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Don't log metadata to info
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@@ -349,8 +349,8 @@ public static class Money
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if (gameMeta != null)
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if (gameMeta != null)
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{
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{
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metaJson = JsonConvert.SerializeObject(gameMeta, Formatting.Indented);
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metaJson = JsonConvert.SerializeObject(gameMeta, Formatting.Indented);
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_logger.Info("Serialized metadata follows");
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_logger.Debug("Serialized metadata follows");
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_logger.Info(metaJson);
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_logger.Debug(metaJson);
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}
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}
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if (!isComplete)
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if (!isComplete)
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