mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-05-02 04:22:04 -04:00
The Final Solution to the Websocket question? I've gone through like 10 different iterations to try and get ByServer reconnections to work correctly. Now just disabled reconnection altogether and I'm manually disposing and recreating the instance whenever it dies using a watchdog task. So far working great after 12 hours!
This commit is contained in:
@@ -26,7 +26,7 @@ public class KickBot
|
||||
// Suppresses the command handler on initial start, so it doesn't pick up things already handled on restart
|
||||
private bool _initialStartCooldown = true;
|
||||
private readonly CancellationToken _cancellationToken = new();
|
||||
private readonly Twitch _twitch;
|
||||
private Twitch _twitch;
|
||||
private Shuffle _shuffle;
|
||||
private DiscordService _discord;
|
||||
private TwitchChat _twitchChat;
|
||||
@@ -38,6 +38,8 @@ public class KickBot
|
||||
private string _bmjTwitchUsername;
|
||||
private Howlgg _howlgg;
|
||||
private bool _kickDisabled = true;
|
||||
private bool _twitchDisabled = false;
|
||||
private Task _websocketWatchdog;
|
||||
|
||||
public KickBot()
|
||||
{
|
||||
@@ -105,28 +107,100 @@ public class KickBot
|
||||
if (settings[BuiltIn.Keys.TwitchBossmanJackId].Value != null)
|
||||
{
|
||||
_logger.Debug("Creating Twitch live stream notification client");
|
||||
_twitch = new Twitch([Convert.ToInt32(settings[BuiltIn.Keys.TwitchBossmanJackId].Value)], settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
||||
_twitch.OnStreamStateUpdated += OnTwitchStreamStateUpdated;
|
||||
_twitch.StartWsClient().Wait(_cancellationToken);
|
||||
BuildTwitch();
|
||||
}
|
||||
else
|
||||
{
|
||||
_twitchDisabled = true;
|
||||
_logger.Debug($"Ignoring Twitch client as {BuiltIn.Keys.TwitchBossmanJackId} is not defined");
|
||||
}
|
||||
|
||||
BuildShuffle();
|
||||
BuildDiscord();
|
||||
BuildTwitchChat();
|
||||
BuildHowlgg();
|
||||
|
||||
_howlgg = new Howlgg(settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
||||
_howlgg.OnHowlggBetHistory += OnHowlggBetHistory;
|
||||
_howlgg.StartWsClient().Wait(_cancellationToken);
|
||||
_logger.Info("Starting websocket watchdog");
|
||||
_websocketWatchdog = WebsocketWatchdog();
|
||||
|
||||
_logger.Debug("Blocking the main thread");
|
||||
var exitEvent = new ManualResetEvent(false);
|
||||
exitEvent.WaitOne();
|
||||
}
|
||||
|
||||
private async Task WebsocketWatchdog()
|
||||
{
|
||||
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
|
||||
while (await timer.WaitForNextTickAsync(_cancellationToken))
|
||||
{
|
||||
if (_initialStartCooldown) continue;
|
||||
try
|
||||
{
|
||||
if (!_shuffle.IsConnected())
|
||||
{
|
||||
_logger.Error("Shuffle died, recreating it");
|
||||
_shuffle.Dispose();
|
||||
_shuffle = null!;
|
||||
BuildShuffle();
|
||||
}
|
||||
|
||||
if (!_discord.IsConnected())
|
||||
{
|
||||
_logger.Error("Discord died, recreating it");
|
||||
_discord.Dispose();
|
||||
_discord = null!;
|
||||
BuildDiscord();
|
||||
}
|
||||
|
||||
if (!_twitchDisabled && !_twitch.IsConnected())
|
||||
{
|
||||
_logger.Error("Twitch died, recreating it");
|
||||
_twitch.Dispose();
|
||||
_twitch = null!;
|
||||
BuildTwitch();
|
||||
}
|
||||
|
||||
if (!_twitchChat.IsConnected())
|
||||
{
|
||||
_logger.Error("Twitch chat died, recreating it");
|
||||
_twitchChat.Dispose();
|
||||
_twitchChat = null!;
|
||||
BuildTwitchChat();
|
||||
}
|
||||
|
||||
if (!_howlgg.IsConnected())
|
||||
{
|
||||
_logger.Error("Howl.gg died, recreating it");
|
||||
_howlgg.Dispose();
|
||||
_howlgg = null!;
|
||||
BuildHowlgg();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.Error("Watchdog shit itself while trying to do something, exception follows");
|
||||
_logger.Error(e);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void BuildTwitch()
|
||||
{
|
