using System.Net; using System.Net.WebSockets; using System.Text.Json; using System.Text.Json.Serialization; using NLog; using Websocket.Client; namespace KfChatDotNetBot.Services; public class DiscordService : IDisposable { private readonly Logger _logger = LogManager.GetCurrentClassLogger(); private WebsocketClient _wsClient; private readonly Uri _wsUri = new Uri("wss://gateway.discord.gg/?encoding=json&v=9"); // Not sure what a good value for this would be private const int ReconnectTimeout = 60; private readonly string? _proxy; private readonly string _authorization; private int _sequence; private const string UserAgent = "Mozilla/5.0 (X11; Linux x86_64; rv:109.0) Gecko/20100101 Firefox/115.0"; public delegate void MessageReceivedEventHandler(object sender, DiscordMessageModel message); public delegate void PresenceUpdateEventHandler(object sender, DiscordPresenceUpdateModel presence); public delegate void WsDisconnectionEventHandler(object sender, DisconnectionInfo e); public delegate void InvalidCredentialsEventHandler(object sender, DiscordPacketReadModel packet); public event MessageReceivedEventHandler OnMessageReceived; public event PresenceUpdateEventHandler OnPresenceUpdated; public event WsDisconnectionEventHandler OnWsDisconnection; public event InvalidCredentialsEventHandler OnInvalidCredentials; private readonly CancellationToken _cancellationToken = CancellationToken.None; private readonly CancellationTokenSource _pingCts = new(); private Task? _heartbeatTask; // Discord tells us the heartbeat interval to use in the op 10 response so this is just a placeholder private TimeSpan _heartbeatInterval = TimeSpan.FromSeconds(40); public DiscordService(string authorization, string? proxy = null, CancellationToken? cancellationToken = null) { _proxy = proxy; if (cancellationToken != null) _cancellationToken = cancellationToken.Value; _authorization = authorization; _logger.Info("Discord Service created"); } public async Task StartWsClient() { _logger.Debug("StartWsClient() called, creating client"); await CreateWsClient(); } private async Task CreateWsClient() { var factory = new Func(() => { var clientWs = new ClientWebSocket(); clientWs.Options.SetRequestHeader("Origin", "https://discord.com"); clientWs.Options.SetRequestHeader("User-Agent", UserAgent); if (_proxy == null) return clientWs; _logger.Debug($"Using proxy address {_proxy}"); clientWs.Options.Proxy = new WebProxy(_proxy); return clientWs; }); var client = new WebsocketClient(_wsUri, factory) { ReconnectTimeout = TimeSpan.FromSeconds(ReconnectTimeout), IsReconnectionEnabled = false }; client.ReconnectionHappened.Subscribe(WsReconnection); client.MessageReceived.Subscribe(WsMessageReceived); client.DisconnectionHappened.Subscribe(WsDisconnection); _wsClient = client; _logger.Debug("Websocket client has been built, about to start"); await client.Start(); _logger.Debug("Websocket client started!"); } public bool IsConnected() { return _wsClient is { IsRunning: true }; } private async Task HeartbeatTimer() { using var timer = new PeriodicTimer(_heartbeatInterval); while (await timer.WaitForNextTickAsync(_pingCts.Token)) { if (_wsClient == null) { _logger.Debug("_wsClient doesn't exist yet, not going to try ping"); continue; } var heartbeatPacket = JsonSerializer.Serialize(new DiscordPacketWriteModel { OpCode = 1, Sequence = _sequence, }); _logger.Debug("Sending heartbeat packet"); _logger.Debug(heartbeatPacket); await _wsClient.SendInstant(heartbeatPacket); } } private void WsDisconnection(DisconnectionInfo disconnectionInfo) { _logger.Error($"Client disconnected from Discord (or never successfully connected). Type is {disconnectionInfo.Type}"); _logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}"); _logger.Error(disconnectionInfo.Exception); OnWsDisconnection?.Invoke(this, disconnectionInfo); } private void WsReconnection(ReconnectionInfo reconnectionInfo) { _logger.Error($"Websocket connection dropped and reconnected. Reconnection type is {reconnectionInfo.Type}"); } private