Files
KfChatDotNet/KfChatDotNetBot/Services/KasinoMines.cs
alogindtractor 377603ca35 kasino shop updated all chat message id to uuid (#95)
* Update KasinoMines.cs

* Update SlotsCommand.cs

* Update MinesCommand.cs

* Update PlinkoCommand.cs

* Update PlinkoCommand.cs

* Update PlinkoCommand.cs

* Update PlanesCommand.cs

* Update LimboCommand.cs

* Update KenoCommand.cs

* Update KasinoUserCommands.cs

* Update KasinoRain.cs

* Create KasinoShop.cs

* Create ShopCommands.cs

* Update BotServices.cs

* Update MoneyDbModels.cs
2026-03-14 23:09:48 +01:00

533 lines
22 KiB
C#

using System.Text.Json;
using KfChatDotNetBot.Extensions;
using KfChatDotNetBot.Models;
using KfChatDotNetBot.Models.DbModels;
using KfChatDotNetBot.Settings;
using NLog;
using StackExchange.Redis;
using System.Text.Json.Serialization;
using KfChatDotNetBot.Commands.Kasino;
namespace KfChatDotNetBot.Services;
public class KasinoMines
{
private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
private IDatabase? _redisDb;
private static ChatBot _kfChatBot = null!;
public Dictionary<int, KasinoMinesGame> ActiveGames = new();
private decimal HOUSE_EDGE = (decimal)0.98; //used to rig win rate, payout is 100% fair. with shop i plan to implement a sort of kasino shop profile holding the investments and buffs and tracking the gamblers current house edge
public class KasinoMinesGame
{
public GamblerDbModel Creator { get; set; }
public DateTimeOffset LastInteracted = DateTimeOffset.UtcNow;
public char[][] MinesBoard;
public decimal Wager { get; set; }
public int Size { get; set; }
public int Mines { get; set; }
public List<(int r, int c)> BetsPlaced;
public string? LastMessageId;
public string LastMessageReference = "";
public KasinoMinesGame(GamblerDbModel creator, decimal wager, int size, int mines)
{
Creator = creator;
Size = size;
Mines = mines;
Wager = wager;
MinesBoard = CreateBoard();
BetsPlaced = [];
}
public async Task ResetMessage(SentMessageTrackerModel msg)
{
_logger.Info("Resetting message");
// 0 is the default for int
if (LastMessageId != null)
{
await _kfChatBot.KfClient.DeleteMessageAsync(LastMessageId);
}
LastMessageId = msg.ChatMessageUuid ?? throw new InvalidOperationException($"ChatMessageId was null for {msg.Reference}");
LastMessageReference = msg.Reference;
}
public async Task RigBoard((int r, int c) coord) //moves one of the mines to a specified coordinate for house edge rigging
{
//find the first mine
(int r, int c) originalMine = (11, 11);
bool brek = false;
for (int r = 0; r < Size; r++)
{
for (int c = 0; c < Size; c++)
{
if (MinesBoard[r][ c] == 'M')
{
originalMine = (r, c);
brek = true;
break;
}
}
if (brek) break;
}
MinesBoard[coord.r][ coord.c] = 'M';
if (originalMine.r == 11)
{
_logger.Error("Rigboard failed to find a mine somehow?");
return;
}
MinesBoard[originalMine.r][ originalMine.c] = 'G';
}
public async Task Explode((int r, int c) mineLocation, SentMessageTrackerModel msg)
{
if (LastMessageId == null || LastMessageId != msg.ChatMessageUuid)
{
await ResetMessage(msg);
}
int frames = 16;
string str;
bool revealedSpace;
int yellowWave = 1;
int orangeWave = 2;
int redWave = 3;
int whiteWave = 0;
for (int f = 0; f < frames; f++)
{
str = "";
for (int r = 0; r < Size; r++)
{
await Task.Delay(100);
for (int c = 0; c < Size; c++)
{
revealedSpace = false;
