mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-05-02 04:22:04 -04:00
Mines (#60)
* Add MinesCommand Add MinesCommand parses user input and submits it to mines service * Add KasinoMines service to bot services Add KasinoMines service to bot services * kasinomines service code kasinomines service code holds all the game information so that games can be ongoing, you can leave your game and come back to it later, * Update MinesCommand.cs * Update KasinoMines.cs * Update MinesCommand.cs * add house edge to limbo add house edge to limbo * add house edge to keno add house edge to keno * Update BotServices.cs forgot to add kasino mines item * Update BuiltIn.cs add kasinomines cleanup delay setting * Update KenoCommand.cs add difficulty options to keno, classic low medium high default high * Update PlanesCommand.cs adds house edge to planes if your buffs cause house edge to be greater than 1, you have a HOUSE_EDGE - 1.0 % chance to get a guaranteed win, if house edge is less than 1, 1-HOUSE EDGE chance for a guaranteed loss * Update PlanesCommand.cs missed a counter update * Update PlinkoCommand.cs plinko house edge update changes vacuum strength based on house edge
This commit is contained in:
@@ -39,8 +39,10 @@ public class Planes : ICommand
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private const string Water = "🌊";
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private const string Air = "\u2B1C"; // White square
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private const string BlankSpace = "⠀"; //need 35?
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private bool _rigged;
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private bool _superRigged;
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private bool _rigged = false;
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private bool _riggedWin = false;
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private const int CarrierCount = 6;
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private decimal HOUSE_EDGE = (decimal)0.98;
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public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments,
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CancellationToken ctx)
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{
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@@ -81,21 +83,30 @@ public class Planes : ICommand
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return;
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}
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const int carrierCount = 6;
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if (HOUSE_EDGE < 1)
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{
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if (Money.GetRandomDouble(gambler, 1) > (double)HOUSE_EDGE)
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{
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_rigged = true;
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}
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}
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else
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{
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if ((double)HOUSE_EDGE - Money.GetRandomDouble(gambler, 1) > 1)
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{
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_riggedWin = true;
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}
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}
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var planesBoard = CreatePlanesBoard(gambler,0);
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var planesBoard2 = CreatePlanesBoard(gambler);
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var planesBoard3 = CreatePlanesBoard(gambler);
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if (_rigged)
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{
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planesBoard2 = RigPlanesBoard(planesBoard2, carrierCount, 0);
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planesBoard3 = RigPlanesBoard(planesBoard3, carrierCount, 0);
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}
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List<int[,]> planesBoards = [planesBoard, planesBoard2, planesBoard3];
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var plane = new Plane(gambler);
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const double frameLength = 1000.0;
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var fullCounter = 0;
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var noseUp = true;
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var planesDisplay = GetPreGameBoard(-3, planesBoard2, plane, carrierCount, noseUp);
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var planesDisplay = GetPreGameBoard(-3, planesBoard2, plane, CarrierCount, noseUp);
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var msgId = await botInstance.SendChatMessageAsync(planesDisplay, true);
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var num = 0;
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while (msgId.ChatMessageId == null)
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@@ -113,13 +124,13 @@ public class Planes : ICommand
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*/
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do
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{
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var counter = (fullCounter - 3) % 20;
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var counter = (fullCounter - 3) % 24;
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await Task.Delay(TimeSpan.FromMilliseconds(frameLength / 3), ctx);
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if (fullCounter >= 3)
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{
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, carrierCount, noseUp);
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, CarrierCount, noseUp);
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planesDisplay += $"[br]Multi: {plane.MultiTracker}x";
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for (var i = 0; i < 10; i++)
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{
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@@ -136,8 +147,8 @@ public class Planes : ICommand
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{
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while (fullCounter < 3)
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{
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counter = fullCounter % 23 - 3;
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planesDisplay = GetPreGameBoard(fullCounter, planesBoard2, plane, carrierCount, noseUp);
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counter = (fullCounter - 3) % 24;
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planesDisplay = GetPreGameBoard(fullCounter, planesBoard2, plane, CarrierCount, noseUp);
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await botInstance.KfClient.EditMessageAsync(msgId.ChatMessageId!.Value, planesDisplay);
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await Task.Delay(TimeSpan.FromMilliseconds(frameLength), ctx);
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fullCounter++;
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@@ -200,7 +211,7 @@ public class Planes : ICommand
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try
