mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-06 05:25:41 -05:00
209 lines
5.4 KiB
QML
209 lines
5.4 KiB
QML
pragma Singleton
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pragma ComponentBehavior
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import QtCore
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import QtQuick
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import Quickshell
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import Quickshell.Io
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Singleton {
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id: root
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property bool isLightMode: false
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property string wallpaperPath: ""
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property string wallpaperLastPath: ""
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property string profileLastPath: ""
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property bool doNotDisturb: false
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property var pinnedApps: []
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property int selectedGpuIndex: 0
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property bool nvidiaGpuTempEnabled: false
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property bool nonNvidiaGpuTempEnabled: false
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Component.onCompleted: {
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loadSettings()
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}
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function loadSettings() {
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parseSettings(settingsFile.text())
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}
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function parseSettings(content) {
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try {
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if (content && content.trim()) {
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var settings = JSON.parse(content)
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isLightMode = settings.isLightMode !== undefined ? settings.isLightMode : false
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wallpaperPath = settings.wallpaperPath !== undefined ? settings.wallpaperPath : ""
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wallpaperLastPath = settings.wallpaperLastPath
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!== undefined ? settings.wallpaperLastPath : ""
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profileLastPath = settings.profileLastPath !== undefined ? settings.profileLastPath : ""
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doNotDisturb = settings.doNotDisturb !== undefined ? settings.doNotDisturb : false
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pinnedApps = settings.pinnedApps !== undefined ? settings.pinnedApps : []
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selectedGpuIndex = settings.selectedGpuIndex !== undefined ? settings.selectedGpuIndex : 0
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nvidiaGpuTempEnabled = settings.nvidiaGpuTempEnabled !== undefined ? settings.nvidiaGpuTempEnabled : false
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nonNvidiaGpuTempEnabled = settings.nonNvidiaGpuTempEnabled !== undefined ? settings.nonNvidiaGpuTempEnabled : false
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}
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} catch (e) {
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}
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}
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function saveSettings() {
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settingsFile.setText(JSON.stringify({
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"isLightMode": isLightMode,
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"wallpaperPath": wallpaperPath,
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"wallpaperLastPath": wallpaperLastPath,
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"profileLastPath": profileLastPath,
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"doNotDisturb": doNotDisturb,
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"pinnedApps": pinnedApps,
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"selectedGpuIndex": selectedGpuIndex,
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"nvidiaGpuTempEnabled": nvidiaGpuTempEnabled,
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"nonNvidiaGpuTempEnabled": nonNvidiaGpuTempEnabled
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}, null, 2))
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}
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function setLightMode(lightMode) {
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isLightMode = lightMode
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saveSettings()
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}
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function setDoNotDisturb(enabled) {
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doNotDisturb = enabled
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saveSettings()
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}
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function setWallpaperPath(path) {
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wallpaperPath = path
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saveSettings()
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}
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function setWallpaper(imagePath) {
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wallpaperPath = imagePath
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saveSettings()
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if (typeof Colors !== "undefined" && typeof SettingsData !== "undefined"
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&& SettingsData.wallpaperDynamicTheming) {
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Colors.extractColors()
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}
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}
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function setWallpaperLastPath(path) {
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wallpaperLastPath = path
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saveSettings()
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}
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function setProfileLastPath(path) {
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profileLastPath = path
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saveSettings()
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}
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function setPinnedApps(apps) {
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pinnedApps = apps
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saveSettings()
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}
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function addPinnedApp(appId) {
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if (!appId)
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return
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var currentPinned = [...pinnedApps]
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if (currentPinned.indexOf(appId) === -1) {
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currentPinned.push(appId)
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setPinnedApps(currentPinned)
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}
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}
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function removePinnedApp(appId) {
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if (!appId)
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return
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var currentPinned = pinnedApps.filter(id => id !== appId)
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setPinnedApps(currentPinned)
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}
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function isPinnedApp(appId) {
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return appId && pinnedApps.indexOf(appId) !== -1
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}
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function setSelectedGpuIndex(index) {
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selectedGpuIndex = index
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saveSettings()
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}
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function setNvidiaGpuTempEnabled(enabled) {
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nvidiaGpuTempEnabled = enabled
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saveSettings()
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}
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function setNonNvidiaGpuTempEnabled(enabled) {
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nonNvidiaGpuTempEnabled = enabled
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saveSettings()
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}
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FileView {
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id: settingsFile
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path: StandardPaths.writableLocation(
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StandardPaths.GenericStateLocation) + "/DankMaterialShell/session.json"
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blockLoading: true
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blockWrites: true
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watchChanges: true
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onLoaded: {
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parseSettings(settingsFile.text())
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}
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onLoadFailed: error => {}
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}
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IpcHandler {
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target: "wallpaper"
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function get(): string {
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return root.wallpaperPath || ""
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}
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function set(path: string): string {
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if (!path) {
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return "ERROR: No path provided"
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}
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var absolutePath = path.startsWith(
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"/") ? path : StandardPaths.writableLocation(
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StandardPaths.HomeLocation) + "/" + path
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try {
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root.setWallpaper(absolutePath)
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return "SUCCESS: Wallpaper set to " + absolutePath
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} catch (e) {
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return "ERROR: Failed to set wallpaper: " + e.toString()
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}
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}
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function clear(): string {
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root.setWallpaper("")
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return "SUCCESS: Wallpaper cleared"
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}
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}
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IpcHandler {
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target: "theme"
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function toggle(): string {
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root.setLightMode(!root.isLightMode)
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return root.isLightMode ? "light" : "dark"
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}
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function light(): string {
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root.setLightMode(true)
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return "light"
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}
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function dark(): string {
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root.setLightMode(false)
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return "dark"
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}
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function getMode(): string {
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return root.isLightMode ? "light" : "dark"
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}
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}
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}
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