Experimental Rainbet WS support since they closed off my API method

This commit is contained in:
barelyprofessional
2025-05-16 13:50:21 -05:00
parent 9fa8631c35
commit 32ff1fecd3
3 changed files with 263 additions and 52 deletions
+37 -51
View File
@@ -26,7 +26,7 @@ public class BotServices
private TwitchChat _twitchChat;
private Jackpot _jackpot;
private Howlgg _howlgg;
private Rainbet _rainbet;
private RainbetWs _rainbet;
private Chipsgg _chipsgg;
private Clashgg _clashgg;
private BetBolt _betBolt;
@@ -79,7 +79,8 @@ public class BotServices
BuildClashgg(),
BuildAlmanacShill(),
BuildBetBolt(),
BuildYeet()
BuildYeet(),
BuildRainbet()
];
try
{
@@ -90,8 +91,6 @@ public class BotServices
_logger.Error("A service failed, exception follows");
_logger.Error(e);
}
BuildRainbet();
_logger.Info("Starting websocket watchdog and Howl.gg user stats timer");
_websocketWatchdog = WebsocketWatchdog();
@@ -124,12 +123,12 @@ public class BotServices
await _discord.StartWsClient();
}
private void BuildRainbet()
private async Task BuildRainbet()
{
_rainbet = new Rainbet(_cancellationToken);
var settings = await SettingsProvider.GetMultipleValuesAsync([BuiltIn.Keys.Proxy, BuiltIn.Keys.RainbetEnabled]);
_rainbet = new RainbetWs(settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
_rainbet.OnRainbetBet += OnRainbetBet;
_rainbet.StartGameHistoryTimer();
_logger.Info("Built Rainbet timer");
_logger.Info("Built Rainbet Websocket");
}
private async Task BuildChipsgg()
@@ -294,7 +293,8 @@ public class BotServices
if (_chatBot.InitialStartCooldown) continue;
var settings = await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KickEnabled, BuiltIn.Keys.HowlggEnabled, BuiltIn.Keys.ChipsggEnabled,
BuiltIn.Keys.ClashggEnabled, BuiltIn.Keys.BetBoltEnabled, BuiltIn.Keys.YeetEnabled
BuiltIn.Keys.ClashggEnabled, BuiltIn.Keys.BetBoltEnabled, BuiltIn.Keys.YeetEnabled,
BuiltIn.Keys.RainbetEnabled
]);
try
{
@@ -385,6 +385,14 @@ public class BotServices
_yeet = null!;
await BuildYeet();
}
if (settings[BuiltIn.Keys.RainbetEnabled].ToBoolean() && !_rainbet.IsConnected())
{
_logger.Error("Rainbet died, recreating it");
_rainbet.Dispose();
_rainbet = null!;
await BuildRainbet();
}
}
catch (Exception e)
{
@@ -405,7 +413,7 @@ public class BotServices
}
}
private void OnRainbetBet(object sender, List<RainbetBetHistoryModel> bets)
private void OnRainbetBet(object sender, RainbetWsBetModel bet)
{
var settings = SettingsProvider
.GetMultipleValuesAsync([
@@ -414,57 +422,35 @@ public class BotServices
]).Result;
_logger.Trace("Rainbet bet has arrived");
using var db = new ApplicationDbContext();
var ids = settings[BuiltIn.Keys.RainbetBmjPublicIds].JsonDeserialize<List<string>>();
if (ids == null)
{
_logger.Error("BMJ Rainbet Public IDs were null");
return;
}
var bmjBets = bets.Where(b => b.User.PublicId != null && ids.Contains(b.User.PublicId));
if (!bmjBets.Any())
if (!settings[BuiltIn.Keys.RainbetBmjPublicIds].JsonDeserialize<List<string>>()!.Contains(bet.User.PublicId))
{
return;
}
foreach (var bet in bmjBets)
db.RainbetBets.Add(new RainbetBetsDbModel
{
if (db.RainbetBets.Any(b => b.BetId == bet.Id))
{
_logger.Trace($"Ignoring bet {bet.Id} as we've already logged it");
continue;
}
db.RainbetBets.Add(new RainbetBetsDbModel
{
PublicId = bet.User.PublicId,
RainbetUserId = bet.User.Id,
GameName = bet.Game.Name,
Value = bet.Value,
Payout = bet.Payout ?? 0,
Multiplier = bet.Multiplier ?? 0,
BetId = bet.Id,
UpdatedAt = bet.UpdatedAt,
BetSeenAt = DateTimeOffset.UtcNow
});
_logger.Info("Added a Bossman Rainbet bet to the database");
}
PublicId = bet.User.PublicId,
RainbetUserId = bet.User.Id,
GameName = bet.Game.Name,
Value = float.Parse(bet.Value),
Payout = float.Parse(bet.Payout),
Multiplier = float.Parse(bet.Multiplier),
BetId = bet.Id,
UpdatedAt = bet.UpdatedAt,
BetSeenAt = DateTimeOffset.UtcNow
});
_logger.Info("Added a Bossman Rainbet bet to the database");
db.SaveChanges();
_logger.Info("ALERT BMJ IS BETTING (on Rainbet)");
if (CheckBmjIsLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value ?? "usernamenotset").Result) return;
var msg = $":!::!: {settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value} is betting on Rainbet :!::!:";
foreach (var bet in bmjBets.GroupBy(b => b.Game.Name))
{
var wagered = bet.Sum(s => s.Value);
var payout = bet.Sum(s => s.Payout);
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
if (payout < wagered) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
msg += $"[br]{bet.Sum(s => s.Value):C} wagered on {bet.Key} which paid out [color={payoutColor}]{payout:C}[/color] over {bet.Count()} bets";
}
_chatBot.SendChatMessagesAsync(msg.FancySplitMessage(partSeparator: "[br]"), true).Wait(_cancellationToken);
var wagered = float.Parse(bet.Value);
var payout = float.Parse(bet.Payout);
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
if (payout < wagered) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
_chatBot.SendChatMessage($"🚨🚨 RAINBET BETTING 🚨🚨 {settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value} just bet {wagered:C} {bet.CurrencyName} which paid out " +
$"[color={payoutColor}]{payout:C} {bet.CurrencyName}[/color] ({bet.Multiplier}x) on {bet.Game.Name} 💰💰", true);
}
private void OnJackpotBet(object sender, JackpotWsBetPayloadModel bet)