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{
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, carrierCount, noseUp);
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, CarrierCount, noseUp);
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}
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catch (Exception e)
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{
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@@ -216,36 +227,21 @@ public class Planes : ICommand
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var winnings = plane.MultiTracker * wager;
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planesDisplay += $"Winnings: {await winnings.FormatKasinoCurrencyAsync()}";
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await botInstance.KfClient.EditMessageAsync(msgId.ChatMessageId!.Value, planesDisplay);
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if (plane.Height >= 6)
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if (plane.Height > 5)
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{
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break;
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}
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//maybe fuckery around here
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}
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fullCounter++;
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if ((fullCounter - 3) % 24 == 0 && fullCounter != 3)
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{
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planesBoards.RemoveAt(0);
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planesBoards.Add(CreatePlanesBoard(gambler));
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}
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}
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plane.Gravity();
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if ((fullCounter - 3) % 20 == 0 && fullCounter != 3)//removes old planesboard, adds new planeboard when necessary **********************************************************************NEEDS MORE UPDATES
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{
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if (Money.GetRandomNumber(gambler, 0, 100) == 0 && settings[BuiltIn.Keys.KasinoPlanesRandomRiggeryEnabled].ToBoolean()) _rigged = true;
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if (settings[BuiltIn.Keys.KasinoPlanesTargetedRiggeryEnabled].ToBoolean() &&
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settings[BuiltIn.Keys.KasinoPlanesTargetedRiggeryVictims].JsonDeserialize<List<int>>()!.Contains(user.KfId))
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{
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_rigged = true;
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}
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logger.Info($"Switching planes boards. FullCounter: {fullCounter} | Counter: {counter}");
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planesBoards.RemoveAt(0);
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planesBoards.Add(CreatePlanesBoard(gambler));
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if (_rigged && Money.GetRandomNumber(gambler, 0, 100) == 0) {
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planesBoards[1] = CreatePlanesBoard(gambler, 1); //1% chance to update to a board full of rockets if rigged
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_superRigged = true;
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}
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else if (_rigged)
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{
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planesBoards[1] = RigPlanesBoard(planesBoards[1], carrierCount, fullCounter);
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planesBoards[2] = RigPlanesBoard(planesBoards[2], carrierCount, fullCounter);
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}
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}
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//maybe need to add one more frame here?***************
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} while (plane.Height < 6);
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//now plane is too low so you have either won or lost depending on your position
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var colors =
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@@ -253,11 +249,11 @@ public class Planes : ICommand
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BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
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]);
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decimal newBalance;
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if ((fullCounter - 3) % carrierCount == 0) //if you landed on the carrier
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if ((fullCounter - 3) % CarrierCount == 0) //if you landed on the carrier
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{
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var win = plane.MultiTracker * wager;
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newBalance = await Money.NewWagerAsync(gambler.Id, wager, win, WagerGame.Planes, ct: ctx);
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, carrierCount, noseUp);
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, CarrierCount, noseUp);
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await botInstance.KfClient.EditMessageAsync(msgId.ChatMessageId!.Value, planesDisplay);
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await botInstance.SendChatMessageAsync(
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$"{user.FormatUsername()}, you [color={colors[BuiltIn.Keys.KiwiFarmsGreenColor].Value}]successfully landed with {await win.FormatKasinoCurrencyAsync()} from a total {plane.MultiTracker:N2}x multi![/color]. Your balance is now: {await newBalance.FormatKasinoCurrencyAsync()}",
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@@ -267,7 +263,7 @@ public class Planes : ICommand
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}
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plane.Crash();
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newBalance = await Money.NewWagerAsync(gambler.Id, wager, -wager, WagerGame.Planes, ct: ctx);
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, carrierCount, noseUp);
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planesDisplay = GetGameBoard(fullCounter, planesBoards, plane, CarrierCount, noseUp);
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await Task.Delay(TimeSpan.FromMilliseconds(frameLength), ctx);
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await botInstance.KfClient.EditMessageAsync(msgId.ChatMessageId!.Value, planesDisplay);
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await botInstance.SendChatMessageAsync(
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@@ -279,7 +275,7 @@ public class Planes : ICommand
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private string GetPreGameBoard(int fullCounter, int[,] planesBoard, Plane plane, int carrierCount, bool noseUp)
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{
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//counter < 5
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var counter = fullCounter % 23 - 3;
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var counter = (fullCounter - 3) % 24;
