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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2025-12-06 05:25:41 -05:00
Files
DankMaterialShell/quickshell/Modules/DankBar/BarCanvas.qml
bbedward b5379a95fa qs/dankbar/meta: add a mask region to the bar
- Allows bar items to be clickable evn when popouts open
- Add state machines to manage state across monitors
- change focuses to ondemand on hyprland
2025-11-16 12:52:13 -05:00

430 lines
16 KiB
QML

import QtQuick
import Quickshell.Hyprland
import qs.Common
import qs.Services
Item {
id: root
required property var barWindow
required property var axis
anchors.fill: parent
anchors.left: parent.left
anchors.top: parent.top
anchors.leftMargin: -(SettingsData.dankBarGothCornersEnabled && axis.isVertical && axis.edge === "right" ? barWindow._wingR : 0)
anchors.rightMargin: -(SettingsData.dankBarGothCornersEnabled && axis.isVertical && axis.edge === "left" ? barWindow._wingR : 0)
anchors.topMargin: -(SettingsData.dankBarGothCornersEnabled && !axis.isVertical && axis.edge === "bottom" ? barWindow._wingR : 0)
anchors.bottomMargin: -(SettingsData.dankBarGothCornersEnabled && !axis.isVertical && axis.edge === "top" ? barWindow._wingR : 0)
readonly property real dpr: CompositorService.getScreenScale(barWindow.screen)
function requestRepaint() {
debounceTimer.restart()
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
z: -999
onClicked: {
const activePopout = PopoutManager.getActivePopout(barWindow.screen)
if (activePopout) {
if (activePopout.dashVisible !== undefined) {
activePopout.dashVisible = false
} else if (activePopout.notificationHistoryVisible !== undefined) {
activePopout.notificationHistoryVisible = false
} else {
activePopout.close()
}
}
TrayMenuManager.closeAllMenus()
}
}
Timer {
id: debounceTimer
interval: 50
repeat: false
onTriggered: {
barShape.requestPaint()
barTint.requestPaint()
barBorder.requestPaint()
}
}
Canvas {
id: barShape
anchors.fill: parent
antialiasing: true
renderTarget: Canvas.FramebufferObject
renderStrategy: Canvas.Cooperative
readonly property real correctWidth: Theme.px(root.width, dpr)
readonly property real correctHeight: Theme.px(root.height, dpr)
canvasSize: Qt.size(correctWidth, correctHeight)
property real wing: SettingsData.dankBarGothCornersEnabled ? Theme.px(barWindow._wingR, dpr) : 0
property real rt: SettingsData.dankBarSquareCorners ? 0 : Theme.px(Theme.cornerRadius, dpr)
onWingChanged: root.requestRepaint()
onRtChanged: root.requestRepaint()
onCorrectWidthChanged: root.requestRepaint()
onCorrectHeightChanged: root.requestRepaint()
onVisibleChanged: if (visible) root.requestRepaint()
Component.onCompleted: root.requestRepaint()
Connections {
target: root
function onDprChanged() { root.requestRepaint() }
}
Connections {
target: barWindow
function on_BgColorChanged() { root.requestRepaint() }
}
Connections {
target: Theme
function onIsLightModeChanged() { root.requestRepaint() }
function onSurfaceContainerChanged() { root.requestRepaint() }
}
Connections {
target: SettingsData
