mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-05-02 04:22:04 -04:00
Refactored Roulette to use Redis instead of locks and probably made it even buggier
This commit is contained in:
@@ -1,4 +1,5 @@
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using System.Net.Http.Headers;
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using System.Text.Json;
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using System.Text.RegularExpressions;
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using KfChatDotNetBot.Extensions;
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using KfChatDotNetBot.Models;
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@@ -8,6 +9,14 @@ using KfChatDotNetBot.Settings;
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using KfChatDotNetWsClient.Models.Events;
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using Microsoft.EntityFrameworkCore;
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using NLog;
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using SixLabors.Fonts;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Drawing;
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using SixLabors.ImageSharp.Drawing.Processing;
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using SixLabors.ImageSharp.Formats.Webp;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using StackExchange.Redis;
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namespace KfChatDotNetBot.Commands.Kasino.Roulette;
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@@ -15,8 +24,6 @@ namespace KfChatDotNetBot.Commands.Kasino.Roulette;
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[WagerCommand]
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public class RouletteCommand : ICommand
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{
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private static RouletteRound? _activeRound = null;
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private static readonly object _roundLock = new object();
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private static int _nextRoundId = 1;
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public List<Regex> Patterns => [
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@@ -36,6 +43,8 @@ public class RouletteCommand : ICommand
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Flags = RateLimitFlags.NoAutoDeleteCooldownResponse
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};
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private IDatabase? _redisDb;
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private ApplicationDbContext _dbContext = new();
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// European Roulette wheel configuration
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@@ -51,7 +60,8 @@ public class RouletteCommand : ICommand
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var settings = await SettingsProvider.GetMultipleValuesAsync([
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BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay,
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BuiltIn.Keys.KasinoRouletteEnabled,
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BuiltIn.Keys.KasinoRouletteCountdownDuration
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BuiltIn.Keys.KasinoRouletteCountdownDuration,
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BuiltIn.Keys.BotRedisConnectionString
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]);
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// Check if roulette is enabled
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@@ -66,6 +76,16 @@ public class RouletteCommand : ICommand
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return;
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}
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if (string.IsNullOrEmpty(settings[BuiltIn.Keys.BotRedisConnectionString].Value))
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{
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await botInstance.SendChatMessageAsync($"{user.FormatUsername()}, roulette is not available at this time", true,
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autoDeleteAfter: TimeSpan.FromSeconds(15));
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return;
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}
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var redis = await ConnectionMultiplexer.ConnectAsync(settings[BuiltIn.Keys.BotRedisConnectionString].Value!);
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_redisDb = redis.GetDatabase();
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var countdownDuration = TimeSpan.FromSeconds(
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settings[BuiltIn.Keys.KasinoRouletteCountdownDuration].ToType<int>());
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@@ -78,7 +98,8 @@ public class RouletteCommand : ICommand
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await HandleRefund(botInstance, user, ctx);
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return;
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}
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else if (action == "cancel")
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if (action == "cancel")
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{
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// Check if user has admin rights
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if (user.UserRight < UserRight.TrueAndHonest)
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@@ -138,24 +159,22 @@ public class RouletteCommand : ICommand
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int roundId;
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bool isFirstBet = false;
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var activeRound = await GetRound();
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lock (_roundLock)
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// Check if there's an active round
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if (activeRound == null)
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{
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// Check if there's an active round
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if (_activeRound == null)
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// Start a new round
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isFirstBet = true;
