mirror of
https://github.com/barelyprofessional/KfChatDotNet.git
synced 2026-05-02 04:22:04 -04:00
All the ancillary services have been moved out of the chatbot's class and relocated to a separate file. THe code is still very messy but at least it'll make the main bot easier to navigate.
Also refactored a bunch of shit * Removed the thread used for pinging, now an async timer * Kick will no longer block the bot from starting * Twitch initialization follows the same rules as other services where everything is contained to its build method * Fixed a bug where the bot's heartbeat logic would get messed up by the machine timezone if it wasn't UTC
This commit is contained in:
@@ -1,6 +1,5 @@
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using System.Net;
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using System.Net;
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using System.Text.Json;
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using System.Text.Json;
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using Humanizer;
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using KfChatDotNetBot.Models;
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using KfChatDotNetBot.Models;
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using KfChatDotNetBot.Models.DbModels;
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using KfChatDotNetBot.Models.DbModels;
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using KfChatDotNetBot.Services;
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using KfChatDotNetBot.Services;
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@@ -9,7 +8,6 @@ using KfChatDotNetWsClient;
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using KfChatDotNetWsClient.Models;
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using KfChatDotNetWsClient.Models;
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using KfChatDotNetWsClient.Models.Events;
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using KfChatDotNetWsClient.Models.Events;
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using KfChatDotNetWsClient.Models.Json;
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using KfChatDotNetWsClient.Models.Json;
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using KickWsClient.Models;
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using NLog;
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using NLog;
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using Websocket.Client;
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using Websocket.Client;
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@@ -18,38 +16,19 @@ namespace KfChatDotNetBot;
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public class ChatBot
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public class ChatBot
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{
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{
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internal readonly ChatClient KfClient;
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internal readonly ChatClient KfClient;
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private readonly KickWsClient.KickWsClient _kickClient;
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly bool _pingEnabled = true;
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private string _xfSessionToken;
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internal bool GambaSeshPresent;
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private string _xfSessionToken = null!;
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// Oh no it's an ever expanding list that may never get cleaned up!
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// Oh no it's an ever expanding list that may never get cleaned up!
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// BUY MORE RAM
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// BUY MORE RAM
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private readonly List<int> _seenMsgIds = [];
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private readonly List<int> _seenMsgIds = [];
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// Suppresses the command handler on initial start, so it doesn't pick up things already handled on restart
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// Suppresses the command handler on initial start, so it doesn't pick up things already handled on restart
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private bool _initialStartCooldown = true;
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internal bool InitialStartCooldown = true;
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private readonly CancellationToken _cancellationToken = new();
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private readonly CancellationToken _cancellationToken = new();
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private Twitch _twitch;
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private readonly BotCommands _botCommands;
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private Shuffle _shuffle;
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private readonly List<SentMessageTrackerModel> _sentMessages = [];
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private DiscordService _discord;
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internal bool GambaSeshPresent;
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private TwitchChat _twitchChat;
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internal readonly BotServices BotServices;
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private string? _lastDiscordStatus;
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private Task _kfChatPing;
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internal bool IsBmjLive = false;
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private bool _isBmjLiveSynced = false;
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private DateTime _lastKfEvent = DateTime.UtcNow;
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private BotCommands _botCommands;
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private string _bmjTwitchUsername;
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private Howlgg _howlgg;
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private bool _kickDisabled = true;
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private bool _twitchDisabled = false;
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private Task _websocketWatchdog;
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private Jackpot _jackpot;
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private Rainbet _rainbet;
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private Chipsgg _chipsgg;
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private List<SentMessageTrackerModel> _sentMessages = [];
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// lol
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internal bool TemporarilyBypassGambaSeshForDiscord = false;
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internal bool TemporarilySuppressGambaMessages = false;
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public ChatBot()
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public ChatBot()
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{
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{
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@@ -77,9 +56,7 @@ public class ChatBot
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ReconnectTimeout = settings[BuiltIn.Keys.KiwiFarmsWsReconnectTimeout].ToType<int>()
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ReconnectTimeout = settings[BuiltIn.Keys.KiwiFarmsWsReconnectTimeout].ToType<int>()
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});
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});
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_kickClient = new KickWsClient.KickWsClient(settings[BuiltIn.Keys.PusherEndpoint].Value!,
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settings[BuiltIn.Keys.Proxy].Value, settings[BuiltIn.Keys.PusherReconnectTimeout].ToType<int>());
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_logger.Debug("Creating bot command instance");
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_logger.Debug("Creating bot command instance");
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_botCommands = new BotCommands(this, _cancellationToken);
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_botCommands = new BotCommands(this, _cancellationToken);
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@@ -89,527 +66,21 @@ public class ChatBot
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KfClient.OnWsDisconnection += OnKfWsDisconnected;
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KfClient.OnWsDisconnection += OnKfWsDisconnected;
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KfClient.OnWsReconnect += OnKfWsReconnected;
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KfClient.OnWsReconnect += OnKfWsReconnected;
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KfClient.OnFailedToJoinRoom += OnFailedToJoinRoom;
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KfClient.OnFailedToJoinRoom += OnFailedToJoinRoom;
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_kickClient.OnStreamerIsLive += OnStreamerIsLive;
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_kickClient.OnChatMessage += OnKickChatMessage;
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_kickClient.OnWsReconnect += OnPusherWsReconnected;
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_kickClient.OnPusherSubscriptionSucceeded += OnPusherSubscriptionSucceeded;
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_kickClient.OnStopStreamBroadcast += OnStopStreamBroadcast;