function onDankBarGothCornerRadiusOverrideChanged() { root.requestRepaint() }
function onDankBarGothCornerRadiusValueChanged() { root.requestRepaint() }
}
onPaint: {
const ctx = getContext("2d")
const W = barWindow.isVertical ? correctHeight : correctWidth
const H_raw = barWindow.isVertical ? correctWidth : correctHeight
const R = wing
const RT = rt
const H = H_raw - (R > 0 ? R : 0)
const isTop = SettingsData.dankBarPosition === SettingsData.Position.Top
const isBottom = SettingsData.dankBarPosition === SettingsData.Position.Bottom
const isLeft = SettingsData.dankBarPosition === SettingsData.Position.Left
const isRight = SettingsData.dankBarPosition === SettingsData.Position.Right
function drawTopPath() {
ctx.beginPath()
ctx.moveTo(RT, 0)
ctx.lineTo(W - RT, 0)
ctx.arcTo(W, 0, W, RT, RT)
ctx.lineTo(W, H)
if (R > 0) {
ctx.lineTo(W, H + R)
ctx.arc(W - R, H + R, R, 0, -Math.PI / 2, true)
ctx.lineTo(R, H)
ctx.arc(R, H + R, R, -Math.PI / 2, -Math.PI, true)
ctx.lineTo(0, H + R)
} else {
ctx.lineTo(W, H - RT)
ctx.arcTo(W, H, W - RT, H, RT)
ctx.lineTo(RT, H)
ctx.arcTo(0, H, 0, H - RT, RT)
}
ctx.lineTo(0, RT)
ctx.arcTo(0, 0, RT, 0, RT)
ctx.closePath()
}
ctx.reset()
ctx.clearRect(0, 0, W, H_raw)
ctx.save()
if (isBottom) {
ctx.translate(W, H_raw)
ctx.rotate(Math.PI)
} else if (isLeft) {
ctx.translate(0, W)
ctx.rotate(-Math.PI / 2)
} else if (isRight) {
ctx.translate(H_raw, 0)
ctx.rotate(Math.PI / 2)
}
drawTopPath()
ctx.restore()
ctx.fillStyle = barWindow._bgColor
ctx.fill()
}
}
Canvas {
id: barTint
anchors.fill: parent
antialiasing: true
renderTarget: Canvas.FramebufferObject
renderStrategy: Canvas.Cooperative
readonly property real correctWidth: Theme.px(root.width, dpr)
readonly property real correctHeight: Theme.px(root.height, dpr)
canvasSize: Qt.size(correctWidth, correctHeight)
property real wing: SettingsData.dankBarGothCornersEnabled ? Theme.px(barWindow._wingR, dpr) : 0
property real rt: SettingsData.dankBarSquareCorners ? 0 : Theme.px(Theme.cornerRadius, dpr)
property real alphaTint: (barWindow._bgColor?.a ?? 1) < 0.99 ? (Theme.stateLayerOpacity ?? 0) : 0
onWingChanged: root.requestRepaint()
onRtChanged: root.requestRepaint()
onAlphaTintChanged: root.requestRepaint()
onCorrectWidthChanged: root.requestRepaint()
onCorrectHeightChanged: root.requestRepaint()
onVisibleChanged: if (visible) root.requestRepaint()
Component.onCompleted: root.requestRepaint()
Connections {
target: root
function onDprChanged() { root.requestRepaint() }
}
Connections {
target: barWindow
function on_BgColorChanged() { root.requestRepaint() }
}
Connections {
target: Theme
function onIsLightModeChanged() { root.requestRepaint() }
function onSurfaceChanged() { root.requestRepaint() }
}
Connections {
target: SettingsData
function onDankBarGothCornerRadiusOverrideChanged() { root.requestRepaint() }
function onDankBarGothCornerRadiusValueChanged() { root.requestRepaint() }
}
onPaint: {
const ctx = getContext("2d")
const W = barWindow.isVertical ? correctHeight : correctWidth