foreach (var bet in BetsPlaced)
{
if (bet.r == r && bet.c == c) revealedSpace = true;
}
if (mineLocation.r == r && mineLocation.c == c)
{
str += "💣";
}
else if (revealedSpace)
{
str += "💎";
}
else if (DistanceFromMine((r, c)).vertical == yellowWave || DistanceFromMine((r, c)).horizontal == yellowWave)
{
str += "🟨";
}
else if (DistanceFromMine((r, c)).vertical == orangeWave ||
DistanceFromMine((r, c)).horizontal == orangeWave)
{
str += "🟧";
}
else if (DistanceFromMine((r, c)).vertical == redWave ||
DistanceFromMine((r, c)).horizontal == redWave)
{
str += "🟥";
}
else if (DistanceFromMine((r, c)).vertical == whiteWave ||
DistanceFromMine((r, c)).horizontal == whiteWave)
{
str += "⬜";
}
else
{
str += "⬜";
}
}
str += "[br]";
}
yellowWave++;
orangeWave++;
redWave++;
whiteWave++;
await Task.Delay(100);
await _kfChatBot.KfClient.EditMessageAsync(LastMessageId!, $"{str}[br]{Creator.User.FormatUsername()}");
}
await Task.Delay(TimeSpan.FromSeconds(10));
await _kfChatBot.KfClient.DeleteMessageAsync(msg.ChatMessageUuid!);
LastMessageId = null;
(int vertical, int horizontal) DistanceFromMine((int r, int c) coord)
{
return (Math.Abs(coord.r - mineLocation.r), Math.Abs(coord.c - mineLocation.c));
}
}
public new string ToString()
{
string value = "";
bool revealedSpace;
for (int r = 0; r < Size; r++)
{
for (int c = 0; c < Size; c++)
{
revealedSpace = false;
foreach (var bet in BetsPlaced)
{
if (bet.r == r && bet.c == c) revealedSpace = true;
}
if (!revealedSpace)
{
value += "⬜";
}
else if (MinesBoard[r][ c] == 'M') value += "💣";
else value += "💎";
}
value += "[br]";
}
value += $"{Creator.User.FormatUsername()}";
return value;
}
public char[][] CreateBoard()
{
char[][] board = new char[Size][];
for (int i = 0; i < Size; i++) board[i] = new char[Size];
List<(int r, int c)> minesCoords = new List<(int r, int c)>();
(int r, int c) coord;
int counter = 0;
bool gems = !(Mines < (Size * Size)/2); //if there are more mines than gems, generate list of gem locations instead since thats less generations
int coordsCounter;
if (gems) coordsCounter = Size * Size - Mines;
else coordsCounter = Mines;
while (minesCoords.Count != coordsCounter)
{
coord = (Money.GetRandomNumber(Creator, 0, Size, incrementMaxParam: false), Money.GetRandomNumber(Creator, 0, Size, incrementMaxParam: false));
if (!minesCoords.Contains(coord)) minesCoords.Add(coord);
else counter++;
if (counter >= 100000) throw new Exception($"mines failed to generate mines coordinates. Mines: {Mines} | Board size: {Size} | Current count of mines list {minesCoords.Count}");
}
foreach (var coords in minesCoords)
{
if (gems) board[coords.r][ coords.c] = 'G';
else board[coords.r][ coords.c] = 'M';
}
for (int r = 0; r < Size; r++)
{
for (int c = 0; c < Size; c++)
{
if (gems)
{
if (!(board[r][c] == 'G')) board[r][ c] = 'M';
}
else
{
if (!(board[r][c] == 'M')) board[r][ c] = 'G';
}
}
}
return board;
}
}
public KasinoMines(ChatBot kfChatBot, int gamblerId)
{
_kfChatBot = kfChatBot;
var connectionString = SettingsProvider.GetValueAsync(BuiltIn.Keys.BotRedisConnectionString).Result;
if (string.IsNullOrEmpty(connectionString.Value))
{
_logger.Error($"Can't initialize the Kasino Mines service as Redis isn't configured in {BuiltIn.Keys.BotRedisConnectionString}");
return;
}
var redis = ConnectionMultiplexer.Connect(connectionString.Value);
