBarSpacing = barSpacing !== undefined ? barSpacing : 4;
storedBarConfig = barConfig;
const pos = barPosition !== undefined ? barPosition : 0;
const bottomGap = barConfig ? (barConfig.bottomGap !== undefined ? barConfig.bottomGap : 0) : 0;
adjacentBarInfo = SettingsData.getAdjacentBarInfo(targetScreen, pos, barConfig);
setBarContext(pos, bottomGap);
}
// Briefly forces backgroundWindow.updatesEnabled true while the surface
// body changes, so the contentHoleRect mask carve-out commits to the
// compositor — otherwise the input region stays stuck at the popup's
// initial size and clicks in any newly-grown area dismiss the popup.
// Cleared by the frameSwapped Connections below as soon as the dirty
// frame ships, so the bg window goes back to skipping buffer updates.
property bool _bgCommitWindow: false
function _setSurfaceGeometry(bodyX, bodyY, bodyW, bodyH) {
const newX = Theme.snap(bodyX, dpr);
const newY = Theme.snap(bodyY, dpr);
const newW = Theme.snap(bodyW, dpr);
const newH = Theme.snap(bodyH, dpr);
const changed = newX !== _surfaceBodyX || newY !== _surfaceBodyY || newW !== _surfaceBodyW || newH !== _surfaceBodyH;
_surfaceBodyX = newX;
_surfaceBodyY = newY;
_surfaceBodyW = newW;
_surfaceBodyH = newH;
_surfaceMarginLeft = _surfaceBodyX - shadowBuffer;
_surfaceMarginTop = _surfaceBodyY - shadowBuffer;
_surfaceW = _surfaceBodyW + shadowBuffer * 2;
_surfaceH = _surfaceBodyH + shadowBuffer * 2;
if (changed && backgroundWindow.visible) {
_bgCommitWindow = true;
}
}
Connections {
target: backgroundWindow
ignoreUnknownSignals: true
function onFrameSwapped() {
if (root._bgCommitWindow)
root._bgCommitWindow = false;
}
}
// Forces contentWindow to render a frame so Quickshell ships the updated
// WindowBlur region to the compositor. WindowBlur's property updates
// don't dirty the QML scene graph by themselves, so when the popup grows,
// shrinks, or closes without an animation running, the blur state can
// get stuck at its previous size. Called from the existing
// onAligned*Changed / onShouldBeVisibleChanged handlers.
function _kickBlurCommit() {
if (typeof contentWindow.update === "function")
contentWindow.update();
}
function _setSettledSurfaceGeometry() {
if (shouldBeVisible) {
_setSurfaceGeometry(alignedX, alignedY, alignedWidth, alignedHeight);
}
}
function _setAnimatedSurfaceEnvelope() {
if (!shouldBeVisible)
return;
if (_fullHeight) {
_setSettledSurfaceGeometry();
return;
}
const currentY = renderedAlignedY;
const currentBottom = renderedAlignedY + renderedAlignedHeight;
const targetY = alignedY;
const targetBottom = alignedY + alignedHeight;
const existingY = _surfaceBodyH > 0 ? _surfaceBodyY : currentY;
const existingBottom = _surfaceBodyH > 0 ? _surfaceBodyY + _surfaceBodyH : currentBottom;
const envelopeY = Math.min(currentY, targetY, existingY);
const envelopeBottom = Math.max(currentBottom, targetBottom, existingBottom);
_setSurfaceGeometry(alignedX, envelopeY, alignedWidth, Math.max(0, envelopeBottom - envelopeY));
surfaceSettleTimer.restart();
}
function updateSurfacePosition() {
_setSettledSurfaceGeometry();
}
onAlignedXChanged: {
if (shouldBeVisible)
_setAnimatedSurfaceEnvelope();
_kickBlurCommit();
}
onAlignedYChanged: {
if (shouldBeVisible)
_setAnimatedSurfaceEnvelope();
_kickBlurCommit();
}
onAlignedWidthChanged: {
if (shouldBeVisible)
_setAnimatedSurfaceEnvelope();
_kickBlurCommit();
}
function open() {
if (!screen)
return;
closeTimer.stop();
isClosing = false;
animationsEnabled = false;
_primeContent = true;
_frozenMaskX = maskX;
_frozenMaskY = maskY;
_frozenMaskWidth = maskWidth;
_frozenMaskHeight = maskHeight;
if (_lastOpenedScreen !== null && _lastOpenedScreen !== screen) {
contentWindow.visible = false;
backgroundWindow.visible = false;
}
_lastOpenedScreen = screen;
if (contentContainer) {
// animationsEnabled is false here, so this snaps to closed without animating.
