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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-01-28 07:22:50 -05:00
Files
DankMaterialShell/core/internal/windowrules/providers/hyprland_parser.go
bbedward 68159b5c41 niri: add window-rule management
- settings UI for creating, editing, deleting window ruels
- IPC to create a window rule for the currently focused toplevel

fixes #1292
2026-01-27 19:28:58 -05:00

659 lines
17 KiB
Go

package providers
import (
"fmt"
"os"
"path/filepath"
"regexp"
"strconv"
"strings"
"github.com/AvengeMedia/DankMaterialShell/core/internal/utils"
"github.com/AvengeMedia/DankMaterialShell/core/internal/windowrules"
)
type HyprlandWindowRule struct {
MatchClass string
MatchTitle string
MatchXWayland *bool
MatchFloating *bool
MatchFullscreen *bool
MatchPinned *bool
MatchInitialised *bool
Rule string
Value string
Source string
RawLine string
}
type HyprlandRulesParser struct {
configDir string
processedFiles map[string]bool
rules []HyprlandWindowRule
currentSource string
dmsRulesExists bool
dmsRulesIncluded bool
includeCount int
dmsIncludePos int
rulesAfterDMS int
dmsProcessed bool
}
func NewHyprlandRulesParser(configDir string) *HyprlandRulesParser {
return &HyprlandRulesParser{
configDir: configDir,
processedFiles: make(map[string]bool),
rules: []HyprlandWindowRule{},
dmsIncludePos: -1,
}
}
func (p *HyprlandRulesParser) Parse() ([]HyprlandWindowRule, error) {
expandedDir, err := utils.ExpandPath(p.configDir)
if err != nil {
return nil, err
}
dmsRulesPath := filepath.Join(expandedDir, "dms", "windowrules.conf")
if _, err := os.Stat(dmsRulesPath); err == nil {
p.dmsRulesExists = true
}
mainConfig := filepath.Join(expandedDir, "hyprland.conf")
if err := p.parseFile(mainConfig); err != nil {
return nil, err
}
if p.dmsRulesExists && !p.dmsProcessed {
p.parseDMSRulesDirectly(dmsRulesPath)
}
return p.rules, nil
}
func (p *HyprlandRulesParser) parseDMSRulesDirectly(dmsRulesPath string) {
data, err := os.ReadFile(dmsRulesPath)
if err != nil {
return
}
prevSource := p.currentSource
p.currentSource = dmsRulesPath
lines := strings.Split(string(data), "\n")
for _, line := range lines {
p.parseLine(line)
}
p.currentSource = prevSource
p.dmsProcessed = true
}
func (p *HyprlandRulesParser) parseFile(filePath string) error {
absPath, err := filepath.Abs(filePath)
if err != nil {
return err
}
if p.processedFiles[absPath] {
return nil
}
p.processedFiles[absPath] = true
data, err := os.ReadFile(absPath)
if err != nil {
return nil
}
prevSource := p.currentSource
p.currentSource = absPath
lines := strings.Split(string(data), "\n")
for _, line := range lines {
trimmed := strings.TrimSpace(line)
if strings.HasPrefix(trimmed, "source") {
p.handleSource(trimmed, filepath.Dir(absPath))
continue
}
p.parseLine(line)
}
p.currentSource = prevSource
return nil
}
func (p *HyprlandRulesParser) handleSource(line string, baseDir string) {
parts := strings.SplitN(line, "=", 2)
if len(parts) < 2 {
return
}
sourcePath := strings.TrimSpace(parts[1])
isDMSSource := sourcePath == "dms/windowrules.conf" || strings.HasSuffix(sourcePath, "/dms/windowrules.conf")
