mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-10 07:25:37 -05:00
76 lines
1.5 KiB
QML
76 lines
1.5 KiB
QML
pragma Singleton
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pragma ComponentBehavior
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import QtQuick
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import Quickshell
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Singleton {
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id: root
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readonly property int levelInfo: 0
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readonly property int levelWarn: 1
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readonly property int levelError: 2
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property string currentMessage: ""
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property int currentLevel: levelInfo
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property bool toastVisible: false
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property var toastQueue: []
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property string wallpaperErrorStatus: ""
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function showToast(message, level = levelInfo) {
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toastQueue.push({
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"message": message,
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"level": level
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})
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if (!toastVisible)
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processQueue()
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}
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function showInfo(message) {
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showToast(message, levelInfo)
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}
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function showWarning(message) {
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showToast(message, levelWarn)
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}
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function showError(message) {
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showToast(message, levelError)
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}
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function hideToast() {
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toastVisible = false
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currentMessage = ""
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currentLevel = levelInfo
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toastTimer.stop()
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if (toastQueue.length > 0)
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processQueue()
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}
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function processQueue() {
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if (toastQueue.length === 0)
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return
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const toast = toastQueue.shift()
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currentMessage = toast.message
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currentLevel = toast.level
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toastVisible = true
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toastTimer.interval = toast.level
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=== levelError ? 5000 : toast.level === levelWarn ? 4000 : 3000
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toastTimer.start()
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}
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function clearWallpaperError() {
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wallpaperErrorStatus = ""
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}
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Timer {
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id: toastTimer
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interval: 5000
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running: false
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repeat: false
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onTriggered: hideToast()
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}
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}
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