Making planes go faster

This commit is contained in:
barelyprofessional
2025-10-09 20:58:34 -05:00
parent 3126442941
commit 15b5ef250b

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@@ -317,7 +317,7 @@ public class Planes : ICommand
var planesBoard = CreatePlanesBoard(gambler); var planesBoard = CreatePlanesBoard(gambler);
var planesBoard2 = CreatePlanesBoard(gambler); var planesBoard2 = CreatePlanesBoard(gambler);
var plane = new Plane(gambler); var plane = new Plane(gambler);
var frameLength = 3888.0; var frameLength = 1056.0;
var fullCounter = 0; var fullCounter = 0;
var counter = 0; var counter = 0;
var noseUp = true; var noseUp = true;
@@ -519,7 +519,7 @@ public class Planes : ICommand
var counter = fullCounter % 13 - 3; var counter = fullCounter % 13 - 3;
var output = ""; var output = "";
List<int[,]> planesBoards = new List<int[,]>() { planesBoard, planesBoard2 }; List<int[,]> planesBoards = new List<int[,]>() { planesBoard, planesBoard2 };
if (counter < 3) if (counter < 0)
{ {
output = GetPreGameBoard(counter, planesBoard, plane, carrierCount, noseUp); output = GetPreGameBoard(counter, planesBoard, plane, carrierCount, noseUp);
return output; return output;