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KfClient.StartWsClient().Wait(_cancellationToken);
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KfClient.StartWsClient().Wait(_cancellationToken);
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if (settings[BuiltIn.Keys.KickEnabled].ToBoolean())
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_logger.Debug("Creating ping task");
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{
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_kfChatPing = KfPingTask();
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_kickClient.StartWsClient().Wait(_cancellationToken);
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var pusherChannels = settings[BuiltIn.Keys.PusherChannels].ToList();
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_logger.Debug("Starting services");
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foreach (var channel in pusherChannels)
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BotServices = new BotServices(this, _cancellationToken);
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{
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BotServices.InitializeServices();
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_kickClient.SendPusherSubscribe(channel);
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}
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_kickDisabled = false;
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}
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_logger.Debug("Creating ping thread and starting it");
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var pingThread = new Thread(PingThread);
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pingThread.Start();
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if (settings[BuiltIn.Keys.TwitchBossmanJackId].Value != null)
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{
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_logger.Debug("Creating Twitch live stream notification client");
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BuildTwitch();
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}
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else
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{
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_twitchDisabled = true;
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_logger.Debug($"Ignoring Twitch client as {BuiltIn.Keys.TwitchBossmanJackId} is not defined");
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}
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BuildShuffle();
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BuildDiscord();
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BuildTwitchChat();
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BuildHowlgg();
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BuildJackpot();
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BuildRainbet();
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BuildChipsgg();
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_logger.Info("Starting websocket watchdog");
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_websocketWatchdog = WebsocketWatchdog();
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_logger.Debug("Blocking the main thread");
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_logger.Debug("Blocking the main thread");
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var exitEvent = new ManualResetEvent(false);
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var exitEvent = new ManualResetEvent(false);
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exitEvent.WaitOne();
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exitEvent.WaitOne();
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}
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}
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private async Task WebsocketWatchdog()
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{
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using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
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while (await timer.WaitForNextTickAsync(_cancellationToken))
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{
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if (_initialStartCooldown) continue;
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try
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{
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if (!_shuffle.IsConnected())
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{
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_logger.Error("Shuffle died, recreating it");
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_shuffle.Dispose();
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_shuffle = null!;
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BuildShuffle();
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}
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if (!_discord.IsConnected())
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{
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_logger.Error("Discord died, recreating it");
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_discord.Dispose();
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_discord = null!;
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BuildDiscord();
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}
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if (!_twitchDisabled && !_twitch.IsConnected())
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{
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_logger.Error("Twitch died, recreating it");
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_twitch.Dispose();
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_twitch = null!;
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BuildTwitch();
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}
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if (!_twitchChat.IsConnected())
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{
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_logger.Error("Twitch chat died, recreating it");
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_twitchChat.Dispose();
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_twitchChat = null!;
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BuildTwitchChat();
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}
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if (!_howlgg.IsConnected())
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{
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_logger.Error("Howl.gg died, recreating it");
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_howlgg.Dispose();
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_howlgg = null!;
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BuildHowlgg();
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}
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if (!_jackpot.IsConnected())
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{
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_logger.Error("Jackpot died, recreating it");
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_jackpot.Dispose();
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_jackpot = null!;
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BuildJackpot();
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}
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if (!_chipsgg.IsConnected())
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{
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_logger.Error("Chips died, recreating it");
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_chipsgg.Dispose();
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_chipsgg = null!;
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BuildChipsgg();
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}
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}
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catch (Exception e)
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{
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_logger.Error("Watchdog shit itself while trying to do something, exception follows");
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_logger.Error(e);
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}
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}
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}
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private void BuildRainbet()
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{
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_rainbet = new Rainbet(_cancellationToken);
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_rainbet.OnRainbetBet += OnRainbetBet;
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_rainbet.StartGameHistoryTimer();
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}
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private void BuildChipsgg()
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{
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var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
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_chipsgg = new Chipsgg(proxy, _cancellationToken);
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_chipsgg.OnChipsggRecentBet += OnChipsggRecentBet;
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_chipsgg.StartWsClient().Wait(_cancellationToken);
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}
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private void OnChipsggRecentBet(object sender, ChipsggBetModel bet)
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{
