Files
KfChatDotNet/KfChatDotNetBot/Commands/Kasino/KenoCommand.cs

324 lines
17 KiB
C#

using System.Text.RegularExpressions;
using KfChatDotNetBot.Extensions;
using KfChatDotNetBot.Models;
using KfChatDotNetBot.Models.DbModels;
using KfChatDotNetBot.Services;
using KfChatDotNetBot.Settings;
using KfChatDotNetWsClient.Models.Events;
using NLog;
namespace KfChatDotNetBot.Commands.Kasino;
[KasinoCommand]
[WagerCommand]
public class KenoCommand : ICommand
{
public List<Regex> Patterns => [
new Regex(@"^keno (?<difficulty>classic|low|medium|high) (?<amount>\d+(?:\.\d+)?) (?<numbers>\d+)$", RegexOptions.IgnoreCase),
new Regex(@"^keno (?<difficulty>classic|low|medium|high) (?<amount>\d+(?:\.\d+)?)$", RegexOptions.IgnoreCase),
new Regex(@"^keno (?<amount>\d+(?:\.\d+)?) (?<numbers>\d+)$", RegexOptions.IgnoreCase),
new Regex(@"^keno (?<amount>\d+(?:\.\d+)?)$", RegexOptions.IgnoreCase),
new Regex("^keno")
];
public string? HelpText => "!keno [bet amount] [numbers to pick(optional, default 10)]";
public UserRight RequiredRight => UserRight.Loser;
public TimeSpan Timeout => TimeSpan.FromSeconds(60);
public RateLimitOptionsModel? RateLimitOptions => new RateLimitOptionsModel
{
MaxInvocations = 3,
Window = TimeSpan.FromSeconds(10)
};
public bool WhisperCanInvoke => false;
private List<int> _playerNumbers = [];
private List<int> _casinoNumbers = [];
private decimal HOUSE_EDGE = (decimal)0.98;
private const string PlayerNumberDisplay = "⬜";
private const string CasinoNumberDisplay = "🔶";
private const string MatchRevealDisplay = "💠";
private const string BlankSpaceDisplay = "⬛";
private SentMessageTrackerModel? _kenoTable;
public async Task RunCommand(ChatBot botInstance, BotCommandMessageModel message, UserDbModel user, GroupCollection arguments,
CancellationToken ctx)
{
var settings = await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay, BuiltIn.Keys.KasinoKenoCleanupDelay,
BuiltIn.Keys.KasinoKenoFrameDelay, BuiltIn.Keys.KasinoKenoEnabled
]);
// Check if keno is enabled
var kenoEnabled = (settings[BuiltIn.Keys.KasinoKenoEnabled]).ToBoolean();
if (!kenoEnabled)
{
var gameDisabledCleanupDelay =
TimeSpan.FromMilliseconds(settings[BuiltIn.Keys.KasinoGameDisabledMessageCleanupDelay].ToType<int>());
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, keno is currently disabled.",
true, autoDeleteAfter: gameDisabledCleanupDelay);
return;
}
var cleanupDelay = TimeSpan.FromMilliseconds(settings[BuiltIn.Keys.KasinoKenoCleanupDelay].ToType<int>());
if (!arguments.TryGetValue("amount", out var amount)) //if user just enters !keno
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, not enough arguments. !keno <wager> <number between 1 and 10>, or !keno <wager> and 10 will be selected automatically",
true, autoDeleteAfter: cleanupDelay);
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
string difficultyString;
if (!arguments.TryGetValue("difficulty", out var difficultyArg))
{
difficultyString = "high";
}
else
{
difficultyString = difficultyArg.Value;
}
var wager = Convert.ToDecimal(amount.Value);
var numbers = !arguments.TryGetValue("numbers", out var userNumbers)
? 10
: Convert.ToInt32(userNumbers.Value); //if user just enters !keno <wager>
var gambler = await Money.GetGamblerEntityAsync(user.Id, ct: ctx);
if (gambler == null)
throw new InvalidOperationException($"Caught a null when retrieving gambler for {user.KfUsername}");
if (gambler.Balance < wager)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, your balance of {await gambler.Balance.FormatKasinoCurrencyAsync()} isn't enough for this wager.",
true, autoDeleteAfter: cleanupDelay);
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
