Added support for channel creation / deletion and joining / leaving stages for Discord

This commit is contained in:
barelyprofessional
2024-08-23 12:27:31 +08:00
parent 61f54c6958
commit 840fe19430
7 changed files with 3634 additions and 1 deletions

View File

@@ -430,9 +430,31 @@ public class ChatBot
_discord.OnInvalidCredentials += DiscordOnInvalidCredentials;
_discord.OnMessageReceived += DiscordOnMessageReceived;
_discord.OnPresenceUpdated += DiscordOnPresenceUpdated;
_discord.OnChannelCreated += DiscordOnChannelCreated;
_discord.OnChannelDeleted += DiscordOnChannelDeleted;
_discord.StartWsClient().Wait(_cancellationToken);
}
private void DiscordOnChannelDeleted(object sender, DiscordChannelDeletionModel channel)
{
_logger.Info($"Received channel deletion event of type {channel.Type} with name {channel.Name}");
if (channel.Type != DiscordChannelType.GuildText && channel.Type != DiscordChannelType.GuildVoice &&
channel.Type != DiscordChannelType.GuildStageVoice) return;
var discordIcon = Helpers.GetValue(BuiltIn.Keys.DiscordIcon).Result;
var channelName = channel.Name ?? "Unknown name";
SendChatMessage($"[img]{discordIcon.Value}[/img] Discord {channel.Type.Humanize()} channel {channelName} was deleted", true);
}
private void DiscordOnChannelCreated(object sender, DiscordChannelCreationModel channel)
{
_logger.Info($"Received channel creation event of type {channel.Type} with name {channel.Name}");
if (channel.Type != DiscordChannelType.GuildText && channel.Type != DiscordChannelType.GuildVoice &&
channel.Type != DiscordChannelType.GuildStageVoice) return;
var discordIcon = Helpers.GetValue(BuiltIn.Keys.DiscordIcon).Result;
var channelName = channel.Name ?? "Unknown name";
SendChatMessage($"[img]{discordIcon.Value}[/img] New Discord {channel.Type.Humanize()} channel created: {channelName}", true);
}
private void BuildTwitchChat()
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackUsername, BuiltIn.Keys.Proxy]).Result;
@@ -485,6 +507,19 @@ public class ChatBot
{
return;
}
if (message.Type == DiscordMessageType.StageStart)
{
SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack just started a stage called {message.Content} 🚨🚨",
true);
return;
}
if (message.Type == DiscordMessageType.StageEnd)
{
SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack just ended a stage called {message.Content} :lossmanjack:",
true);
return;
}
var result = $"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack: {message.Content}";
foreach (var attachment in message.Attachments ?? [])

View File

@@ -1,4 +1,5 @@
using System.Net;
using System.ComponentModel;
using System.Net;
using System.Net.WebSockets;
using System.Text.Json;
using System.Text.Json.Serialization;
@@ -23,10 +24,15 @@ public class DiscordService : IDisposable
public delegate void PresenceUpdateEventHandler(object sender, DiscordPresenceUpdateModel presence);
public delegate void WsDisconnectionEventHandler(object sender, DisconnectionInfo e);
public delegate void InvalidCredentialsEventHandler(object sender, DiscordPacketReadModel packet);
public delegate void ChannelCreatedEventHandler(object sender, DiscordChannelCreationModel channel);
public delegate void ChannelDeletedEventHandler(object sender, DiscordChannelDeletionModel channel);
public event MessageReceivedEventHandler OnMessageReceived;
public event PresenceUpdateEventHandler OnPresenceUpdated;
public event WsDisconnectionEventHandler OnWsDisconnection;
public event InvalidCredentialsEventHandler OnInvalidCredentials;
public event ChannelCreatedEventHandler OnChannelCreated;
public event ChannelDeletedEventHandler OnChannelDeleted;
private readonly CancellationToken _cancellationToken = CancellationToken.None;
private readonly CancellationTokenSource _pingCts = new();
@@ -186,6 +192,16 @@ public class DiscordService : IDisposable
OnMessageReceived?.Invoke(this,
packet.Data.Deserialize<DiscordMessageModel>() ?? throw new InvalidOperationException());
return;
case "CHANNEL_CREATE":
OnChannelCreated?.Invoke(this,
packet.Data.Deserialize<DiscordChannelCreationModel>() ??
throw new InvalidOperationException());
return;
case "CHANNEL_DELETE":
OnChannelDeleted?.Invoke(this,
packet.Data.Deserialize<DiscordChannelDeletionModel>() ??
throw new InvalidOperationException());
return;
default:
_logger.Debug($"{packet.DispatchEvent} was unhandled. JSON follows");
_logger.Debug(message.Text);
@@ -248,10 +264,51 @@ public class DiscordUserModel
public class DiscordMessageModel
{
[JsonPropertyName("type")]
public required DiscordMessageType Type { get; set; }
[JsonPropertyName("content")]
public string? Content { get; set; }
[JsonPropertyName("author")]
public required DiscordUserModel Author { get; set; }
[JsonPropertyName("attachments")]
public JsonElement[]? Attachments { get; set; }
}
public class DiscordChannelCreationModel
{
[JsonPropertyName("type")]
public required DiscordChannelType Type { get; set; }
[JsonPropertyName("name")]
public string? Name { get; set; }
[JsonPropertyName("guild_id")]
public required string GuildId { get; set; }
}
public class DiscordChannelDeletionModel
{
[JsonPropertyName("type")]
public required DiscordChannelType Type { get; set; }
[JsonPropertyName("name")]
public string? Name { get; set; }
}
// https://discord.com/developers/docs/resources/channel#channel-object-channel-types
// Ignored the ones nobody cares about
public enum DiscordChannelType
{
[Description("Text")]
GuildText = 0,
[Description("Voice")]
GuildVoice = 2,
[Description("Stage")]
GuildStageVoice = 13
}
public enum DiscordMessageType
{
Default = 0,
[Description("Stage start")]
StageStart = 27,
[Description("Stage end")]
StageEnd = 28
}