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Implemented theoretical YouTube PubSub integration using Redis PubSub and some random shit I found on the Internet
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@@ -441,6 +441,10 @@ public static class BuiltIn
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public static string KasinoEventTextLengthLimit = "Kasino.Event.TextLengthLimit";
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[BuiltInSetting("Length limit for Kasino event option text", SettingValueType.Text, "250", WholeNumberRegex)]
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public static string KasinoEventOptionTextLengthLimit = "Kasino.Event.OptionTextLengthLimit";
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[BuiltInSetting("Connection string for YouTube PubSub Redis", SettingValueType.Text, "localhost:6379")]
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public static string YouTubePubSubRedisConnectionString = "YouTube.PubSub.RedisConnectionString";
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[BuiltInSetting("Channel for YouTube PubSub with Redis", SettingValueType.Text, "yt-pubsub")]
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public static string YouTubePubSubRedisChannel = "YouTube.PubSub.RedisChannel";
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}
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}
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