mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-05-14 18:12:43 -04:00
Experimental Rainbet WS support since they closed off my API method
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@@ -26,7 +26,7 @@ public class BotServices
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private TwitchChat _twitchChat;
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private Jackpot _jackpot;
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private Howlgg _howlgg;
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private Rainbet _rainbet;
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private RainbetWs _rainbet;
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private Chipsgg _chipsgg;
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private Clashgg _clashgg;
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private BetBolt _betBolt;
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@@ -79,7 +79,8 @@ public class BotServices
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BuildClashgg(),
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BuildAlmanacShill(),
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BuildBetBolt(),
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BuildYeet()
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BuildYeet(),
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BuildRainbet()
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];
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try
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{
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@@ -90,8 +91,6 @@ public class BotServices
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_logger.Error("A service failed, exception follows");
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_logger.Error(e);
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}
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BuildRainbet();
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_logger.Info("Starting websocket watchdog and Howl.gg user stats timer");
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_websocketWatchdog = WebsocketWatchdog();
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@@ -124,12 +123,12 @@ public class BotServices
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await _discord.StartWsClient();
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}
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private void BuildRainbet()
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private async Task BuildRainbet()
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{
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_rainbet = new Rainbet(_cancellationToken);
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var settings = await SettingsProvider.GetMultipleValuesAsync([BuiltIn.Keys.Proxy, BuiltIn.Keys.RainbetEnabled]);
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_rainbet = new RainbetWs(settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
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_rainbet.OnRainbetBet += OnRainbetBet;
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_rainbet.StartGameHistoryTimer();
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_logger.Info("Built Rainbet timer");
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_logger.Info("Built Rainbet Websocket");
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}
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private async Task BuildChipsgg()
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@@ -294,7 +293,8 @@ public class BotServices
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if (_chatBot.InitialStartCooldown) continue;
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var settings = await SettingsProvider.GetMultipleValuesAsync([
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BuiltIn.Keys.KickEnabled, BuiltIn.Keys.HowlggEnabled, BuiltIn.Keys.ChipsggEnabled,
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BuiltIn.Keys.ClashggEnabled, BuiltIn.Keys.BetBoltEnabled, BuiltIn.Keys.YeetEnabled
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BuiltIn.Keys.ClashggEnabled, BuiltIn.Keys.BetBoltEnabled, BuiltIn.Keys.YeetEnabled,
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BuiltIn.Keys.RainbetEnabled
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]);
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try
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{
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@@ -385,6 +385,14 @@ public class BotServices
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_yeet = null!;
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await BuildYeet();
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}
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if (settings[BuiltIn.Keys.RainbetEnabled].ToBoolean() && !_rainbet.IsConnected())
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{
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_logger.Error("Rainbet died, recreating it");
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_rainbet.Dispose();
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_rainbet = null!;
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await BuildRainbet();
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}
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}
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catch (Exception e)
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{
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@@ -405,7 +413,7 @@ public class BotServices
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}
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}
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private void OnRainbetBet(object sender, List<RainbetBetHistoryModel> bets)
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private void OnRainbetBet(object sender, RainbetWsBetModel bet)
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{
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var settings = SettingsProvider
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.GetMultipleValuesAsync([
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@@ -414,57 +422,35 @@ public class BotServices
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]).Result;
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_logger.Trace("Rainbet bet has arrived");
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using var db = new ApplicationDbContext();
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var ids = settings[BuiltIn.Keys.RainbetBmjPublicIds].JsonDeserialize<List<string>>();
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if (ids == null)
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{
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_logger.Error("BMJ Rainbet Public IDs were null");
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return;
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}
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var bmjBets = bets.Where(b => b.User.PublicId != null && ids.Contains(b.User.PublicId));
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if (!bmjBets.Any())
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if (!settings[BuiltIn.Keys.RainbetBmjPublicIds].JsonDeserialize<List<string>>()!.Contains(bet.User.PublicId))
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{
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return;
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}
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foreach (var bet in bmjBets)
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db.RainbetBets.Add(new RainbetBetsDbModel
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{
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if (db.RainbetBets.Any(b => b.BetId == bet.Id))
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{
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_logger.Trace($"Ignoring bet {bet.Id} as we've already logged it");
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continue;
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}
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db.RainbetBets.Add(new RainbetBetsDbModel
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{
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PublicId = bet.User.PublicId,
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RainbetUserId = bet.User.Id,
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GameName = bet.Game.Name,
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Value = bet.Value,
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Payout = bet.Payout ?? 0,
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Multiplier = bet.Multiplier ?? 0,
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BetId = bet.Id,
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UpdatedAt = bet.UpdatedAt,
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BetSeenAt = DateTimeOffset.UtcNow
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});
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_logger.Info("Added a Bossman Rainbet bet to the database");
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}
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PublicId = bet.User.PublicId,
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RainbetUserId = bet.User.Id,
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GameName = bet.Game.Name,
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Value = float.Parse(bet.Value),
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Payout = float.Parse(bet.Payout),
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Multiplier = float.Parse(bet.Multiplier),
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BetId = bet.Id,
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UpdatedAt = bet.UpdatedAt,
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BetSeenAt = DateTimeOffset.UtcNow
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});
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_logger.Info("Added a Bossman Rainbet bet to the database");
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db.SaveChanges();
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_logger.Info("ALERT BMJ IS BETTING (on Rainbet)");
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if (CheckBmjIsLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value ?? "usernamenotset").Result) return;
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var msg = $":!::!: {settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value} is betting on Rainbet :!::!:";
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foreach (var bet in bmjBets.GroupBy(b => b.Game.Name))
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{
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var wagered = bet.Sum(s => s.Value);
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var payout = bet.Sum(s => s.Payout);
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var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
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if (payout < wagered) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
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msg += $"[br]{bet.Sum(s => s.Value):C} wagered on {bet.Key} which paid out [color={payoutColor}]{payout:C}[/color] over {bet.Count()} bets";
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}
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_chatBot.SendChatMessagesAsync(msg.FancySplitMessage(partSeparator: "[br]"), true).Wait(_cancellationToken);
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var wagered = float.Parse(bet.Value);
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var payout = float.Parse(bet.Payout);
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var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
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if (payout < wagered) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
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_chatBot.SendChatMessage($"🚨🚨 RAINBET BETTING 🚨🚨 {settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value} just bet {wagered:C} {bet.CurrencyName} which paid out " +
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$"[color={payoutColor}]{payout:C} {bet.CurrencyName}[/color] ({bet.Multiplier}x) on {bet.Game.Name} 💰💰", true);
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}
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private void OnJackpotBet(object sender, JackpotWsBetPayloadModel bet)
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