Added MathNet.Numerics for Cecil. Refactored and fixed some issues

This commit is contained in:
barelyprofessional
2026-05-16 11:34:37 -05:00
parent e14a08e3d5
commit 915a4cc8bf
5 changed files with 75 additions and 37 deletions
-108
View File
@@ -1,108 +0,0 @@
using KfChatDotNetBot.Migrations;
using MathNet.Numerics;
using KfChatDotNetBot.Services;
using MathNet.Numerics.Distributions;
using RandN;
using RandN.Compat;
namespace KfChatDotNetBot.Commands.Kasino;
public static class Cecil
{
private static RandomShim<StandardRng> _rand = RandomShim.Create<StandardRng>(StandardRng.Create());
public static double Consult(Skew skew, double minThreshold = 0)
{
double r = _rand.NextDouble();
if (r < skew.LossRate)
{
return 0;
}
double winRate = 1 - skew.LossRate;
double scaledR = (r - skew.LossRate) / winRate;
double baseResult;
if (skew is BetaSkew betaSkew)
{
baseResult = Beta.InvCDF(betaSkew.Weight, betaSkew.Beta, scaledR) * betaSkew.CalibratedMaxWin;
}
else if (skew is GammaSkew gammaSkew)
{
baseResult = Gamma.InvCDF(gammaSkew.Weight, gammaSkew.Weight, scaledR);
}
else return 0;
baseResult /= winRate;
if (minThreshold == 0) return baseResult;
double limit = (skew is BetaSkew b) ? b.MaxWin : double.MaxValue;
return Math.Min(Round(baseResult, minThreshold), limit);
double Round(double baseR, double minT)
{
double lower = Math.Floor(baseR / minT) * minT;
double upper = lower + minT;
double roundChance = (baseR - lower) / minT;
return (_rand.NextDouble() < roundChance) ? lower : upper;
}
}
}
public abstract class Skew
{
public double Weight;
public double LossRate;
protected double TargetEv = 1;
public abstract void Calibrate(double winRate);
public void Rig(double desiredEv, double lr)
{
TargetEv = desiredEv;
Calibrate(1-lr);
}
}
public class BetaSkew : Skew
{
public readonly double MaxWin;
public double CalibratedMaxWin;
public double Beta;
public double Alpha;
public BetaSkew(double vol, double mw, double lr)
{
MaxWin = mw;
Weight = vol;
LossRate = lr;
Rig(1, lr);
}
public override void Calibrate(double winRate)
{
CalibratedMaxWin = MaxWin * winRate;
double normalizer = TargetEv / CalibratedMaxWin;
Alpha = normalizer * Weight;
Beta = (1 - normalizer) * Weight;
}
}
public class GammaSkew : Skew
{
public double Alpha;
public double B;
public GammaSkew(double wght, double lr)
{
Weight = wght;
LossRate = lr;
Alpha = Math.Pow(Weight, Weight) / SpecialFunctions.Gamma(wght);
Rig(1, lr);
}
public override void Calibrate(double winRate)
{
B = (Weight / TargetEv) * winRate;
}
}
@@ -4,24 +4,24 @@ using KfChatDotNetBot.Models;
using KfChatDotNetBot.Models.DbModels;
using KfChatDotNetBot.Services;
using KfChatDotNetBot.Settings;
using KfChatDotNetWsClient.Models.Events;
using NLog;
namespace KfChatDotNetBot.Commands.Kasino;
[KasinoCommand]
[WagerCommand]
public class CecilCommand : ICommand
{
public List<Regex> Patterns => [
new Regex(@"^cecil (?<bet>\d+(?:\.\d+)?) (?<difficulty>\d+(?:\.\d+)?) (?<maxwin>\d+(?:\.\d+)?)", RegexOptions.IgnoreCase),
new Regex(@"^cecil (?<bet>\d+(?:\.\d+)?) (?<difficulty>\d+(?:\.\d+)?)", RegexOptions.IgnoreCase),
new Regex(@"^cecil (?<bet>\d+(?:\.\d+)?)", RegexOptions.IgnoreCase),
new Regex("^keno")
new Regex("^cecil")