_redisDb = redis.GetDatabase();
GetSavedGames(gamblerId).Wait();
}
public async Task RefreshGameMessage(int gamblerId)
{
await GetSavedGames(gamblerId);
var game = ActiveGames[gamblerId];
game.LastInteracted = DateTimeOffset.UtcNow;
var msg = await _kfChatBot.SendChatMessageAsync($"{game.ToString()}", true);
await _kfChatBot.WaitForChatMessageAsync(msg);
await game.ResetMessage(msg);
ActiveGames[gamblerId] = game;
await SaveActiveGames(gamblerId);
}
public async Task GetSavedGames(int gamblerId)
{
if (_redisDb == null) throw new InvalidOperationException("Kasino mines service isn't initialized");
var json = await _redisDb.StringGetAsync($"Mines.State.{gamblerId}");
if (string.IsNullOrEmpty(json)) return;
try
{
var options = new JsonSerializerOptions{IncludeFields = true};
ActiveGames = JsonSerializer.Deserialize<Dictionary<int, KasinoMinesGame>>(json.ToString(), options) ??
throw new InvalidOperationException();
}
catch (Exception e)
{
_logger.Error(e);
_logger.Error("Potentially failed to deserialize active mines games in GetSavedGames() in KasinoMines in Services");
ActiveGames = new Dictionary<int, KasinoMinesGame>();
}
}
public async Task SaveActiveGames(int gamblerId)
{
if (_redisDb == null) throw new InvalidOperationException("Kasino mines service isn't initialized");
var options = new JsonSerializerOptions
{
IncludeFields = true,
WriteIndented = false
};
var json = JsonSerializer.Serialize(ActiveGames, options);
await _redisDb.StringSetAsync($"Mines.State.{gamblerId}", json, null, When.Always);
}
public async Task RemoveGame(int gamblerId)
{
await GetSavedGames(gamblerId);
//attempt to delete the message if its there
if (ActiveGames[gamblerId].LastMessageId != null) await _kfChatBot.KfClient.DeleteMessageAsync(ActiveGames[gamblerId].LastMessageId!);
ActiveGames.Remove(gamblerId);
await SaveActiveGames(gamblerId);
}
public async Task Cashout(KasinoMinesGame game)
{
decimal payout = game.Wager;
decimal mines = game.Mines;
decimal size2 = game.Size * game.Size;
decimal gems = size2 - mines;
for (int i = 0; i < game.BetsPlaced.Count; i++)
{
payout *= ((size2 - i) / (gems-i));
}
//edit the message with the board to show all the mine locations if you won 💣💎⬜
string str = "";
for (int r = 0; r < game.Size; r++)
{
for (int c = 0; c < game.Size; c++)
{
bool revealedSpace = false;
foreach (var bet in game.BetsPlaced)
{
if (bet.r == r && bet.c == c) revealedSpace = true;
}
if (game.MinesBoard[r][ c] == 'M') str += "💣";
else if (revealedSpace) str += "💎";
else str += "⬜";
}
}
await _kfChatBot.KfClient.EditMessageAsync(game.LastMessageId!, str);
var net = payout - game.Wager;
var newBalance = await Money.NewWagerAsync(game.Creator.Id, game.Wager, net, WagerGame.Mines);
await _kfChatBot.SendChatMessageAsync(
$"{game.Creator.User.FormatUsername()}, you won {await payout.FormatKasinoCurrencyAsync()} from your {await game.Wager.FormatKasinoCurrencyAsync()} bet on mines, collecting {game.BetsPlaced.Count} gems while avoiding {game.Mines} mines. Net: {await net.FormatKasinoCurrencyAsync()}. Balance: {await newBalance.FormatKasinoCurrencyAsync()}", true, autoDeleteAfter: TimeSpan.FromSeconds(15));
await Task.Delay(TimeSpan.FromSeconds(15));
await RemoveGame(game.Creator.Id);
}
