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Fixed broken cleanup for lambchop and missing sesh bypass
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@@ -110,7 +110,8 @@ public class LambchopCommand : ICommand
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}
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}
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// first game state
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// first game state
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var lambChopDisplayMessage =
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var lambChopDisplayMessage =
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await botInstance.SendChatMessageAsync(ConvertLambchopFieldToString(tiles, hazards, true));
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await botInstance.SendChatMessageAsync(ConvertLambchopFieldToString(tiles, hazards, true), true,
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autoDeleteAfter: cleanupDelay);
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while (lambChopDisplayMessage.Status != SentMessageTrackerStatus.ResponseReceived)
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while (lambChopDisplayMessage.Status != SentMessageTrackerStatus.ResponseReceived)
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{
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{
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await Task.Delay(50, ctx); // wait until first message is fully sent
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await Task.Delay(50, ctx); // wait until first message is fully sent
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