diff --git a/KfChatDotNetBot/Commands/Kasino/LambchopCommand.cs b/KfChatDotNetBot/Commands/Kasino/LambchopCommand.cs index 26ff250..9d0d89f 100644 --- a/KfChatDotNetBot/Commands/Kasino/LambchopCommand.cs +++ b/KfChatDotNetBot/Commands/Kasino/LambchopCommand.cs @@ -365,7 +365,7 @@ public class LambchopCommand : ICommand string lambchopFieldState = ""; int hazardSplitIndex = hazards.Count / 2; // first half of the field uses forrest emoji which need to be alternated with hairspaces for good spacing. string forrestHazards = string.Join(HAIRSPACE, hazards.GetRange(0, hazardSplitIndex)); // alternate forrest emoji and hairspaces - string desertHazards = string.Concat(hazards.GetRange(hazardSplitIndex, hazards.Count - 1)); // add desert emojis without spacing + string desertHazards = string.Concat(hazards.GetRange(hazardSplitIndex, hazards.Count - hazardSplitIndex)); // add desert emojis without spacing lambchopFieldState += HAZARD_SPACING + forrestHazards + desertHazards + "\n"; // glue it all together with the tiles lambchopFieldState += first ? SHEEP : TILE_SPACING; // first state uses sheep in front of tiles, every other state uses custom spacer string. lambchopFieldState += string.Join("", tiles);