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var settings = Helpers
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.GetMultipleValues([
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BuiltIn.Keys.ChipsggBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
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BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
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]).Result;
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_logger.Trace("Chips.gg bet has arrived");
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if (bet.Username != settings[BuiltIn.Keys.ChipsggBmjUsername].Value)
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{
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return;
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}
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_logger.Info("ALERT BMJ IS BETTING (on Chips.gg)");
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using var db = new ApplicationDbContext();
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db.ChipsggBets.Add(new ChipsggBetDbModel
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{
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Created = bet.Created, Updated = bet.Updated, UserId = bet.UserId, Username = bet.Username ?? "Unknown", Win = bet.Win,
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Winnings = bet.Winnings, GameTitle = bet.GameTitle!, Amount = bet.Amount, Multiplier = bet.Multiplier,
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Currency = bet.Currency!, CurrencyPrice = bet.CurrencyPrice, BetId = bet.BetId
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});
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db.SaveChanges();
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if (IsBmjLive)
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{
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_logger.Info("Ignoring as BMJ is live");
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return;
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}
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if (TemporarilySuppressGambaMessages)
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{
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_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
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return;
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}
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// Only check once because the bot should be tracking the Twitch stream
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// This is just in case he's already live while the bot starts
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// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
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if (!_isBmjLiveSynced)
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{
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IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
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_isBmjLiveSynced = true;
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}
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if (IsBmjLive)
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{
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_logger.Info("Double checked and he is really online");
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return;
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}
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var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
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if (bet.Winnings < bet.Amount) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
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SendChatMessage(
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$"🚨🚨 CHIPS BROS 🚨🚨 {bet.Username} just bet {bet.Amount:N} {bet.Currency!.ToUpper()} " +
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$"({bet.Amount * bet.CurrencyPrice:C}) which paid out [color={payoutColor}]{bet.Winnings:N} {bet.Currency.ToUpper()} " +
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$"({bet.Winnings * bet.CurrencyPrice:C})[/color] ({bet.Multiplier:N}x) on {bet.GameTitle} 💰💰",
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true);
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}
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private void OnRainbetBet(object sender, List<RainbetBetHistoryModel> bets)
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{
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var settings = Helpers
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.GetMultipleValues([
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BuiltIn.Keys.RainbetBmjPublicId, BuiltIn.Keys.TwitchBossmanJackUsername,
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BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
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]).Result;
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_logger.Trace("Rainbet bet has arrived");
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using var db = new ApplicationDbContext();
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foreach (var bet in bets.Where(b => b.User.PublicId == settings[BuiltIn.Keys.RainbetBmjPublicId].Value))
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//foreach (var bet in bets)
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{
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if (db.RainbetBets.Any(b => b.BetId == bet.Id))
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{
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_logger.Trace($"Ignoring bet {bet.Id} as we've already logged it");
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continue;
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}
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db.RainbetBets.Add(new RainbetBetsDbModel
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{
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PublicId = bet.User.PublicId,
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RainbetUserId = bet.User.Id,
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GameName = bet.Game.Name,
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Value = bet.Value,
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Payout = bet.Payout,
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Multiplier = bet.Multiplier,
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BetId = bet.Id,
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UpdatedAt = bet.UpdatedAt,
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BetSeenAt = DateTimeOffset.UtcNow
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});
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_logger.Info("Added a Bossman Rainbet bet to the database");
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}
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db.SaveChanges();
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}
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|
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|
|
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private void BuildJackpot()
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|
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{
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|
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var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
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_jackpot = new Jackpot(proxy, _cancellationToken);
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_jackpot.OnJackpotBet += OnJackpotBet;
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_jackpot.StartWsClient().Wait(_cancellationToken);
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}
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|
||||||
|
|
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private void OnJackpotBet(object sender, JackpotWsBetPayloadModel bet)
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|
||||||
{
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var settings = Helpers
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|
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.GetMultipleValues([
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|
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BuiltIn.Keys.JackpotBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
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BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
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]).Result;
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_logger.Trace("Jackpot bet has arrived");
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if (bet.User != settings[BuiltIn.Keys.JackpotBmjUsername].Value)
|
|
||||||
{
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|
||||||
return;
|
|
||||||
}
|
|
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_logger.Info("ALERT BMJ IS BETTING (on Jackpot)");
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|
||||||
if (IsBmjLive)
|
|
||||||
{
|
|
||||||
_logger.Info("Ignoring as BMJ is live");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (TemporarilySuppressGambaMessages)
|
|
||||||
{
|
|
||||||
_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Only check once because the bot should be tracking the Twitch stream
|
|
||||||
// This is just in case he's already live while the bot starts
|
|
||||||
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
|
|
||||||
if (!_isBmjLiveSynced)
|
|
||||||
{
|
|
||||||
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
|
|
||||||
_isBmjLiveSynced = true;
|
|
||||||
}
|
|
||||||
if (IsBmjLive)
|
|
||||||