||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]).Result;
|
||||
_twitch = new Twitch([Convert.ToInt32(settings[BuiltIn.Keys.TwitchBossmanJackId].Value)], settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
||||
_twitch.OnStreamStateUpdated += OnTwitchStreamStateUpdated;
|
||||
_twitch.StartWsClient().Wait(_cancellationToken);
|
||||
}
|
||||
|
||||
private void BuildHowlgg()
|
||||
{
|
||||
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
|
||||
_howlgg = new Howlgg(proxy, _cancellationToken);
|
||||
_howlgg.OnHowlggBetHistory += OnHowlggBetHistory;
|
||||
_howlgg.StartWsClient().Wait(_cancellationToken);
|
||||
}
|
||||
|
||||
private void OnHowlggBetHistory(object sender, HowlggBetHistoryResponseModel data)
|
||||
{
|
||||
_logger.Debug("Received bet history from Howl.gg");
|
||||
|
||||
@@ -7,7 +7,7 @@ using Websocket.Client;
|
||||
|
||||
namespace KfChatDotNetKickBot.Services;
|
||||
|
||||
public class DiscordService
|
||||
public class DiscordService : IDisposable
|
||||
{
|
||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private WebsocketClient _wsClient;
|
||||
@@ -63,7 +63,8 @@ public class DiscordService
|
||||
|
||||
var client = new WebsocketClient(_wsUri, factory)
|
||||
{
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(ReconnectTimeout)
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(ReconnectTimeout),
|
||||
IsReconnectionEnabled = false
|
||||
};
|
||||
|
||||
client.ReconnectionHappened.Subscribe(WsReconnection);
|
||||
@@ -91,12 +92,6 @@ public class DiscordService
|
||||
_logger.Debug("_wsClient doesn't exist yet, not going to try ping");
|
||||
continue;
|
||||
}
|
||||
if (!IsConnected())
|
||||
{
|
||||
_logger.Info("Not connected not going to try send a ping actually");
|
||||
continue;
|
||||
}
|
||||
|
||||
var heartbeatPacket = JsonSerializer.Serialize(new DiscordPacketWriteModel
|
||||
{
|
||||
OpCode = 1,
|
||||
@@ -114,11 +109,6 @@ public class DiscordService
|
||||
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
|
||||
_logger.Error(disconnectionInfo.Exception);
|
||||
OnWsDisconnection?.Invoke(this, disconnectionInfo);
|
||||
if (disconnectionInfo.Type == DisconnectionType.ByServer)
|
||||
{
|
||||
_logger.Info("Forcing reconnection as the type was ByServer");
|
||||
_wsClient.Reconnect().Wait(_cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
private void WsReconnection(ReconnectionInfo reconnectionInfo)
|
||||
@@ -161,25 +151,16 @@ public class DiscordService
|
||||
"\"since\":0,\"activities\":[],\"afk\":false},\"compress\":false,\"client_state\":{\"guild_versions\":{}}}}";
|
||||
_logger.Debug(initPayload);
|
||||
_wsClient.SendInstant(initPayload).Wait(_cancellationToken);
|
||||
if (_heartbeatTask != null)
|
||||
{
|
||||
_pingCts.Cancel();
|
||||
while (!_heartbeatTask.IsCompleted)
|
||||
{
|
||||
_logger.Debug("Waiting for heartbeat task to die");
|
||||
Task.Delay(TimeSpan.FromMilliseconds(100), _cancellationToken).Wait(_cancellationToken);
|
||||
}
|
||||
_heartbeatTask.Dispose();
|
||||
}
|
||||
_heartbeatInterval =
|
||||
TimeSpan.FromMilliseconds(packet.Data.GetProperty("heartbeat_interval").GetInt32());
|
||||
if (_heartbeatTask != null) return;
|
||||
_heartbeatTask = Task.Run(HeartbeatTimer, _cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
if (packet.OpCode == 11)
|
||||
{
|
||||
_logger.Debug("Received heartbeat ack from Discord");
|
||||
_logger.Info("Received heartbeat ack from Discord");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -206,8 +187,8 @@ public class DiscordService
|
||||
packet.Data.Deserialize<DiscordMessageModel>() ?? throw new InvalidOperationException());
|
||||
return;
|
||||
default:
|
||||
_logger.Info($"{packet.DispatchEvent} was unhandled. JSON follows");
|
||||
_logger.Info(message.Text);
|
||||
_logger.Debug($"{packet.DispatchEvent} was unhandled. JSON follows");
|
||||
