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DankMaterialShell/quickshell/Common/KeyboardFocus.qml
T
purian23 d53809cf2b refactor(framemode): unify connected surface chrome via SDF pipeline
- Shadow system rewrite with SDF quads
- Replace ConnectedShape/layer FBOs w/frame & chrome SDF shaders
- Improve frame blur performance
- Plugin performance gate
2026-06-12 11:03:39 -04:00

45 lines
1.2 KiB
QML

pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Wayland
import qs.Services
// Manages keyboard focus policy for popouts, modals, and Hyprland focus grabs
Singleton {
id: root
function keyboardFocus(active, customFocus) {
if (PopoutManager.screenshotActive)
return WlrKeyboardFocus.None;
if (customFocus !== null && customFocus !== undefined)
return customFocus;
if (!active)
return WlrKeyboardFocus.None;
if (CompositorService.useHyprlandFocusGrab)
return WlrKeyboardFocus.OnDemand;
return WlrKeyboardFocus.Exclusive;
}
function wantsGrab(active, customFocus) {
return CompositorService.useHyprlandFocusGrab && keyboardFocus(active, customFocus) === WlrKeyboardFocus.OnDemand;
}
property list<var> barWindows: []
function registerBarWindow(window) {
if (!window || barWindows.indexOf(window) !== -1)
return;
barWindows = barWindows.concat([window]);
}
function unregisterBarWindow(window) {
const idx = barWindows.indexOf(window);
if (idx === -1)
return;
const next = barWindows.slice();
next.splice(idx, 1);
barWindows = next;
}
}