if (wager == 0)
{
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you have to wager more than {await wager.FormatKasinoCurrencyAsync()}", true,
autoDeleteAfter: cleanupDelay);
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
if (numbers is < 1 or > 10) //if user picks invalid numbers
{
await botInstance.SendChatMessageAsync($"{user.FormatUsername()}, you can only pick numbers from 1 - 10",
true, autoDeleteAfter: cleanupDelay);
RateLimitService.RemoveMostRecentEntry(user, this);
return;
}
//KasinoShop stuff -------------------------------------------------------------------------
if (botInstance.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(botInstance, user, gambler);
HOUSE_EDGE += botInstance.BotServices.KasinoShop.Gambler_Profiles[user.KfId].HouseEdgeModifier;
}
//------------------------------------------------------------------------------------------
var payoutMultipliersHigh =
new[,] //stole the payout multis from stake keno and re added the RTP, except for the 1000x
{
{ 0.0, 4.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 1 selection
{ 0.0, 0.0, 17.27, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 2 selections
{ 0.0, 0.0, 0.0, 82.32, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 3 selections
{ 0.0, 0.0, 0.0, 10.1, 261.61, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 4 selections
{ 0.0, 0.0, 0.0, 4.5, 48.48, 454.54, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 5 selections
{ 0.0, 0.0, 0.0, 0.0, 11.11, 353.53, 717.17, 0.0, 0.0, 0.0, 0.0 }, // 6 selections
{ 0.0, 0.0, 0.0, 0.0, 7.07, 90.90, 404.04, 808.08, 0.0, 0.0, 0.0 }, // 7 selections
{ 0.0, 0.0, 0.0, 0.0, 5.05, 20.20, 272.72, 606.06, 909.09, 0.0, 0.0 }, // 8 selections
{ 0.0, 0.0, 0.0, 0.0, 4.04, 11.11, 56.56, 505.05, 808.08, 1000.0, 0.0 }, // 9 selections
{ 0.0, 0.0, 0.0, 0.0, 3.53, 8.08, 13.13, 63.63, 505.05, 808.08, 1000.0 } // 10 selections
};
var payoutMultipliersClassic =
new[,] //stole the payout multis from stake keno and re added the RTP, except for the 1000x
{
{ 0.0, 4.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 1 selection
{ 0.0, 1.93, 4.59, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 2 selections
{ 0.0, 1.02, 3.16, 10.6, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 3 selections
{ 0.0, 0.81, 1.83, 10.1, 5.1, 22.96, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 4 selections
{ 0.0, 0.26, 1.42, 4.18, 16.83, 36.73, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 5 selections
{ 0.0, 0.0, 1.02, 3.75, 7.14, 16.83, 40.81, 0.0, 0.0, 0.0, 0.0 }, // 6 selections
{ 0.0, 0.0, 0.46, 3.06, 4.59, 14.28, 31.63, 61.22, 0.0, 0.0, 0.0 }, // 7 selections
{ 0.0, 0.0, 0.0, 2.24, 4.08, 13.26, 22.44, 56.12, 71.42, 0.0, 0.0 }, // 8 selections
{ 0.0, 0.0, 0.0, 1.58, 3.06, 8.16, 15.30, 44.89, 61.22, 86.73, 0.0 }, // 9 selections
{ 0.0, 0.0, 0.0, 1.42, 2.29, 4.59, 8.16, 17.34, 51.02, 81.63, 102.04 } // 10 selections
};
var payoutMultipliersLow =
new[,] //stole the payout multis from stake keno and re added the RTP, except for the 1000x
{
{ 0.7, 1.85, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 1 selection
{ 0.0, 2.04, 3.87, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 2 selections
{ 0.0, 1.12, 1.4, 26.53, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 3 selections
{ 0.0, 0.0, 2.24, 8.06, 91.83, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 4 selections
{ 0.0, 0.0, 1.53, 4.28, 13.26, 306.12, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 5 selections
{ 0.0, 0.0, 1.12, 2.04, 6.32, 102.04, 714.28, 0.0, 0.0, 0.0, 0.0 }, // 6 selections
{ 0.0, 0.0, 1.12, 1.63, 3.57, 15.3, 229.59, 714.28, 0.0, 0.0, 0.0 }, // 7 selections
