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1cbb5a48ac6364c8f4a92e0839759ecd9a2e01a1
OpenRGB/Controllers/LianLiController/LianLiUniversalScreenController
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Adam Honse 3b0c85592e Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-04-13 11:43:21 -05:00
..
LianLiUniversalScreenController.cpp
Fix warnings in LianLiUniversalScreenController
2026-03-02 23:07:12 -06:00
LianLiUniversalScreenController.h
…
RGBController_LianLiUniversalScreen.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-04-13 11:43:21 -05:00
RGBController_LianLiUniversalScreen.h
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-04-13 11:43:21 -05:00
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