morph.openProgress = 0;
}
_setSurfaceGeometry(alignedX, alignedY, alignedWidth, alignedHeight);
if (backgroundWindowRequired)
backgroundWindow.visible = true;
contentWindow.visible = true;
animationsEnabled = true;
shouldBeVisible = true;
if (screen) {
PopoutManager.showPopout(popoutHandle);
opened();
}
}
function close() {
isClosing = true;
shouldBeVisible = false;
_primeContent = false;
PopoutManager.popoutChanged();
closeTimer.restart();
}
function toggle() {
shouldBeVisible ? close() : open();
}
Connections {
target: Quickshell
function onScreensChanged() {
if (!shouldBeVisible || !screen)
return;
const currentScreenName = screen.name;
let screenStillExists = false;
for (let i = 0; i < Quickshell.screens.length; i++) {
if (Quickshell.screens[i].name === currentScreenName) {
screenStillExists = true;
break;
}
}
if (!screenStillExists) {
close();
}
}
}
Timer {
id: closeTimer
interval: Theme.variantCloseInterval(animationDuration)
onTriggered: {
if (!shouldBeVisible) {
isClosing = false;
contentWindow.visible = false;
backgroundWindow.visible = false;
PopoutManager.hidePopout(popoutHandle);
popoutClosed();
}
}
}
readonly property real screenWidth: screen ? screen.width : 0
readonly property real screenHeight: screen ? screen.height : 0
readonly property real dpr: screen ? screen.devicePixelRatio : 1
readonly property var shadowLevel: Theme.elevationLevel3
readonly property real shadowFallbackOffset: 6
readonly property real shadowRenderPadding: (Theme.elevationEnabled && SettingsData.popoutElevationEnabled) ? Theme.elevationRenderPadding(shadowLevel, effectiveShadowDirection, shadowFallbackOffset, 8, 16) : 0
readonly property real shadowMotionPadding: fluidStandaloneActive ? 0 : Math.max(0, animationOffset)
readonly property real shadowBuffer: Theme.snap(shadowRenderPadding + shadowMotionPadding, dpr)
readonly property real alignedWidth: Theme.px(popupWidth, dpr)
readonly property real alignedHeight: Theme.px(popupHeight, dpr)
property real renderedAlignedY: alignedY
property real renderedAlignedHeight: alignedHeight
readonly property bool renderedGeometryGrowing: alignedHeight >= renderedAlignedHeight
Behavior on renderedAlignedY {
enabled: root.animationsEnabled && contentWindow.visible && root.shouldBeVisible
NumberAnimation {
duration: Theme.variantDuration(root.animationDuration, root.renderedGeometryGrowing)
easing.type: Easing.BezierSpline
easing.bezierCurve: root.renderedGeometryGrowing ? root.animationEnterCurve : root.animationExitCurve
}
}
Behavior on renderedAlignedHeight {
enabled: root.animationsEnabled && contentWindow.visible && root.shouldBeVisible
NumberAnimation {
duration: Theme.variantDuration(root.animationDuration, root.renderedGeometryGrowing)
easing.type: Easing.BezierSpline
easing.bezierCurve: root.renderedGeometryGrowing ? root.animationEnterCurve : root.animationExitCurve
}
}
onAlignedHeightChanged: {
if (shouldBeVisible)
_setAnimatedSurfaceEnvelope();
_kickBlurCommit();
if (!suspendShadowWhileResizing || !shouldBeVisible)
return;
_resizeActive = true;
resizeSettleTimer.restart();
}
onShouldBeVisibleChanged: {
_kickBlurCommit();
if (!shouldBeVisible) {
_resizeActive = false;
resizeSettleTimer.stop();
}
}
onBackgroundWindowRequiredChanged: {
if (shouldBeVisible)
backgroundWindow.visible = backgroundWindowRequired;
}
Timer {
id: resizeSettleTimer
interval: 80
repeat: false
onTriggered: root._resizeActive = false
}
Timer {
id: surfaceSettleTimer
