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Add Whisper transcription for BossmanJack Discord voice messages (#107)
* Add Whisper transcription for BossmanJack Discord voice messages Detect Discord voice message attachments (audio with IS_VOICE_MESSAGE flag) from the monitored user and transcribe them via OpenAI Whisper API before relaying to chat. Reuses the existing OpenAi.ApiKey setting. Feature is disabled by default via Whisper.Enabled setting. * Use separate API key setting for Whisper transcription * Switch to local Whisper and post-then-edit transcription flow Voice messages are now relayed immediately with a "transcribing..." placeholder, then transcribed locally via the whisper CLI and the message is edited to append the result. Removes OpenAI API dependency in favor of a local whisper binary. Settings: Whisper.BinaryPath, Whisper.Model, Whisper.Enabled --------- Co-authored-by: DFE <dfe@dfe.com> Co-authored-by: barelyprofessional <150058423+barelyprofessional@users.noreply.github.com>
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@@ -574,6 +574,12 @@ public static class BuiltIn
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public static string KasinoKrashEnabled = "Kasino.Krash.Enabled";
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[BuiltInSetting("Delay in milliseconds before cleaning up krash", SettingValueType.Text, "10000", WholeNumberRegex)]
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public static string KasinoKrashCleanupDelay = "Kasino.Krash.CleanupDelay";
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[BuiltInSetting("Whether Whisper transcription is enabled", SettingValueType.Boolean, "false", BooleanRegex)]
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public static string WhisperEnabled = "Whisper.Enabled";
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[BuiltInSetting("Path of the Whisper binary", SettingValueType.Text, "whisper")]
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public static string WhisperBinaryPath = "Whisper.BinaryPath";
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[BuiltInSetting("Whisper model name (e.g. tiny, base, small, medium, large)", SettingValueType.Text, "base")]
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public static string WhisperModel = "Whisper.Model";
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[BuiltInSetting("Whether Winna is enabled", SettingValueType.Boolean, "false", BooleanRegex)]
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public static string WinnaEnabled = "Winna.Enabled";
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[BuiltInSetting("BossmanJack's Winna username", SettingValueType.Text, "ImBossmanJack")]
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