Files
KfChatDotNet/KfChatDotNetBot/ChatBot.cs

638 lines
26 KiB
C#

using KfChatDotNetBot.Models;
using KfChatDotNetBot.Models.DbModels;
using KfChatDotNetBot.Services;
using KfChatDotNetBot.Settings;
using KfChatDotNetWsClient;
using KfChatDotNetWsClient.Models;
using KfChatDotNetWsClient.Models.Events;
using KfChatDotNetWsClient.Models.Json;
using KickWsClient.Models;
using NLog;
using Websocket.Client;
namespace KfChatDotNetBot;
public class ChatBot
{
internal readonly ChatClient KfClient;
private readonly KickWsClient.KickWsClient _kickClient;
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
private readonly bool _pingEnabled = true;
internal bool GambaSeshPresent;
private string _xfSessionToken = null!;
// Oh no it's an ever expanding list that may never get cleaned up!
// BUY MORE RAM
private readonly List<int> _seenMsgIds = [];
// Suppresses the command handler on initial start, so it doesn't pick up things already handled on restart
private bool _initialStartCooldown = true;
private readonly CancellationToken _cancellationToken = new();
private Twitch _twitch;
private Shuffle _shuffle;
private DiscordService _discord;
private TwitchChat _twitchChat;
private string? _lastDiscordStatus;
internal bool IsBmjLive = false;
private bool _isBmjLiveSynced = false;
private DateTime _lastKfEvent = DateTime.Now;
private BotCommands _botCommands;
private string _bmjTwitchUsername;
private Howlgg _howlgg;
private bool _kickDisabled = true;
private bool _twitchDisabled = false;
private Task _websocketWatchdog;
private Jackpot _jackpot;
public ChatBot()
{
_logger.Info("Bot starting!");
var settings = Helpers.GetMultipleValues([
BuiltIn.Keys.KiwiFarmsWsEndpoint, BuiltIn.Keys.KiwiFarmsDomain, BuiltIn.Keys.PusherEndpoint,
BuiltIn.Keys.Proxy, BuiltIn.Keys.PusherReconnectTimeout, BuiltIn.Keys.PusherChannels,
BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.DiscordToken, BuiltIn.Keys.KiwiFarmsWsReconnectTimeout,
BuiltIn.Keys.KiwiFarmsToken, BuiltIn.Keys.KickEnabled
]).Result;
_xfSessionToken = settings[BuiltIn.Keys.KiwiFarmsToken].Value ?? "unset";
if (_xfSessionToken == "unset")
{
RefreshXfToken().Wait(_cancellationToken);
}
KfClient = new ChatClient(new ChatClientConfigModel
{
WsUri = new Uri(settings[BuiltIn.Keys.KiwiFarmsWsEndpoint].Value ?? throw new InvalidOperationException($"{BuiltIn.Keys.KiwiFarmsWsEndpoint} cannot be null")),
XfSessionToken = _xfSessionToken,
CookieDomain = settings[BuiltIn.Keys.KiwiFarmsDomain].Value ?? throw new InvalidOperationException($"{BuiltIn.Keys.KiwiFarmsDomain} cannot be null"),
Proxy = settings[BuiltIn.Keys.Proxy].Value,
ReconnectTimeout = Convert.ToInt32(settings[BuiltIn.Keys.KiwiFarmsWsReconnectTimeout].Value)
});
_kickClient = new KickWsClient.KickWsClient(settings[BuiltIn.Keys.PusherEndpoint].Value!,
settings[BuiltIn.Keys.Proxy].Value, Convert.ToInt32(settings[BuiltIn.Keys.PusherReconnectTimeout].Value));
_logger.Debug("Creating bot command instance");
_botCommands = new BotCommands(this, _cancellationToken);
KfClient.OnMessages += OnKfChatMessage;
KfClient.OnUsersParted += OnUsersParted;
KfClient.OnUsersJoined += OnUsersJoined;
KfClient.OnWsDisconnection += OnKfWsDisconnected;
KfClient.OnWsReconnect += OnKfWsReconnected;
KfClient.OnFailedToJoinRoom += OnFailedToJoinRoom;
_kickClient.OnStreamerIsLive += OnStreamerIsLive;
_kickClient.OnChatMessage += OnKickChatMessage;
_kickClient.OnWsReconnect += OnPusherWsReconnected;
_kickClient.OnPusherSubscriptionSucceeded += OnPusherSubscriptionSucceeded;
_kickClient.OnStopStreamBroadcast += OnStopStreamBroadcast;
