Commit Graph

9 Commits

Author SHA1 Message Date
CrackmaticSoftware
061cbaea9e lambchop fix maybe (#9)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation

* wheel quickfix

* experimental lambchop fix. Increased wheel animation time.
2025-12-10 14:37:33 -06:00
CrackmaticSoftware
711ce75a8b oval shaped wheel game (#7)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation
2025-12-10 10:16:58 -06:00
barelyprofessional
db3f09c32f Added a check to see if field length matches the multee list size and throw an exception if it doesn't due to unreachable code warning 2025-12-09 23:45:01 -06:00
barelyprofessional
052918fd28 Fixed loss so it's now red for lambchop 2025-12-09 23:40:47 -06:00
barelyprofessional
4671bb3d25 Return new balance when it's modified and use that for display so it accounts for concurrent games 2025-12-09 23:40:15 -06:00
barelyprofessional
5af2015d46 Updated the message detection code so it'll give up straight away if the status is bad 2025-12-09 23:21:52 -06:00
barelyprofessional
91878d92b5 Fixed broken cleanup for lambchop and missing sesh bypass 2025-12-09 22:29:07 -06:00
CrackmaticSoftware
0c08c19e90 lambchop quickfix (#6)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync
2025-12-09 14:45:40 -06:00
CrackmaticSoftware
f385ff35c6 lambchop game using existing random (#5)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds
2025-12-09 12:07:39 -06:00