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https://github.com/barelyprofessional/KfChatDotNet.git
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krash fix hopefuly (#105)
* Update KrashCommand.cs add wager limit * Update KasinoKrash.cs * actual fix for payout found the bug it was using the game multi instead of the bet multi * Update KrashCommand.cs remove wager limit * actually fix the actual bug fix the actual bug
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354b1cfd99
@@ -28,7 +28,7 @@ public class KrashBetCommand : ICommand
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GroupCollection arguments,
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GroupCollection arguments,
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CancellationToken ctx)
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CancellationToken ctx)
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{
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{
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return;
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var cleanupDelay = TimeSpan.FromSeconds(10);
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var cleanupDelay = TimeSpan.FromSeconds(10);
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if (message is { IsWhisper: false, MessageUuid: not null })
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if (message is { IsWhisper: false, MessageUuid: not null })
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@@ -62,6 +62,7 @@ public class KrashBetCommand : ICommand
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multi = Convert.ToDecimal(multiGroup.Value);
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multi = Convert.ToDecimal(multiGroup.Value);
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}
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}
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wager = Convert.ToDecimal(amountGroup.Value);
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wager = Convert.ToDecimal(amountGroup.Value);
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//decimal wagerLimit = 10;
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if (wager > gambler.Balance)
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if (wager > gambler.Balance)
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{
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{
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await botInstance.SendChatMessageAsync(
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await botInstance.SendChatMessageAsync(
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@@ -69,6 +70,14 @@ public class KrashBetCommand : ICommand
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true, autoDeleteAfter: TimeSpan.FromSeconds(5));
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true, autoDeleteAfter: TimeSpan.FromSeconds(5));
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return;
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return;
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}
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}
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/*if (wager > wagerLimit)
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{
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await botInstance.SendChatMessageAsync(
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$"{user.FormatUsername()}, you can't bet more than {wagerLimit} on krash during testing.",
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true, autoDeleteAfter: TimeSpan.FromSeconds(5));
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return;
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}*/
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if (botInstance.BotServices.KasinoKrash.TheGame == null)
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if (botInstance.BotServices.KasinoKrash.TheGame == null)
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{
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{
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//start a new game
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//start a new game
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@@ -75,10 +75,11 @@ public class KasinoKrash : IDisposable
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var krashBet = TheGame.Bets[index];
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var krashBet = TheGame.Bets[index];
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TheGame.Bets.RemoveAt(index);
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TheGame.Bets.RemoveAt(index);
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var payout = TheGame.CurrentMulti * krashBet.Wager - krashBet.Wager;
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var multi = TheGame.CurrentMulti;
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var payout = multi * krashBet.Wager - krashBet.Wager;
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var newBalance = await Money.NewWagerAsync(krashBet.Gambler.Id, krashBet.Wager, payout, WagerGame.Krash, ct: _ct);
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var newBalance = await Money.NewWagerAsync(krashBet.Gambler.Id, krashBet.Wager, payout, WagerGame.Krash, ct: _ct);
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await _kfChatBot.SendChatMessageAsync(
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await _kfChatBot.SendChatMessageAsync(
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$"{krashBet.Gambler.User.FormatUsername()}, you [color=limegreen][b]won[/b][/color] {await payout.FormatKasinoCurrencyAsync()}!",
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$"{krashBet.Gambler.User.FormatUsername()}, you [color=limegreen][b]won[/b][/color] {await payout.FormatKasinoCurrencyAsync()} by cashing out the krash at {multi}x!",
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true, autoDeleteAfter: TimeSpan.FromSeconds(10));
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true, autoDeleteAfter: TimeSpan.FromSeconds(10));
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if (_kfChatBot.BotServices.KasinoShop != null)
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if (_kfChatBot.BotServices.KasinoShop != null)
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{
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{
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@@ -182,7 +183,7 @@ public class KasinoKrash : IDisposable
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if (bet.Multi <= TheGame.FinalMulti && bet.Multi != -1)
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if (bet.Multi <= TheGame.FinalMulti && bet.Multi != -1)
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{
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{
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//you win
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//you win
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var payout = TheGame.CurrentMulti * bet.Wager - bet.Wager;
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var payout = bet.Multi * bet.Wager - bet.Wager;
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var newBalance = await Money.NewWagerAsync(bet.Gambler.Id, bet.Wager, payout, WagerGame.Krash, ct: _ct);
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var newBalance = await Money.NewWagerAsync(bet.Gambler.Id, bet.Wager, payout, WagerGame.Krash, ct: _ct);
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await _kfChatBot.SendChatMessageAsync(
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await _kfChatBot.SendChatMessageAsync(
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$"{bet.Gambler.User.FormatUsername()}, you [color=limegreen][b]won[/b][/color] {await payout.FormatKasinoCurrencyAsync()}!",
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$"{bet.Gambler.User.FormatUsername()}, you [color=limegreen][b]won[/b][/color] {await payout.FormatKasinoCurrencyAsync()}!",
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