];
public string? HelpText => "!cecil <bet> <optional difficulty> <optional max win>";
public UserRight RequiredRight => UserRight.Loser;
public TimeSpan Timeout => TimeSpan.FromSeconds(60);
public RateLimitOptionsModel? RateLimitOptions => new RateLimitOptionsModel
public RateLimitOptionsModel? RateLimitOptions => new()
{
MaxInvocations = 5,
Window = TimeSpan.FromSeconds(10)
@@ -41,7 +41,7 @@ public class CecilCommand : ICommand
if (!arguments.TryGetValue("bet", out var amount)) //if user just enters !keno
{
await botInstance.SendChatMessageAsync(
await botInstance.ReplyToUser(message,
$"{user.FormatUsername()}, not enough arguments. !cecil <bet> <optional difficulty> <[i]optional max win > 1[/i] - Cecil Tool: https://i.ddos.lgbt/raw/CecilHelper.html>",
true, autoDeleteAfter: cleanupDelay);
RateLimitService.RemoveMostRecentEntry(user, this);
@@ -54,14 +54,13 @@ public class CecilCommand : ICommand
throw new InvalidOperationException($"Caught a null when retrieving gambler for {user.KfUsername}");
if (gambler.Balance < wager)
{
await botInstance.SendChatMessageAsync(
await botInstance.ReplyToUser(message,
$"{user.FormatUsername()}, your balance of {await gambler.Balance.FormatKasinoCurrencyAsync()} isn't enough for this wager.",
true, autoDeleteAfter: cleanupDelay);
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
bool beta;
double difficulty;
double result;
@@ -76,32 +75,32 @@ public class CecilCommand : ICommand
if (!arguments.TryGetValue("maxwin", out var maxWin))
{
GammaSkew skew = new GammaSkew(difficulty, 0);
var skew = new GammaSkew(difficulty, 0);
result = Cecil.Consult(skew, 0);
}
else
{
double mWin = Convert.ToDouble(maxWin.Value);
var mWin = Convert.ToDouble(maxWin.Value);
if (mWin < 1)
{
await botInstance.SendChatMessageAsync($"{user.FormatUsername()}, max win must be greater than 1.", true, autoDeleteAfter: cleanupDelay);
await botInstance.ReplyToUser(message, $"{user.FormatUsername()}, max win must be greater than 1.", true, autoDeleteAfter: cleanupDelay);
return;
}
BetaSkew skew = new BetaSkew(difficulty, mWin, 0);
result = Cecil.Consult(skew, 0);
var skew = new BetaSkew(difficulty, mWin, 0);
result = Cecil.Consult(skew);
}
var payout = wager * Convert.ToDecimal(result);
var net = payout - wager;
var newBalance = await Money.NewWagerAsync(gambler.Id, wager, net, WagerGame.Cecil);
var newBalance = await Money.NewWagerAsync(gambler.Id, wager, net, WagerGame.Cecil, ct: ctx);
var colors =
await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
]);
var red = $"{colors[BuiltIn.Keys.KiwiFarmsRedColor].Value}";
var green = $"{colors[BuiltIn.Keys.KiwiFarmsGreenColor].Value}";
var red = colors[BuiltIn.Keys.KiwiFarmsRedColor].Value;
var green = colors[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
var color = (payout > wager) ? green : red;
await botInstance.SendChatMessageAsync(
await botInstance.ReplyToUser(message,
$"{user.FormatUsername()}, Cecil has determined you are due [color={color}]{await payout.FormatKasinoCurrencyAsync()}[/color] from your wager of {await wager.FormatKasinoCurrencyAsync()}. Balance: {await newBalance.FormatKasinoCurrencyAsync()}",
true, autoDeleteAfter: cleanupDelay);