_logger.Debug(message.Text);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -220,6 +201,16 @@ public class DiscordService
|
||||
_logger.Error("--- End of JSON Payload ---");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_logger.Info("Disposing of the Discord service");
|
||||
_wsClient.Dispose();
|
||||
_pingCts.Cancel();
|
||||
_pingCts.Dispose();
|
||||
_heartbeatTask?.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
|
||||
public class DiscordPacketModel<T>
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Json;
|
||||
using System.Net.WebSockets;
|
||||
using System.Text.Json;
|
||||
using KfChatDotNetKickBot.Models;
|
||||
@@ -8,7 +7,7 @@ using Websocket.Client;
|
||||
|
||||
namespace KfChatDotNetKickBot.Services;
|
||||
|
||||
public class Howlgg
|
||||
public class Howlgg : IDisposable
|
||||
{
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private WebsocketClient _wsClient;
|
||||
@@ -54,7 +53,8 @@ public class Howlgg
|
||||
|
||||
var client = new WebsocketClient(_wsUri, factory)
|
||||
{
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout)
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout),
|
||||
IsReconnectionEnabled = false
|
||||
};
|
||||
|
||||
client.ReconnectionHappened.Subscribe(WsReconnection);
|
||||
@@ -90,12 +90,6 @@ public class Howlgg
|
||||
_logger.Debug("_wsClient doesn't exist yet, not going to try ping");
|
||||
continue;
|
||||
}
|
||||
if (!IsConnected())
|
||||
{
|
||||
_logger.Info("Not connected not going to try send a ping actually");
|
||||
continue;
|
||||
}
|
||||
|
||||
_logger.Debug("Sending Howl.gg ping packet");
|
||||
await _wsClient.SendInstant("2");
|
||||
}
|
||||
@@ -107,11 +101,6 @@ public class Howlgg
|
||||
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
|
||||
_logger.Error(disconnectionInfo.Exception);
|
||||
OnWsDisconnection?.Invoke(this, disconnectionInfo);
|
||||
if (disconnectionInfo.Type == DisconnectionType.ByServer)
|
||||
{
|
||||
_logger.Info("Forcing reconnection as the type was ByServer");
|
||||
_wsClient.Reconnect().Wait(_cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
private void WsReconnection(ReconnectionInfo reconnectionInfo)
|
||||
@@ -143,19 +132,9 @@ public class Howlgg
|
||||
// Received on initial connection
|
||||
var packetData = JsonSerializer.Deserialize<JsonElement>(message.Text.TrimStart('0'));
|
||||
_heartbeatInterval = TimeSpan.FromMilliseconds(packetData.GetProperty("pingInterval").GetInt32());
|
||||
if (_heartbeatTask != null)
|
||||
{
|
||||
_pingCts.Cancel();
|
||||
while (!_heartbeatTask.IsCompleted)
|
||||
{
|
||||
_logger.Debug("Waiting for heartbeat task to die");
|
||||
Task.Delay(TimeSpan.FromMilliseconds(100), _cancellationToken).Wait(_cancellationToken);
|
||||
}
|
||||
_heartbeatTask.Dispose();
|
||||
}
|
||||
|
||||
_heartbeatTask = Task.Run(HeartbeatTimer, _cancellationToken);
|
||||
_logger.Info("Received connection packet from Howl.gg. Setting up heartbeat timer");
|
||||
if (_heartbeatTask != null) return;
|
||||
_heartbeatTask = Task.Run(HeartbeatTimer, _cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -185,4 +164,13 @@ public class Howlgg
|
||||
_logger.Error("--- End of Payload ---");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_wsClient.Dispose();
|
||||
_pingCts.Cancel();
|
||||
_pingCts.Dispose();
|
||||
_heartbeatTask?.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,7 @@ using Websocket.Client;
|
||||
|
||||
namespace KfChatDotNetKickBot.Services;
|
||||
|
||||
public class Shuffle
|
||||
public class Shuffle : IDisposable
|
||||
{
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private WebsocketClient _wsClient;
|
||||
@@ -21,13 +21,14 @@ public class Shuffle
|
||||
public event OnWsDisconnectionEventHandler OnWsDisconnection;
|
||||
private CancellationToken _cancellationToken = CancellationToken.None;
|
||||
