Implemented theoretical YouTube PubSub integration using Redis PubSub and some random shit I found on the Internet

This commit is contained in:
barelyprofessional
2025-12-10 00:55:27 -06:00
parent ffb183f57b
commit 26d2305a6c
3 changed files with 102 additions and 0 deletions

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@@ -441,6 +441,10 @@ public static class BuiltIn
public static string KasinoEventTextLengthLimit = "Kasino.Event.TextLengthLimit";
[BuiltInSetting("Length limit for Kasino event option text", SettingValueType.Text, "250", WholeNumberRegex)]
public static string KasinoEventOptionTextLengthLimit = "Kasino.Event.OptionTextLengthLimit";
[BuiltInSetting("Connection string for YouTube PubSub Redis", SettingValueType.Text, "localhost:6379")]
public static string YouTubePubSubRedisConnectionString = "YouTube.PubSub.RedisConnectionString";
[BuiltInSetting("Channel for YouTube PubSub with Redis", SettingValueType.Text, "yt-pubsub")]
public static string YouTubePubSubRedisChannel = "YouTube.PubSub.RedisChannel";
}
}