/*-----------------------------------------*\ | RGBController_CorsairPro.cpp | | | | Generic RGB Interface for OpenAuraSDK | | Corsair Vengeance Pro RGB driver | | | | Adam Honse (CalcProgrammer1) 6/30/2019 | \*-----------------------------------------*/ #include "RGBController_CorsairPro.h" int RGBController_CorsairPro::GetMode() { return(0); } void RGBController_CorsairPro::SetMode(int mode) { switch (mode) { case 0: corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_SHIFT); break; case 1: corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_PULSE); break; case 2: corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW_WAVE); break; case 3: corsair->SetEffect(CORSAIR_PRO_MODE_COLOR_WAVE); break; case 4: corsair->SetEffect(CORSAIR_PRO_MODE_VISOR); break; case 5: corsair->SetEffect(CORSAIR_PRO_MODE_RAIN); break; case 6: corsair->SetEffect(CORSAIR_PRO_MODE_MARQUEE); break; case 7: corsair->SetEffect(CORSAIR_PRO_MODE_RAINBOW); break; case 8: corsair->SetEffect(CORSAIR_PRO_MODE_SEQUENTIAL); break; case 9: corsair->SetEffect(CORSAIR_PRO_MODE_STATIC); break; } } void RGBController_CorsairPro::SetCustomMode() { corsair->SetCustom(); } void RGBController_CorsairPro::UpdateLEDs() { for (std::size_t led = 0; led < colors.size(); led++) { RGBColor color = colors[led]; unsigned char red = RGBGetRValue(color); unsigned char grn = RGBGetGValue(color); unsigned char blu = RGBGetBValue(color); corsair->SetLEDColor(led, red, grn, blu); } corsair->ApplyColors(); } void RGBController_CorsairPro::UpdateZoneLEDs(int zone) { UpdateLEDs(); } void RGBController_CorsairPro::UpdateSingleLED(int led) { RGBColor color = colors[led]; unsigned char red = RGBGetRValue(color); unsigned char grn = RGBGetGValue(color); unsigned char blu = RGBGetBValue(color); corsair->SetLEDColor(led, red, grn, blu); corsair->ApplyColors(); } RGBController_CorsairPro::RGBController_CorsairPro(CorsairProController* corsair_ptr) { corsair = corsair_ptr; name = corsair->GetDeviceName(); location = corsair->GetDeviceLocation(); type = DEVICE_TYPE_DRAM; mode corsair_modes[CORSAIR_PRO_NUMBER_MODES]; corsair_modes[0].name = "Color Shift"; corsair_modes[1].name = "Color Pulse"; corsair_modes[2].name = "Rainbow Wave"; corsair_modes[3].name = "Color Wave"; corsair_modes[4].name = "Visor"; corsair_modes[5].name = "Rain"; corsair_modes[6].name = "Marquee"; corsair_modes[7].name = "Rainbow"; corsair_modes[8].name = "Sequential"; corsair_modes[9].name = "Static"; for (int i = 0; i < CORSAIR_PRO_NUMBER_MODES; i++) { modes.push_back(corsair_modes[i]); } colors.resize(corsair->GetLEDCount()); for (unsigned int i = 0; i < corsair->GetLEDCount(); i++) { led* new_led = new led(); new_led->name = "Corsair Pro LED"; leds.push_back(*new_led); } zone new_zone; new_zone.name = "Corsair Pro Zone"; new_zone.type = ZONE_TYPE_LINEAR; std::vector zone_row; for (unsigned int i = 0; i < corsair->GetLEDCount(); i++) { zone_row.push_back(i); } new_zone.map.push_back(zone_row); zones.push_back(new_zone); }