public async Task<bool> Bet(GamblerDbModel gambler, int count, SentMessageTrackerModel msg, bool cashOut) //returns false if you hit a bomb, true if you didn't
{
int gamblerId = gambler.Id;
await GetSavedGames(gamblerId);
var game = ActiveGames[gamblerId];
game.LastInteracted = DateTimeOffset.UtcNow;
if (game.LastMessageId == null || game.LastMessageId != msg.ChatMessageUuid)
{
await game.ResetMessage(msg);
}
List<(int r, int c)> betCoords = new();
List<(int r, int c)> validBets = new();
int numGems = 0;
//first get a list of valid coordinates that could be bet on (any unrevealed tile - gem or mine)
for (int r = 0; r < game.Size; r++)
{
for (int c = 0; c < game.Size; c++)
{
if (!game.BetsPlaced.Contains((r, c)))
{
validBets.Add((r, c));
if (game.MinesBoard[r][c] == 'G') numGems++;
}
}
}
if (validBets.Count == 0)
{
await _kfChatBot.SendChatMessageAsync($"{game.Creator.User.FormatUsername()}, unable to generate valid betting positions, game closed.", true, autoDeleteAfter: TimeSpan.FromSeconds(5));
return false;
}
if (count > numGems)
{
count = numGems;
await _kfChatBot.SendChatMessageAsync(
$"{game.Creator.User.FormatUsername()}, there are only {numGems} gems left, so you bet on {count} gems, and will automatically cash out if you win.",
true, autoDeleteAfter: TimeSpan.FromSeconds(5));
cashOut = true;
}
else if (count == numGems && cashOut == false)
{
await _kfChatBot.SendChatMessageAsync($"{game.Creator.User.FormatUsername()}, you bet on all gems, so you will automatically cash out if you win.", true, autoDeleteAfter: TimeSpan.FromSeconds(5));
cashOut = true;
}
//randomly pull from that list to add coordinates to bet on
for (int i = 0; i < count; i++)
{
int rand = Money.GetRandomNumber(game.Creator, 0, validBets.Count - 1);
betCoords.Add(validBets[rand]);
validBets.RemoveAt(rand);
}
return await Bet(gambler, betCoords, msg, cashOut, true);
}
public async Task<bool> Bet(GamblerDbModel gambler, List<(int r, int c)> coords, SentMessageTrackerModel msg, bool cashOut, bool calledFromBet = false)
{
//KasinoShop stuff -------------------------------------------------------------------------
if (_kfChatBot.BotServices.KasinoShop != null)
{
await GlobalShopFunctions.CheckProfile(_kfChatBot, gambler.User, gambler);
HOUSE_EDGE += _kfChatBot.BotServices.KasinoShop.Gambler_Profiles[gambler.User.KfId].HouseEdgeModifier;
}
//------------------------------------------------------------------------------------------
int gamblerId = gambler.Id;
await GetSavedGames(gamblerId);
var game = ActiveGames[gamblerId];
game.LastInteracted = DateTimeOffset.UtcNow;
if (game.LastMessageId == null || game.LastMessageId != msg.ChatMessageUuid)
{
await game.ResetMessage(msg);
}
List<(int r, int c)> bets = new();
if (!calledFromBet)
{
List<(int r, int c)> validBets = new();
int numGems = 0;
//first get a list of valid coordinates that could be bet on (any unrevealed cell for user-provided coords)
for (int r = 0; r < game.Size; r++)
{
for (int c = 0; c < game.Size; c++)
{
if (!game.BetsPlaced.Contains((r, c)))
{
validBets.Add((r, c));
if (game.MinesBoard[r][c] == 'G') numGems++;
}
}
}
var invalidBetMsg = await _kfChatBot.SendChatMessageAsync($"{game.Creator.User.FormatUsername()}, checking bets...", true);
await _kfChatBot.WaitForChatMessageAsync(invalidBetMsg);
foreach (var bet in coords)
{
if (!validBets.Contains(bet) || game.BetsPlaced.Contains(bet) || bets.Contains(bet))