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activeRound = new RouletteRound
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{
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// Start a new round
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isFirstBet = true;
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_activeRound = new RouletteRound
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{
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RoundId = _nextRoundId++,
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StartTime = DateTimeOffset.UtcNow,
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Bets = new List<RouletteBetInfo>(),
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CancellationTokenSource = new CancellationTokenSource()
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};
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}
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roundId = _activeRound.RoundId;
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RoundId = _nextRoundId++,
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StartTime = DateTimeOffset.UtcNow,
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Bets = []
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};
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await SaveRound(activeRound);
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}
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roundId = activeRound.RoundId;
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// Create incomplete wager
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var gameMeta = new RouletteWagerMetaModel
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@@ -189,32 +208,31 @@ public class RouletteCommand : ICommand
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}
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// Add bet to active round
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lock (_roundLock)
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if (activeRound.RoundId == roundId)
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{
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if (_activeRound?.RoundId == roundId)
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activeRound.Bets.Add(new RouletteBetInfo
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{
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_activeRound.Bets.Add(new RouletteBetInfo
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{
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WagerId = newWager.Id,
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GamblerId = gambler.Id,
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Username = user.KfUsername,
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Amount = wager,
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BetType = betInfo.Value.BetType,
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BetValue = betInfo.Value.BetValue
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});
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}
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WagerId = newWager.Id,
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GamblerId = gambler.Id,
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Username = user.KfUsername,
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Amount = wager,
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BetType = betInfo.Value.BetType,
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BetValue = betInfo.Value.BetValue
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});
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}
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await SaveRound(activeRound);
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logger.Info($"User {user.KfUsername} placed roulette bet: {wager} on {betInfo.Value.BetType} {betInfo.Value.BetValue}");
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// If this is the first bet, start the countdown
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if (isFirstBet)
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{
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_ = Task.Run(async () => await RunCountdown(botInstance, countdownDuration, _activeRound.CancellationTokenSource.Token));
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_ = Task.Run(async () => await RunCountdown(botInstance, countdownDuration), CancellationToken.None);
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}
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}
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private async Task RunCountdown(ChatBot botInstance, TimeSpan countdownDuration, CancellationToken ctx)
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private async Task RunCountdown(ChatBot botInstance, TimeSpan countdownDuration)
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{
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var logger = LogManager.GetCurrentClassLogger();
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@@ -223,27 +241,23 @@ public class RouletteCommand : ICommand
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var endTime = DateTimeOffset.UtcNow.Add(countdownDuration);
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// Send initial countdown message
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var initialMessage = FormatCountdownMessage(endTime);
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var initialMessage = await FormatCountdownMessage(endTime);
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var countdownMessage = await botInstance.SendChatMessageAsync(initialMessage, true);
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var activeRound = await GetRound();
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lock (_roundLock)
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if (activeRound != null)
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{
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if (_activeRound != null)
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{
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_activeRound.CountdownMessageId = countdownMessage.ChatMessageId;
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}
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activeRound.CountdownMessageId = countdownMessage.ChatMessageId;
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await SaveRound(activeRound);
