Planes 1.1

This commit is contained in:
barelyprofessional
2025-10-10 15:52:17 -05:00
parent 889a197b47
commit 22bf9c74d6

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@@ -342,10 +342,10 @@ public class Planes : ICommand
*/ */
do do
{ {
if (fullCounter > 20) firstBoard = false; if ((fullCounter-3) > 19) firstBoard = false;
counter = fullCounter % 23-3; counter = fullCounter % 23-3;
if (!firstBoard) counter = (fullCounter - 3) % 20; if (!firstBoard) counter = (fullCounter - 3) % 20;
if (counter % 20 == 19) boardCounter++; if ((fullCounter-3) % 20 == 0 && !firstBoard) boardCounter++;
await Task.Delay(TimeSpan.FromMilliseconds(frameLength / 3), ctx); await Task.Delay(TimeSpan.FromMilliseconds(frameLength / 3), ctx);
var neutral = false; var neutral = false;
var frameCounter = 0; var frameCounter = 0;
@@ -367,7 +367,21 @@ public class Planes : ICommand
frameCounter++; frameCounter++;
try try
{ {
/*
* planesBoards starts out with board 0 and board 1
* board 2 is added on fullCounter 13
* board 0 is deleted, new board 2 added on fullcounter 23, and every 20 rounds after
* USE AIR FILL IN: during firstBoard, when counter + column < 0
* USE BOARD 0: during fullCounter 0 - 19, 24-39, 64-79, etc
* USE BOARD 1: during fullCounter 20-23, 40-43, 60-63, etc
* USE BOARD 2: never used for game determinations only displays
*/
if (fullCounter == 3) logger.Info($"Generating first plane impact outcome. Framecounter: {frameCounter} | FullCounter: {fullCounter} | Counter: {counter}"); if (fullCounter == 3) logger.Info($"Generating first plane impact outcome. Framecounter: {frameCounter} | FullCounter: {fullCounter} | Counter: {counter}");
var useBoard = -1;
if (fullCounter < 20 || (fullCounter-3) % 20 > 3) useBoard = 0;
else if (fullCounter >= 20 && (fullCounter - 3) % 20 < 3) useBoard = 1;
else logger.Info($"Failed to select proper gameboard for gameplay outcome. UseBoard: {useBoard} | FullCounter: {fullCounter} | Counter: {counter} | Height: {plane.Height} | FrameCounter: {frameCounter}");
switch (planesBoards[boardCounter % 2][plane.Height, counter]) switch (planesBoards[boardCounter % 2][plane.Height, counter])
{ {