Commit Graph

8 Commits

Author SHA1 Message Date
barelyprofessional
8676241fbf The Final Solution to the Websocket question? I've gone through like 10 different iterations to try and get ByServer reconnections to work correctly. Now just disabled reconnection altogether and I'm manually disposing and recreating the instance whenever it dies using a watchdog task. So far working great after 12 hours! 2024-07-20 10:42:38 +10:00
barelyprofessional
d61a171e54 Big update introducing ghetto command interface, settings, database and howl.gg bet feed scraping 2024-07-18 01:37:15 +10:00
barelyprofessional
83a5e149ef Replaced logging of the disconnection exception as it basically never had any value. Serializing provides a lot more useful information including the reason the server sent 2024-06-30 20:02:05 +08:00
barelyprofessional
e3550c5e6e Decreased log level for Shuffle pongs as it's spammy and I no longer need to track this so closely as the issues with it have been mostly fixed. Also cleaned up some remnants from the copy paste job 2024-06-30 19:51:12 +08:00
barelyprofessional
4ece07d64d Dispose of Shuffle properly before rebuilding it as otherwise you end up with random Shuffle ping tasks waking up and trying to ping a dead connection 2024-06-27 11:15:41 +08:00
barelyprofessional
4aef087f3b Added a Websocket disconnection event to Shuffle that rebuilds the Shuffle connection if it's forcibly disconnected. This seems to have resolved issues with the bot disconnecting from Shuffle and never reconnecting. 2024-06-23 13:26:30 +08:00
barelyprofessional
ff2a4c0e2e Added in support for grabbing Shuffle user profiles 2024-06-20 22:34:28 +08:00
barelyprofessional
57584918d0 Shuffle gamba watching 2024-06-19 23:32:56 +08:00