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}
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// Wait until message is fully sent
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logger.Debug("Waiting for countdown message to be sent...");
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while (countdownMessage.Status != SentMessageTrackerStatus.ResponseReceived && !ctx.IsCancellationRequested)
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{
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await Task.Delay(100, ctx);
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}
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var success = await botInstance.WaitForChatMessageAsync(countdownMessage, TimeSpan.FromSeconds(30));
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if (!countdownMessage.ChatMessageId.HasValue)
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if (!success)
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{
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logger.Error("Countdown message was sent but no ChatMessageId was assigned");
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logger.Error("Ran out of patience for this shitty chat");
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return;
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}
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@@ -251,18 +265,18 @@ public class RouletteCommand : ICommand
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// Update countdown every second for real-time display
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var lastUpdate = DateTimeOffset.UtcNow;
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while (DateTimeOffset.UtcNow < endTime && !ctx.IsCancellationRequested)
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while (DateTimeOffset.UtcNow < endTime)
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{
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var remaining = endTime - DateTimeOffset.UtcNow;
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if (remaining.TotalSeconds <= 0) break;
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// Wait 1 second between updates
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await Task.Delay(TimeSpan.FromSeconds(1), ctx);
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await Task.Delay(TimeSpan.FromSeconds(1));
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try
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{
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var updatedMessage = FormatCountdownMessage(endTime);
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await botInstance.KfClient.EditMessageAsync(countdownMessage.ChatMessageId.Value, updatedMessage);
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var updatedMessage = await FormatCountdownMessage(endTime);
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await botInstance.KfClient.EditMessageAsync(countdownMessage.ChatMessageId!.Value, updatedMessage);
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var timeSinceLastUpdate = DateTimeOffset.UtcNow - lastUpdate;
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logger.Debug($"Countdown updated (elapsed: {timeSinceLastUpdate.TotalSeconds:F1}s, remaining: {remaining.TotalSeconds:F0}s)");
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@@ -272,18 +286,18 @@ public class RouletteCommand : ICommand
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{
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logger.Error(ex, "Error updating countdown message, will retry on next interval");
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}
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}
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if (ctx.IsCancellationRequested)
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{
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logger.Info("Countdown was cancelled before completion");
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return;
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var isCanceled = await CountdownCanceled();
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if (!isCanceled) continue;
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// Reset flag
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await SetCountdownState(false);
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throw new TaskCanceledException();
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}
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logger.Info("Countdown complete, spinning wheel...");
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// Countdown complete, spin the wheel
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await SpinWheel(botInstance, ctx);
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await SpinWheel(botInstance);
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}
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catch (TaskCanceledException)
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{
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@@ -295,7 +309,7 @@ public class RouletteCommand : ICommand
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}
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}
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private string FormatCountdownMessage(DateTimeOffset endTime)
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private async Task<string> FormatCountdownMessage(DateTimeOffset endTime)
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{
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var remaining = endTime - DateTimeOffset.UtcNow;
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if (remaining.TotalSeconds < 0) remaining = TimeSpan.Zero;
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@@ -305,33 +319,29 @@ public class RouletteCommand : ICommand
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var message = $"🎰 [B]ROULETTE ROUND STARTING[/B] 🎰[br]" +
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$"⏱️ Time remaining: [B]{minutes:00}:{seconds:00}[/B][br][br]";
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var activeRound = await GetRound();
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lock (_roundLock)
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if (activeRound != null && activeRound.Bets.Count > 0)
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{
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if (_activeRound != null && _activeRound.Bets.Count > 0)