{ 0.0, 0.0, 1.12, 1.53, 2.04, 5.61, 39.79, 102.04, 816.32, 0.0, 0.0 }, // 8 selections
{ 0.0, 0.0, 1.12, 1.32, 1.73, 2.55, 7.65, 51.02, 255.1, 1000.0, 0.0 }, // 9 selections
{ 0.0, 0.0, 1.12, 1.22, 1.32, 1.83, 3.57, 13.26, 51.02, 255.1, 1000.0 } // 10 selections
};
var payoutMultipliersMedium =
new[,] //stole the payout multis from stake keno and re added the RTP, except for the 1000x
{
{ 0.4, 2.8, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 1 selection
{ 0.0, 1.83, 5.2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 2 selections
{ 0.0, 0.0, 2.85, 51.02, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 3 selections
{ 0.0, 0.0, 1.73, 10.2, 102.04, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 4 selections
{ 0.0, 0.0, 1.42, 4.08, 14.28, 397.95, 0.0, 0.0, 0.0, 0.0, 0.0 }, // 5 selections
{ 0.0, 0.0, 0.0, 3.06, 9.18, 183.67, 724.48, 0.0, 0.0, 0.0, 0.0 }, // 6 selections
{ 0.0, 0.0, 0.0, 2.04, 7.14, 30.61, 408.16, 816.32, 0.0, 0.0, 0.0 }, // 7 selections
{ 0.0, 0.0, 0.0, 2.04, 4.08, 11.22, 68.36, 408.16, 918.36, 0.0, 0.0 }, // 8 selections
{ 0.0, 0.0, 0.0, 2.04, 2.55, 11.11, 56.56, 505.05, 808.08, 1000.0, 0.0 }, // 9 selections
{ 0.0, 0.0, 0.0, 0.0, 3.53, 5.1, 15.3, 63.63, 102.04, 510.2, 1000.0 } // 10 selections
};
Dictionary<string, double[,]> payoutMultipliers = new Dictionary<string, double[,]>{
{ "high", payoutMultipliersHigh },
{ "low", payoutMultipliersLow},
{ "medium", payoutMultipliersMedium},
{ "classic", payoutMultipliersClassic}
};
_playerNumbers = GenerateKenoNumbers(numbers, gambler);
_casinoNumbers = GenerateKenoNumbers(10, gambler, true);
var matches = _playerNumbers.Intersect(_casinoNumbers).ToList();
var payoutMulti = payoutMultipliers[difficultyString][numbers - 1, matches.Count];
await AnimatedDisplayTable(_playerNumbers, _casinoNumbers, matches, botInstance);
var colors =
await SettingsProvider.GetMultipleValuesAsync([
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
]);
decimal newBalance;
if (payoutMulti == 0) //you lose
{
newBalance = await Money.NewWagerAsync(gambler.Id, wager, -wager, WagerGame.Keno, ct: ctx);
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you [color={colors[BuiltIn.Keys.KiwiFarmsRedColor].Value}]lost {await wager.FormatKasinoCurrencyAsync()}[/color]. Your balance is now: {await newBalance.FormatKasinoCurrencyAsync()}.",
true, autoDeleteAfter: cleanupDelay);
botInstance.ScheduleMessageAutoDelete(_kenoTable ?? throw new Exception("Cannot clean up _kenoTable as it's null"), cleanupDelay);
//Kasino Shop stuff----------------------------------------------------------------------
if (botInstance.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(botInstance, user, gambler);
await botInstance.BotServices.KasinoShop.ProcessWagerTracking(gambler, WagerGame.Keno, wager, -wager, newBalance);
}
//---------------------------------------------------------------------------------------
return;
}
//you win
var win = (wager * (decimal)payoutMulti) - wager;
// Required to avoid compiler errors when trying to format it in the win message
newBalance = await Money.NewWagerAsync(gambler.Id, wager, win, WagerGame.Keno, ct: ctx);
await botInstance.SendChatMessageAsync(
$"{user.FormatUsername()}, you [color={colors[BuiltIn.Keys.KiwiFarmsGreenColor].Value}]won {await win.FormatKasinoCurrencyAsync()} with a {payoutMulti}x multi![/color]. Your balance is now: {await newBalance.FormatKasinoCurrencyAsync()}.",
true, autoDeleteAfter: cleanupDelay);
botInstance.ScheduleMessageAutoDelete(_kenoTable ?? throw new Exception("Cannot clean up _kenotable as it's null"), cleanupDelay);