interval: Math.max(0, Theme.variantDuration(root.animationDuration, root.renderedGeometryGrowing) + 32)
repeat: false
onTriggered: root._setSettledSurfaceGeometry()
}
readonly property real alignedX: Theme.snap((() => {
const useAutoGaps = storedBarConfig?.popupGapsAuto !== undefined ? storedBarConfig.popupGapsAuto : true;
const manualGapValue = storedBarConfig?.popupGapsManual !== undefined ? storedBarConfig.popupGapsManual : 4;
const popupGap = useAutoGaps ? Math.max(4, storedBarSpacing) : manualGapValue;
const leftGap = _edgeClearance("left", popupGap, adjacentBarInfo.leftBar > 0 ? adjacentBarInfo.leftBar : 0);
const rightGap = _edgeClearance("right", popupGap, adjacentBarInfo.rightBar > 0 ? adjacentBarInfo.rightBar : 0);
switch (effectiveBarPosition) {
case SettingsData.Position.Left:
return Math.max(leftGap, Math.min(screenWidth - popupWidth - rightGap, triggerX));
case SettingsData.Position.Right:
return Math.max(leftGap, Math.min(screenWidth - popupWidth - rightGap, triggerX - popupWidth));
default:
const rawX = triggerX + (triggerWidth / 2) - (popupWidth / 2);
const minX = leftGap;
const maxX = screenWidth - popupWidth - rightGap;
return Math.max(minX, Math.min(maxX, rawX));
}
})(), dpr)
readonly property real alignedY: Theme.snap((() => {
const useAutoGaps = storedBarConfig?.popupGapsAuto !== undefined ? storedBarConfig.popupGapsAuto : true;
const manualGapValue = storedBarConfig?.popupGapsManual !== undefined ? storedBarConfig.popupGapsManual : 4;
const popupGap = useAutoGaps ? Math.max(4, storedBarSpacing) : manualGapValue;
const topGap = _edgeClearance("top", popupGap, adjacentBarInfo.topBar > 0 ? adjacentBarInfo.topBar : 0);
const bottomGap = _edgeClearance("bottom", popupGap, adjacentBarInfo.bottomBar > 0 ? adjacentBarInfo.bottomBar : 0);
switch (effectiveBarPosition) {
case SettingsData.Position.Bottom:
return Math.max(topGap, Math.min(screenHeight - popupHeight - bottomGap, triggerY - popupHeight));
case SettingsData.Position.Top:
return Math.max(topGap, Math.min(screenHeight - popupHeight - bottomGap, triggerY));
default:
const rawY = triggerY - (popupHeight / 2);
const minY = topGap;
const maxY = screenHeight - popupHeight - bottomGap;
return Math.max(minY, Math.min(maxY, rawY));
}
})(), dpr)
readonly property real triggeringBarLeftExclusion: (effectiveBarPosition === SettingsData.Position.Left && barWidth > 0) ? Math.max(0, barX + barWidth) : 0
readonly property real triggeringBarTopExclusion: (effectiveBarPosition === SettingsData.Position.Top && barHeight > 0) ? Math.max(0, barY + barHeight) : 0
readonly property real triggeringBarRightExclusion: (effectiveBarPosition === SettingsData.Position.Right && barWidth > 0) ? Math.max(0, screenWidth - barX) : 0
readonly property real triggeringBarBottomExclusion: (effectiveBarPosition === SettingsData.Position.Bottom && barHeight > 0) ? Math.max(0, screenHeight - barY) : 0
readonly property real maskX: {
const adjacentLeftBar = adjacentBarInfo?.leftBar ?? 0;
return Math.max(triggeringBarLeftExclusion, adjacentLeftBar);
}
readonly property real maskY: {
const adjacentTopBar = adjacentBarInfo?.topBar ?? 0;
return Math.max(triggeringBarTopExclusion, adjacentTopBar);
}
readonly property real maskWidth: {
const adjacentRightBar = adjacentBarInfo?.rightBar ?? 0;
const rightExclusion = Math.max(triggeringBarRightExclusion, adjacentRightBar);
return Math.max(100, screenWidth - maskX - rightExclusion);
}