{
|
|
||||||
_logger.Info("Double checked and he is really online");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
|
|
||||||
if (bet.Payout < bet.Wager) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
|
|
||||||
SendChatMessage($"🚨🚨 JACKPOT BETTING 🚨🚨 {bet.User} just bet {bet.Wager} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void BuildTwitch()
|
|
||||||
{
|
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]).Result;
|
|
||||||
_twitch = new Twitch([settings[BuiltIn.Keys.TwitchBossmanJackId].ToType<int>()], settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
|
||||||
_twitch.OnStreamStateUpdated += OnTwitchStreamStateUpdated;
|
|
||||||
_twitch.StartWsClient().Wait(_cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BuildHowlgg()
|
|
||||||
{
|
|
||||||
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
|
|
||||||
_howlgg = new Howlgg(proxy, _cancellationToken);
|
|
||||||
_howlgg.OnHowlggBetHistory += OnHowlggBetHistory;
|
|
||||||
_howlgg.StartWsClient().Wait(_cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnHowlggBetHistory(object sender, HowlggBetHistoryResponseModel data)
|
|
||||||
{
|
|
||||||
_logger.Debug("Received bet history from Howl.gg");
|
|
||||||
using var db = new ApplicationDbContext();
|
|
||||||
foreach (var bet in data.History.Data)
|
|
||||||
{
|
|
||||||
// Slot feature buys have an unrealized value that means they show no profit until the feature finishes
|
|
||||||
// The feed will return the correct profit later hence updating the values
|
|
||||||
var existingBet = db.HowlggBets.FirstOrDefault(b => b.BetId == bet.Id);
|
|
||||||
if (existingBet != null)
|
|
||||||
{
|
|
||||||
_logger.Trace("Bet already exists in DB");
|
|
||||||
if (existingBet.Bet == bet.Bet && existingBet.Profit == bet.Profit) continue;
|
|
||||||
_logger.Debug("Updating fields");
|
|
||||||
existingBet.Bet = bet.Bet;
|
|
||||||
existingBet.Profit = bet.Profit;
|
|
||||||
db.SaveChanges();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
db.HowlggBets.Add(new HowlggBetsDbModel
|
|
||||||
{
|
|
||||||
UserId = data.User.Id,
|
|
||||||
BetId = bet.Id,
|
|
||||||
GameId = bet.GameId,
|
|
||||||
Bet = bet.Bet,
|
|
||||||
Profit = bet.Profit,
|
|
||||||
Date = bet.Date,
|
|
||||||
Game = bet.Game
|
|
||||||
});
|
|
||||||
_logger.Info("Added bet to DB");
|
|
||||||
}
|
|
||||||
|
|
||||||
db.SaveChanges();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BuildShuffle()
|
|
||||||
{
|
|
||||||
_logger.Debug("Building Shuffle");
|
|
||||||
_shuffle = new Shuffle(Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value, _cancellationToken);
|
|
||||||
_shuffle.OnLatestBetUpdated += ShuffleOnLatestBetUpdated;
|
|
||||||
_shuffle.StartWsClient().Wait(_cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BuildDiscord()
|
|
||||||
{
|
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordToken, BuiltIn.Keys.Proxy]).Result;
|
|
||||||
_logger.Debug("Building Discord");
|
|
||||||
if (settings[BuiltIn.Keys.DiscordToken].Value == null)
|
|
||||||
{
|
|
||||||
_logger.Info("Not building Discord as the token is not configured");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_discord = new DiscordService(settings[BuiltIn.Keys.DiscordToken].Value!, settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
|
||||||
_discord.OnInvalidCredentials += DiscordOnInvalidCredentials;
|
|
||||||
_discord.OnMessageReceived += DiscordOnMessageReceived;
|
|
||||||
_discord.OnPresenceUpdated += DiscordOnPresenceUpdated;
|
|
||||||
_discord.OnChannelCreated += DiscordOnChannelCreated;
|
|
||||||
_discord.OnChannelDeleted += DiscordOnChannelDeleted;
|
|
||||||
_discord.StartWsClient().Wait(_cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DiscordOnChannelDeleted(object sender, DiscordChannelDeletionModel channel)
|
|
||||||
{
|
|
||||||
_logger.Info($"Received channel deletion event of type {channel.Type} with name {channel.Name}");
|
|
||||||
if (channel.Type != DiscordChannelType.GuildText && channel.Type != DiscordChannelType.GuildVoice &&
|
|
||||||
channel.Type != DiscordChannelType.GuildStageVoice) return;
|
|
||||||
var discordIcon = Helpers.GetValue(BuiltIn.Keys.DiscordIcon).Result;
|
|
||||||
var channelName = channel.Name ?? "Unknown name";
|
|
||||||
SendChatMessage($"[img]{discordIcon.Value}[/img] Discord {channel.Type.Humanize()} channel '{channelName}' was deleted 🚨🚨", true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DiscordOnChannelCreated(object sender, DiscordChannelCreationModel channel)
|
|
||||||
{
|
|
||||||
_logger.Info($"Received channel creation event of type {channel.Type} with name {channel.Name}");
|
|
||||||
if (channel.Type != DiscordChannelType.GuildText && channel.Type != DiscordChannelType.GuildVoice &&
|
|
||||||
channel.Type != DiscordChannelType.GuildStageVoice) return;
|
|
||||||
var discordIcon = Helpers.GetValue(BuiltIn.Keys.DiscordIcon).Result;
|
|
||||||
var channelName = channel.Name ?? "Unknown name";
|
|
||||||
SendChatMessage($"[img]{discordIcon.Value}[/img] New Discord {channel.Type.Humanize()} channel created: {channelName} 🚨🚨", true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BuildTwitchChat()
|
|
||||||
{
|
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackUsername, BuiltIn.Keys.Proxy]).Result;
|
|
||||||
_logger.Debug("Building Twitch Chat");
|
|
||||||
if (settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value == null)
|
|
||||||
{
|
|
||||||
_logger.Info("Not building Twitch Chat client as BMJ's username is not configured");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_bmjTwitchUsername = settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!;
|
|
||||||
|
|
||||||
_twitchChat = new TwitchChat($"#{settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value}", settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
|
||||||
_twitchChat.OnMessageReceived += TwitchChatOnMessageReceived;
|
|
||||||
_twitchChat.StartWsClient().Wait(_cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TwitchChatOnMessageReceived(object sender, string nick, string target, string message)
|
|
||||||
{
|
|
||||||
if (nick != _bmjTwitchUsername)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Not caching this value as it won't harm it to have to look this up in even the worst spergout sesh
|
|
||||||
var twitchIcon = Helpers.GetValue(BuiltIn.Keys.TwitchIcon).Result.Value;
|
|
||||||
SendChatMessage($"[img]{twitchIcon}[/img] {nick}: {message.TrimEnd('\r')}", true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DiscordOnPresenceUpdated(object sender, DiscordPresenceUpdateModel presence)
|
|
||||||
{
|
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordBmjId, BuiltIn.Keys.DiscordIcon]).Result;
|
|
||||||
if (presence.User.Id != settings[BuiltIn.Keys.DiscordBmjId].Value)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// if (_lastDiscordStatus == presence.Status)
|
|
||||||
// {
|
|
||||||
// _logger.Debug("Ignoring status update as it's the same as the last one");
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
// _lastDiscordStatus = presence.Status;
|
|
||||||
var clientStatus = presence.ClientStatus.Keys.Aggregate(string.Empty, (current, device) => current + $"{device} is {presence.ClientStatus[device]}; ");
|
|
||||||
SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack has updated his Discord presence: {clientStatus}");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DiscordOnMessageReceived(object sender, DiscordMessageModel message)
|
|
||||||
{
|
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordBmjId, BuiltIn.Keys.DiscordIcon]).Result;
|
|
||||||
if (message.Author.Id != settings[BuiltIn.Keys.DiscordBmjId].Value)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (message.Type == DiscordMessageType.StageStart)
|
|
||||||
{
|
|
||||||
SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack just started a stage called {message.Content} 🚨🚨" +
|
|
||||||
$"[br]🚨🚨 BossmanJack is [b]LIVE[/b] on Discord! 🚨🚨",
|
|
||||||
true);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (message.Type == DiscordMessageType.StageEnd)
|
|
||||||
{
|
|
||||||
SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack just ended a stage called {message.Content} :lossmanjack:",
|
|
||||||
true);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var result = $"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack: {message.Content}";
|
|
||||||
foreach (var attachment in message.Attachments ?? [])
|
|
||||||
{
|
|
||||||
result += $"[br]Attachment: {attachment.GetProperty("filename").GetString()} {attachment.GetProperty("url").GetString()}";
|
|
||||||
}
|
|
||||||
|
|
||||||
SendChatMessage(result, TemporarilyBypassGambaSeshForDiscord);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DiscordOnInvalidCredentials(object sender, DiscordPacketReadModel packet)
|
|
||||||
{
|
|
||||||
_logger.Error("Credentials failed to validate.");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ShuffleOnLatestBetUpdated(object sender, ShuffleLatestBetModel bet)
|
|
||||||
{
|
|
||||||
var settings = Helpers
|
|
||||||
.GetMultipleValues([
|
|
||||||
BuiltIn.Keys.ShuffleBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
|
|
||||||
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
|
|
||||||
]).Result;
|
|
||||||
_logger.Trace("Shuffle bet has arrived");
|
|
||||||
if (bet.Username != settings[BuiltIn.Keys.ShuffleBmjUsername].Value)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_logger.Info("ALERT BMJ IS BETTING");
|
|
||||||
if (IsBmjLive)
|
|
||||||
{
|
|
||||||
_logger.Info("Ignoring as BMJ is live");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (TemporarilySuppressGambaMessages)
|
|
||||||
{
|
|
||||||
_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Only check once because the bot should be tracking the Twitch stream
|
|
||||||
// This is just in case he's already live while the bot starts
