0x401b28 returns EQPlayer* from the 3000-entry spawn table (callers in
EQPlayer::Die etc. use it as a spawn). ~EQString is an inline header
function; 0x4482fb is its out-of-line copy, which compiler-generated
destructors call instead of inlining.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
CAssetList reads one entry per line; CHR,<prefix>,<name> lines become
character-model entries. Base class is __declspec(novtable). Fixed EQString:
0x571f70 is operator=(const EQString&), 0x571fc0 operator=(const char*),
0x572300 c_str(). 5 of 7 functions match; ctor 0x40515e and Load 0x4051cd are
NONMATCHING (register/scheduling only).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
CChunkedArray<T>/CRefPtr<T> instances, vector-deleting dtors and implicit dtors
kept by the linker from this object (0x4016c5-0x40198e), plus EQString::~EQString
(0x4482fb). The original included <new>: delete[] goes to operator delete[].
Tools: header annotations resolve against every object, build tracks headers,
check --inline lists template/inline instances. 41 MATCH, 1 NONMATCHING.
Co-Authored-By: Claude Opus 5.5 <[email protected]>