readonly property real maskHeight: {
const adjacentBottomBar = adjacentBarInfo?.bottomBar ?? 0;
const bottomExclusion = Math.max(triggeringBarBottomExclusion, adjacentBottomBar);
return Math.max(100, screenHeight - maskY - bottomExclusion);
}
PanelWindow {
id: backgroundWindow
screen: root.screen
visible: false
color: "transparent"
// Skip buffer updates when there's nothing to render. Briefly flipped
// true via _bgCommitWindow when _surfaceBodyW/H changes so the
// contentHoleRect mask carve-out actually commits to the compositor.
updatesEnabled: root.overlayContent !== null || root._bgCommitWindow
WlrLayershell.namespace: root.layerNamespace + ":background"
WlrLayershell.layer: WlrLayershell.Top
WlrLayershell.exclusiveZone: -1
WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
anchors {
top: true
left: true
right: true
bottom: true
}
mask: Region {
item: maskRect
Region {
item: contentHoleRect
intersection: Intersection.Subtract
}
}
Rectangle {
id: maskRect
visible: false
color: "transparent"
x: root.backgroundDismissWindowRequired ? root._frozenMaskX : 0
y: root.backgroundDismissWindowRequired ? root._frozenMaskY : 0
width: (root.backgroundDismissWindowRequired && shouldBeVisible && backgroundInteractive) ? root._frozenMaskWidth : 0
height: (root.backgroundDismissWindowRequired && shouldBeVisible && backgroundInteractive) ? root._frozenMaskHeight : 0
}
Rectangle {
id: contentHoleRect
visible: false
color: "transparent"
x: root.backgroundDismissWindowRequired ? root._surfaceBodyX : 0
y: root.backgroundDismissWindowRequired ? root._surfaceBodyY : 0
width: (root.backgroundDismissWindowRequired && shouldBeVisible) ? root._surfaceBodyW : 0
height: (root.backgroundDismissWindowRequired && shouldBeVisible) ? root._surfaceBodyH : 0
}
MouseArea {
anchors.fill: parent
hoverEnabled: false
enabled: root.backgroundDismissWindowRequired && shouldBeVisible && backgroundInteractive
acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
onClicked: backgroundClicked()
}
Loader {
id: overlayLoader
anchors.fill: parent
active: root.overlayContent !== null && backgroundWindow.visible
sourceComponent: root.overlayContent
}
}
PanelWindow {
id: contentWindow
screen: root.screen
visible: false
color: "transparent"
readonly property bool closeVisualActive: root.shouldBeVisible || root.isClosing
WindowBlur {
id: popoutBlur
targetWindow: contentWindow
readonly property real s: Math.min(1, contentContainer.scaleValue)
readonly property bool trackBlurFromBarEdge: root.fluidStandaloneActive
readonly property bool blurAlive: trackBlurFromBarEdge ? (contentContainer.revealWidth > 0 && contentContainer.revealHeight > 0) : root.shouldBeVisible
blurX: trackBlurFromBarEdge ? contentContainer.x + contentContainer.revealX : contentContainer.x + contentContainer.width * (1 - s) * 0.5 + Theme.snap(contentContainer.animX, root.dpr)
blurY: trackBlurFromBarEdge ? contentContainer.y + contentContainer.revealY : contentContainer.y + contentContainer.height * (1 - s) * 0.5 + Theme.snap(contentContainer.animY, root.dpr)
blurWidth: blurAlive ? (trackBlurFromBarEdge ? contentContainer.revealWidth : contentContainer.width * s) : 0
blurHeight: blurAlive ? (trackBlurFromBarEdge ? contentContainer.revealHeight : contentContainer.height * s) : 0
blurRadius: Theme.cornerRadius
}
WlrLayershell.namespace: root.layerNamespace
WlrLayershell.layer: {
switch (Quickshell.env("DMS_POPOUT_LAYER")) {
case "bottom":