|
|
||||||
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
|
|
||||||
if (!_isBmjLiveSynced)
|
|
||||||
{
|
|
||||||
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
|
|
||||||
_isBmjLiveSynced = true;
|
|
||||||
}
|
|
||||||
if (IsBmjLive)
|
|
||||||
{
|
|
||||||
_logger.Info("Double checked and he is really online");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
|
|
||||||
if (float.Parse(bet.Payout) < float.Parse(bet.Amount)) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
|
|
||||||
// There will be a check for live status but ignoring that while we deal with an emergency dice situation
|
|
||||||
SendChatMessage($"🚨🚨 Shufflebros! 🚨🚨 {bet.Username} just bet {bet.Amount} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTwitchStreamStateUpdated(object sender, int channelId, bool isLive)
|
|
||||||
{
|
|
||||||
_logger.Info($"BossmanJack stream event came in. isLive => {isLive}");
|
|
||||||
if (isLive)
|
|
||||||
{
|
|
||||||
var restream = Helpers.GetValue(BuiltIn.Keys.RestreamUrl).Result.Value;
|
|
||||||
SendChatMessage("BossmanJack just went live on Twitch! https://www.twitch.tv/thebossmanjack\r\n" +
|
|
||||||
$"Ad-free re-stream at {restream} courtesy of @Kees H");
|
|
||||||
IsBmjLive = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
SendChatMessage("BossmanJack is no longer live! :lossmanjack:");
|
|
||||||
IsBmjLive = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnFailedToJoinRoom(object sender, string message)
|
private void OnFailedToJoinRoom(object sender, string message)
|
||||||
{
|
{
|
||||||
_logger.Error($"Couldn't join the room. KF returned: {message}");
|
_logger.Error($"Couldn't join the room. KF returned: {message}");
|
||||||
@@ -622,28 +93,24 @@ public class ChatBot
|
|||||||
_logger.Info("Client should be reconnecting now");
|
_logger.Info("Client should be reconnecting now");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PingThread()
|
private async Task KfPingTask()
|
||||||
{
|
{
|
||||||
while (_pingEnabled)
|
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
|
||||||
|
while (await timer.WaitForNextTickAsync(_cancellationToken))
|
||||||
{
|
{
|
||||||
Thread.Sleep(TimeSpan.FromSeconds(15));
|
|
||||||
_logger.Debug("Pinging KF");
|
_logger.Debug("Pinging KF");
|
||||||
KfClient.SendMessage("/ping");
|
KfClient.SendMessage("/ping");
|
||||||
if (!_kickDisabled)
|
if (InitialStartCooldown) InitialStartCooldown = false;
|
||||||
{
|
var inactivityTime = DateTime.UtcNow - KfClient.LastPacketReceived;
|
||||||
_kickClient.SendPusherPing();
|
|
||||||
}
|
|
||||||
if (_initialStartCooldown) _initialStartCooldown = false;
|
|
||||||
var inactivityTime = DateTime.Now - _lastKfEvent;
|
|
||||||
_logger.Debug($"Last KF event was {inactivityTime:g} ago");
|
_logger.Debug($"Last KF event was {inactivityTime:g} ago");
|
||||||
if (inactivityTime.TotalMinutes > 10)
|
if (inactivityTime.TotalMinutes > 10)
|
||||||
{
|
{
|
||||||
_lastKfEvent = DateTime.UtcNow;
|
// Yeah, super dodgy
|
||||||
_logger.Error("Forcing reconnection as bot is completely dead");
|
KfClient.LastPacketReceived = DateTime.UtcNow;
|
||||||
KfClient.Reconnect().Wait(_cancellationToken);
|
_logger.Error("Forcing disconnect and restart as bot is completely dead");
|
||||||
|
await KfClient.DisconnectAsync();
|
||||||
|
await KfClient.StartWsClient();
|
||||||
}
|
}
|
||||||
_logger.Debug("Polling Bossman's Howl.gg stats");
|
|
||||||
_howlgg?.GetUserInfo("951905");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -660,23 +127,11 @@ public class ChatBot
|
|||||||
await Helpers.SetValue(BuiltIn.Keys.KiwiFarmsToken, _xfSessionToken);
|
await Helpers.SetValue(BuiltIn.Keys.KiwiFarmsToken, _xfSessionToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStreamerIsLive(object sender, KickModels.StreamerIsLiveEventModel? e)
|
|
||||||
{
|
|
||||||
if (e == null) return;
|
|
||||||
SendChatMessage($"Dirt Devils LFG! @Juhlonduss is live! {e.Livestream.SessionTitle} https://kick.com/dirtdevil-enjoyer", true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnStopStreamBroadcast(object sender, KickModels.StopStreamBroadcastEventModel? e)
|
|
||||||
{
|
|
||||||
SendChatMessage("Dirt Devils felted. Stream is over. :lossmanjack:", true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnKfChatMessage(object sender, List<MessageModel> messages, MessagesJsonModel jsonPayload)
|
private void OnKfChatMessage(object sender, List<MessageModel> messages, MessagesJsonModel jsonPayload)
|
||||||
{
|
{
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshDetectEnabled,
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshDetectEnabled,
|
||||||
BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.KiwiFarmsUsername])
|
BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.KiwiFarmsUsername])
|
||||||
.Result;
|
.Result;
|
||||||
_lastKfEvent = DateTime.UtcNow;
|
|
||||||
_logger.Debug($"Received {messages.Count} message(s)");
|
_logger.Debug($"Received {messages.Count} message(s)");
|
||||||
foreach (var message in messages)
|
foreach (var message in messages)
|
||||||
{
|
{
|
||||||
@@ -702,25 +157,25 @@ public class ChatBot
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (message.Author.Id == settings[BuiltIn.Keys.GambaSeshUserId].ToType<int>() && TemporarilyBypassGambaSeshForDiscord &&
|
if (message.Author.Id == settings[BuiltIn.Keys.GambaSeshUserId].ToType<int>() && BotServices.TemporarilyBypassGambaSeshForDiscord &&
|
||||||
message.MessageRaw.Contains("discord16"))
|
message.MessageRaw.Contains("discord16"))
|
||||||
{
|
{
|
||||||
_logger.Info("GambaSesh fixed itself, turning off bypass");
|
_logger.Info("GambaSesh fixed itself, turning off bypass");
|
||||||
TemporarilyBypassGambaSeshForDiscord = false;
|
BotServices.TemporarilyBypassGambaSeshForDiscord = false;
|
||||||
}
|
}
|
||||||
if (settings[BuiltIn.Keys.GambaSeshDetectEnabled].ToBoolean() && !_initialStartCooldown && message.Author.Id == settings[BuiltIn.Keys.GambaSeshUserId].ToType<int>() && !GambaSeshPresent)
|
if (settings[BuiltIn.Keys.GambaSeshDetectEnabled].ToBoolean() && !InitialStartCooldown && message.Author.Id == settings[BuiltIn.Keys.GambaSeshUserId].ToType<int>() && !GambaSeshPresent)
|
||||||
{
|
{
|
||||||
_logger.Info("Received a GambaSesh message after cooldown and while thinking he's not here. Setting the presence flag to avoid spamming chat");
|
_logger.Info("Received a GambaSesh message after cooldown and while thinking he's not here. Setting the presence flag to avoid spamming chat");
|
||||||
GambaSeshPresent = true;
|
GambaSeshPresent = true;
|
||||||
}
|
}
|
||||||
if (!_seenMsgIds.Contains(message.MessageId) && !_initialStartCooldown)
|
if (!_seenMsgIds.Contains(message.MessageId) && !InitialStartCooldown)
|
||||||
{
|
{
|
||||||
_logger.Debug("Passing message to command interface");
|
_logger.Debug("Passing message to command interface");
|
||||||
_botCommands.ProcessMessage(message);
|
_botCommands.ProcessMessage(message);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_logger.Debug($"_seenMsgIds check => {!_seenMsgIds.Contains(message.MessageId)}, _initialStartCooldown => {_initialStartCooldown}");
|
_logger.Debug($"_seenMsgIds check => {!_seenMsgIds.Contains(message.MessageId)}, _initialStartCooldown => {InitialStartCooldown}");
|
||||||
}
|
}
|
||||||
_seenMsgIds.Add(message.MessageId);
|
_seenMsgIds.Add(message.MessageId);
|
||||||
}
|
}
|
||||||
@@ -772,24 +227,11 @@ public class ChatBot
|
|||||||
}
|
}
|
||||||
|
|
||||||
public class SentMessageNotFoundException : Exception;
|
public class SentMessageNotFoundException : Exception;
|
||||||
|
|
||||||
private void OnKickChatMessage(object sender, KickModels.ChatMessageEventModel? e)
|
|
||||||
{
|
|
||||||
if (e == null) return;
|
|
||||||
_logger.Debug($"BB Code Translation: {e.Content.TranslateKickEmotes()}");
|
|
||||||
|
|
||||||
if (e.Sender.Slug != "bossmanjack") return;
|
|
||||||
var kickIcon = Helpers.GetValue(BuiltIn.Keys.KickIcon).Result;
|
|
||||||
|
|
||||||
_logger.Debug("Message from BossmanJack");
|
|
||||||
SendChatMessage($"[img]{kickIcon.Value}[/img] BossmanJack: {e.Content.TranslateKickEmotes()}");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnUsersJoined(object sender, List<UserModel> users, UsersJsonModel jsonPayload)
|
private void OnUsersJoined(object sender, List<UserModel> users, UsersJsonModel jsonPayload)
|
||||||
{
|
{
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.GambaSeshDetectEnabled])
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.GambaSeshDetectEnabled])
|
||||||
.Result;
|
.Result;
|
||||||
_lastKfEvent = DateTime.UtcNow;
|
|
||||||
_logger.Debug($"Received {users.Count} user join events");
|
_logger.Debug($"Received {users.Count} user join events");
|
||||||
using var db = new ApplicationDbContext();
|
using var db = new ApplicationDbContext();
|
||||||
foreach (var user in users)
|
foreach (var user in users)
|
||||||
@@ -824,7 +266,6 @@ public class ChatBot
|
|||||||
{
|
{
|
||||||
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.GambaSeshDetectEnabled])
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.GambaSeshDetectEnabled])
|
||||||
.Result;
|
.Result;
|
||||||
_lastKfEvent = DateTime.UtcNow;
|
|
||||||
if (userIds.Contains(settings[BuiltIn.Keys.GambaSeshUserId].ToType<int>()) && settings[BuiltIn.Keys.GambaSeshDetectEnabled].ToBoolean())
|
if (userIds.Contains(settings[BuiltIn.Keys.GambaSeshUserId].ToType<int>()) && settings[BuiltIn.Keys.GambaSeshDetectEnabled].ToBoolean())
|
||||||
{
|
{
|
||||||
_logger.Info("GambaSesh is no longer present");
|
_logger.Info("GambaSesh is no longer present");
|
||||||
@@ -848,20 +289,4 @@ public class ChatBot
|
|||||||
_logger.Info($"Rejoining {roomId}");
|
_logger.Info($"Rejoining {roomId}");
|
||||||
KfClient.JoinRoom(roomId);
|
KfClient.JoinRoom(roomId);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnPusherWsReconnected(object sender, ReconnectionInfo reconnectionInfo)
