barelyprofessional
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87225ead2f
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Reset GambaSesh presence detection on reconnect so it can resync with join list
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2024-06-18 15:11:09 +08:00 |
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barelyprofessional
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ec6c050e23
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Added Twitch PubSub support. Heavily ripped off code from GambaSesh though rewrote it to use Websocket.Client and will refactor the JSON parsing once I know exactly what the payload looks like. Presently untested. Also added a new config option to suppress messages, so one can run a local copy of the bot without disturbing anyone and made the Proxy a single config rather than having one for KF and one for Pusher.
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2024-06-17 19:10:52 +08:00 |
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barelyprofessional
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f7278c6d3f
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Updated reconnection logic to always fire even if it's an initial "reconnection". This is to avoid the bot lingering outside the channel after fetching a fresh token as it was triggering a ByUser reconnect then an Initial reconnect and therefore not sending the join message.
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2024-06-17 19:07:24 +08:00 |
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barelyprofessional
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cdad1d6549
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Big update. Replaced Newtonsoft with System.Text.Json where possible, removed Spectre, tried to suppress the pile of compiler warnings I get on the GUI project, and tried to correct an issue where sometimes the session token retrieved is not usable.
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2024-06-14 23:03:05 +08:00 |
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barelyprofessional
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37ab1138ef
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Updated session token retrieval system to use Puppeteer to automatically log in and retrieve a token
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2024-06-13 20:07:41 +08:00 |
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barelyprofessional
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6102a88721
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Gamba Sesh presence detection ruined commands. Guarded message sending by baking it into a method to make things simpler.
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2024-06-09 14:46:50 +08:00 |
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barelyprofessional
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c0c8ba655f
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Added Gamba Sesh presence detection, cooldown on start to prevent responding to chat buffer, super basic commands, notifications, message forwarding from Kick, memory so that it doesn't answer messages already seen (too bad if you edit)
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2024-03-26 13:40:44 +08:00 |
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barelyprofessional
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9f92fc8e27
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Initial commit
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2024-03-25 20:11:49 +08:00 |
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