root.log.warn("'bottom' layer is not valid for popouts. Defaulting to 'top' layer.");
return WlrLayershell.Top;
case "background":
root.log.warn("'background' layer is not valid for popouts. Defaulting to 'top' layer.");
return WlrLayershell.Top;
case "overlay":
return WlrLayershell.Overlay;
default:
return WlrLayershell.Top;
}
}
WlrLayershell.exclusiveZone: -1
WlrLayershell.keyboardFocus: {
if (customKeyboardFocus !== null)
return customKeyboardFocus;
if (!shouldBeVisible)
return WlrKeyboardFocus.None;
if (CompositorService.useHyprlandFocusGrab)
return WlrKeyboardFocus.OnDemand;
return WlrKeyboardFocus.Exclusive;
}
anchors {
left: true
top: true
bottom: root._fullHeight
}
WlrLayershell.margins {
left: root._surfaceMarginLeft
top: root._fullHeight ? 0 : root._surfaceMarginTop
}
implicitWidth: root._surfaceW
implicitHeight: root._fullHeight ? 0 : root._surfaceH
mask: contentInputMask
Region {
id: contentInputMask
item: contentMaskRect
}
Item {
id: contentMaskRect
visible: false
x: contentContainer.x
y: contentContainer.y
width: contentWindow.closeVisualActive ? root.alignedWidth : 0
height: contentWindow.closeVisualActive ? root.renderedAlignedHeight : 0
}
Item {
id: contentContainer
x: shadowBuffer + root.alignedX - root._surfaceBodyX
y: root._fullHeight ? root.renderedAlignedY : shadowBuffer + root.renderedAlignedY - root._surfaceBodyY
width: root.alignedWidth
height: root.renderedAlignedHeight
readonly property bool barTop: effectiveBarPosition === SettingsData.Position.Top
readonly property bool barBottom: effectiveBarPosition === SettingsData.Position.Bottom
readonly property bool barLeft: effectiveBarPosition === SettingsData.Position.Left
readonly property bool barRight: effectiveBarPosition === SettingsData.Position.Right
readonly property string connectedBarSide: barTop ? "top" : (barBottom ? "bottom" : (barLeft ? "left" : "right"))
readonly property bool directionalEffect: Theme.isDirectionalEffect
readonly property bool depthEffect: Theme.isDepthEffect
readonly property real directionalTravelX: Math.max(root.animationOffset, root.alignedWidth + Theme.spacingL)
readonly property real directionalTravelY: Math.max(root.animationOffset, root.alignedHeight + Theme.spacingL)
readonly property real depthTravel: Math.max(root.animationOffset * 0.7, 28)
readonly property real sectionTilt: (triggerSection === "left" ? -1 : (triggerSection === "right" ? 1 : 0))
readonly property real offsetX: {
if (directionalEffect) {
if (barLeft)
return -directionalTravelX;
if (barRight)
return directionalTravelX;
if (barTop || barBottom)
return 0;
return sectionTilt * directionalTravelX * 0.2;
}
if (depthEffect) {
if (barLeft)
return -depthTravel;
if (barRight)
return depthTravel;
if (barTop || barBottom)
return 0;
return sectionTilt * depthTravel * 0.2;
}
return barLeft ? root.animationOffset : (barRight ? -root.animationOffset : 0);
}
readonly property real offsetY: {
if (directionalEffect) {
if (barBottom)
return directionalTravelY;
if (barTop)
return -directionalTravelY;
if (barLeft || barRight)
return 0;
return directionalTravelY;
}
if (depthEffect) {
if (barBottom)
return depthTravel;
if (barTop)
return -depthTravel;
if (barLeft || barRight)
return 0;
return depthTravel;
}
return barBottom ? -root.animationOffset : (barTop ? root.animationOffset : 0);
}
readonly property real computedScaleCollapsed: root.animationScaleCollapsed
// openProgress: 0 = closed (at offset, scaleCollapsed), 1 = open (at 0, scale 1).