|
|
||||||
{
|
|
||||||
_logger.Error($"Pusher reconnected due to {reconnectionInfo.Type}");
|
|
||||||
var channels = Helpers.GetValue(BuiltIn.Keys.PusherChannels).Result.Value ?? "";
|
|
||||||
foreach (var channel in channels.Split(','))
|
|
||||||
{
|
|
||||||
_logger.Info($"Rejoining {channel}");
|
|
||||||
_kickClient.SendPusherSubscribe(channel);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnPusherSubscriptionSucceeded(object sender, PusherModels.BasePusherEventModel? e)
|
|
||||||
{
|
|
||||||
_logger.Info($"Pusher indicates subscription to {e?.Channel} was successful");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -15,7 +15,7 @@ public class TempEnableDiscordRelayingCommand : ICommand
|
|||||||
public TimeSpan Timeout => TimeSpan.FromSeconds(10);
|
public TimeSpan Timeout => TimeSpan.FromSeconds(10);
|
||||||
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments, CancellationToken ctx)
|
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments, CancellationToken ctx)
|
||||||
{
|
{
|
||||||
botInstance.TemporarilyBypassGambaSeshForDiscord = true;
|
botInstance.BotServices.TemporarilyBypassGambaSeshForDiscord = true;
|
||||||
botInstance.SendChatMessage("Enjoy Discord messages, stalker child", true);
|
botInstance.SendChatMessage("Enjoy Discord messages, stalker child", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -31,7 +31,7 @@ public class TempSuppressGambaMessages : ICommand
|
|||||||
public TimeSpan Timeout => TimeSpan.FromSeconds(10);
|
public TimeSpan Timeout => TimeSpan.FromSeconds(10);
|
||||||
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments, CancellationToken ctx)
|
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments, CancellationToken ctx)
|
||||||
{
|
{
|
||||||
botInstance.TemporarilySuppressGambaMessages = true;
|
botInstance.BotServices.TemporarilySuppressGambaMessages = true;
|
||||||
botInstance.SendChatMessage("No more gamba notifs", true);
|
botInstance.SendChatMessage("No more gamba notifs", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -47,7 +47,7 @@ public class EnableGambaMessages : ICommand
|
|||||||
public TimeSpan Timeout => TimeSpan.FromSeconds(10);
|
public TimeSpan Timeout => TimeSpan.FromSeconds(10);
|
||||||
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments, CancellationToken ctx)
|
public async Task RunCommand(ChatBot botInstance, MessageModel message, UserDbModel user, GroupCollection arguments, CancellationToken ctx)
|
||||||
{
|
{
|
||||||
botInstance.TemporarilySuppressGambaMessages = false;
|
botInstance.BotServices.TemporarilySuppressGambaMessages = false;
|
||||||
botInstance.SendChatMessage("Gamba notifs back on the menu", true);
|
botInstance.SendChatMessage("Gamba notifs back on the menu", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
638
KfChatDotNetBot/Services/BotServices.cs
Normal file
638
KfChatDotNetBot/Services/BotServices.cs
Normal file
@@ -0,0 +1,638 @@
|
|||||||
|
using Humanizer;
|
||||||
|
using KfChatDotNetBot.Models;
|
||||||
|
using KfChatDotNetBot.Models.DbModels;
|
||||||
|
using KfChatDotNetBot.Settings;
|
||||||
|
using KickWsClient.Models;
|
||||||
|
using NLog;
|
||||||
|
using Websocket.Client;
|
||||||
|
|
||||||
|
namespace KfChatDotNetBot.Services;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The glue that binds the chatbot to all the third-party services beyond Sneedchat
|
||||||
|
/// Mostly just trying to move code out of ChatBot.cs as it's ridiculously large now
|
||||||
|
/// </summary>
|
||||||
|
public class BotServices
|
||||||
|
{
|
||||||
|
private readonly ChatBot _chatBot;
|
||||||
|
private readonly CancellationToken _cancellationToken;
|
||||||
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
private KickWsClient.KickWsClient _kickClient;
|
||||||
|
private Twitch _twitch;
|
||||||
|
private Shuffle _shuffle;
|
||||||
|
private DiscordService _discord;
|
||||||
|
private TwitchChat _twitchChat;
|
||||||
|
private Jackpot _jackpot;
|
||||||
|
private Howlgg _howlgg;
|
||||||
|
private Rainbet _rainbet;
|
||||||
|
private Chipsgg _chipsgg;
|
||||||
|
|
||||||
|
private Task? _websocketWatchdog;
|
||||||
|
private Task? _howlggGetUserTimer;
|
||||||
|
|
||||||
|
private string _bmjTwitchUsername;
|
||||||
|
private bool _twitchDisabled = false;
|
||||||
|
private string? _lastDiscordStatus;
|
||||||
|
internal bool IsBmjLive = false;
|
||||||
|
private bool _isBmjLiveSynced = false;
|
||||||
|
|
||||||
|
// lol
|
||||||
|
internal bool TemporarilyBypassGambaSeshForDiscord = false;
|
||||||
|
internal bool TemporarilySuppressGambaMessages = false;
|
||||||
|
|
||||||
|
public BotServices(ChatBot botInstance, CancellationToken ctx)
|
||||||
|
{
|
||||||
|
_chatBot = botInstance;
|
||||||
|
_cancellationToken = ctx;
|
||||||
|
|
||||||
|
_logger.Info("Bot services ready to initialize!");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void InitializeServices()
|
||||||
|
{
|
||||||
|
if (_websocketWatchdog != null)
|
||||||
|
{
|
||||||
|
_logger.Error("InitializeServices method was called but we initialized as _websocketWatchdog is not null?");
|
||||||
|
throw new InvalidOperationException("Bot services already initialized");
|
||||||
|
}
|
||||||
|
_logger.Info("Initializing services");
|
||||||
|
BuildShuffle();
|
||||||
|
BuildDiscord();
|
||||||
|
BuildTwitchChat();
|
||||||
|
BuildHowlgg();
|
||||||
|
BuildJackpot();
|
||||||
|
BuildRainbet();
|
||||||
|
BuildChipsgg();
|
||||||
|
BuildKick();
|
||||||
|
BuildTwitch();
|
||||||
|
|
||||||
|
_logger.Info("Starting websocket watchdog and Howl.gg user stats timer");
|
||||||
|
_websocketWatchdog = WebsocketWatchdog();
|
||||||
|
_howlggGetUserTimer = HowlggGetUserTimer();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildShuffle()
|
||||||
|
{
|
||||||
|
_logger.Debug("Building Shuffle");
|
||||||
|
_shuffle = new Shuffle(Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value, _cancellationToken);
|
||||||
|
_shuffle.OnLatestBetUpdated += ShuffleOnLatestBetUpdated;
|
||||||
|
_shuffle.StartWsClient().Wait(_cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildDiscord()
|
||||||
|
{
|
||||||
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordToken, BuiltIn.Keys.Proxy]).Result;
|
||||||
|
_logger.Debug("Building Discord");
|
||||||
|
if (settings[BuiltIn.Keys.DiscordToken].Value == null)
|
||||||
|
{
|
||||||
|
_logger.Info("Not building Discord as the token is not configured");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_discord = new DiscordService(settings[BuiltIn.Keys.DiscordToken].Value!, settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
||||||
|
_discord.OnInvalidCredentials += DiscordOnInvalidCredentials;
|
||||||
|
_discord.OnMessageReceived += DiscordOnMessageReceived;
|
||||||
|
_discord.OnPresenceUpdated += DiscordOnPresenceUpdated;
|
||||||
|
_discord.OnChannelCreated += DiscordOnChannelCreated;
|
||||||
|
_discord.OnChannelDeleted += DiscordOnChannelDeleted;
|
||||||
|
_discord.StartWsClient().Wait(_cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildRainbet()
|
||||||
|
{
|
||||||
|
_rainbet = new Rainbet(_cancellationToken);
|
||||||
|
_rainbet.OnRainbetBet += OnRainbetBet;
|
||||||
|
_rainbet.StartGameHistoryTimer();
|
||||||
|
_logger.Info("Built Rainbet timer");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildChipsgg()
|
||||||
|
{
|
||||||
|
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
|
||||||
|
_chipsgg = new Chipsgg(proxy, _cancellationToken);
|
||||||
|
_chipsgg.OnChipsggRecentBet += OnChipsggRecentBet;
|
||||||
|
_chipsgg.StartWsClient().Wait(_cancellationToken);
|
||||||
|
_logger.Info("Built Chips.gg Websocket connection");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildJackpot()
|
||||||
|
{
|
||||||
|
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
|
||||||
|
_jackpot = new Jackpot(proxy, _cancellationToken);
|
||||||
|
_jackpot.OnJackpotBet += OnJackpotBet;
|
||||||
|
_jackpot.StartWsClient().Wait(_cancellationToken);
|
||||||
|
_logger.Info("Built Jackpot Websocket connection");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildTwitch()
|
||||||
|
{
|
||||||
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]).Result;
|
||||||
|
if (settings[BuiltIn.Keys.TwitchBossmanJackId].Value == null)
|
||||||
|
{
|
||||||
|
_twitchDisabled = true;
|
||||||
|
_logger.Debug($"Ignoring Twitch client as {BuiltIn.Keys.TwitchBossmanJackId} is not defined");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_twitch = new Twitch([settings[BuiltIn.Keys.TwitchBossmanJackId].ToType<int>()], settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
||||||
|
_twitch.OnStreamStateUpdated += OnTwitchStreamStateUpdated;
|
||||||
|
_twitch.StartWsClient().Wait(_cancellationToken);
|
||||||
|
_logger.Info("Built Twitch Websocket connection for livestream notifications");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildHowlgg()
|
||||||
|
{
|
||||||
|
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
|
||||||
|
_howlgg = new Howlgg(proxy, _cancellationToken);
|
||||||
|
_howlgg.OnHowlggBetHistory += OnHowlggBetHistory;
|
||||||
|
_howlgg.StartWsClient().Wait(_cancellationToken);
|
||||||
|
_logger.Info("Built Howl.gg Websocket connection");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildKick()
|
||||||
|
{
|
||||||
|
var settings = Helpers.GetMultipleValues([
|
||||||
|
BuiltIn.Keys.PusherEndpoint, BuiltIn.Keys.Proxy, BuiltIn.Keys.PusherReconnectTimeout, BuiltIn.Keys.KickEnabled
|
||||||
|
]).Result;
|
||||||
|
_kickClient = new KickWsClient.KickWsClient(settings[BuiltIn.Keys.PusherEndpoint].Value!,
|
||||||
|
settings[BuiltIn.Keys.Proxy].Value, settings[BuiltIn.Keys.PusherReconnectTimeout].ToType<int>());
|
||||||
|
|
||||||
|
_kickClient.OnStreamerIsLive += OnStreamerIsLive;
|
||||||
|
_kickClient.OnChatMessage += OnKickChatMessage;
|
||||||
|
_kickClient.OnWsReconnect += OnPusherWsReconnected;