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message += "[B]Current Bets:[/B][br]";
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// Group bets by user
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var betsByUser = activeRound.Bets
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.GroupBy(b => b.Username)
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.OrderBy(g => g.Key);
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foreach (var userGroup in betsByUser)
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{
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message += "[B]Current Bets:[/B][br]";
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// Group bets by user
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var betsByUser = _activeRound.Bets
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.GroupBy(b => b.Username)
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.OrderBy(g => g.Key);
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foreach (var userGroup in betsByUser)
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{
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message += $"[B]{userGroup.Key}:[/B] ";
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var userBets = userGroup.Select(b => $"{b.Amount:F2} on {FormatBetDisplay(b.BetType, b.BetValue)}");
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message += string.Join(", ", userBets) + "[br]";
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}
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message += $"[br][B]Total bets:[/B] {_activeRound.Bets.Count}";
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}
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else
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{
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message += "[I]No bets placed yet. Use !roulette <amount> <bet> to join![/I]";
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message += $"[B]{userGroup.Key}:[/B] ";
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var userBets = userGroup.Select(b => $"{b.Amount:F2} on {FormatBetDisplay(b.BetType, b.BetValue)}");
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message += string.Join(", ", userBets) + "[br]";
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}
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message += $"[br][B]Total bets:[/B] {activeRound.Bets.Count}";
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return message;
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}
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message += "[I]No bets placed yet. Use !roulette <amount> <bet> to join![/I]";
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return message;
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}
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@@ -341,16 +351,12 @@ public class RouletteCommand : ICommand
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return betValue;
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}
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private async Task SpinWheel(ChatBot botInstance, CancellationToken ctx)
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private async Task SpinWheel(ChatBot botInstance)
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{
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var logger = LogManager.GetCurrentClassLogger();
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RouletteRound? round;
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lock (_roundLock)
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{
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round = _activeRound;
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_activeRound = null; // Clear active round
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}
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RouletteRound? round = await GetRound();
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// Delete round persistent data
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await DeleteRound();
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if (round == null || round.Bets.Count == 0)
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{
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@@ -362,7 +368,7 @@ public class RouletteCommand : ICommand
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{
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// Generate winning number using first gambler's seed
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var firstGambler = await _dbContext.Gamblers
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.FirstOrDefaultAsync(g => g.Id == round.Bets[0].GamblerId, cancellationToken: ctx);
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.FirstOrDefaultAsync(g => g.Id == round.Bets[0].GamblerId);
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if (firstGambler == null)
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{
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@@ -383,8 +389,7 @@ public class RouletteCommand : ICommand
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var animationUrl = await Zipline.Upload(
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animationStream,
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new MediaTypeHeaderValue("image/webp"),
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expiration: "1h",
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ct: ctx);
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expiration: "1h");
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if (string.IsNullOrEmpty(animationUrl))
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{
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@@ -409,21 +414,21 @@ public class RouletteCommand : ICommand
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// Wait for animation duration before revealing results
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logger.Info($"Waiting {animationDuration} seconds for animation to complete");
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await Task.Delay(TimeSpan.FromSeconds(animationDuration), ctx);
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await Task.Delay(TimeSpan.FromSeconds(animationDuration));
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// Process all bets and show results
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await ProcessBets(botInstance, round, winningNumber, ctx);
