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27 lines
1.0 KiB
C#
27 lines
1.0 KiB
C#
namespace KfChatDotNetBot.Models;
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public class SentMessageTrackerModel
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{
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// Unique GUID for each message
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public required string Reference { get; set; }
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public required string Message { get; set; }
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public required SentMessageTrackerStatus Status { get; set; }
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public int? ChatMessageId { get; set; }
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// Timespan from when the message was sent until we saw it come back
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public TimeSpan? Delay { get; set; }
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public DateTimeOffset? SentAt { get; set; }
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}
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public enum SentMessageTrackerStatus
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{
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WaitingForResponse,
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ResponseReceived,
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// If the bot is blocked from sending the message, e.g. due to suppress chat messages being enabled
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NotSending,
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// Shouldn't happen normally, it's just set before the bot has made a decision on whether to send or not,
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Unknown,
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// Means the chat was disconnected when you attempted to send the message
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ChatDisconnected,
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// Was held in the replay buffer due to a disconnect, but there were too many messages ahead of it and so was culled
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Lost
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} |