//Kasino Shop stuff----------------------------------------------------------------------
if (botInstance.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(botInstance, user, gambler);
await botInstance.BotServices.KasinoShop.ProcessWagerTracking(gambler, WagerGame.Keno, wager, win, newBalance);
}
//---------------------------------------------------------------------------------------
}
private async Task AnimatedDisplayTable(List<int> playerNumbers, List<int> casinoNumbers, List<int> matches, ChatBot botInstance)
{
var cleanupDelay = TimeSpan.FromMilliseconds((await SettingsProvider.GetValueAsync(BuiltIn.Keys.KasinoKenoCleanupDelay)).ToType<int>());
var logger = LogManager.GetCurrentClassLogger();
var displayMessage = "";
//keno board is 8 x 5, numbers left to right, top to bottom
//FIRST FRAME 11111111111111111111111111111
var totalCounter = 1;
for (var column = 0; column < 5; column++)
{
for (var row = 0; row < 8; row++)
{
if (playerNumbers.Contains(totalCounter)) displayMessage += PlayerNumberDisplay;
else displayMessage += BlankSpaceDisplay;
totalCounter++;
}
displayMessage += "[br]";
}
_kenoTable = await botInstance.SendChatMessageAsync(displayMessage, true);
var i = 0;
while (_kenoTable.ChatMessageUuid == null)
{
i++;
if (_kenoTable.Status is SentMessageTrackerStatus.NotSending or SentMessageTrackerStatus.Lost) return;
if (i > 60) return;
await Task.Delay(100);
}
if (_kenoTable.ChatMessageUuid == null)
{
throw new Exception($"_kenoTable chat message ID never got populated. Tracker status is: {_kenoTable?.Status}");
}
var frameDelay = (await SettingsProvider.GetValueAsync(BuiltIn.Keys.KasinoKenoFrameDelay)).ToType<int>(); // this should be grabbed from the settings dict declared at the start but idk how to do it cleanly atm.
//FIRST FRAME 11111111111111111111111111111
for (var frame = 0; frame < 10; frame++) //1 frame per casino number
{
displayMessage = "";
totalCounter = 1;
for (var column = 0; column < 5; column++)
{
for (var row = 0; row < 8; row++)
{
if (casinoNumbers.Take(frame+1).Contains(totalCounter))
{
if (matches.Contains(totalCounter))
{
displayMessage += MatchRevealDisplay;
}
else
{
displayMessage += CasinoNumberDisplay;
}
}
else if (playerNumbers.Contains(totalCounter)) displayMessage += PlayerNumberDisplay;
else displayMessage += BlankSpaceDisplay;
totalCounter++;
}
displayMessage += "[br]";
}
await botInstance.KfClient.EditMessageAsync(_kenoTable.ChatMessageUuid, displayMessage);
await Task.Delay(frameDelay);
if (displayMessage.Length <= 79 && displayMessage.Contains(BlankSpaceDisplay) &&
(displayMessage.Contains(CasinoNumberDisplay) || displayMessage.Contains(MatchRevealDisplay) ||
frame == 9)) continue; //every board should have blank spaces and casino numbers or matches. player numbers might be hidden by matches
logger.Error($"Casino numbers: {string.Join(",", casinoNumbers)} | Player Numbers: {string.Join(",", playerNumbers)} | Matches: {string.Join(",", matches)} | Frame: {frame - 1} | Display Board:");
logger.Error(displayMessage);
await botInstance.SendChatMessageAsync($"Keno is bugged dewd, died on frame {frame} :bossman:", true, autoDeleteAfter: cleanupDelay);
}
}
private List<int> GenerateKenoNumbers(int size, GamblerDbModel gambler, bool kasino = false)
{
var numbers = new List<int>();
for (var i = 0; i < size; i++)
{
var repeatNum = true;
while (repeatNum)
{
var randomNum = Money.GetRandomNumber(gambler, 1, 40);
if (numbers.Contains(randomNum)) continue;
if (kasino && Money.GetRandomDouble(gambler) > (double)HOUSE_EDGE &&
_playerNumbers.Contains(randomNum)) continue; //rigging function
numbers.Add(randomNum);
repeatNum = false;
}
}
return numbers;
}
}