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await ProcessBets(botInstance, round, winningNumber);
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}
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catch (Exception ex)
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{
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logger.Error(ex, $"Error spinning roulette wheel for round {round.RoundId}");
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// Cancel the round and refund all bets
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await CancelRoundDueToError(botInstance, round, ex.Message, ctx);
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await CancelRoundDueToError(botInstance, round, ex.Message);
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}
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}
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private async Task CancelRoundDueToError(ChatBot botInstance, RouletteRound round, string errorMessage, CancellationToken ctx)
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private async Task CancelRoundDueToError(ChatBot botInstance, RouletteRound round, string errorMessage)
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{
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var logger = LogManager.GetCurrentClassLogger();
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logger.Error($"Cancelling roulette round {round.RoundId} due to error: {errorMessage}");
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@@ -436,20 +441,20 @@ public class RouletteCommand : ICommand
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{
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var wager = await _dbContext.Wagers
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.Include(w => w.Gambler)
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.FirstOrDefaultAsync(w => w.Id == bet.WagerId, cancellationToken: ctx);
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.FirstOrDefaultAsync(w => w.Id == bet.WagerId);
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if (wager != null)
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{
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wager.IsComplete = true;
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wager.WagerEffect = 0;
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wager.Multiplier = 1;
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await _dbContext.SaveChangesAsync();
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await Money.ModifyBalanceAsync(
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wager.Gambler.Id,
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wager.WagerAmount,
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TransactionSourceEventType.Gambling,
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$"Roulette round {round.RoundId} cancelled due to error, wager {wager.Id} refunded",
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ct: ctx);
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$"Roulette round {round.RoundId} cancelled due to error, wager {wager.Id} refunded");
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totalRefunded += wager.WagerAmount;
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}
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@@ -460,7 +465,6 @@ public class RouletteCommand : ICommand
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}
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}
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await _dbContext.SaveChangesAsync(ctx);
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var cancelMessage = $"🎰 [B]ROULETTE ROUND ERROR[/B] 🎰[br]" +
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$"Round {round.RoundId} has been cancelled due to a technical error.[br]" +
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@@ -479,7 +483,7 @@ public class RouletteCommand : ICommand
|
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}
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}
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|
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private async Task ProcessBets(ChatBot botInstance, RouletteRound round, int winningNumber, CancellationToken ctx)
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private async Task ProcessBets(ChatBot botInstance, RouletteRound round, int winningNumber)
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{
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var logger = LogManager.GetCurrentClassLogger();
|
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var colors = await SettingsProvider.GetMultipleValuesAsync([
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@@ -498,7 +502,7 @@ public class RouletteCommand : ICommand
|
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{
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var wager = await _dbContext.Wagers
|
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.Include(w => w.Gambler)
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.FirstOrDefaultAsync(w => w.Id == bet.WagerId, cancellationToken: ctx);
|
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.FirstOrDefaultAsync(w => w.Id == bet.WagerId);
|
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|
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if (wager == null)
|
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{
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@@ -515,7 +519,7 @@ public class RouletteCommand : ICommand
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wager.WagerEffect = effect;
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wager.Multiplier = payout / bet.Amount;
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await _dbContext.SaveChangesAsync(ctx);
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await _dbContext.SaveChangesAsync();
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// Update balance
|
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var balanceAdjustment = payout;
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@@ -523,8 +527,7 @@ public class RouletteCommand : ICommand
|
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wager.Gambler.Id,
|
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balanceAdjustment,
|
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TransactionSourceEventType.Gambling,
|
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$"Roulette outcome from wager {wager.Id}",
