From e9521796639f24268e743f47ed9aa931f17fd453 Mon Sep 17 00:00:00 2001 From: barelyprofessional <150058423+barelyprofessional@users.noreply.github.com> Date: Sun, 4 Jan 2026 18:25:45 -0600 Subject: [PATCH] Fix limbo colors per PR #17 Closing the rest of that PR as I have another plan for how to do daily dollah --- KfChatDotNetBot/Commands/Kasino/LimboCommand.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/KfChatDotNetBot/Commands/Kasino/LimboCommand.cs b/KfChatDotNetBot/Commands/Kasino/LimboCommand.cs index 63a2cb8..75ae7fa 100644 --- a/KfChatDotNetBot/Commands/Kasino/LimboCommand.cs +++ b/KfChatDotNetBot/Commands/Kasino/LimboCommand.cs @@ -89,7 +89,7 @@ public class LimboCommand : ICommand return; } - if (limboNumber < casinoNumbers[1] / 2) colorToUse = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value!; //use red for the number if you're not close + if (limboNumber / 2 > casinoNumbers[1]) colorToUse = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value!; //use red for the number if you're not close else if (limboNumber *3 / 4 > casinoNumbers[1]) colorToUse = "yellow"; //use yellow for the number if you're pretty close else colorToUse = "orange"; //use orange for mid range guess