Commit Graph

23 Commits

Author SHA1 Message Date
alogindtractor
b6df015277 cursor fixes (#74)
cursor fixes
2026-02-09 07:05:39 +01:00
alogindtractor
e1b5970e8b char[,] to char[][] (#73)
* Refactor KasinoMines into MinesCommand class

char[,] to char[][]

* Refactor KasinoMines class and update game logic

char[,] to char[][]
2026-02-09 06:45:40 +01:00
alogindtractor
9643126cf8 updates message stuff (#72)
* Implement admin-only clear command for saved games

Added 'clear' command for admin to reset saved games.

* Refactor LastMessage handling in KasinoMines

Refactor LastMessage handling in KasinoMines
2026-02-09 06:26:34 +01:00
barelyprofessional
a272e155bd Ignore null 2026-02-08 22:34:15 -06:00
alogindtractor
20a267c702 fix last message id to check for null first for message reset (#71)
* Add JsonSerializerOptions for serialization and deserialization

Add JsonSerializerOptions for serialization and deserialization
apparently it has problems with lists with groups like my list<(int r, int c)> so needs options

* Fix null check for LastMessage.ChatMessageId

Fix null check for LastMessage.ChatMessageId
2026-02-09 05:33:34 +01:00
alogindtractor
3385722455 Add JsonSerializerOptions for serialization and deserialization (#70)
Add JsonSerializerOptions for serialization and deserialization
apparently it has problems with lists with groups like my list<(int r, int c)> so needs options
2026-02-09 04:48:00 +01:00
barelyprofessional
cdd309fa24 Suppress nullable warnings, re-implement the missing wait for message, extend the delay a little to make sure shit doesn't go out of order and update the ResetMessage message null check given A Log changed the type for whatever reason 2026-02-08 19:11:35 -06:00
alogindtractor
d5f04b5228 some sloppa fixes (#69)
* update

update

* service

service

* Optimize message retrieval in MinesCommand

Refactor message handling in MinesCommand to use last message directly.

* Replace LastMessageId with LastMessage object
2026-02-09 02:06:15 +01:00
barelyprofessional
2fb8f0bb89 Removed the weird 3 millisecond delays and added a wait for message 2026-02-07 20:37:41 -06:00
alogindtractor
6a47d0d25e mines update (#67)
* mines update

mines update

* Refactor betting logic to use valid coordinates

Refactor betting logic to use valid coordinates

* Refactor bet coordinate selection logic

Refactor random bet coordinate selection to improve clarity and prevent duplicate entries.

* update tostring

update tostring

* Refactor Bet method and update gem handling

Refactor Bet method to include an additional parameter for tracking calls. Update logic for handling gem counts and cash-out conditions.
2026-02-07 23:10:19 +01:00
barelyprofessional
8246b75868 Use gambler ID in Redis key to avoid the possibility of concurrent games messing with the state 2026-02-07 11:27:03 -06:00
barelyprofessional
6c6ed8d09e Check if LastMessageId is its default value or not before attempting to delete 2026-02-07 00:11:41 -06:00
barelyprofessional
0c61206e08 Added missing awaits for mines wins 2026-02-07 00:03:06 -06:00
barelyprofessional
15f68ee99b Add log message for reset 2026-02-06 23:59:45 -06:00
alogindtractor
3ec623f6a4 fix display, unfuck riggery (#65)
fix display, unfuck riggery
2026-02-07 06:53:25 +01:00
barelyprofessional
7179cf72ce Suppress nullable warnings 2026-02-06 23:12:31 -06:00
barelyprofessional
a64d4456ab Discard return value for explode so it stops crying 2026-02-06 23:12:00 -06:00
barelyprofessional
4072709ec6 Added missing awaits to Mines 2026-02-06 23:09:38 -06:00
alogindtractor
d726b4f638 fix chat message ID handling and index out of bounds error (#63)
* fix chat message ID handling and index out of bounds error

fix chat message ID handling and index out of bounds error

* fix feature incorrectly showing for some reason

idk why this started happening hopefully this fixes it, actual features might still be broken though
2026-02-06 09:59:54 -06:00
barelyprofessional
bf9d3268cd Use exclusive random for the mines board 2026-02-05 23:39:35 -06:00
barelyprofessional
80d4f81610 Fixed compiler warnings 2026-02-05 20:42:40 -06:00
barelyprofessional
1996b2b638 Refactored naming for Kasino Mines and decoupled it from BotServices as it has no long lived tasks or whatever 2026-02-05 20:19:34 -06:00
alogindtractor
2bb56c2388 Mines (#60)
* Add MinesCommand

Add MinesCommand
parses user input and submits it to mines service

* Add KasinoMines service to bot services

Add KasinoMines service to bot services

* kasinomines service code

kasinomines service code
holds all the game information so that games can be ongoing, you can leave your game and come back to it later,

* Update MinesCommand.cs

* Update KasinoMines.cs

* Update MinesCommand.cs

* add house edge to limbo

add house edge to limbo

* add house edge to keno

add house edge to keno

* Update BotServices.cs

forgot to add kasino mines item

* Update BuiltIn.cs

add kasinomines cleanup delay setting

* Update KenoCommand.cs

add difficulty options to keno, classic low medium high default high

* Update PlanesCommand.cs

adds house edge to planes
if your buffs cause house edge to be greater than 1, you have a HOUSE_EDGE - 1.0 % chance to get a guaranteed win,
if house edge is less than 1, 1-HOUSE EDGE chance for a guaranteed loss

* Update PlanesCommand.cs

missed a counter update

* Update PlinkoCommand.cs

plinko house edge update
changes vacuum strength based on house edge
2026-02-02 04:48:17 +01:00