QtObject {
id: morph
property real openProgress: 0
Behavior on openProgress {
enabled: root.animationsEnabled
NumberAnimation {
duration: Theme.variantDuration(root.animationDuration, root.shouldBeVisible)
easing.type: Easing.BezierSpline
easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
}
}
}
readonly property real animX: contentContainer.offsetX * (1 - morph.openProgress)
readonly property real animY: contentContainer.offsetY * (1 - morph.openProgress)
readonly property real scaleValue: contentContainer.computedScaleCollapsed + (1.0 - contentContainer.computedScaleCollapsed) * morph.openProgress
readonly property real clampedAnimX: Math.max(-width, Math.min(animX, width))
readonly property real clampedAnimY: Math.max(-height, Math.min(animY, height))
readonly property real revealWidth: {
if (!root.fluidStandaloneActive)
return width;
if (barLeft)
return Theme.snap(Math.max(0, width + clampedAnimX), root.dpr);
if (barRight)
return Theme.snap(Math.max(0, width - clampedAnimX), root.dpr);
return width;
}
readonly property real revealHeight: {
if (!root.fluidStandaloneActive)
return height;
if (barTop)
return Theme.snap(Math.max(0, height + clampedAnimY), root.dpr);
if (barBottom)
return Theme.snap(Math.max(0, height - clampedAnimY), root.dpr);
return height;
}
readonly property real revealX: root.fluidStandaloneActive && barRight ? Theme.snap(width - revealWidth, root.dpr) : 0
readonly property real revealY: root.fluidStandaloneActive && barBottom ? Theme.snap(height - revealHeight, root.dpr) : 0
Component.onCompleted: morph.openProgress = root.shouldBeVisible ? 1 : 0
Connections {
target: root
function onShouldBeVisibleChanged() {
morph.openProgress = root.shouldBeVisible ? 1 : 0;
}
}
Item {
id: directionalClipMask
readonly property bool shouldClip: root.fluidStandaloneActive
clip: shouldClip
x: shouldClip ? contentContainer.revealX : 0
y: shouldClip ? contentContainer.revealY : 0
width: shouldClip ? contentContainer.revealWidth : parent.width
height: shouldClip ? contentContainer.revealHeight : parent.height
Item {
id: rollOutAdjuster
readonly property real baseWidth: contentContainer.width
readonly property real baseHeight: contentContainer.height
x: directionalClipMask.x !== 0 ? -directionalClipMask.x : 0
y: directionalClipMask.y !== 0 ? -directionalClipMask.y : 0
width: baseWidth
height: baseHeight
clip: false
ElevationShadow {
id: shadowSource
width: rollOutAdjuster.baseWidth
height: rollOutAdjuster.baseHeight
opacity: contentWrapper.publishedOpacity
scale: root.fluidStandaloneActive ? 1 : contentWrapper.scale
x: root.fluidStandaloneActive ? 0 : contentWrapper.x
y: root.fluidStandaloneActive ? 0 : contentWrapper.y
level: root.shadowLevel
direction: root.effectiveShadowDirection
fallbackOffset: root.shadowFallbackOffset
targetRadius: Theme.cornerRadius
targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && Quickshell.env("DMS_DISABLE_LAYER") !== "true" && Quickshell.env("DMS_DISABLE_LAYER") !== "1" && !(root.suspendShadowWhileResizing && root._resizeActive)
}
Item {
id: contentWrapper
width: rollOutAdjuster.baseWidth
height: rollOutAdjuster.baseHeight
// publishedOpacity tracks Item.opacity on the GUI thread so consumers (WindowBlur,
// ElevationShadow, sibling rect) see interpolated values while the visual runs on
// the render thread via OpacityAnimator.