p.includeCount++
if isDMSSource {
p.dmsRulesIncluded = true
p.dmsIncludePos = p.includeCount
p.dmsProcessed = true
}
fullPath := sourcePath
if !filepath.IsAbs(sourcePath) {
fullPath = filepath.Join(baseDir, sourcePath)
}
expanded, err := utils.ExpandPath(fullPath)
if err != nil {
return
}
_ = p.parseFile(expanded)
}
func (p *HyprlandRulesParser) parseLine(line string) {
trimmed := strings.TrimSpace(line)
if strings.HasPrefix(trimmed, "windowrule") {
rule := p.parseWindowRuleLine(trimmed)
if rule != nil {
rule.Source = p.currentSource
p.rules = append(p.rules, *rule)
}
}
}
var windowRuleV2Regex = regexp.MustCompile(`^windowrulev?2?\s*=\s*(.+)$`)
func (p *HyprlandRulesParser) parseWindowRuleLine(line string) *HyprlandWindowRule {
matches := windowRuleV2Regex.FindStringSubmatch(line)
if len(matches) < 2 {
return nil
}
content := strings.TrimSpace(matches[1])
isV2 := strings.HasPrefix(line, "windowrulev2")
rule := &HyprlandWindowRule{
RawLine: line,
}
if isV2 {
p.parseWindowRuleV2(content, rule)
} else {
p.parseWindowRuleV1(content, rule)
}
return rule
}
func (p *HyprlandRulesParser) parseWindowRuleV1(content string, rule *HyprlandWindowRule) {
parts := strings.SplitN(content, ",", 2)
if len(parts) < 2 {
return
}
rule.Rule = strings.TrimSpace(parts[0])
rule.MatchClass = strings.TrimSpace(parts[1])
}
func (p *HyprlandRulesParser) parseWindowRuleV2(content string, rule *HyprlandWindowRule) {
parts := strings.SplitN(content, ",", 2)
if len(parts) < 2 {
return
}
ruleAndValue := strings.TrimSpace(parts[0])
matchPart := strings.TrimSpace(parts[1])
if idx := strings.Index(ruleAndValue, " "); idx > 0 {
rule.Rule = ruleAndValue[:idx]
rule.Value = strings.TrimSpace(ruleAndValue[idx+1:])
} else {
rule.Rule = ruleAndValue
}
matchPairs := strings.Split(matchPart, ",")
for _, pair := range matchPairs {
pair = strings.TrimSpace(pair)
if colonIdx := strings.Index(pair, ":"); colonIdx > 0 {
key := strings.TrimSpace(pair[:colonIdx])
value := strings.TrimSpace(pair[colonIdx+1:])
switch key {
case "class":
rule.MatchClass = value
case "title":
rule.MatchTitle = value
case "xwayland":
b := value == "1" || value == "true"
rule.MatchXWayland = &b
case "floating":
b := value == "1" || value == "true"
rule.MatchFloating = &b
case "fullscreen":
b := value == "1" || value == "true"
rule.MatchFullscreen = &b
case "pinned":
b := value == "1" || value == "true"
rule.MatchPinned = &b
case "initialised", "initialized":
b := value == "1" || value == "true"
rule.MatchInitialised = &b
}
}
}
}
func (p *HyprlandRulesParser) HasDMSRulesIncluded() bool {
return p.dmsRulesIncluded
}
func (p *HyprlandRulesParser) buildDMSStatus() *windowrules.DMSRulesStatus {
status := &windowrules.DMSRulesStatus{
Exists: p.dmsRulesExists,
Included: p.dmsRulesIncluded,
IncludePosition: p.dmsIncludePos,
TotalIncludes: p.includeCount,
RulesAfterDMS: p.rulesAfterDMS,
}
switch {
case !p.dmsRulesExists:
status.Effective = false
status.StatusMessage = "dms/windowrules.conf does not exist"
case !p.dmsRulesIncluded:
status.Effective = false
status.StatusMessage = "dms/windowrules.conf is not sourced in config"