|
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ct: ctx);
|
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$"Roulette outcome from wager {wager.Id}");
|
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|
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// Track results by user
|
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if (!winnersByUser.ContainsKey(bet.Username))
|
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@@ -575,15 +578,13 @@ public class RouletteCommand : ICommand
|
||||
|
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private async Task HandleRefund(ChatBot botInstance, UserDbModel user, CancellationToken ctx)
|
||||
{
|
||||
lock (_roundLock)
|
||||
var activeRound = await GetRound();
|
||||
if (activeRound == null)
|
||||
{
|
||||
if (_activeRound == null)
|
||||
{
|
||||
_ = botInstance.SendChatMessageAsync(
|
||||
$"{user.FormatUsername()}, there's no active roulette round.",
|
||||
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
|
||||
return;
|
||||
}
|
||||
await botInstance.SendChatMessageAsync(
|
||||
$"{user.FormatUsername()}, there's no active roulette round.",
|
||||
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
|
||||
return;
|
||||
}
|
||||
|
||||
var gambler = await Money.GetGamblerEntityAsync(user.Id, ct: ctx);
|
||||
@@ -615,6 +616,7 @@ public class RouletteCommand : ICommand
|
||||
wager.WagerEffect = 0; // No loss
|
||||
wager.Multiplier = 1; // Break even
|
||||
totalRefund += wager.WagerAmount;
|
||||
await _dbContext.SaveChangesAsync(ctx);
|
||||
|
||||
// Refund the wager amount
|
||||
await Money.ModifyBalanceAsync(
|
||||
@@ -625,16 +627,10 @@ public class RouletteCommand : ICommand
|
||||
ct: ctx);
|
||||
}
|
||||
|
||||
await _dbContext.SaveChangesAsync(ctx);
|
||||
|
||||
// Remove bets from active round
|
||||
lock (_roundLock)
|
||||
{
|
||||
if (_activeRound != null)
|
||||
{
|
||||
_activeRound.Bets.RemoveAll(b => b.GamblerId == gambler.Id);
|
||||
}
|
||||
}
|
||||
activeRound.Bets.RemoveAll(b => b.GamblerId == gambler.Id);
|
||||
await SaveRound(activeRound);
|
||||
|
||||
await botInstance.SendChatMessageAsync(
|
||||
$"{user.FormatUsername()}, refunded {userWagers.Count} bet(s) totaling {await totalRefund.FormatKasinoCurrencyAsync()}",
|
||||
@@ -643,13 +639,7 @@ public class RouletteCommand : ICommand
|
||||
|
||||
private async Task HandleCancel(ChatBot botInstance, UserDbModel user, CancellationToken ctx)
|
||||
{
|
||||
RouletteRound? round;
|
||||
|
||||
lock (_roundLock)
|
||||
{
|
||||
round = _activeRound;
|
||||
_activeRound = null;
|
||||
}
|
||||
var round = await GetRound();
|
||||
|
||||
if (round == null)
|
||||
{
|
||||
@@ -658,9 +648,11 @@ public class RouletteCommand : ICommand
|
||||
true, autoDeleteAfter: TimeSpan.FromSeconds(10));
|
||||
return;
|
||||
}
|
||||
await DeleteRound();
|
||||
|
||||
|
||||
// Cancel countdown
|
||||
round.CancellationTokenSource?.Cancel();
|
||||
await SetCountdownState(true);
|
||||
|
||||
// Refund all bets
|
||||
decimal totalRefunded = 0;
|
||||
@@ -677,6 +669,7 @@ public class RouletteCommand : ICommand
|
||||
wager.IsComplete = true;
|
||||
wager.WagerEffect = 0;
|
||||
wager.Multiplier = 1;
|
||||
await _dbContext.SaveChangesAsync(ctx);
|
||||
|
||||
await Money.ModifyBalanceAsync(
|
||||
wager.Gambler.Id,
|
||||
@@ -694,7 +687,6 @@ public class RouletteCommand : ICommand
|
||||
}
|
||||
}
|
||||
|
||||
await _dbContext.SaveChangesAsync(ctx);
|
||||
|
||||
var cancelMessage = $"🎰 [B]ROULETTE ROUND CANCELLED[/B] 🎰[br]" +
|
||||
$"Cancelled by {user.FormatUsername()}[br]" +
|
||||
@@ -837,13 +829,46 @@ public class RouletteCommand : ICommand
|
||||
return RedNumbers.Contains(number) ? "RED" : "BLACK";
|
||||
}
|
||||
|
||||
private async Task<RouletteRound?> GetRound()
|
||||
{
|
||||
if (_redisDb == null) throw new InvalidOperationException("Redis service isn't initialized");
|
||||
var json = await _redisDb.StringGetAsync("Roulette.State");
|
||||
if (string.IsNullOrEmpty(json)) return null;
|
||||
var data = JsonSerializer.Deserialize<RouletteRound>(json.ToString());
|
||||
return data;
|
||||
}
|
||||
|
||||
private async Task DeleteRound()
|
||||
{
|
||||
if (_redisDb == null) throw new InvalidOperationException("Redis service isn't initialized");
|
||||
await _redisDb.KeyDeleteAsync("Roulette.State");
|
||||
}
|
||||
|
||||
private async Task SaveRound(RouletteRound data)
|
||||
{
|
||||
if (_redisDb == null) throw new InvalidOperationException("Redis service isn't initialized");
|
||||
var json = JsonSerializer.Serialize(data);
|
||||
await _redisDb.StringSetAsync("Roulette.State", json, null, When.Always);
|
||||
}
|
||||
|
||||
private async Task<bool> CountdownCanceled()
|
||||
{
|
||||
if (_redisDb == null) throw new InvalidOperationException("Redis service isn't initialized");
|
||||
return await _redisDb.StringGetBitAsync("Roulette.Cancel", 0);
|
||||
}
|
||||
|
||||
private async Task SetCountdownState(bool canceled)
|
||||
{
|
||||
if (_redisDb == null) throw new InvalidOperationException("Redis service isn't initialized");
|
||||
await _redisDb.StringSetBitAsync("Roulette.Cancel", 0, canceled);
|
||||
}
|
||||
|
||||
private class RouletteRound
|
||||
{
|
||||
public required int RoundId { get; init; }
|
||||
public required DateTimeOffset StartTime { get; init; }
|
||||
public int? CountdownMessageId { get; set; }
|
||||
public required List<RouletteBetInfo> Bets { get; init; }
|
||||
public CancellationTokenSource? CancellationTokenSource { get; init; }
|
||||
}
|
||||
|
||||
private class RouletteBetInfo
|
||||
@@ -863,3 +888,131 @@ public class RouletteWagerMetaModel
|
||||
public string BetType { get; set; } = "";
|
||||
public string BetValue { get; set; } = "";
|
||||
}
|
||||
|
||||
public static class RouletteAnimationGenerator
|
||||
{
|
||||
// European Wheel Sequence
|
||||
private static readonly int[] WheelNumbers = {
|
||||
0, 32, 15, 19, 4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, 26
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Generates an animated roulette wheel that lands on the specified winning number
|
||||
/// </summary>
|
||||
/// <param name="winningNumber">The number (0-36) that the ball should land on</param>
|
||||
/// <returns>A tuple containing the animation duration in seconds and the WebP animation bytes</returns>
|
||||
public static (int durationSeconds, byte[] animationBytes) GenerateAnimation(int winningNumber)
|
||||
{
|
||||
if (winningNumber < 0 || winningNumber > 36)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(winningNumber), "Winning number must be between 0 and 36");