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var output = "";
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for (var row = 0; row < 8; row++)
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{
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@@ -335,7 +331,6 @@ public class Planes : ICommand
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}
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output += "[br]";
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}
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return output;
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}
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@@ -343,76 +338,75 @@ public class Planes : ICommand
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private string GetGameBoard(int fullCounter, List<int[,]> planesBoards, Plane plane, int carrierCount, bool noseUp)
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{
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var output = "";
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// worldXPlane is the absolute distance the plane has traveled from the start.
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int worldXPlane = fullCounter - 3;
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for (var row = 0; row < 8; row++)
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{
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for (var column = -3;
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column < 10;
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column++) //plane starts out 3 space behind to give some space to the view,
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for (var column = -3; column < 10; column++)
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{
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var useBoard = 1;
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int counter;
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if (fullCounter < 23) counter = fullCounter % 23 - 3;
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else counter = (fullCounter - 3) % 20;
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//---
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if (counter + column < 0)
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// worldXTile is the absolute coordinate of the specific tile we are currently drawing.
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int worldXTile = worldXPlane + column;
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// 1. WATER & CARRIER ROW (Row 7)
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if (row == 7)
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{
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counter = 20 + counter;
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useBoard = 0;
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}
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else if (counter + column > 19)
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{
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useBoard = 2;
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// We use worldXTile so the carrier stays pinned to a global position.
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if (worldXTile >= 0 && worldXTile % carrierCount == 0) output += Carrier;
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else output += Water;
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continue;
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}
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//---actual game board displays below here
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// 2. THE PLANE (At Column 0 relative to the camera)
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if (row == plane.Height && column == 0)
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{
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if (plane.Crashed) output += PlaneExplosion;
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else output += noseUp ? PlaneUp : PlaneDown;
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continue;
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}
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// 3. BOOST EFFECT
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if (row == plane.Height && column == -1 && plane.JustHitMulti > 1)
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{
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output += Boost;
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}
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else if (row == 7) //water/carrier row
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{
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if (((fullCounter - 3)+ column) % carrierCount == 0) output += Carrier;
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else output += Water;
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}
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else if (row == plane.Height && column == 0)
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{
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if (plane.Crashed) output += PlaneExplosion;
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else
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{
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switch (noseUp)
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{
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case true:
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output += PlaneUp;
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break;
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case false:
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output += PlaneDown;
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break;
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}
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}
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}
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else if (row == 6) output += Air;
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else
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{
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//logger.Info($"GetGameBoard: attempting to access planeboard index [{row},{(column + counter) % 20}]. RawCounter: {fullCounter} | Counter: {counter} | UseBoard: {useBoard}");
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switch (planesBoards[useBoard][row, (counter + column) % 20])
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{
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case 0:
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output += Air;
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break;
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case 1:
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output += Bomb;
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break;
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case 2:
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output += Multi;
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break;
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}
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continue;
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}
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// 4. THE SKY & GAME OBJECTS (Rows 0-6)
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// Row 6 is always Air. Any tile with a negative world coordinate is also Air.