KfClient.StartWsClient().Wait(_cancellationToken);
if (settings[BuiltIn.Keys.KickEnabled].ToBoolean())
{
_kickClient.StartWsClient().Wait(_cancellationToken);
var pusherChannels = settings[BuiltIn.Keys.PusherChannels].Value ?? "";
foreach (var channel in pusherChannels.Split(','))
{
_kickClient.SendPusherSubscribe(channel);
}
_kickDisabled = false;
}
_logger.Debug("Creating ping thread and starting it");
var pingThread = new Thread(PingThread);
pingThread.Start();
if (settings[BuiltIn.Keys.TwitchBossmanJackId].Value != null)
{
_logger.Debug("Creating Twitch live stream notification client");
BuildTwitch();
}
else
{
_twitchDisabled = true;
_logger.Debug($"Ignoring Twitch client as {BuiltIn.Keys.TwitchBossmanJackId} is not defined");
}
BuildShuffle();
BuildDiscord();
BuildTwitchChat();
BuildHowlgg();
_logger.Info("Starting websocket watchdog");
_websocketWatchdog = WebsocketWatchdog();
_logger.Debug("Blocking the main thread");
var exitEvent = new ManualResetEvent(false);
exitEvent.WaitOne();
}
private async Task WebsocketWatchdog()
{
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(10));
while (await timer.WaitForNextTickAsync(_cancellationToken))
{
if (_initialStartCooldown) continue;
try
{
if (!_shuffle.IsConnected())
{
_logger.Error("Shuffle died, recreating it");
_shuffle.Dispose();
_shuffle = null!;
BuildShuffle();
}
if (!_discord.IsConnected())
{
_logger.Error("Discord died, recreating it");
_discord.Dispose();
_discord = null!;
BuildDiscord();
}
if (!_twitchDisabled && !_twitch.IsConnected())
{
_logger.Error("Twitch died, recreating it");
_twitch.Dispose();
_twitch = null!;
BuildTwitch();
}
if (!_twitchChat.IsConnected())
{
_logger.Error("Twitch chat died, recreating it");
_twitchChat.Dispose();
_twitchChat = null!;
BuildTwitchChat();
}
if (!_howlgg.IsConnected())
{
_logger.Error("Howl.gg died, recreating it");
_howlgg.Dispose();
_howlgg = null!;
BuildHowlgg();
}
if (!_jackpot.IsConnected())
{
_logger.Error("Jackpot died, recreating it");
_jackpot.Dispose();
_jackpot = null!;
BuildJackpot();
}
}
catch (Exception e)
{
_logger.Error("Watchdog shit itself while trying to do something, exception follows");
_logger.Error(e);
}
}
}
private void BuildJackpot()
{
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
_jackpot = new Jackpot(proxy, _cancellationToken);
_jackpot.OnJackpotBet += OnJackpotBet;
_jackpot.StartWsClient().Wait(_cancellationToken);
}
private void OnJackpotBet(object sender, JackpotWsBetPayloadModel bet)
{
var settings = Helpers
.GetMultipleValues([
BuiltIn.Keys.JackpotBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
]).Result;
_logger.Trace("Jackpot bet has arrived");
if (bet.User != settings[BuiltIn.Keys.JackpotBmjUsername].Value)
{
return;
}
_logger.Info("ALERT BMJ IS BETTING (on Jackpot)");
if (IsBmjLive)
{
_logger.Info("Ignoring as BMJ is live");
return;
}
// Only check once because the bot should be tracking the Twitch stream
// This is just in case he's already live while the bot starts
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
if (!_isBmjLiveSynced)
{
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
_isBmjLiveSynced = true;
}
if (IsBmjLive)
{
_logger.Info("Double checked and he is really online");
return;
}
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
if (bet.Payout < bet.Wager) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
// There will be a check for live status but ignoring that while we deal with an emergency dice situation
SendChatMessage($"🚨🚨 JACKPOT BETTING 🚨🚨 {bet.User} just bet {bet.Wager} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", false);
}