|
||||
}
|
||||
|
||||
using var board = DrawWheelBase();
|
||||
int fps = 20;
|
||||
int duration = Random.Shared.Next(6, 9);
|
||||
int totalFrames = fps * duration;
|
||||
using var animation = new Image<Rgba32>(500, 500);
|
||||
|
||||
// Find the index of the winning number in the wheel sequence
|
||||
int winningIndex = Array.IndexOf(WheelNumbers, winningNumber);
|
||||
if (winningIndex == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Winning number {winningNumber} not found in wheel sequence");
|
||||
}
|
||||
|
||||
// Set the "Journey"
|
||||
float endWheelRotation = 720f + Random.Shared.Next(0, 360);
|
||||
float sliceAngle = 360f / 37f;
|
||||
|
||||
// The pocket index 'i' is located at (i * sliceAngle) degrees relative to wheel zero.
|
||||
// Our '0' pocket was drawn at -90 degrees.
|
||||
float pocketOffsetOnWheel = (winningIndex * sliceAngle) - 90;
|
||||
|
||||
// This is where the ball MUST be at the end of the video
|
||||
float finalBallAngle = endWheelRotation + pocketOffsetOnWheel;
|
||||
|
||||
// Render frames
|
||||
for (int i = 0; i < totalFrames; i++)
|
||||
{
|
||||
float progress = (float)i / totalFrames;
|
||||
float ease = 1f - MathF.Pow(1f - progress, 3); // Smooth stop
|
||||
|
||||
// Wheel rotates Clockwise (Adding degrees)
|
||||
float currentWheelAngle = endWheelRotation * ease;
|
||||
|
||||
// Ball rotates Counter-Clockwise (Starting high and subtracting)
|
||||
// We start with 5 extra laps (1800 degrees) and "go back" to the final angle
|
||||
float startBallAngle = finalBallAngle + 1800f;
|
||||
float currentBallAngle = startBallAngle - ((startBallAngle - finalBallAngle) * ease);
|
||||
|
||||
var frame = new Image<Rgba32>(500, 500);
|
||||
frame.Mutate(ctx => {
|
||||
// Draw Wheel
|
||||
using var rotatedBoard = board.Clone(b => b.Rotate(currentWheelAngle));
|
||||
int ox = 250 - (rotatedBoard.Width / 2);
|
||||
int oy = 250 - (rotatedBoard.Height / 2);
|
||||
ctx.DrawImage(rotatedBoard, new Point(ox, oy), 1f);
|
||||
|
||||
// Ball Radius (Physics)
|
||||
float dropT = MathF.Max(0, (progress - 0.7f) / 0.3f);
|
||||
float radius = 230 - (45 * MathF.Pow(dropT, 2));
|
||||
|
||||
float rads = currentBallAngle * MathF.PI / 180;
|
||||
float bx = 250 + (radius * MathF.Cos(rads));
|
||||
float by = 250 + (radius * MathF.Sin(rads));
|
||||
|
||||
ctx.Fill(Color.White, new EllipsePolygon(bx, by, 14));
|
||||
});
|
||||
|
||||
frame.Frames.RootFrame.Metadata.GetWebpMetadata().FrameDelay = (uint)(1000 / fps);
|
||||
animation.Frames.AddFrame(frame.Frames.RootFrame);
|
||||
frame.Dispose();
|
||||
}
|
||||
|
||||
animation.Frames.RemoveFrame(0);
|
||||
using var ms = new MemoryStream();
|
||||
animation.SaveAsWebp(ms, new WebpEncoder { FileFormat = WebpFileFormatType.Lossy, Quality = 50 });
|
||||
|
||||
return (duration, ms.ToArray());
|
||||
}
|
||||
|
||||
private static Image<Rgba32> DrawWheelBase()
|
||||
{
|
||||
var img = new Image<Rgba32>(500, 500);
|
||||
float centerX = 250, centerY = 250, outerRadius = 245, innerRadius = 170, step = 360f / 37f;
|
||||
|
||||
img.Mutate(ctx => {
|
||||
for (int i = 0; i < 37; i++) {
|
||||
float startAngle = i * step - (step / 2) - 90;
|
||||
var color = WheelNumbers[i] == 0 ? Color.Green : (i % 2 == 0 ? Color.DarkRed : Color.Black);
|
||||
var path = new PathBuilder().AddArc(centerX, centerY, outerRadius, outerRadius, 0, startAngle, step)
|
||||
.AddArc(centerX, centerY, innerRadius, innerRadius, 0, startAngle + step, -step).Build();
|
||||
ctx.Fill(color, path);
|
||||
ctx.Draw(Color.Gold, 1, path);
|
||||
|
||||
string text = WheelNumbers[i].ToString();
|
||||
float textAngle = (startAngle + (step / 2)) * MathF.PI / 180;
|
||||
float tx = centerX + ((outerRadius + innerRadius) / 2) * MathF.Cos(textAngle);
|
||||
float ty = centerY + ((outerRadius + innerRadius) / 2) * MathF.Sin(textAngle);
|
||||
|
||||
try {
|
||||
var font = SystemFonts.CreateFont("Arial", 14, FontStyle.Bold);
|
||||
ctx.DrawText(
|
||||
new DrawingOptions {
|
||||
Transform = Matrix3x2Extensions.CreateRotationDegrees(startAngle + (step / 2) + 90, new PointF(tx, ty))
|
||||
},
|
||||
text,
|
||||
font,
|
||||
Color.White,
|
||||
new PointF(tx - 6, ty - 9));
|
||||
} catch {
|
||||
// Font loading failed, skip text rendering
|
||||
}
|
||||
}
|
||||
ctx.Fill(Color.DarkSlateGray, new EllipsePolygon(centerX, centerY, innerRadius - 5));
|
||||
});
|
||||
|
||||
return img;
|
||||
}
|
||||
}
|
||||
@@ -1,137 +0,0 @@
|
||||
using SixLabors.Fonts;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Drawing;
|
||||
using SixLabors.ImageSharp.Drawing.Processing;
|
||||
using SixLabors.ImageSharp.Formats.Webp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using SixLabors.ImageSharp.Processing;
|
||||
|
||||
namespace KfChatDotNetBot.Commands.Kasino.Roulette;
|
||||
|
||||
public static class RouletteAnimationGenerator
|
||||
{
|
||||
// European Wheel Sequence
|
||||
private static readonly int[] WheelNumbers = {
|
||||
0, 32, 15, 19, 4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, 26
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Generates an animated roulette wheel that lands on the specified winning number
|
||||
/// </summary>
|
||||
/// <param name="winningNumber">The number (0-36) that the ball should land on</param>
|
||||
/// <returns>A tuple containing the animation duration in seconds and the WebP animation bytes</returns>
|
||||
public static (int durationSeconds, byte[] animationBytes) GenerateAnimation(int winningNumber)
|
||||
{
|
||||
if (winningNumber < 0 || winningNumber > 36)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(winningNumber), "Winning number must be between 0 and 36");
|
||||
}
|
||||
|
||||
using var board = DrawWheelBase();
|
||||
int fps = 20;
|
||||
int duration = Random.Shared.Next(6, 9);
|
||||
int totalFrames = fps * duration;
|
||||
using var animation = new Image<Rgba32>(500, 500);
|
||||
|
||||
// Find the index of the winning number in the wheel sequence
|
||||
int winningIndex = Array.IndexOf(WheelNumbers, winningNumber);
|
||||
if (winningIndex == -1)
|
||||
{
|
||||
throw new InvalidOperationException($"Winning number {winningNumber} not found in wheel sequence");
|
||||
}
|
||||
|
||||
// Set the "Journey"
|
||||
float endWheelRotation = 720f + Random.Shared.Next(0, 360);
|
||||
float sliceAngle = 360f / 37f;
|
||||
|
||||
// The pocket index 'i' is located at (i * sliceAngle) degrees relative to wheel zero.
|
||||
// Our '0' pocket was drawn at -90 degrees.
