update mines (#77)

* Update MinesCommand.cs

better cashout handling?
also limit mines to 8

* Update KasinoMines.cs

update cashout to have a delay before removing board message and add auto delete

* update cashout calculation

update cashout calculation
fair payout but house edge based chance for rigging
This commit is contained in:
alogindtractor
2026-02-10 06:40:43 -08:00
committed by GitHub
parent 26d1da3069
commit d71dd304fd
2 changed files with 17 additions and 8 deletions

View File

@@ -13,7 +13,7 @@ public class MinesCommand : ICommand
{
public List<Regex> Patterns => [
//cashout
new Regex(@"^mines\s+cashout$", RegexOptions.IgnoreCase),
new Regex(@"^mines\s+(?<cashout>cashout)$", RegexOptions.IgnoreCase),
//refresh
new Regex(@"^mines\s+refresh$", RegexOptions.IgnoreCase),
//clear - admin only
@@ -72,8 +72,13 @@ public class MinesCommand : ICommand
if (user.UserRight >= UserRight.TrueAndHonest)
{
await KasinoMines.GetSavedGames(gambler.Id);
foreach (var game in KasinoMines.ActiveGames.Values)
{
await botInstance.KfClient.DeleteMessageAsync(game.LastMessageId);
}
KasinoMines.ActiveGames.Clear();
await KasinoMines.SaveActiveGames(gambler.Id);
await botInstance.SendChatMessageAsync($"{user.FormatUsername()}, cleared all mines games.", true, autoDeleteAfter: cleanupDelay);
return;
}
await botInstance.SendChatMessageAsync($"{user.FormatUsername()}, you don't have permission to clear saved games.", true, autoDeleteAfter: cleanupDelay);
@@ -174,7 +179,7 @@ public class MinesCommand : ICommand
return;
}
int boardSize = Convert.ToInt32(size.Value);
if (boardSize < 2 || boardSize > 9)
if (boardSize < 2 || boardSize > 8)
{
await botInstance.SendChatMessageAsync($"{user.FormatUsername()}, board size must be between 2 and 9.",true, autoDeleteAfter: cleanupDelay);
return;
@@ -244,6 +249,7 @@ public class MinesCommand : ICommand
}
else //if they didn't put anything
{
if (message.Message.Contains("cashout")) cashout = true;
if (cashout)
{
await KasinoMines.Cashout(KasinoMines.ActiveGames[gambler.Id]);
@@ -252,6 +258,7 @@ public class MinesCommand : ICommand
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you already have a game running. !mines <picks> to reveal more spaces, !mines cashout to cash out, !mines <bet string> to place precise picks. Tool: {ToolUrl}",
true, autoDeleteAfter: cleanupDelay);
return;
}