property bool _renderActive: Theme.isDirectionalEffect || shouldBeVisible
property real publishedOpacity: Theme.isDirectionalEffect ? 1 : (shouldBeVisible ? 1 : 0)
opacity: Theme.isDirectionalEffect ? 1 : (shouldBeVisible ? 1 : 0)
visible: _renderActive
scale: contentContainer.scaleValue
transformOrigin: Item.Center
x: Theme.snap(contentContainer.animX + (rollOutAdjuster.baseWidth - width) * (1 - contentContainer.scaleValue) * 0.5, root.dpr)
y: Theme.snap(contentContainer.animY + (rollOutAdjuster.baseHeight - height) * (1 - contentContainer.scaleValue) * 0.5, root.dpr)
layer.enabled: !Theme.isDirectionalEffect && publishedOpacity < 1
layer.smooth: false
layer.textureSize: root.dpr > 1 ? Qt.size(Math.ceil(width * root.dpr), Math.ceil(height * root.dpr)) : Qt.size(0, 0)
Behavior on opacity {
enabled: !Theme.isDirectionalEffect
NumberAnimation {
duration: Math.round(Theme.variantDuration(root.animationDuration, root.shouldBeVisible) * Theme.variantOpacityDurationScale)
easing.type: Easing.BezierSpline
easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
onRunningChanged: {
if (!running && !root.shouldBeVisible)
contentWrapper._renderActive = false;
}
}
}
Behavior on publishedOpacity {
enabled: !Theme.isDirectionalEffect
NumberAnimation {
duration: Math.round(Theme.variantDuration(root.animationDuration, root.shouldBeVisible) * Theme.variantOpacityDurationScale)
easing.type: Easing.BezierSpline
easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
}
}
Connections {
target: root
function onShouldBeVisibleChanged() {
if (root.shouldBeVisible)
contentWrapper._renderActive = true;
}
}
Connections {
target: contentWindow
function onVisibleChanged() {
if (!contentWindow.visible)
contentWrapper._renderActive = false;
}
}
Loader {
id: contentLoader
anchors.fill: parent
active: root._primeContent || shouldBeVisible || contentWindow.visible
asynchronous: false
}
}
Rectangle {
width: rollOutAdjuster.baseWidth
height: rollOutAdjuster.baseHeight
x: root.fluidStandaloneActive ? 0 : contentWrapper.x
y: root.fluidStandaloneActive ? 0 : contentWrapper.y
opacity: contentWrapper.publishedOpacity
scale: root.fluidStandaloneActive ? 1 : contentWrapper.scale
visible: contentWrapper.visible
radius: Theme.cornerRadius
color: "transparent"
border.color: BlurService.enabled ? BlurService.borderColor : Theme.outlineMedium
border.width: BlurService.borderWidth
z: 100
}
}
}
}
Item {
id: focusHelper
parent: contentContainer
anchors.fill: parent
visible: !root.contentHandlesKeys
enabled: !root.contentHandlesKeys
focus: !root.contentHandlesKeys
Keys.onPressed: event => {
if (root.contentHandlesKeys)
return;
if (event.key === Qt.Key_Escape) {
close();
event.accepted = true;
}
}
}
}
}