case p.rulesAfterDMS > 0:
status.Effective = true
status.OverriddenBy = p.rulesAfterDMS
status.StatusMessage = "Some DMS rules may be overridden by config rules"
default:
status.Effective = true
status.StatusMessage = "DMS window rules are active"
}
return status
}
type HyprlandRulesParseResult struct {
Rules []HyprlandWindowRule
DMSRulesIncluded bool
DMSStatus *windowrules.DMSRulesStatus
}
func ParseHyprlandWindowRules(configDir string) (*HyprlandRulesParseResult, error) {
parser := NewHyprlandRulesParser(configDir)
rules, err := parser.Parse()
if err != nil {
return nil, err
}
return &HyprlandRulesParseResult{
Rules: rules,
DMSRulesIncluded: parser.HasDMSRulesIncluded(),
DMSStatus: parser.buildDMSStatus(),
}, nil
}
func applyHyprlandRuleAction(actions *windowrules.Actions, rule, value string) {
t := true
switch rule {
case "float":
actions.OpenFloating = &t
case "tile":
actions.Tile = &t
case "fullscreen":
actions.OpenFullscreen = &t
case "maximize":
actions.OpenMaximized = &t
case "nofocus":
actions.NoFocus = &t
case "noborder":
actions.NoBorder = &t
case "noshadow":
actions.NoShadow = &t
case "nodim":
actions.NoDim = &t
case "noblur":
actions.NoBlur = &t
case "noanim":
actions.NoAnim = &t
case "norounding":
actions.NoRounding = &t
case "pin":
actions.Pin = &t
case "opaque":
actions.Opaque = &t
case "forcergbx":
actions.ForcergbX = &t
case "opacity":
if f, err := strconv.ParseFloat(value, 64); err == nil {
actions.Opacity = &f
}
case "size":
actions.Size = value
case "move":
actions.Move = value
case "monitor":
actions.Monitor = value
case "workspace":
actions.Workspace = value
case "idleinhibit":
actions.Idleinhibit = value
case "rounding":
if i, err := strconv.Atoi(value); err == nil {
actions.CornerRadius = &i
}
}
}
func ConvertHyprlandRulesToWindowRules(hyprRules []HyprlandWindowRule) []windowrules.WindowRule {
result := make([]windowrules.WindowRule, 0, len(hyprRules))
for i, hr := range hyprRules {
wr := windowrules.WindowRule{
ID: strconv.Itoa(i),
Enabled: true,
Source: hr.Source,
MatchCriteria: windowrules.MatchCriteria{
AppID: hr.MatchClass,
Title: hr.MatchTitle,
XWayland: hr.MatchXWayland,
IsFloating: hr.MatchFloating,
Fullscreen: hr.MatchFullscreen,
Pinned: hr.MatchPinned,
Initialised: hr.MatchInitialised,
},
}
applyHyprlandRuleAction(&wr.Actions, hr.Rule, hr.Value)
result = append(result, wr)
}
return result
}
type HyprlandWritableProvider struct {
configDir string
}
func NewHyprlandWritableProvider(configDir string) *HyprlandWritableProvider {
return &HyprlandWritableProvider{configDir: configDir}
}
func (p *HyprlandWritableProvider) Name() string {
return "hyprland"
}
func (p *HyprlandWritableProvider) GetOverridePath() string {
expanded, _ := utils.ExpandPath(p.configDir)
return filepath.Join(expanded, "dms", "windowrules.conf")
}
func (p *HyprlandWritableProvider) GetRuleSet() (*windowrules.RuleSet, error) {
result, err := ParseHyprlandWindowRules(p.configDir)
if err != nil {
return nil, err
}
return &windowrules.RuleSet{
Title: "Hyprland Window Rules",
Provider: "hyprland",
Rules: ConvertHyprlandRulesToWindowRules(result.Rules),
