Kasino game access control (#25)

* Blackjack

* sync

* Kasino game enable/disable control
This commit is contained in:
CrackmaticSoftware
2026-01-07 23:09:56 +01:00
committed by GitHub
parent 47771a0f4c
commit 7e3ba4e641
11 changed files with 294 additions and 9 deletions

View File

@@ -45,10 +45,23 @@ public class Planes : ICommand
CancellationToken ctx)
{
var settings = await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay, BuiltIn.Keys.KasinoPlanesEnabled,
BuiltIn.Keys.KasinoPlanesCleanupDelay, BuiltIn.Keys.KasinoPlanesRandomRiggeryEnabled,
BuiltIn.Keys.KasinoPlanesTargetedRiggeryEnabled, BuiltIn.Keys.KasinoPlanesTargetedRiggeryVictims
]);
// Check if planes is enabled
var planesEnabled = (settings[BuiltIn.Keys.KasinoPlanesEnabled]).ToBoolean();
if (!planesEnabled)
{
var gameDisabledCleanupDelay= TimeSpan.FromMilliseconds(settings[BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay].ToType<int>());
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, planes is currently disabled.",
true, autoDeleteAfter: gameDisabledCleanupDelay);
return;
}
var cleanupDelay = TimeSpan.FromMilliseconds(settings[BuiltIn.Keys.KasinoPlanesCleanupDelay].ToType<int>());
var logger = LogManager.GetCurrentClassLogger();
if (!arguments.TryGetValue("amount", out var amount))
{