{
await _kfChatBot.KfClient.EditMessageAsync(invalidBetMsg.ChatMessageUuid!,
$"{game.Creator.User.FormatUsername()}, invalid bet of {bet.r},{bet.c} removed (already placed, duplicate, or invalid coordinate)");
await Task.Delay(5);
}
else bets.Add(bet);
}
if (bets.Count > numGems)
{
await _kfChatBot.KfClient.EditMessageAsync(invalidBetMsg.ChatMessageUuid!,
$"{game.Creator.User.FormatUsername()}, you bet on {bets.Count} gems, but there are only {numGems} left. Your list of bets was automatically truncated, and the game will automatically cash out if you win.");
bets.RemoveRange(numGems, bets.Count - numGems);
cashOut = true;
}
else if (bets.Count == numGems)
{
await _kfChatBot.KfClient.EditMessageAsync(invalidBetMsg.ChatMessageUuid!,
$"{game.Creator.User.FormatUsername()}, you bet on all gems, so you will automatically cash out if you win.");
cashOut = true;
}
await Task.Delay(50);
_ = _kfChatBot.KfClient.DeleteMessageAsync(invalidBetMsg.ChatMessageUuid!);
}
else bets = coords;
foreach (var coord in bets) //the main portion of the game
{
await Task.Delay(100);
if (game.MinesBoard[coord.r][ coord.c] == 'M')
{
game.BetsPlaced.Add(coord);
await _kfChatBot.KfClient.EditMessageAsync(msg.ChatMessageUuid!, game.ToString());
_ = game.Explode((coord.r, coord.c), msg);
var newBalance = await Money.NewWagerAsync(game.Creator.Id, game.Wager, -game.Wager, WagerGame.Mines);
var net = -game.Wager;
await _kfChatBot.SendChatMessageAsync(
$"{game.Creator.User.FormatUsername()}, you lost your {await game.Wager.FormatKasinoCurrencyAsync()} bet on mines, collecting {game.BetsPlaced.Count} gems until you hit one of {game.Mines} mines. Net: {await net.FormatKasinoCurrencyAsync()}. Balance: {await newBalance.FormatKasinoCurrencyAsync()}",
true, autoDeleteAfter: TimeSpan.FromSeconds(15));
await RemoveGame(gamblerId);
return false;
}
if (Money.GetRandomNumber(game.Creator, 0, 100) > 100 * HOUSE_EDGE)//if you didn't lose, check to see if the switch was flipped
{
game.BetsPlaced.Add(coord);
await _kfChatBot.KfClient.EditMessageAsync(msg.ChatMessageUuid!, game.ToString());
await game.RigBoard(coord);
await Task.Delay(50);
await _kfChatBot.KfClient.EditMessageAsync(msg.ChatMessageUuid!, game.ToString());
_ = game.Explode(coord, msg);
var newBalance = await Money.NewWagerAsync(game.Creator.Id, game.Wager, -game.Wager, WagerGame.Mines);
var net = -game.Wager;
await _kfChatBot.SendChatMessageAsync(
$"R! {game.Creator.User.FormatUsername()}, you lost your {await game.Wager.FormatKasinoCurrencyAsync()} bet on mines, collecting {game.BetsPlaced.Count} gems until you hit one of {game.Mines} mines. Net: {await net.FormatKasinoCurrencyAsync()}. Balance: {await newBalance.FormatKasinoCurrencyAsync()}",
true, autoDeleteAfter: TimeSpan.FromSeconds(15));
await RemoveGame(gamblerId);
return false;
}
else
{
game.BetsPlaced.Add(coord);
}
await _kfChatBot.KfClient.EditMessageAsync(msg.ChatMessageUuid!, game.ToString());
}
ActiveGames[gamblerId] = game;
if (cashOut) await Cashout(game);
else await SaveActiveGames(gamblerId);
return true;
}
public async Task CreateGame(GamblerDbModel gambler, decimal bet, int size, int mines)
{
await GetSavedGames(gambler.Id);
ActiveGames.Add(gambler.Id, new KasinoMinesGame(gambler, bet, size, mines));
await SaveActiveGames(gambler.Id);
}
}