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if (row == 6 || worldXTile < 0)
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{
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output += Air;
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}
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else
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{
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// Calculate which BOARD the tile belongs to (0, 1, 2, 3...)
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int boardNumber = worldXTile / 24;
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int localX = worldXTile % 24;
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// Map the boardNumber to our sliding window (List of 3 boards).
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// Our list always contains: [Board N-1, Board N, Board N+1]
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// relative to where the plane is currently flying.
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int planeBoardNumber = worldXPlane / 24;
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int listIndex = boardNumber - (planeBoardNumber - 1);
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if (listIndex >= 0 && listIndex < planesBoards.Count)
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{
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int tileValue = planesBoards[listIndex][row, localX];
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output += tileValue switch
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{
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1 => Bomb,
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2 => Multi,
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_ => Air
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};
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}
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else
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{
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// Fallback if the tile is beyond our current 3-board window
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output += Air;
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}
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}
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}
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// Was https://i.postimg.cc/rmX59qtV/avelloonaircall2.webp previously
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if (_superRigged && row == 0) output += "[img]https://i.ddos.lgbt/u/6v8WJ5.webp[/img]";
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output += "[br]";
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}
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return output;
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@@ -420,13 +414,26 @@ public class Planes : ICommand
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private int[,] CreatePlanesBoard(GamblerDbModel gambler, int forceTiles = -1)
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{
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var board = new int [6, 20];
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var board = new int [6, 24];
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for (var row = 0; row < 6; row++)
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{
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for (var column = 0; column < 20; column++)
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for (var column = 0; column < 24; column++)
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{
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var randomNum = Money.GetRandomNumber(gambler, 1, 100);
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var randomNum = Money.GetRandomNumber(gambler, 0, 100);
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if (forceTiles != -1) board[row, column] = forceTiles;
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else if (_rigged && (column == 5 || column == 11 || column == 17 || column == 23) && row == 5)
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{
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board[row, column] = 2;
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}
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else if (_riggedWin && (column == 5 || column == 11 || column == 17 || column == 23) && row == 5)
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{
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board[row, column] = 0;
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}
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else if (_riggedWin && row == 5 && (column != 5 && column != 11 && column != 17 && column != 23))
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{
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board[row, column] = 2;
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}
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else
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board[row, column] = randomNum switch
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{
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@@ -436,41 +443,8 @@ public class Planes : ICommand
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};
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}
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}
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return board;
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}
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private int[,] RigPlanesBoard(int[,] planesBoard, int carrierCount, int fullCounter)
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{
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var returnBoard = new int[6,20];
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bool startUpdating;
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var spaceToUpdate = (fullCounter-3) % 20; //how far along is the game into the current board
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if (spaceToUpdate > 0) startUpdating = false;
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for (var row = 0; row < 6; row++)
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{
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for (var column = 0; column < 20; column++)
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{
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if (column >= spaceToUpdate) startUpdating = true;
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else startUpdating = false;
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if (startUpdating)
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{
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if (row == 5 && column+1 == (fullCounter-3) % carrierCount)
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{
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returnBoard[row, column] = 2; //force set as multi
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}
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else
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{
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returnBoard[row, column] = planesBoard[row, column];
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}
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}
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else
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{
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returnBoard[row, column] = planesBoard[row, column];
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}
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}
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}
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return returnBoard;
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return board;
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}
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}
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@@ -522,10 +496,10 @@ public class Plane(GamblerDbModel gambler)
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private int WeightedRandomNumber(int min, int max)
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{
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var range = max - min + 1;
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var weight = 6.25 + Height;
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var weight = 6.55 + Height;
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var r = _random.NextDouble();
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var exp = -Math.Log(1 - r) / weight;
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var returnVal = min + (int)Math.Round(exp * range);
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return Math.Clamp(returnVal, min, max);
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}
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}
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}
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Reference in New Issue
Block a user