const H_raw = barWindow.isVertical ? correctWidth : correctHeight
const R = wing
const RT = rt
const H = H_raw - (R > 0 ? R : 0)
const isTop = SettingsData.dankBarPosition === SettingsData.Position.Top
const isBottom = SettingsData.dankBarPosition === SettingsData.Position.Bottom
const isLeft = SettingsData.dankBarPosition === SettingsData.Position.Left
const isRight = SettingsData.dankBarPosition === SettingsData.Position.Right
function drawTopPath() {
ctx.beginPath()
ctx.moveTo(RT, 0)
ctx.lineTo(W - RT, 0)
ctx.arcTo(W, 0, W, RT, RT)
ctx.lineTo(W, H)
if (R > 0) {
ctx.lineTo(W, H + R)
ctx.arc(W - R, H + R, R, 0, -Math.PI / 2, true)
ctx.lineTo(R, H)
ctx.arc(R, H + R, R, -Math.PI / 2, -Math.PI, true)
ctx.lineTo(0, H + R)
} else {
ctx.lineTo(W, H - RT)
ctx.arcTo(W, H, W - RT, H, RT)
ctx.lineTo(RT, H)
ctx.arcTo(0, H, 0, H - RT, RT)
}
ctx.lineTo(0, RT)
ctx.arcTo(0, 0, RT, 0, RT)
ctx.closePath()
}
ctx.reset()
ctx.clearRect(0, 0, W, H_raw)
ctx.save()
if (isBottom) {
ctx.translate(W, H_raw)
ctx.rotate(Math.PI)
} else if (isLeft) {
ctx.translate(0, W)
ctx.rotate(-Math.PI / 2)
} else if (isRight) {
ctx.translate(H_raw, 0)
ctx.rotate(Math.PI / 2)
}
drawTopPath()
ctx.restore()
ctx.fillStyle = Qt.rgba(Theme.surface.r, Theme.surface.g, Theme.surface.b, alphaTint)
ctx.fill()
}
}
Canvas {
id: barBorder
anchors.fill: parent
visible: SettingsData.dankBarBorderEnabled
renderTarget: Canvas.FramebufferObject
renderStrategy: Canvas.Cooperative
readonly property real correctWidth: Theme.px(root.width, dpr)
readonly property real correctHeight: Theme.px(root.height, dpr)
canvasSize: Qt.size(correctWidth, correctHeight)
property real wing: SettingsData.dankBarGothCornersEnabled ? Theme.px(barWindow._wingR, dpr) : 0
property real rt: SettingsData.dankBarSquareCorners ? 0 : Theme.px(Theme.cornerRadius, dpr)
property bool borderEnabled: SettingsData.dankBarBorderEnabled
antialiasing: rt > 0 || wing > 0
onWingChanged: root.requestRepaint()
onRtChanged: root.requestRepaint()
onBorderEnabledChanged: root.requestRepaint()
onCorrectWidthChanged: root.requestRepaint()
onCorrectHeightChanged: root.requestRepaint()
onVisibleChanged: if (visible) root.requestRepaint()
Component.onCompleted: root.requestRepaint()
Connections {
target: root
function onDprChanged() { root.requestRepaint() }
}
Connections {
target: Theme
function onIsLightModeChanged() { root.requestRepaint() }
function onSurfaceTextChanged() { root.requestRepaint() }
function onPrimaryChanged() { root.requestRepaint() }
function onSecondaryChanged() { root.requestRepaint() }
function onOutlineChanged() { root.requestRepaint() }
}
Connections {
target: SettingsData
function onDankBarBorderColorChanged() { root.requestRepaint() }
function onDankBarBorderOpacityChanged() { root.requestRepaint() }
function onDankBarBorderThicknessChanged() { root.requestRepaint() }
function onDankBarSpacingChanged() { root.requestRepaint() }
function onDankBarSquareCornersChanged() { root.requestRepaint() }
function onDankBarTransparencyChanged() { root.requestRepaint() }