public void BuildTwitch()
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackId, BuiltIn.Keys.Proxy]).Result;
_twitch = new Twitch([Convert.ToInt32(settings[BuiltIn.Keys.TwitchBossmanJackId].Value)], settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
_twitch.OnStreamStateUpdated += OnTwitchStreamStateUpdated;
_twitch.StartWsClient().Wait(_cancellationToken);
}
private void BuildHowlgg()
{
var proxy = Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value;
_howlgg = new Howlgg(proxy, _cancellationToken);
_howlgg.OnHowlggBetHistory += OnHowlggBetHistory;
_howlgg.StartWsClient().Wait(_cancellationToken);
}
private void OnHowlggBetHistory(object sender, HowlggBetHistoryResponseModel data)
{
_logger.Debug("Received bet history from Howl.gg");
using var db = new ApplicationDbContext();
foreach (var bet in data.History.Data)
{
// Slot feature buys have an unrealized value that means they show no profit until the feature finishes
// The feed will return the correct profit later hence updating the values
var existingBet = db.HowlggBets.FirstOrDefault(b => b.BetId == bet.Id);
if (existingBet != null)
{
_logger.Trace("Bet already exists in DB");
if (existingBet.Bet == bet.Bet && existingBet.Profit == bet.Profit) continue;
_logger.Debug("Updating fields");
existingBet.Bet = bet.Bet;
existingBet.Profit = bet.Profit;
db.SaveChanges();
continue;
}
db.HowlggBets.Add(new HowlggBetsDbModel
{
UserId = data.User.Id,
BetId = bet.Id,
GameId = bet.GameId,
Bet = bet.Bet,
Profit = bet.Profit,
Date = bet.Date,
Game = bet.Game
});
_logger.Info("Added bet to DB");
}
db.SaveChanges();
}
private void BuildShuffle()
{
_logger.Debug("Building Shuffle");
_shuffle = new Shuffle(Helpers.GetValue(BuiltIn.Keys.Proxy).Result.Value, _cancellationToken);
_shuffle.OnLatestBetUpdated += ShuffleOnLatestBetUpdated;
_shuffle.StartWsClient().Wait(_cancellationToken);
}
private void BuildDiscord()
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordToken, BuiltIn.Keys.Proxy]).Result;
_logger.Debug("Building Discord");
if (settings[BuiltIn.Keys.DiscordToken].Value == null)
{
_logger.Info("Not building Discord as the token is not configured");
return;
}
_discord = new DiscordService(settings[BuiltIn.Keys.DiscordToken].Value!, settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
_discord.OnInvalidCredentials += DiscordOnInvalidCredentials;
_discord.OnMessageReceived += DiscordOnMessageReceived;
_discord.OnPresenceUpdated += DiscordOnPresenceUpdated;
_discord.StartWsClient().Wait(_cancellationToken);
}
private void BuildTwitchChat()
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.TwitchBossmanJackUsername, BuiltIn.Keys.Proxy]).Result;
_logger.Debug("Building Twitch Chat");
if (settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value == null)
{
_logger.Info("Not building Twitch Chat client as BMJ's username is not configured");
return;
}
_bmjTwitchUsername = settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!;
_twitchChat = new TwitchChat($"#{settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value}", settings[BuiltIn.Keys.Proxy].Value, _cancellationToken);
_twitchChat.OnMessageReceived += TwitchChatOnMessageReceived;
_twitchChat.StartWsClient().Wait(_cancellationToken);
}
private void TwitchChatOnMessageReceived(object sender, string nick, string target, string message)
{
if (nick != _bmjTwitchUsername)
{
return;
}
// Not caching this value as it won't harm it to have to look this up in even the worst spergout sesh
var twitchIcon = Helpers.GetValue(BuiltIn.Keys.TwitchIcon).Result.Value;
SendChatMessage($"[img]{twitchIcon}[/img] {nick}: {message}", true);
