barelyprofessional
e96620381f
Move the responsibility for updating cookies and reconnecting to RefreshXfToken so it's always handled properly
2026-02-08 20:50:13 -06:00
barelyprofessional
d0cabbf759
203 check for disconnect
2026-02-08 20:15:35 -06:00
barelyprofessional
e7c309582a
Send all cookies to the websocket connection as the clearance token is now needed
2026-02-08 20:12:41 -06:00
barelyprofessional
65b7b19b8a
Experimental convoluted rain refactor to use Redis instead of semaphores
2026-01-28 00:40:01 -06:00
barelyprofessional
29f2863c9a
Refactored Xeet embedding
2026-01-13 22:53:06 -06:00
cohlexyz
b873195e79
Add basic twitter post embeds ( #46 )
...
only handles text posts for now
2026-01-14 04:04:56 +01:00
barelyprofessional
3ca9e1278b
Log spam
2025-10-26 10:43:58 -05:00
barelyprofessional
d53d2f1def
Remove persistently failing mesasges from the deletion scheduled task if they get forever lost for some reason.
...
Also moved the check for null until after it has checked the deadline so it only cares if it's due to be deleted.
2025-10-18 19:30:49 -05:00
barelyprofessional
38177a9051
Remove spammy cleanup message
2025-10-12 13:00:59 -05:00
barelyprofessional
02f94128d8
I'm a retard
2025-10-12 12:59:33 -05:00
barelyprofessional
92d2770f98
Forgot to initialize scheduled deletions
2025-10-12 12:55:21 -05:00
barelyprofessional
99f5421736
Changed auto deletions to a background task running in the bot itself to hopefully make them reliable
2025-10-12 12:54:23 -05:00
barelyprofessional
a8853aef1c
Auto cleanup not working :( trying a different method
2025-10-12 02:44:39 -05:00
barelyprofessional
c05a9d9d15
Added a feature to schedule message deletion. Changed the kasino games to use them so planes doesn't get deleted mid-run.
...
Also increased Planes timeout to 120 seconds as some games run on very long.
2025-10-12 02:35:02 -05:00
barelyprofessional
fcd82f552b
Added property for when a sent message was last edited
2025-10-09 00:48:24 -05:00
barelyprofessional
23568a85c6
Added auto delete after x amount of time to the send chat message method
2025-10-06 03:14:08 -05:00
barelyprofessional
146abbe885
THe battle of the retards continues. Total U+200B Death
2025-09-22 20:06:49 -05:00
barelyprofessional
8fca8829f6
Allow the bot's services to fully initialize even if the website is completely dead so that auto capture works
2025-09-21 13:01:19 -05:00
barelyprofessional
74be702473
Trap exceptions from process message
2025-09-12 13:44:48 -05:00
barelyprofessional
689b7b1cb8
Only respond if message wasn't edited
2025-09-05 11:11:07 -05:00
barelyprofessional
43b0b2bb25
More more more
2025-09-04 19:17:59 -05:00
barelyprofessional
45a8a1ba86
Account for l and I in impersonation detection
2025-09-04 18:45:20 -05:00
barelyprofessional
848214e90f
Updated impersonation logic
2025-09-02 02:30:32 -05:00
barelyprofessional
6ca1cf055c
Added the initial framework for the new Money system.
...
Includes
- 5 new tables: Gamblers, Transactions, Wagers, Exclusions, Perks
- Still heavily WIP and not ready to be enabled, no games present and a lot of missing functionality
- For now it's completely disabled until it's ready to be used.
2025-08-20 14:59:09 -05:00
barelyprofessional
92ed776e31
Added a settings toggle for the impersonation feature
2025-07-27 01:39:37 -05:00
barelyprofessional
35c3964854
Added a lot more error handling to the bot so issues retrieving tokens should no longer completely take the bot down. Also added a last ditch exit if the bot has completely died and isn't reconnecting at all
2025-07-24 12:45:37 -05:00
barelyprofessional
c086ed350a
Anti faggotry
2025-07-15 00:10:40 -05:00
barelyprofessional
e2c70cc5c5
Update to the Settings interface.
...