private CancellationTokenSource _pingCts = new();
|
||||
private Task _pingTask;
|
||||
|
||||
public Shuffle(string? proxy = null, CancellationToken? cancellationToken = null)
|
||||
{
|
||||
_proxy = proxy;
|
||||
if (cancellationToken != null) _cancellationToken = cancellationToken.Value;
|
||||
// Moved it up here as I'm concerned about the possibility of reconnections creating multiple ping tasks
|
||||
_ = PeriodicPing();
|
||||
_pingTask = PeriodicPing();
|
||||
}
|
||||
|
||||
public async Task StartWsClient()
|
||||
@@ -52,7 +53,8 @@ public class Shuffle
|
||||
|
||||
var client = new WebsocketClient(_wsUri, factory)
|
||||
{
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout)
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout),
|
||||
IsReconnectionEnabled = false // Watchdog will self-destruct this instead
|
||||
};
|
||||
|
||||
client.ReconnectionHappened.Subscribe(WsReconnection);
|
||||
@@ -71,12 +73,6 @@ public class Shuffle
|
||||
return _wsClient is { IsRunning: true };
|
||||
}
|
||||
|
||||
private void SendPing()
|
||||
{
|
||||
_logger.Debug("Sending ping to Shuffle");
|
||||
_wsClient.SendInstant("{\"type\":\"ping\"}").Wait(_cancellationToken);
|
||||
}
|
||||
|
||||
private async Task PeriodicPing()
|
||||
{
|
||||
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
|
||||
@@ -87,12 +83,8 @@ public class Shuffle
|
||||
_logger.Debug("_wsClient doesn't exist yet, not going to try ping");
|
||||
continue;
|
||||
}
|
||||
if (!IsConnected())
|
||||
{
|
||||
_logger.Info("Not connected not going to try send a ping actually");
|
||||
continue;
|
||||
}
|
||||
SendPing();
|
||||
_logger.Debug("Sending ping to Shuffle");
|
||||
_wsClient.Send("{\"type\":\"ping\"}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,11 +94,6 @@ public class Shuffle
|
||||
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
|
||||
_logger.Error(disconnectionInfo.Exception);
|
||||
OnWsDisconnection?.Invoke(this, disconnectionInfo);
|
||||
if (disconnectionInfo.Type == DisconnectionType.ByServer)
|
||||
{
|
||||
_logger.Info("Forcing reconnection as the type was ByServer");
|
||||
_wsClient.Reconnect().Wait(_cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
private void WsReconnection(ReconnectionInfo reconnectionInfo)
|
||||
@@ -116,7 +103,7 @@ public class Shuffle
|
||||
var initPayload =
|
||||
"{\"type\":\"connection_init\",\"payload\":{\"x-correlation-id\":\"pdvlnd9tej-di27abvq19-1.30.2-1i0nef1m7-g::anon\",\"authorization\":\"\"}}";
|
||||
_logger.Debug(initPayload);
|
||||
_wsClient.SendInstant(initPayload).Wait(_cancellationToken);
|
||||
_wsClient.Send(initPayload);
|
||||
}
|
||||
|
||||
private void WsMessageReceived(ResponseMessage message)
|
||||
@@ -147,7 +134,7 @@ public class Shuffle
|
||||
|
||||
if (packetType == "pong")
|
||||
{
|
||||
_logger.Debug("Shuffle pong packet");
|
||||
_logger.Info("Shuffle pong packet");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -216,4 +203,13 @@ public class Shuffle
|
||||
}
|
||||
|
||||
public class ShuffleUserNotFoundException : Exception;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_wsClient.Dispose();
|
||||
_pingCts.Cancel();
|
||||
_pingCts.Dispose();
|
||||
_pingTask.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@ using Websocket.Client;
|
||||
|
||||
namespace KfChatDotNetKickBot.Services;
|
||||
|
||||
public class Twitch
|
||||
public class Twitch : IDisposable
|
||||
{
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private WebsocketClient _wsClient;
|
||||
@@ -18,6 +18,8 @@ public class Twitch
|
||||
public delegate void OnStreamStateUpdateEventHandler(object sender, int channelId, bool isLive);
|
||||
public event OnStreamStateUpdateEventHandler OnStreamStateUpdated;
|
||||
private CancellationToken _cancellationToken = CancellationToken.None;
|
||||
private Task? _pingTask = null;
|
||||