}
private void DiscordOnPresenceUpdated(object sender, DiscordPresenceUpdateModel presence)
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordBmjId, BuiltIn.Keys.DiscordIcon]).Result;
if (presence.User.Id != settings[BuiltIn.Keys.DiscordBmjId].Value)
{
return;
}
// if (_lastDiscordStatus == presence.Status)
// {
// _logger.Debug("Ignoring status update as it's the same as the last one");
// return;
// }
// _lastDiscordStatus = presence.Status;
var clientStatus = presence.ClientStatus.Keys.Aggregate(string.Empty, (current, device) => current + $"{device} is {presence.ClientStatus[device]}; ");
SendChatMessage($"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack has updated his Discord presence: {clientStatus}");
}
private void DiscordOnMessageReceived(object sender, DiscordMessageModel message)
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.DiscordBmjId, BuiltIn.Keys.DiscordIcon]).Result;
if (message.Author.Id != settings[BuiltIn.Keys.DiscordBmjId].Value)
{
return;
}
var result = $"[img]{settings[BuiltIn.Keys.DiscordIcon].Value}[/img] BossmanJack: {message.Content}";
foreach (var attachment in message.Attachments ?? [])
{
result += $"[br]Attachment: {attachment.GetProperty("filename").GetString()} {attachment.GetProperty("url").GetString()}";
}
SendChatMessage(result);
}
private void DiscordOnInvalidCredentials(object sender, DiscordPacketReadModel packet)
{
_logger.Error("Credentials failed to validate.");
}
private void ShuffleOnLatestBetUpdated(object sender, ShuffleLatestBetModel bet)
{
var settings = Helpers
.GetMultipleValues([
BuiltIn.Keys.ShuffleBmjUsername, BuiltIn.Keys.TwitchBossmanJackUsername,
BuiltIn.Keys.KiwiFarmsGreenColor, BuiltIn.Keys.KiwiFarmsRedColor
]).Result;
_logger.Trace("Shuffle bet has arrived");
if (bet.Username != settings[BuiltIn.Keys.ShuffleBmjUsername].Value)
{
return;
}
_logger.Info("ALERT BMJ IS BETTING");
if (IsBmjLive)
{
_logger.Info("Ignoring as BMJ is live");
return;
}
// Only check once because the bot should be tracking the Twitch stream
// This is just in case he's already live while the bot starts
// He was schizo betting on Dice, so I want to avoid a lot of API requests to Twitch in case they rate limit
if (!_isBmjLiveSynced)
{
IsBmjLive = _twitch.IsStreamLive(settings[BuiltIn.Keys.TwitchBossmanJackUsername].Value!).Result;
_isBmjLiveSynced = true;
}
if (IsBmjLive)
{
_logger.Info("Double checked and he is really online");
return;
}
var payoutColor = settings[BuiltIn.Keys.KiwiFarmsGreenColor].Value;
if (float.Parse(bet.Payout) < float.Parse(bet.Amount)) payoutColor = settings[BuiltIn.Keys.KiwiFarmsRedColor].Value;
// There will be a check for live status but ignoring that while we deal with an emergency dice situation
SendChatMessage($"🚨🚨 Shufflebros! 🚨🚨 {bet.Username} just bet {bet.Amount} {bet.Currency} which paid out [color={payoutColor}]{bet.Payout} {bet.Currency}[/color] ({bet.Multiplier}x) on {bet.GameName} 💰💰", true);
}
private void OnTwitchStreamStateUpdated(object sender, int channelId, bool isLive)
{
_logger.Info($"BossmanJack stream event came in. isLive => {isLive}");
if (isLive)
{
SendChatMessage("BossmanJack just went live on Twitch! https://www.twitch.tv/thebossmanjack\r\n" +
"Ad-free re-stream at https://bossmanjack.tv courtesy of @Kees H");
IsBmjLive = true;
return;
}
SendChatMessage("BossmanJack is no longer live! :lossmanjack:");
IsBmjLive = false;
}
private void OnFailedToJoinRoom(object sender, string message)
{
_logger.Error($"Couldn't join the room. KF returned: {message}");