void WsMessageReceived(ResponseMessage message) { if (message.Text == null) { _logger.Info("Discord sent a null message"); return; } _logger.Debug($"Received event from Discord: {message.Text}"); try { var packet = JsonSerializer.Deserialize(message.Text); if (packet == null) throw new InvalidOperationException("Caught a null when deserializing Discord packet"); _sequence = packet.Sequence ?? _sequence; if (packet.OpCode == 9) { _logger.Info("Discord sent op code indicating invalid credentials. Raising event."); OnInvalidCredentials?.Invoke(this, packet); return; } if (packet.OpCode == 10) { _logger.Info("Discord op code 10 (hello) received. Setting up heartbeat timer and sending init"); _logger.Info("Sending connection_init"); var initPayload = "{\"op\":2,\"d\":{\"token\":\"" + _authorization + "\",\"capabilities\":30717,\"properties\":" + "{\"os\":\"Linux\",\"browser\":\"Firefox\",\"device\":\"\",\"system_locale\":\"en-US\",\"browser_user_agent\":" + "\"" + UserAgent + "\",\"browser_version\":\"115.0\",\"os_version\":\"\",\"referrer\":\"\",\"referring_domain\":\"\"," + "\"referrer_current\":\"\",\"referring_domain_current\":\"\",\"release_channel\":\"stable\"," + "\"client_build_number\":306208,\"client_event_source\":null,\"design_id\":0},\"presence\":{\"status\":\"unknown\"," + "\"since\":0,\"activities\":[],\"afk\":false},\"compress\":false,\"client_state\":{\"guild_versions\":{}}}}"; _logger.Debug(initPayload); _wsClient.SendInstant(initPayload).Wait(_cancellationToken); _heartbeatInterval = TimeSpan.FromMilliseconds(packet.Data.GetProperty("heartbeat_interval").GetInt32()); if (_heartbeatTask != null) return; _heartbeatTask = Task.Run(HeartbeatTimer, _cancellationToken); return; } if (packet.OpCode == 11) { _logger.Info("Received heartbeat ack from Discord"); return; } if (packet.OpCode != 0) { _logger.Info($"Op code {packet.OpCode} was unhandled. JSON follows"); _logger.Info(message.Text); return; } switch (packet.DispatchEvent) { case null: throw new InvalidOperationException("t was null"); case "READY": _logger.Info("Discord is now ready"); return; case "PRESENCE_UPDATE": OnPresenceUpdated?.Invoke(this, packet.Data.Deserialize() ?? throw new InvalidOperationException()); return; case "MESSAGE_CREATE": OnMessageReceived?.Invoke(this, packet.Data.Deserialize() ?? throw new InvalidOperationException()); return; default: _logger.Debug($"{packet.DispatchEvent} was unhandled. JSON follows"); _logger.Debug(message.Text); break; } } catch (Exception e) { _logger.Error("Failed to handle message from Discord"); _logger.Error(e); _logger.Error("--- JSON Payload ---"); _logger.Error(message.Text); _logger.Error("--- End of JSON Payload ---"); } } public void Dispose() { _logger.Info("Disposing of the Discord service"); _wsClient.Dispose(); _pingCts.Cancel(); _pingCts.Dispose(); _heartbeatTask?.Dispose(); GC.SuppressFinalize(this); } } public class DiscordPacketModel { [JsonPropertyName("t")] public string? DispatchEvent { get; set; } [JsonPropertyName("op")] public int OpCode { get; set; } [JsonPropertyName("d")] public T? Data { get; set; } [JsonPropertyName("s")] public int? Sequence { get; set; } } public class DiscordPacketWriteModel : DiscordPacketModel; public class DiscordPacketReadModel : DiscordPacketModel; public class DiscordPresenceUpdateModel { [JsonPropertyName("user")] public required DiscordUserModel User { get; set; } [JsonPropertyName("status")] public required string Status { get; set; } [JsonPropertyName("client_status")] public required Dictionary ClientStatus { get; set; } } public class DiscordUserModel { [JsonPropertyName("id")] public required string Id { get; set; } [JsonPropertyName("username")] public string? Username { get; set; } } public class DiscordMessageModel { [JsonPropertyName("content")] public string? Content { get; set; } [JsonPropertyName("author")] public required DiscordUserModel Author { get; set; } [JsonPropertyName("attachments")] public JsonElement[]? Attachments { get; set; } }