private CancellationTokenSource _pingCts = new();
|
||||
|
||||
public Twitch(List<int> channels, string? proxy = null, CancellationToken? cancellationToken = null)
|
||||
{
|
||||
@@ -45,7 +47,8 @@ public class Twitch
|
||||
|
||||
var client = new WebsocketClient(_wsUri, factory)
|
||||
{
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout)
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(_reconnectTimeout),
|
||||
IsReconnectionEnabled = false
|
||||
};
|
||||
|
||||
client.ReconnectionHappened.Subscribe(WsReconnection);
|
||||
@@ -58,7 +61,7 @@ public class Twitch
|
||||
await client.Start();
|
||||
_logger.Debug("Websocket client started!");
|
||||
SendPing();
|
||||
_ = PeriodicPing();
|
||||
_pingTask = PeriodicPing();
|
||||
}
|
||||
|
||||
public bool IsConnected()
|
||||
@@ -68,14 +71,14 @@ public class Twitch
|
||||
|
||||
private void SendPing()
|
||||
{
|
||||
_logger.Debug("Sending ping to Twitch");
|
||||
_logger.Info("Sending ping to Twitch");
|
||||
_wsClient.Send("{\"type\":\"PING\"}");
|
||||
}
|
||||
|
||||
private async Task PeriodicPing()
|
||||
{
|
||||
using var timer = new PeriodicTimer(TimeSpan.FromMinutes(1));
|
||||
while (await timer.WaitForNextTickAsync(_cancellationToken))
|
||||
while (await timer.WaitForNextTickAsync(_pingCts.Token))
|
||||
{
|
||||
SendPing();
|
||||
}
|
||||
@@ -86,11 +89,6 @@ public class Twitch
|
||||
_logger.Error($"Client disconnected from the chat (or never successfully connected). Type is {disconnectionInfo.Type}");
|
||||
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
|
||||
_logger.Error(disconnectionInfo.Exception);
|
||||
if (disconnectionInfo.Type == DisconnectionType.ByServer)
|
||||
{
|
||||
_logger.Info("Forcing reconnection as the type was ByServer");
|
||||
_wsClient.Reconnect().Wait(_cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
private void WsReconnection(ReconnectionInfo reconnectionInfo)
|
||||
@@ -205,4 +203,13 @@ public class Twitch
|
||||
}
|
||||
|
||||
public class TwitchUserNotFoundException : Exception;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_wsClient.Dispose();
|
||||
_pingCts.Cancel();
|
||||
_pingCts.Dispose();
|
||||
_pingTask?.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@ using Websocket.Client;
|
||||
|
||||
namespace KfChatDotNetKickBot.Services;
|
||||
|
||||
public class TwitchChat
|
||||
public class TwitchChat : IDisposable
|
||||
{
|
||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private WebsocketClient _wsClient;
|
||||
@@ -54,7 +54,8 @@ public class TwitchChat
|
||||
|
||||
var client = new WebsocketClient(_wsUri, factory)
|
||||
{
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(ReconnectTimeout)
|
||||
ReconnectTimeout = TimeSpan.FromSeconds(ReconnectTimeout),
|
||||
IsReconnectionEnabled = false
|
||||
};
|
||||
|
||||
client.ReconnectionHappened.Subscribe(WsReconnection);
|
||||
@@ -79,11 +80,6 @@ public class TwitchChat
|
||||
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
|
||||
_logger.Error(disconnectionInfo.Exception);
|
||||
OnWsDisconnection?.Invoke(this, disconnectionInfo);
|
||||
if (disconnectionInfo.Type == DisconnectionType.ByServer)
|
||||
{
|
||||
_logger.Info("Forcing reconnection as the type was ByServer");
|
||||
_wsClient.Reconnect().Wait(_cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
private void WsReconnection(ReconnectionInfo reconnectionInfo)
|
||||
@@ -150,7 +146,7 @@ public class TwitchChat
|
||||
switch (command)
|
||||
{
|
||||
case "PING":
|
||||
_logger.Debug("Received PING, sending PONG");
|
||||
_logger.Info("Received PING, sending PONG");
|
||||
_wsClient.Send("PONG");
|
||||
return;
|
||||
case "JOIN":
|
||||
@@ -175,4 +171,10 @@ public class TwitchChat
|
||||
_logger.Error("--- End of IRC Message ---");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_wsClient.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user