function onDankBarGothCornerRadiusOverrideChanged() { root.requestRepaint() }
function onDankBarGothCornerRadiusValueChanged() { root.requestRepaint() }
}
onPaint: {
if (!borderEnabled) return
const ctx = getContext("2d")
const W = barWindow.isVertical ? correctHeight : correctWidth
const H_raw = barWindow.isVertical ? correctWidth : correctHeight
const R = wing
const RT = rt
const H = H_raw - (R > 0 ? R : 0)
const isTop = SettingsData.dankBarPosition === SettingsData.Position.Top
const isBottom = SettingsData.dankBarPosition === SettingsData.Position.Bottom
const isLeft = SettingsData.dankBarPosition === SettingsData.Position.Left
const isRight = SettingsData.dankBarPosition === SettingsData.Position.Right
const spacing = SettingsData.dankBarSpacing
const hasEdgeGap = spacing > 0 || RT > 0
ctx.reset()
ctx.clearRect(0, 0, W, H_raw)
ctx.save()
if (isBottom) {
ctx.translate(W, H_raw)
ctx.rotate(Math.PI)
} else if (isLeft) {
ctx.translate(0, W)
ctx.rotate(-Math.PI / 2)
} else if (isRight) {
ctx.translate(H_raw, 0)
ctx.rotate(Math.PI / 2)
}
const uiThickness = Math.max(1, SettingsData.dankBarBorderThickness ?? 1)
const devThickness = Math.max(1, Math.round(Theme.px(uiThickness, dpr)))
const key = SettingsData.dankBarBorderColor || "surfaceText"
const base = (key === "surfaceText") ? Theme.surfaceText
: (key === "primary") ? Theme.primary
: Theme.secondary
const color = Theme.withAlpha(base, SettingsData.dankBarBorderOpacity ?? 1.0)
ctx.globalCompositeOperation = "source-over"
ctx.fillStyle = color
function drawTopBorder() {
if (!hasEdgeGap) {
ctx.beginPath()
ctx.rect(0, H - devThickness, W, devThickness)
ctx.fill()
} else {
const thk = devThickness
const RTi = Math.max(0, RT - thk)
const Ri = Math.max(0, R - thk)
ctx.beginPath()
if (R > 0 && Ri > 0) {
ctx.moveTo(RT, 0)
ctx.lineTo(W - RT, 0)
ctx.arcTo(W, 0, W, RT, RT)
ctx.lineTo(W, H)
ctx.lineTo(W, H + R)
ctx.arc(W - R, H + R, R, 0, -Math.PI / 2, true)
ctx.lineTo(R, H)
ctx.arc(R, H + R, R, -Math.PI / 2, -Math.PI, true)
ctx.lineTo(0, H + R)
ctx.lineTo(0, RT)
ctx.arcTo(0, 0, RT, 0, RT)
ctx.closePath()
ctx.moveTo(RT, thk)
ctx.arcTo(thk, thk, thk, RT, RTi)
ctx.lineTo(thk, H + R)
ctx.arc(R, H + R, Ri, -Math.PI, -Math.PI / 2, false)
ctx.lineTo(W - R, H + thk)
ctx.arc(W - R, H + R, Ri, -Math.PI / 2, 0, false)
ctx.lineTo(W - thk, H + R)
ctx.lineTo(W - thk, RT)
ctx.arcTo(W - thk, thk, W - RT, thk, RTi)
ctx.lineTo(RT, thk)
ctx.closePath()
} else {
ctx.moveTo(RT, 0)
ctx.lineTo(W - RT, 0)
ctx.arcTo(W, 0, W, RT, RT)
ctx.lineTo(W, H - RT)
ctx.arcTo(W, H, W - RT, H, RT)
ctx.lineTo(RT, H)
ctx.arcTo(0, H, 0, H - RT, RT)
ctx.lineTo(0, RT)
ctx.arcTo(0, 0, RT, 0, RT)
ctx.closePath()
ctx.moveTo(RT, thk)
ctx.arcTo(thk, thk, thk, RT, RTi)
ctx.lineTo(thk, H - RT)
ctx.arcTo(thk, H - thk, RT, H - thk, RTi)
ctx.lineTo(W - RT, H - thk)
ctx.arcTo(W - thk, H - thk, W - thk, H - RT, RTi)
ctx.lineTo(W - thk, RT)
ctx.arcTo(W - thk, thk, W - RT, thk, RTi)
ctx.lineTo(RT, thk)
ctx.closePath()
}
ctx.fill("evenodd")
}
}
drawTopBorder()
ctx.restore()
}
}
}