|
||||||
|
_kickClient.OnPusherSubscriptionSucceeded += OnPusherSubscriptionSucceeded;
|
||||||
|
_kickClient.OnStopStreamBroadcast += OnStopStreamBroadcast;
|
||||||
|
|
||||||
|
if (settings[BuiltIn.Keys.KickEnabled].ToBoolean())
|
||||||
|
{
|
||||||
|
_kickClient.StartWsClient().Wait(_cancellationToken);
|
||||||
|
var pusherChannels = settings[BuiltIn.Keys.PusherChannels].ToList();
|
||||||
|
foreach (var channel in pusherChannels)
|
||||||
|
{
|
||||||
|
_kickClient.SendPusherSubscribe(channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task WebsocketWatchdog()
|
||||||
|
{
|
||||||
|
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
|
||||||
|
while (await timer.WaitForNextTickAsync(_cancellationToken))
|
||||||
|
{
|
||||||
|
if (_chatBot.InitialStartCooldown) continue;
|
||||||
|
var settings = await Helpers.GetMultipleValues([BuiltIn.Keys.KickEnabled]);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (!_shuffle.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Shuffle died, recreating it");
|
||||||
|
_shuffle.Dispose();
|
||||||
|
_shuffle = null!;
|
||||||
|
BuildShuffle();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_discord.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Discord died, recreating it");
|
||||||
|
_discord.Dispose();
|
||||||
|
_discord = null!;
|
||||||
|
BuildDiscord();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_twitchDisabled && !_twitch.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Twitch died, recreating it");
|
||||||
|
_twitch.Dispose();
|
||||||
|
_twitch = null!;
|
||||||
|
BuildTwitch();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_twitchChat.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Twitch chat died, recreating it");
|
||||||
|
_twitchChat.Dispose();
|
||||||
|
_twitchChat = null!;
|
||||||
|
BuildTwitchChat();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_howlgg.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Howl.gg died, recreating it");
|
||||||
|
_howlgg.Dispose();
|
||||||
|
_howlgg = null!;
|
||||||
|
BuildHowlgg();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_jackpot.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Jackpot died, recreating it");
|
||||||
|
_jackpot.Dispose();
|
||||||
|
_jackpot = null!;
|
||||||
|
BuildJackpot();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_chipsgg.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Chips died, recreating it");
|
||||||
|
_chipsgg.Dispose();
|
||||||
|
_chipsgg = null!;
|
||||||
|
BuildChipsgg();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (settings[BuiltIn.Keys.KickEnabled].ToBoolean() && !_kickClient.IsConnected())
|
||||||
|
{
|
||||||
|
_logger.Error("Kick died, recreating it");
|
||||||
|
_kickClient.Dispose();
|
||||||
|
_kickClient = null!;
|
||||||
|
BuildKick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
_logger.Error("Watchdog shit itself while trying to do something, exception follows");
|
||||||
|
_logger.Error(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task HowlggGetUserTimer()
|
||||||
|
{
|
||||||
|
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(30));
|
||||||
|
while (await timer.WaitForNextTickAsync(_cancellationToken))
|
||||||
|
{
|
||||||
|
if (_howlgg == null || !_howlgg.IsConnected()) continue;
|
||||||
|
var bmjUserId = await Helpers.GetValue(BuiltIn.Keys.HowlggBmjUserId);
|
||||||
|
_howlgg.GetUserInfo(bmjUserId.Value!);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnRainbetBet(object sender, List<RainbetBetHistoryModel> bets)
|
||||||
|
{
|
||||||
|
var settings = Helpers
|
||||||
|
.GetMultipleValues([
|
||||||
|
BuiltIn.Keys.RainbetBmjPublicId, BuiltIn.Keys.TwitchBossmanJackUsername,
|
||||||
|
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
|
||||||
|
]).Result;
|
||||||
|
_logger.Trace("Rainbet bet has arrived");
|
||||||
|
using var db = new ApplicationDbContext();
|
||||||
|
foreach (var bet in bets.Where(b => b.User.PublicId == settings[BuiltIn.Keys.RainbetBmjPublicId].Value))
|
||||||
|
//foreach (var bet in bets)
|
||||||
|
{
|
||||||
|
if (db.RainbetBets.Any(b => b.BetId == bet.Id))
|
||||||
|
{
|
||||||
|
_logger.Trace($"Ignoring bet {bet.Id} as we've already logged it");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
db.RainbetBets.Add(new RainbetBetsDbModel
|
||||||
|
{
|
||||||
|
PublicId = bet.User.PublicId,
|
||||||
|
RainbetUserId = bet.User.Id,
|
||||||
|
GameName = bet.Game.Name,
|
||||||
|
Value = bet.Value,
|
||||||
|
Payout = bet.Payout,
|
||||||
|
Multiplier = bet.Multiplier,
|
||||||
|
BetId = bet.Id,
|
||||||
|
UpdatedAt = bet.UpdatedAt,
|
||||||
|
BetSeenAt = DateTimeOffset.UtcNow
|
||||||
|
});
|
||||||
|
_logger.Info("Added a Bossman Rainbet bet to the database");
|
||||||
|
}
|
||||||
|
|
||||||
|
db.SaveChanges();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnJackpotBet(object sender, JackpotWsBetPayloadModel bet)
|
||||||
|
{
|
||||||
|
var settings = Helpers
|
||||||
|
.GetMultipleValues([
|
||||||
|
BuiltIn.Keys.JackpotBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
|
||||||
|
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
|
||||||
|
]).Result;
|
||||||
|
_logger.Trace("Jackpot bet has arrived");
|
||||||
|
if (bet.User != settings[BuiltIn.Keys.JackpotBmjUsername].Value)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_logger.Info("ALERT BMJ IS BETTING (on Jackpot)");
|
||||||
|
if (IsBmjLive)
|
||||||
|
{
|
||||||
|
_logger.Info("Ignoring as BMJ is live");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (TemporarilySuppressGambaMessages)
|
||||||
|
{
|
||||||
|
_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only check once because the bot should be tracking the Twitch stream
|
||||||
|
// This is just in case he's already live while the bot starts
|
||||||
|
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
|
||||||
|
if (!_isBmjLiveSynced)
|
||||||
|
{
|
||||||
|
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
|
||||||
|
_isBmjLiveSynced = true;
|
||||||
|
}
|
||||||
|
if (IsBmjLive)
|
||||||
|
{
|
||||||
|
_logger.Info("Double checked and he is really online");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
|
||||||
|
if (bet.Payout < bet.Wager) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
|
||||||
|
_chatBot.SendChatMessage($"🚨🚨 JACKPOT BETTING 🚨🚨 {bet.User} just bet {bet.Wager} {bet.Currency} which paid out " +
|
||||||
|
$"[color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnHowlggBetHistory(object sender, HowlggBetHistoryResponseModel data)
|
||||||
|
{
|
||||||
|
_logger.Debug("Received bet history from Howl.gg");
|
||||||
|
using var db = new ApplicationDbContext();
|
||||||
|
foreach (var bet in data.History.Data)
|
||||||
|
{
|
||||||
|
// Slot feature buys have an unrealized value that means they show no profit until the feature finishes
|
||||||
|
// The feed will return the correct profit later hence updating the values
|
||||||
|
var existingBet = db.HowlggBets.FirstOrDefault(b => b.BetId == bet.Id);
|
||||||
|
if (existingBet != null)
|
||||||
|
{
|
||||||
|
_logger.Trace("Bet already exists in DB");
|
||||||
|
if (existingBet.Bet == bet.Bet && existingBet.Profit == bet.Profit) continue;
|
||||||
|
_logger.Debug("Updating fields");
|
||||||
|
existingBet.Bet = bet.Bet;
|
||||||
|
existingBet.Profit = bet.Profit;
|
||||||
|
db.SaveChanges();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
db.HowlggBets.Add(new HowlggBetsDbModel
|
||||||
|
{
|
||||||
|
UserId = data.User.Id,
|
||||||
|
BetId = bet.Id,
|
||||||
|
GameId = bet.GameId,
|
||||||
|
Bet = bet.Bet,
|
||||||
|
Profit = bet.Profit,
|
||||||
|
Date = bet.Date,
|
||||||
|
Game = bet.Game
|
||||||
|
});
|
||||||
|
_logger.Info("Added bet to DB");
|
||||||
|
}
|
||||||
|
|
||||||
|
db.SaveChanges();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DiscordOnChannelDeleted(object sender, DiscordChannelDeletionModel channel)
|
||||||
|
{
|
||||||
|
_logger.Info($"Received channel deletion event of type {channel.Type} with name {channel.Name}");
|
||||||
|
if (channel.Type != DiscordChannelType.GuildText && channel.Type != DiscordChannelType.GuildVoice &&
|
||||||
|
channel.Type != DiscordChannelType.GuildStageVoice) return;
|
||||||
|
var discordIcon = Helpers.GetValue(BuiltIn.Keys.DiscordIcon).Result;
|
||||||
|
var channelName = channel.Name ?? "Unknown name";
|
||||||
|
_chatBot.SendChatMessage($"[img]{discordIcon.Value}[/img] Discord {channel.Type.Humanize()} channel '{channelName}' was deleted 🚨🚨", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DiscordOnChannelCreated(object sender, DiscordChannelCreationModel channel)
|
||||||
|
{
|
||||||
|
_logger.Info($"Received channel creation event of type {channel.Type} with name {channel.Name}");
|
||||||
|
if (channel.Type != DiscordChannelType.GuildText && channel.Type != DiscordChannelType.GuildVoice &&
|
||||||
|
channel.Type != DiscordChannelType.GuildStageVoice) return;
|
||||||
|
var discordIcon = Helpers.GetValue(BuiltIn.Keys.DiscordIcon).Result;
|
||||||
|
var channelName = channel.Name ?? "Unknown name";
|
||||||
|
_chatBot.SendChatMessage($"[img]{discordIcon.Value}[/img] New Discord {channel.Type.Humanize()} channel created: {channelName} 🚨🚨", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildTwitchChat()
|
||||||
|
{
|
||||||
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackUsername, BuiltIn.Keys.Proxy]).Result;
|
||||||
|
_logger.Debug("Building Twitch Chat");
|
||||||
|
if (settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value == null)
|
||||||
|
{
|
||||||
|
_logger.Info("Not building Twitch Chat client as BMJ's username is not configured");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_bmjTwitchUsername = settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!;
|
||||||
|
|
||||||
|
_twitchChat = new TwitchChat($"#{settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value}", settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