DMSRulesIncluded: result.DMSRulesIncluded,
DMSStatus: result.DMSStatus,
}, nil
}
func (p *HyprlandWritableProvider) SetRule(rule windowrules.WindowRule) error {
rules, err := p.LoadDMSRules()
if err != nil {
rules = []windowrules.WindowRule{}
}
found := false
for i, r := range rules {
if r.ID == rule.ID {
rules[i] = rule
found = true
break
}
}
if !found {
rules = append(rules, rule)
}
return p.writeDMSRules(rules)
}
func (p *HyprlandWritableProvider) RemoveRule(id string) error {
rules, err := p.LoadDMSRules()
if err != nil {
return err
}
newRules := make([]windowrules.WindowRule, 0, len(rules))
for _, r := range rules {
if r.ID != id {
newRules = append(newRules, r)
}
}
return p.writeDMSRules(newRules)
}
func (p *HyprlandWritableProvider) ReorderRules(ids []string) error {
rules, err := p.LoadDMSRules()
if err != nil {
return err
}
ruleMap := make(map[string]windowrules.WindowRule)
for _, r := range rules {
ruleMap[r.ID] = r
}
newRules := make([]windowrules.WindowRule, 0, len(ids))
for _, id := range ids {
if r, ok := ruleMap[id]; ok {
newRules = append(newRules, r)
delete(ruleMap, id)
}
}
for _, r := range ruleMap {
newRules = append(newRules, r)
}
return p.writeDMSRules(newRules)
}
var dmsRuleCommentRegex = regexp.MustCompile(`^#\s*DMS-RULE:\s*id=([^,]+),\s*name=(.*)$`)
func (p *HyprlandWritableProvider) LoadDMSRules() ([]windowrules.WindowRule, error) {
rulesPath := p.GetOverridePath()
data, err := os.ReadFile(rulesPath)
if err != nil {
if os.IsNotExist(err) {
return []windowrules.WindowRule{}, nil
}
return nil, err
}
var rules []windowrules.WindowRule
var currentID, currentName string
lines := strings.Split(string(data), "\n")
for _, line := range lines {
trimmed := strings.TrimSpace(line)
if matches := dmsRuleCommentRegex.FindStringSubmatch(trimmed); matches != nil {
currentID = matches[1]
currentName = matches[2]
continue
}
if strings.HasPrefix(trimmed, "windowrulev2") {
parser := NewHyprlandRulesParser(p.configDir)
hrule := parser.parseWindowRuleLine(trimmed)
if hrule == nil {
continue
}
wr := windowrules.WindowRule{
ID: currentID,
Name: currentName,
Enabled: true,
Source: rulesPath,
MatchCriteria: windowrules.MatchCriteria{
AppID: hrule.MatchClass,
Title: hrule.MatchTitle,
XWayland: hrule.MatchXWayland,
IsFloating: hrule.MatchFloating,
Fullscreen: hrule.MatchFullscreen,
Pinned: hrule.MatchPinned,
Initialised: hrule.MatchInitialised,
},
}
applyHyprlandRuleAction(&wr.Actions, hrule.Rule, hrule.Value)
if wr.ID == "" {
wr.ID = hrule.MatchClass
if wr.ID == "" {
wr.ID = hrule.MatchTitle
}
}
rules = append(rules, wr)
currentID = ""
currentName = ""
}
}
return rules, nil
}
func (p *HyprlandWritableProvider) writeDMSRules(rules []windowrules.WindowRule) error {
rulesPath := p.GetOverridePath()
if err := os.MkdirAll(filepath.Dir(rulesPath), 0755); err != nil {
return err
}
var lines []string
lines = append(lines, "# DMS Window Rules - Managed by DankMaterialShell")
lines = append(lines, "# Do not edit manually - changes may be overwritten")
lines = append(lines, "")
for _, rule := range rules {
lines = append(lines, p.formatRuleLines(rule)...)
