* fix(Mpris): exclude idle players from active-player selection Add MprisController.isIdle() (player Stopped with empty title and artist). _resolveActivePlayer excludes idle players from every selection path, and re-resolves when the active player itself goes idle. Existing triggers (availablePlayers change, isPlaying becoming true) do not fire for a player merely stopping. The fallback now gates on !isIdle(p) instead of p.canPlay. canPlay describes whether Play() would succeed; !isIdle describes whether there is anything to surface. canControl unchanged. When no eligible player remains, activePlayer becomes null and consumers that gate on it unload (the bar media widget via WidgetHost; the dash via the companion fix). * fix(DankDash): show no-player state when active player resolves to null showNoPlayerNow gated on _noneAvailable (player count === 0) or activePlayer being idle. Neither covers activePlayer being null while players remain registered, which is now possible (an always-on player sitting stopped with empty metadata). Key showNoPlayerNow on !activePlayer; drop the unreachable _trulyIdle. * add(MprisController): add track artist change handling to active player resolution ---------
DMS Quickshell Interface
QML-based desktop shell interface for DankMaterialShell providing panels, widgets, and overlays.
See root README for project overview and installation.
Architecture
Modular QML Structure
Modules/- UI components (panels, widgets, overlays)Services/- System integration singletons (audio, network, bluetooth)Widgets/- Reusable UI controlsCommon/- Shared resources and themes
Technology Stack
- Quickshell - QML-based shell framework
- Qt/QtQuick - UI rendering and controls
- Material Design 3 - Design system and theming
Development
Run the shell:
quickshell -p quickshell/
Code formatting:
qmlfmt -t 4 -i 4 -b 250 -w path/to/file.qml
make lint-qml # Run from repo root; requires quickshell/.qmlls.ini (generated by `qs -p quickshell/`)
# Uses Qt 6 qmllint. Override path with QMLLINT=/path/to/qmllint if needed.
# Auto-detects `qmllint6`, Fedora's `qmllint-qt6`, `/usr/lib/qt6/bin/qmllint`, then `qmllint`.
Components
Panels & Bars
Modules/TopBar/- Multi-monitor status bars with workspace switchingModules/DankBar/- Customizable widget bar with plugin supportModules/Dock/- Application dock with window management
System Controls
Modules/ControlCenter/- WiFi, Bluetooth, audio, display settingsModules/Notifications/- Notification center with popupsModules/Greetd/- Login greeter interface
Overlays
Modules/Spotlight/- Application and file launcherModules/Overview/- Workspace overviewModules/Lock/- Screen lock system
Utilities
Modules/ProcessList/- System monitoring and process managementModules/Calendar/- Calendar widget with event syncModules/Weather/- Weather display
Services
Singletons providing system integration:
Media & Audio
AudioService- PipeWire/PulseAudio volume and device controlMprisController- Media player integration
Network
NetworkService- NetworkManager WiFi controlBluetoothService- BlueZ Bluetooth management
Display
DisplayService- Brightness control and night modeWallpaperService- Wallpaper management and effects
System
BatteryService- Battery status and power profilesIdleService- Idle detection and inhibit locksClipboardService- Clipboard history with imagesDgopService- System metrics (CPU, RAM, GPU)
Integration
NiriService- Niri workspace integrationHyprlandService- Hyprland workspace integrationPluginService- Plugin discovery and lifecycle
Widgets
Reusable Material Design 3 components in Widgets/:
DankIcon- Icon component with Material fontDankSlider- Enhanced slider with animationsDankToggle- Toggle switch componentDankTabBar- Tab bar implementationDankGridView- Grid layout with adaptive columnsDankListView- Scrollable list viewDankTextField- Text input with validationDankDropdown- Dropdown selectionDankPopout- Base for overlay componentsStateLayer- Material interaction states
Theming
Dynamic Color Schemes
Wallpaper-based theming using matugen:
import qs.Common
Rectangle {
color: Theme.container
border.color: Theme.outline
}
Theme singleton provides Material Design 3 color system, spacing, fonts, and elevation.
Application Themes
Templates in scripts/templates/ generate themes for:
- GTK 3/4
- Qt5/Qt6
- Alacritty, Kitty, Ghostty, Foot, Wezterm terminals
- Neovim
- VSCode/VSCodium
- Firefox
Multi-Monitor Support
Per-monitor panel instances using Quickshell Variants:
Variants {
model: Quickshell.screens
PanelWindow {
screen: modelData
// Per-screen configuration
}
}
Workspace switchers adapt to compositor (Niri/Hyprland).
Plugin System
External plugins in ~/.config/DankMaterialShell/plugins/:
Widget plugins - UI components in DankBar Daemon plugins - Background processes without UI
Plugin manifest (plugin.json):
{
"id": "pluginId",
"name": "Plugin Name",
"version": "1.0.0",
"type": "widget",
"component": "./Widget.qml",
"settings": "./Settings.qml",
"permissions": ["settings_read", "settings_write"]
}
Plugins access pluginService for persistent data:
pluginService.savePluginData("pluginId", "key", value)
pluginService.loadPluginData("pluginId", "key", defaultValue)
IPC Integration
Backend IPC socket communication:
import Quickshell.Io
Process {
command: ["dms", "ipc", "call", "spotlight", "toggle"]
running: true
}
Common IPC commands exposed through services for reactive property bindings.
Code Conventions
Component Structure:
import QtQuick
import Quickshell
import qs.Common
import qs.Services
Item {
id: root
property type name: value
signal customSignal(type param)
Component { /* children */ }
}
Services (Singletons):
import QtQuick
import Quickshell
pragma Singleton
pragma ComponentBehavior: Bound
Singleton {
id: root
property bool featureAvailable: false
property type currentValue: defaultValue
function performAction(param) { /* implementation */ }
}
Guidelines:
- Use
Theme.propertyNamefor consistent styling - Bind directly to service properties for reactivity
- Use
DankIconfor all icons - Implement feature detection and graceful degradation
- 4-space indentation, no unnecessary comments
Translation
Internationalization using POEditor:
export POEDITOR_API_TOKEN="token"
export POEDITOR_PROJECT_ID="id"
python3 scripts/i18nsync.py sync
Pre-commit hook checks translation sync status.
License
MIT License - See LICENSE for details.