|
||||||
|
_twitchChat.OnMessageReceived += TwitchChatOnMessageReceived;
|
||||||
|
_twitchChat.StartWsClient().Wait(_cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TwitchChatOnMessageReceived(object sender, string nick, string target, string message)
|
||||||
|
{
|
||||||
|
if (nick != _bmjTwitchUsername)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// Not caching this value as it won't harm it to have to look this up in even the worst spergout sesh
|
||||||
|
var twitchIcon = Helpers.GetValue(BuiltIn.Keys.TwitchIcon).Result.Value;
|
||||||
|
_chatBot.SendChatMessage($"[img]{twitchIcon}[/img] {nick}: {message.TrimEnd('\r')}", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DiscordOnPresenceUpdated(object sender, DiscordPresenceUpdateModel presence)
|
||||||
|
{
|
||||||
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordBmjId, BuiltIn.Keys.DiscordIcon]).Result;
|
||||||
|
if (presence.User.Id != settings[BuiltIn.Keys.DiscordBmjId].Value)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// if (_lastDiscordStatus == presence.Status)
|
||||||
|
// {
|
||||||
|
// _logger.Debug("Ignoring status update as it's the same as the last one");
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
// _lastDiscordStatus = presence.Status;
|
||||||
|
var clientStatus = presence.ClientStatus.Keys.Aggregate(string.Empty, (current, device) => current + $"{device} is {presence.ClientStatus[device]}; ");
|
||||||
|
_chatBot.SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack has updated his Discord presence: {clientStatus}");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DiscordOnMessageReceived(object sender, DiscordMessageModel message)
|
||||||
|
{
|
||||||
|
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordBmjId, BuiltIn.Keys.DiscordIcon]).Result;
|
||||||
|
if (message.Author.Id != settings[BuiltIn.Keys.DiscordBmjId].Value)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (message.Type == DiscordMessageType.StageStart)
|
||||||
|
{
|
||||||
|
_chatBot.SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack just started a stage called {message.Content} 🚨🚨" +
|
||||||
|
$"[br]🚨🚨 BossmanJack is [b]LIVE[/b] on Discord! 🚨🚨",
|
||||||
|
true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (message.Type == DiscordMessageType.StageEnd)
|
||||||
|
{
|
||||||
|
_chatBot.SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack just ended a stage called {message.Content} :lossmanjack:",
|
||||||
|
true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var result = $"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack: {message.Content}";
|
||||||
|
foreach (var attachment in message.Attachments ?? [])
|
||||||
|
{
|
||||||
|
result += $"[br]Attachment: {attachment.GetProperty("filename").GetString()} {attachment.GetProperty("url").GetString()}";
|
||||||
|
}
|
||||||
|
|
||||||
|
_chatBot.SendChatMessage(result, TemporarilyBypassGambaSeshForDiscord);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DiscordOnInvalidCredentials(object sender, DiscordPacketReadModel packet)
|
||||||
|
{
|
||||||
|
_logger.Error("Credentials failed to validate.");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ShuffleOnLatestBetUpdated(object sender, ShuffleLatestBetModel bet)
|
||||||
|
{
|
||||||
|
var settings = Helpers
|
||||||
|
.GetMultipleValues([
|
||||||
|
BuiltIn.Keys.ShuffleBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
|
||||||
|
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
|
||||||
|
]).Result;
|
||||||
|
_logger.Trace("Shuffle bet has arrived");
|
||||||
|
if (bet.Username != settings[BuiltIn.Keys.ShuffleBmjUsername].Value)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_logger.Info("ALERT BMJ IS BETTING");
|
||||||
|
if (IsBmjLive)
|
||||||
|
{
|
||||||
|
_logger.Info("Ignoring as BMJ is live");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (TemporarilySuppressGambaMessages)
|
||||||
|
{
|
||||||
|
_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only check once because the bot should be tracking the Twitch stream
|
||||||
|
// This is just in case he's already live while the bot starts
|
||||||
|
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
|
||||||
|
if (!_isBmjLiveSynced)
|
||||||
|
{
|
||||||
|
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
|
||||||
|
_isBmjLiveSynced = true;
|
||||||
|
}
|
||||||
|
if (IsBmjLive)
|
||||||
|
{
|
||||||
|
_logger.Info("Double checked and he is really online");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
|
||||||
|
if (float.Parse(bet.Payout) < float.Parse(bet.Amount)) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
|
||||||
|
// There will be a check for live status but ignoring that while we deal with an emergency dice situation
|
||||||
|
_chatBot.SendChatMessage($"🚨🚨 Shufflebros! 🚨🚨 {bet.Username} just bet {bet.Amount} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTwitchStreamStateUpdated(object sender, int channelId, bool isLive)
|
||||||
|
{
|
||||||
|
_logger.Info($"BossmanJack stream event came in. isLive => {isLive}");
|
||||||
|
if (isLive)
|
||||||
|
{
|
||||||
|
var restream = Helpers.GetValue(BuiltIn.Keys.RestreamUrl).Result.Value;
|
||||||
|
_chatBot.SendChatMessage("BossmanJack just went live on Twitch! https://www.twitch.tv/thebossmanjack\r\n" +
|
||||||
|
$"Ad-free re-stream at {restream} courtesy of @Kees H");
|
||||||
|
IsBmjLive = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_chatBot.SendChatMessage("BossmanJack is no longer live! :lossmanjack:");
|
||||||
|
IsBmjLive = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnChipsggRecentBet(object sender, ChipsggBetModel bet)
|
||||||
|
{
|
||||||
|
var settings = Helpers
|
||||||
|
.GetMultipleValues([
|
||||||
|
BuiltIn.Keys.ChipsggBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
|
||||||
|
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
|
||||||
|
]).Result;
|
||||||
|
_logger.Trace("Chips.gg bet has arrived");
|
||||||
|
if (bet.Username != settings[BuiltIn.Keys.ChipsggBmjUsername].Value)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_logger.Info("ALERT BMJ IS BETTING (on Chips.gg)");
|
||||||
|
using var db = new ApplicationDbContext();
|
||||||
|
db.ChipsggBets.Add(new ChipsggBetDbModel
|
||||||
|
{
|
||||||
|
Created = bet.Created, Updated = bet.Updated, UserId = bet.UserId, Username = bet.Username ?? "Unknown", Win = bet.Win,
|
||||||
|
Winnings = bet.Winnings, GameTitle = bet.GameTitle!, Amount = bet.Amount, Multiplier = bet.Multiplier,
|
||||||
|
Currency = bet.Currency!, CurrencyPrice = bet.CurrencyPrice, BetId = bet.BetId
|
||||||
|
});
|
||||||
|
db.SaveChanges();
|
||||||
|
if (IsBmjLive)
|
||||||
|
{
|
||||||
|
_logger.Info("Ignoring as BMJ is live");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (TemporarilySuppressGambaMessages)
|
||||||
|
{
|
||||||
|
_logger.Info("Ignoring as TemporarilySuppressGambaMessages is true");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only check once because the bot should be tracking the Twitch stream
|
||||||
|
// This is just in case he's already live while the bot starts
|
||||||
|
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
|
||||||
|
if (!_isBmjLiveSynced)
|
||||||
|
{
|
||||||
|
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
|
||||||
|
_isBmjLiveSynced = true;
|
||||||
|
}
|
||||||
|
if (IsBmjLive)
|
||||||
|
{
|
||||||
|
_logger.Info("Double checked and he is really online");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
|
||||||
|
if (bet.Winnings < bet.Amount) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
|
||||||
|
_chatBot.SendChatMessage(
|
||||||
|
$"🚨🚨 CHIPS BROS 🚨🚨 {bet.Username} just bet {bet.Amount:N} {bet.Currency!.ToUpper()} " +
|
||||||
|
$"({bet.Amount * bet.CurrencyPrice:C}) which paid out [color={payoutColor}]{bet.Winnings:N} {bet.Currency.ToUpper()} " +
|
||||||
|
$"({bet.Winnings * bet.CurrencyPrice:C})[/color] ({bet.Multiplier:N}x) on {bet.GameTitle} 💰💰",
|
||||||
|
true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnPusherWsReconnected(object sender, ReconnectionInfo reconnectionInfo)
|
||||||
|
{
|
||||||
|
_logger.Error($"Pusher reconnected due to {reconnectionInfo.Type}");
|
||||||
|
var channels = Helpers.GetValue(BuiltIn.Keys.PusherChannels).Result.ToList();
|
||||||
|
foreach (var channel in channels)
|
||||||
|
{
|
||||||
|
_logger.Info($"Rejoining {channel}");
|
||||||
|
_kickClient.SendPusherSubscribe(channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnPusherSubscriptionSucceeded(object sender, PusherModels.BasePusherEventModel? e)
|
||||||
|
{
|
||||||
|
_logger.Info($"Pusher indicates subscription to {e?.Channel} was successful");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnKickChatMessage(object sender, KickModels.ChatMessageEventModel? e)
|
||||||
|
{
|
||||||
|
if (e == null) return;
|
||||||
|
_logger.Debug($"BB Code Translation: {e.Content.TranslateKickEmotes()}");
|
||||||
|
|
||||||
|
if (e.Sender.Slug != "bossmanjack") return;
|
||||||
|
var kickIcon = Helpers.GetValue(BuiltIn.Keys.KickIcon).Result;
|
||||||
|
|
||||||
|
_logger.Debug("Message from BossmanJack");
|
||||||
|
_chatBot.SendChatMessage($"[img]{kickIcon.Value}[/img] BossmanJack: {e.Content.TranslateKickEmotes()}");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStreamerIsLive(object sender, KickModels.StreamerIsLiveEventModel? e)
|
||||||
|
{
|
||||||
|
if (e == null) return;
|
||||||
|
_chatBot.SendChatMessage($"Dirt Devils LFG! @Juhlonduss is live! {e.Livestream.SessionTitle} https://kick.com/dirtdevil-enjoyer", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStopStreamBroadcast(object sender, KickModels.StopStreamBroadcastEventModel? e)
|
||||||
|
{
|
||||||
|
_chatBot.SendChatMessage("Dirt Devils felted. Stream is over. :lossmanjack:", true);
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user