Commit Graph

10 Commits

Author SHA1 Message Date
barelyprofessional
9ee114c466 Updated new games so they have individual cleanup delays. Also extended timeouts for Wheel as it's prone to timing out 2025-12-10 19:43:28 -06:00
CrackmaticSoftware
061cbaea9e lambchop fix maybe (#9)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation

* wheel quickfix

* experimental lambchop fix. Increased wheel animation time.
2025-12-10 14:37:33 -06:00
CrackmaticSoftware
711ce75a8b oval shaped wheel game (#7)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync

* wheel game

* new newBalance calculation
2025-12-10 10:16:58 -06:00
barelyprofessional
db3f09c32f Added a check to see if field length matches the multee list size and throw an exception if it doesn't due to unreachable code warning 2025-12-09 23:45:01 -06:00
barelyprofessional
052918fd28 Fixed loss so it's now red for lambchop 2025-12-09 23:40:47 -06:00
barelyprofessional
4671bb3d25 Return new balance when it's modified and use that for display so it accounts for concurrent games 2025-12-09 23:40:15 -06:00
barelyprofessional
5af2015d46 Updated the message detection code so it'll give up straight away if the status is bad 2025-12-09 23:21:52 -06:00
barelyprofessional
91878d92b5 Fixed broken cleanup for lambchop and missing sesh bypass 2025-12-09 22:29:07 -06:00
CrackmaticSoftware
0c08c19e90 lambchop quickfix (#6)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds

* lambchop quickfix

* sync
2025-12-09 14:45:40 -06:00
CrackmaticSoftware
f385ff35c6 lambchop game using existing random (#5)
* fix dice lose print

* dice can now display rigged results

* lambchop

* removed GetRandomNext

* updated lambchop randomness to use GetRandomNumber()

* Change lambchop game timeout to 12 seconds
2025-12-09 12:07:39 -06:00