}
return os.WriteFile(rulesPath, []byte(strings.Join(lines, "\n")), 0644)
}
func (p *HyprlandWritableProvider) formatRuleLines(rule windowrules.WindowRule) []string {
var lines []string
lines = append(lines, fmt.Sprintf("# DMS-RULE: id=%s, name=%s", rule.ID, rule.Name))
var matchParts []string
if rule.MatchCriteria.AppID != "" {
matchParts = append(matchParts, fmt.Sprintf("class:%s", rule.MatchCriteria.AppID))
}
if rule.MatchCriteria.Title != "" {
matchParts = append(matchParts, fmt.Sprintf("title:%s", rule.MatchCriteria.Title))
}
if rule.MatchCriteria.XWayland != nil {
matchParts = append(matchParts, fmt.Sprintf("xwayland:%d", boolToInt(*rule.MatchCriteria.XWayland)))
}
if rule.MatchCriteria.IsFloating != nil {
matchParts = append(matchParts, fmt.Sprintf("floating:%d", boolToInt(*rule.MatchCriteria.IsFloating)))
}
if rule.MatchCriteria.Fullscreen != nil {
matchParts = append(matchParts, fmt.Sprintf("fullscreen:%d", boolToInt(*rule.MatchCriteria.Fullscreen)))
}
if rule.MatchCriteria.Pinned != nil {
matchParts = append(matchParts, fmt.Sprintf("pinned:%d", boolToInt(*rule.MatchCriteria.Pinned)))
}
matchStr := strings.Join(matchParts, ", ")
a := rule.Actions
if a.OpenFloating != nil && *a.OpenFloating {
lines = append(lines, fmt.Sprintf("windowrulev2 = float, %s", matchStr))
}
if a.Tile != nil && *a.Tile {
lines = append(lines, fmt.Sprintf("windowrulev2 = tile, %s", matchStr))
}
if a.OpenFullscreen != nil && *a.OpenFullscreen {
lines = append(lines, fmt.Sprintf("windowrulev2 = fullscreen, %s", matchStr))
}
if a.OpenMaximized != nil && *a.OpenMaximized {
lines = append(lines, fmt.Sprintf("windowrulev2 = maximize, %s", matchStr))
}
if a.NoFocus != nil && *a.NoFocus {
lines = append(lines, fmt.Sprintf("windowrulev2 = nofocus, %s", matchStr))
}
if a.NoBorder != nil && *a.NoBorder {
lines = append(lines, fmt.Sprintf("windowrulev2 = noborder, %s", matchStr))
}
if a.NoShadow != nil && *a.NoShadow {
lines = append(lines, fmt.Sprintf("windowrulev2 = noshadow, %s", matchStr))
}
if a.NoDim != nil && *a.NoDim {
lines = append(lines, fmt.Sprintf("windowrulev2 = nodim, %s", matchStr))
}
if a.NoBlur != nil && *a.NoBlur {
lines = append(lines, fmt.Sprintf("windowrulev2 = noblur, %s", matchStr))
}
if a.NoAnim != nil && *a.NoAnim {
lines = append(lines, fmt.Sprintf("windowrulev2 = noanim, %s", matchStr))
}
if a.NoRounding != nil && *a.NoRounding {
lines = append(lines, fmt.Sprintf("windowrulev2 = norounding, %s", matchStr))
}
if a.Pin != nil && *a.Pin {
lines = append(lines, fmt.Sprintf("windowrulev2 = pin, %s", matchStr))
}
if a.Opaque != nil && *a.Opaque {
lines = append(lines, fmt.Sprintf("windowrulev2 = opaque, %s", matchStr))
}
if a.ForcergbX != nil && *a.ForcergbX {
lines = append(lines, fmt.Sprintf("windowrulev2 = forcergbx, %s", matchStr))
}
if a.Opacity != nil {
lines = append(lines, fmt.Sprintf("windowrulev2 = opacity %.2f, %s", *a.Opacity, matchStr))
}
if a.Size != "" {
lines = append(lines, fmt.Sprintf("windowrulev2 = size %s, %s", a.Size, matchStr))
}
if a.Move != "" {
lines = append(lines, fmt.Sprintf("windowrulev2 = move %s, %s", a.Move, matchStr))
}
if a.Monitor != "" {
lines = append(lines, fmt.Sprintf("windowrulev2 = monitor %s, %s", a.Monitor, matchStr))
}
if a.Workspace != "" {
lines = append(lines, fmt.Sprintf("windowrulev2 = workspace %s, %s", a.Workspace, matchStr))
}
if a.CornerRadius != nil {
lines = append(lines, fmt.Sprintf("windowrulev2 = rounding %d, %s", *a.CornerRadius, matchStr))
}
if a.Idleinhibit != "" {
lines = append(lines, fmt.Sprintf("windowrulev2 = idleinhibit %s, %s", a.Idleinhibit, matchStr))
}
if len(lines) == 1 {
lines = append(lines, fmt.Sprintf("# (no actions defined for rule %s)", rule.ID))
}
lines = append(lines, "")
return lines
}
func boolToInt(b bool) int {
if b {
return 1
}
return 0
}