_logger.Error("This is likely due to the session cookie expiring. Retrieving a new one.");
RefreshXfToken().Wait(_cancellationToken);
KfClient.UpdateToken(_xfSessionToken);
_logger.Info("Retrieved fresh token. Reconnecting.");
KfClient.Disconnect();
KfClient.StartWsClient().Wait(_cancellationToken);
_logger.Info("Client should be reconnecting now");
}
private void PingThread()
{
while (_pingEnabled)
{
Thread.Sleep(TimeSpan.FromSeconds(15));
_logger.Debug("Pinging KF");
KfClient.SendMessage("/ping");
if (!_kickDisabled)
{
_kickClient.SendPusherPing();
}
if (_initialStartCooldown) _initialStartCooldown = false;
var inactivityTime = DateTime.Now - _lastKfEvent;
_logger.Debug($"Last KF event was {inactivityTime:g} ago");
if (inactivityTime.TotalMinutes > 10)
{
_logger.Error("Forcing reconnection as bot is completely dead");
KfClient.Reconnect().Wait(_cancellationToken);
}
_logger.Debug("Polling Bossman's Howl.gg stats");
_howlgg?.GetUserInfo("951905");
}
}
private async Task RefreshXfToken()
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.KiwiFarmsDomain,
BuiltIn.Keys.KiwiFarmsUsername, BuiltIn.Keys.KiwiFarmsPassword, BuiltIn.Keys.KiwiFarmsChromiumPath,
BuiltIn.Keys.Proxy]).Result;
var cookie = await KfTokenService.FetchSessionTokenAsync(settings[BuiltIn.Keys.KiwiFarmsDomain].Value!,
settings[BuiltIn.Keys.KiwiFarmsUsername].Value!, settings[BuiltIn.Keys.KiwiFarmsPassword].Value!,
settings[BuiltIn.Keys.KiwiFarmsChromiumPath].Value!, settings[BuiltIn.Keys.Proxy].Value);
_logger.Debug($"FetchSessionTokenAsync returned {cookie}");
_xfSessionToken = cookie;
await Helpers.SetValue(BuiltIn.Keys.KiwiFarmsToken, _xfSessionToken);
}
private void OnStreamerIsLive(object sender, KickModels.StreamerIsLiveEventModel? e)
{
if (e == null) return;
SendChatMessage($"Dirt Devils LFG! @Juhlonduss is live! {e.Livestream.SessionTitle} https://kick.com/dirtdevil-enjoyer", true);
}
private void OnStopStreamBroadcast(object sender, KickModels.StopStreamBroadcastEventModel? e)
{
SendChatMessage("Dirt Devils felted. Stream is over. :lossmanjack:", true);
}
private void OnKfChatMessage(object sender, List<MessageModel> messages, MessagesJsonModel jsonPayload)
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshDetectEnabled, BuiltIn.Keys.GambaSeshUserId])
.Result;
_lastKfEvent = DateTime.Now;
_logger.Debug($"Received {messages.Count} message(s)");
foreach (var message in messages)
{
_logger.Info($"KF ({message.MessageDate.ToLocalTime():HH:mm:ss}) <{message.Author.Username}> {message.Message}");
if (settings[BuiltIn.Keys.GambaSeshDetectEnabled].Value == "true" && !_initialStartCooldown && message.Author.Id == Convert.ToInt32(settings[BuiltIn.Keys.GambaSeshUserId].Value) && !GambaSeshPresent)
{
_logger.Info("Received a GambaSesh message after cooldown and while thinking he's not here. Setting the presence flag to avoid spamming chat");
GambaSeshPresent = true;
}
if (!_seenMsgIds.Contains(message.MessageId) && !_initialStartCooldown)
{
_logger.Debug("Passing message to command interface");
_botCommands.ProcessMessage(message);
}
else
{
_logger.Debug($"_seenMsgIds check => {!_seenMsgIds.Contains(message.MessageId)}, _initialStartCooldown => {_initialStartCooldown}");
}
_seenMsgIds.Add(message.MessageId);
}
}
public void SendChatMessage(string message, bool bypassSeshDetect = false)
{
var settings = Helpers
.GetMultipleValues([BuiltIn.Keys.KiwiFarmsSuppressChatMessages, BuiltIn.Keys.GambaSeshDetectEnabled])
.Result;
if (settings[BuiltIn.Keys.KiwiFarmsSuppressChatMessages].Value == "true")
{
_logger.Info("Not sending message as SuppressChatMessages is enabled");
