* Update message deletion in BlackjackCommand
Refactor message deletion logic for non-whisper messages.
* Add message deletion for non-whisper coinflip
* Implement message deletion for non-whispers
Added a check to delete non-whisper messages if they have a MessageUuid.
* Delete non-whisper messages in KenoCommand
* Implement KrashBetCommand for betting functionality
* Lambchop message deletion
Lambchop message deletion
* limbo message deletion
limbo message deletion
* Delete message if not a whisper mines
Delete message if not a whisper mines
* planes message dleete
planes message dleete
* plinko message delete
plinko message delete
* Add message deletion for non-whisper messages roulette
Delete the message if it's not a whisper and has a UUID.
* add message deletion for non-whisper slots
add message deletion for non-whisper slots
* Implement message deletion for WheelCommand
Add message deletion for non-whisper messages.
* Add KasinoKrash service initialization
* Add KasinoKrash service for game management
Implement KasinoKrash service for managing the Krash game, including state management, betting, and payout logic.
* Update message formatting in KasinoMines.cs
add buttons
* Update MinesCommand.cs
allow more mines spam since message will be deleted anyways, spam will be supported via button
* Add MinesCommand
Add MinesCommand
parses user input and submits it to mines service
* Add KasinoMines service to bot services
Add KasinoMines service to bot services
* kasinomines service code
kasinomines service code
holds all the game information so that games can be ongoing, you can leave your game and come back to it later,
* Update MinesCommand.cs
* Update KasinoMines.cs
* Update MinesCommand.cs
* add house edge to limbo
add house edge to limbo
* add house edge to keno
add house edge to keno
* Update BotServices.cs
forgot to add kasino mines item
* Update BuiltIn.cs
add kasinomines cleanup delay setting
* Update KenoCommand.cs
add difficulty options to keno, classic low medium high default high
* Update PlanesCommand.cs
adds house edge to planes
if your buffs cause house edge to be greater than 1, you have a HOUSE_EDGE - 1.0 % chance to get a guaranteed win,
if house edge is less than 1, 1-HOUSE EDGE chance for a guaranteed loss
* Update PlanesCommand.cs
missed a counter update
* Update PlinkoCommand.cs
plinko house edge update
changes vacuum strength based on house edge
* Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
* wait for chat message id update
wait for chat message id update
* update plinko to fix shit
update plinko to fix shit
* add underline to final blackjack message
add underline to final blackjack message to make it easier to read which game is which when many games are happening at once
* plinko fix frfr this time
plinko fix frfr this time
* settings fix as requested
settings fix as requested
* plinko payout fix?
not exactly sure why its not correct this should maybe fix it?
* Add logger for max win in PlinkoCommand
Added logging for maximum win condition in Plinko game.
* fix loop and other bugs
fix loop and other bugs
* Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
* wait for chat message id update
wait for chat message id update
* update plinko to fix shit
update plinko to fix shit
* add underline to final blackjack message
add underline to final blackjack message to make it easier to read which game is which when many games are happening at once
* plinko fix frfr this time
plinko fix frfr this time
* settings fix as requested
settings fix as requested
* plinko payout fix?
not exactly sure why its not correct this should maybe fix it?
* Add logger for max win in PlinkoCommand
Added logging for maximum win condition in Plinko game.
* Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
* wait for chat message id update
wait for chat message id update
* update plinko to fix shit
update plinko to fix shit
* add underline to final blackjack message
add underline to final blackjack message to make it easier to read which game is which when many games are happening at once
* plinko fix frfr this time
plinko fix frfr this time
* settings fix as requested
settings fix as requested
* Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
* wait for chat message id update
wait for chat message id update
* update plinko to fix shit
update plinko to fix shit
* add underline to final blackjack message
add underline to final blackjack message to make it easier to read which game is which when many games are happening at once
* Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
Update cleanup delay settings for PlinkoCommand, use plinko delay instead of limbo
* wait for chat message id update
wait for chat message id update
* Implement PlinkoCommand for Kasino game
plinko
* Add plinko board cleanup delay setting
Added a new setting for plinko board cleanup delay.
* Add 'Plinko' to game options in MoneyDbModels
Added 'Plinko' option to the game enum with a description.
* Modify Plinko win message to show new balance and do wager
Updated the message format to include the new balance after a win.
* Adjust wager calculation for Plinko game