- Methods are now suffixed async
- Extension methods moved to the actual class and class renamed from SettingValue to Setting
- "Helpers" renamed to "SettingsProvider"
- Removed the ghetto CSV list method. Only setting using it was Pusher Channels which was orphaned by the new Kick channel feature. The call to ToList in the Chips.gg integration was incorrect and just proves lists should be consistently based around JSON objects instead of randomly string splitting
2025-05-06 14:07:52 -05:00
barelyprofessional
dd0f6cee6c
Added functionality to the database for a WhoWas feature that can say when a user was last in chat
2025-04-13 13:09:46 -05:00
barelyprofessional
291ca7954e
Removed pointless additional use of db.SaveChanges();
2025-03-31 21:16:15 +08:00
barelyprofessional
011cf658be
Removed the yats code as that dude never steps foot in the Kasino (good)
2025-03-31 21:14:21 +08:00
barelyprofessional
4523fe8e15
Don't show edits to the console. Sick of Spambasesh
2025-03-22 14:12:05 +08:00
barelyprofessional
a7829470de
Notify everyone if Kees H joins
2025-03-02 20:56:09 +08:00
barelyprofessional
0319c73998
Added an async method to delete messages and a command to delete last n messages based on sent message tracking
2025-02-17 00:23:04 +08:00
barelyprofessional
42e6589e2a
Original TruncateBytes extension method wasn't working right, seemed to include an extra character which would put us over the limit. Replaced it and new method seems to be working as expected albeit not as nice looking.
2025-02-09 16:23:35 +08:00
barelyprofessional
f0fc79c142
Attempt to improve the way long strings are split up. There's a new extension method called FancySplitMessage to achieve this. Truncation options now work on bytes instead of string length too
2025-02-09 15:59:39 +08:00
barelyprofessional
9732aac6b4
Hopeful fix for out of order messages where multiple are sent and more accurate length limit
2025-02-05 08:26:05 +08:00
barelyprofessional
1a0197a4c3
Added a notice for yats genchat logger
2024-09-21 00:25:14 +08:00
barelyprofessional
f55bdd0120
Modified the seen msgs thing so it now respects edits by tracking last edit time if set
2024-09-21 00:24:23 +08:00
barelyprofessional
82c37c2ece
Configurable join fail limit
2024-09-17 20:23:51 +08:00
barelyprofessional
5b3f394c29
Converted send message method to async (also created a synchronous method that shadows the async method). Added a method to send multiple messages at once and message truncation with a choice of strategies
2024-09-17 00:57:11 +08:00
barelyprofessional
d20adeb6ef
Changed initial start cooldown so it'll update the flag after the message flood finishes rather than on ping
2024-09-15 23:44:58 +08:00
barelyprofessional
04e73c8d5f
Added a feature to replay buffered messages while chat is offline (up to a limit of the 10 latest by default) and changed the sent message tracking to pass-by-reference instead of exclusively using GUIDs. The GUIDs still exist for scenarios where you can't pass a reference to the object around.
2024-09-15 23:00:26 +08:00
barelyprofessional
bc9acf430f
Track join failures and wipe cookies if the bot is stuck in a loop failing to join the room
2024-09-14 16:42:02 +08:00
barelyprofessional
115e9081cc
More logging as I'm still having weird auth loops
2024-09-09 23:21:20 +08:00
barelyprofessional
a4aa0e0c84
Configurable ping interval and inactivity timeout. Won't ping anymore when the connection is dead
2024-09-09 23:16:05 +08:00
barelyprofessional
450f26f763
Fixed an incredibly silly bug where the bot would attempt to update the session token when the client hadn't yet been initialized, which would cause it to catch a null and get caught in a loop. This error was silent when caused by a reconnect event :(
2024-09-07 17:06:39 +08:00
barelyprofessional
4cb5c0327a
I'm an idiot. Same oversight with updating the token when the user is logged in.
2024-09-02 20:50:05 +08:00
barelyprofessional
85bd4e3b2c
Corrected omission where KfClient would not be populated with the newly retrieved token after refreshing it and get caught in a reconnect loop.
2024-09-02 20:47:57 +08:00
barelyprofessional
0ea864d1b6
Removed Puppeteer and logging in by POSTing the logon form now that we can get clearance tokens.
2024-09-01 20:33:23 +08:00