|
||||
float pocketOffsetOnWheel = (winningIndex * sliceAngle) - 90;
|
||||
|
||||
// This is where the ball MUST be at the end of the video
|
||||
float finalBallAngle = endWheelRotation + pocketOffsetOnWheel;
|
||||
|
||||
// Render frames
|
||||
for (int i = 0; i < totalFrames; i++)
|
||||
{
|
||||
float progress = (float)i / totalFrames;
|
||||
float ease = 1f - MathF.Pow(1f - progress, 3); // Smooth stop
|
||||
|
||||
// Wheel rotates Clockwise (Adding degrees)
|
||||
float currentWheelAngle = endWheelRotation * ease;
|
||||
|
||||
// Ball rotates Counter-Clockwise (Starting high and subtracting)
|
||||
// We start with 5 extra laps (1800 degrees) and "go back" to the final angle
|
||||
float startBallAngle = finalBallAngle + 1800f;
|
||||
float currentBallAngle = startBallAngle - ((startBallAngle - finalBallAngle) * ease);
|
||||
|
||||
var frame = new Image<Rgba32>(500, 500);
|
||||
frame.Mutate(ctx => {
|
||||
// Draw Wheel
|
||||
using var rotatedBoard = board.Clone(b => b.Rotate(currentWheelAngle));
|
||||
int ox = 250 - (rotatedBoard.Width / 2);
|
||||
int oy = 250 - (rotatedBoard.Height / 2);
|
||||
ctx.DrawImage(rotatedBoard, new Point(ox, oy), 1f);
|
||||
|
||||
// Ball Radius (Physics)
|
||||
float dropT = MathF.Max(0, (progress - 0.7f) / 0.3f);
|
||||
float radius = 230 - (45 * MathF.Pow(dropT, 2));
|
||||
|
||||
float rads = currentBallAngle * MathF.PI / 180;
|
||||
float bx = 250 + (radius * MathF.Cos(rads));
|
||||
float by = 250 + (radius * MathF.Sin(rads));
|
||||
|
||||
ctx.Fill(Color.White, new EllipsePolygon(bx, by, 14));
|
||||
});
|
||||
|
||||
frame.Frames.RootFrame.Metadata.GetWebpMetadata().FrameDelay = (uint)(1000 / fps);
|
||||
animation.Frames.AddFrame(frame.Frames.RootFrame);
|
||||
frame.Dispose();
|
||||
}
|
||||
|
||||
animation.Frames.RemoveFrame(0);
|
||||
using var ms = new MemoryStream();
|
||||
animation.SaveAsWebp(ms, new WebpEncoder { FileFormat = WebpFileFormatType.Lossy, Quality = 50 });
|
||||
|
||||
return (duration, ms.ToArray());
|
||||
}
|
||||
|
||||
private static Image<Rgba32> DrawWheelBase()
|
||||
{
|
||||
var img = new Image<Rgba32>(500, 500);
|
||||
float centerX = 250, centerY = 250, outerRadius = 245, innerRadius = 170, step = 360f / 37f;
|
||||
|
||||
img.Mutate(ctx => {
|
||||
for (int i = 0; i < 37; i++) {
|
||||
float startAngle = i * step - (step / 2) - 90;
|
||||
var color = WheelNumbers[i] == 0 ? Color.Green : (i % 2 == 0 ? Color.DarkRed : Color.Black);
|
||||
var path = new PathBuilder().AddArc(centerX, centerY, outerRadius, outerRadius, 0, startAngle, step)
|
||||
.AddArc(centerX, centerY, innerRadius, innerRadius, 0, startAngle + step, -step).Build();
|
||||
ctx.Fill(color, path);
|
||||
ctx.Draw(Color.Gold, 1, path);
|
||||
|
||||
string text = WheelNumbers[i].ToString();
|
||||
float textAngle = (startAngle + (step / 2)) * MathF.PI / 180;
|
||||
float tx = centerX + ((outerRadius + innerRadius) / 2) * MathF.Cos(textAngle);
|
||||
float ty = centerY + ((outerRadius + innerRadius) / 2) * MathF.Sin(textAngle);
|
||||
|
||||
try {
|
||||
var font = SystemFonts.CreateFont("Arial", 14, FontStyle.Bold);
|
||||
ctx.DrawText(
|
||||
new DrawingOptions {
|
||||
Transform = Matrix3x2Extensions.CreateRotationDegrees(startAngle + (step / 2) + 90, new PointF(tx, ty))
|
||||
},
|
||||
text,
|
||||
font,
|
||||
Color.White,
|
||||
new PointF(tx - 6, ty - 9));
|
||||
} catch {
|
||||
// Font loading failed, skip text rendering
|
||||
}
|
||||
}
|
||||
ctx.Fill(Color.DarkSlateGray, new EllipsePolygon(centerX, centerY, innerRadius - 5));
|
||||
});
|
||||
|
||||
return img;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user