Refactored DLC unlocking logic

This commit is contained in:
acidicoala
2023-01-06 05:18:13 +03:00
parent b04c96a36d
commit 011f3fac5d
19 changed files with 310 additions and 317 deletions

View File

@@ -1,5 +1,5 @@
#include <steam_impl/steam_user.hpp>
#include <smoke_api/smoke_api.hpp>
#include <core/config.hpp>
namespace steam_user {
@@ -15,7 +15,9 @@ namespace steam_user {
return result;
}
const auto has_license = smoke_api::should_unlock(appID);
const auto has_license = config::is_dlc_unlocked(0, appID, [&]() {
return result == k_EUserHasLicenseResultHasLicense;
});
logger->info("{} -> App ID: {}, HasLicense: {}", function_name, appID, has_license);