_logger.Info($"Message was: {message}");
return;
}
if (GambaSeshPresent && settings[BuiltIn.Keys.GambaSeshDetectEnabled].Value == "true" && !bypassSeshDetect)
{
_logger.Info($"Not sending message '{message}' as GambaSesh is present");
return;
}
KfClient.SendMessage(message);
}
private void OnKickChatMessage(object sender, KickModels.ChatMessageEventModel? e)
{
if (e == null) return;
_logger.Info($"Kick ({e.CreatedAt.LocalDateTime.ToLocalTime():HH:mm:ss}) <{e.Sender.Username}> {e.Content}");
_logger.Debug($"BB Code Translation: {e.Content.TranslateKickEmotes()}");
if (e.Sender.Slug != "bossmanjack") return;
var kickIcon = Helpers.GetValue(BuiltIn.Keys.KickIcon).Result;
_logger.Debug("Message from BossmanJack");
SendChatMessage($"[img]{kickIcon.Value}[/img] BossmanJack: {e.Content.TranslateKickEmotes()}");
}
private void OnUsersJoined(object sender, List<UserModel> users, UsersJsonModel jsonPayload)
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.GambaSeshDetectEnabled])
.Result;
_lastKfEvent = DateTime.Now;
_logger.Debug($"Received {users.Count} user join events");
using var db = new ApplicationDbContext();
foreach (var user in users)
{
if (user.Id == Convert.ToInt32(settings[BuiltIn.Keys.GambaSeshUserId].Value) && settings[BuiltIn.Keys.GambaSeshDetectEnabled].Value == "true")
{
_logger.Info("GambaSesh is now present");
GambaSeshPresent = true;
}
_logger.Info($"{user.Username} joined!");
var userDb = db.Users.FirstOrDefault(u => u.KfId == user.Id);
if (userDb == null)
{
db.Users.Add(new UserDbModel { KfId = user.Id, KfUsername = user.Username });
_logger.Debug("Adding user to DB");
continue;
}
// Detect a username change
if (userDb.KfUsername != user.Username)
{
_logger.Debug("Username has updated, updating DB");
userDb.KfUsername = user.Username;
db.SaveChanges();
}
}
db.SaveChanges();
}
private void OnUsersParted(object sender, List<int> userIds)
{
var settings = Helpers.GetMultipleValues([BuiltIn.Keys.GambaSeshUserId, BuiltIn.Keys.GambaSeshDetectEnabled])
.Result;
_lastKfEvent = DateTime.Now;
if (userIds.Contains(Convert.ToInt32(settings[BuiltIn.Keys.GambaSeshUserId].Value)) && settings[BuiltIn.Keys.GambaSeshDetectEnabled].Value == "true")
{
_logger.Info("GambaSesh is no longer present");
GambaSeshPresent = false;
}
}
private void OnKfWsDisconnected(object sender, DisconnectionInfo disconnectionInfo)
{
_logger.Error($"Sneedchat disconnected due to {disconnectionInfo.Type}");
_logger.Error($"Close Status => {disconnectionInfo.CloseStatus}; Close Status Description => {disconnectionInfo.CloseStatusDescription}");
_logger.Error(disconnectionInfo.Exception);
}
private void OnKfWsReconnected(object sender, ReconnectionInfo reconnectionInfo)
{
var roomId = Convert.ToInt32(Helpers.GetValue(BuiltIn.Keys.KiwiFarmsRoomId).Result.Value);
_logger.Error($"Sneedchat reconnected due to {reconnectionInfo.Type}");
_logger.Info("Resetting GambaSesh presence so it can resync if he crashed while the bot was DC'd");
GambaSeshPresent = false;
_logger.Info($"Rejoining {roomId}");
KfClient.JoinRoom(roomId);
}
private void OnPusherWsReconnected(object sender, ReconnectionInfo reconnectionInfo)
{
_logger.Error($"Pusher reconnected due to {reconnectionInfo.Type}");
var channels = Helpers.GetValue(BuiltIn.Keys.PusherChannels).Result.Value ?? "";
foreach (var channel in channels.Split(','))
{
_logger.Info($"Rejoining {channel}");
_kickClient.SendPusherSubscribe(channel);
}
}
private void OnPusherSubscriptionSucceeded(object sender, PusherModels.BasePusherEventModel? e)
{
_logger.Info($"Pusher indicates subscription to {e?.Channel} was successful");
}
}