mirror of
https://github.com/acidicoala/SmokeAPI.git
synced 2026-01-24 21:42:53 -05:00
Reworked logging
This commit is contained in:
@@ -9,7 +9,7 @@ AppDlcNameMap get_cached_apps() noexcept {
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try {
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return koalabox::cache::get(KEY_APPS).get<AppDlcNameMap>();
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} catch (const Exception& e) {
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LOG_WARN("Failed to get cached apps: {}", e.what())
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LOG_WARN("Failed to get cached apps: {}", e.what());
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return {};
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}
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}
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@@ -18,13 +18,13 @@ namespace smoke_api::app_cache {
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Vector<DLC> get_dlcs(AppId_t app_id) noexcept {
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try {
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LOG_DEBUG("Reading cached DLC IDs for the app: {}", app_id)
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LOG_DEBUG("Reading cached DLC IDs for the app: {}", app_id);
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const auto apps = get_cached_apps();
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return DLC::get_dlcs_from_apps(apps, app_id);
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} catch (const Exception& e) {
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LOG_ERROR("Error reading DLCs from disk cache: ", e.what())
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LOG_ERROR("Error reading DLCs from disk cache: ", e.what());
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return {};
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}
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@@ -32,7 +32,7 @@ namespace smoke_api::app_cache {
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bool save_dlcs(AppId_t app_id, const Vector<DLC>& dlcs) noexcept {
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try {
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LOG_DEBUG("Caching DLC IDs for the app: {}", app_id)
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LOG_DEBUG("Caching DLC IDs for the app: {}", app_id);
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auto apps = get_cached_apps();
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@@ -40,7 +40,7 @@ namespace smoke_api::app_cache {
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return koalabox::cache::put(KEY_APPS, Json(apps));
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} catch (const Exception& e) {
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LOG_ERROR("Error saving DLCs to disk cache: {}", e.what())
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LOG_ERROR("Error saving DLCs to disk cache: {}", e.what());
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return false;
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}
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@@ -20,7 +20,7 @@ namespace api {
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return DLC::get_dlcs_from_apps(response, app_id);
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} catch (const Json::exception& e) {
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LOG_ERROR("Failed to fetch dlc list from GitHub: {}", e.what())
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LOG_ERROR("Failed to fetch dlc list from GitHub: {}", e.what());
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return std::nullopt;
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}
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}
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@@ -40,7 +40,7 @@ namespace api {
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return response.dlcs;
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} catch (const Exception& e) {
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LOG_ERROR("Failed to fetch dlc list from Steam: {}", e.what())
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LOG_ERROR("Failed to fetch dlc list from Steam: {}", e.what());
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return std::nullopt;
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}
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}
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@@ -5,7 +5,7 @@ DLL_EXPORT(bool) SteamAPI_RestartAppIfNecessary(
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[[maybe_unused]] const uint32_t unOwnAppID
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) {
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if (smoke_api::config::instance.override_app_id != 0) {
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LOG_DEBUG("{} -> Preventing app restart", __func__)
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LOG_DEBUG("{} -> Preventing app restart", __func__);
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return false;
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}
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@@ -13,7 +13,7 @@ DLL_EXPORT(bool) SteamAPI_RestartAppIfNecessary(
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}
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DLL_EXPORT(void) SteamAPI_Shutdown() {
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LOG_INFO("{} -> Game requested shutdown", __func__)
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LOG_INFO("{} -> Game requested shutdown", __func__);
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ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_Shutdown)();
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}
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@@ -18,7 +18,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(void* self, AppId_t dlcID)
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return false;
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}
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}
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@@ -34,7 +34,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(void* self, AppId_t dlcID)
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return false;
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}
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}
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@@ -50,7 +50,7 @@ DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(void* self) {
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return 0;
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}
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}
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@@ -78,7 +78,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamApps_BGetDLCDataByIndex(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return false;
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}
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}
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@@ -99,7 +99,7 @@ DLL_EXPORT(void*) SteamAPI_ISteamClient_GetISteamGenericInterface(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return nullptr;
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}
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}
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@@ -247,7 +247,7 @@ DLL_EXPORT(EUserHasLicenseForAppResult) SteamAPI_ISteamUser_UserHasLicenseForApp
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return k_EUserHasLicenseResultDoesNotHaveLicense;
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}
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@@ -27,7 +27,7 @@ String get_versioned_interface(const String& version_prefix, const String& fallb
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LOG_ERROR(
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"Failed to get versioned interface: {}."
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"Falling back to version {}", ex.what(), fallback
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)
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);
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version_map[version_prefix] = version_prefix + fallback;
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}
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@@ -13,7 +13,7 @@ VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t dlc_id)) {
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return false;
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}
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@@ -29,7 +29,7 @@ VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t dlc_id)) {
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return false;
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}
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@@ -45,7 +45,7 @@ VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) {
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return 0;
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}
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@@ -75,7 +75,7 @@ VIRTUAL(bool) ISteamApps_BGetDLCDataByIndex(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return false;
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}
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}
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@@ -16,7 +16,7 @@ VIRTUAL(void*) ISteamClient_GetISteamApps(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return nullptr;
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}
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}
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@@ -37,7 +37,7 @@ VIRTUAL(void*) ISteamClient_GetISteamUser(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return nullptr;
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}
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}
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@@ -58,7 +58,7 @@ VIRTUAL(void*) ISteamClient_GetISteamGenericInterface(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return nullptr;
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}
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}
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@@ -79,7 +79,7 @@ VIRTUAL(void*) ISteamClient_GetISteamInventory(
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return nullptr;
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}
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}
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@@ -14,7 +14,7 @@ VIRTUAL(EUserHasLicenseForAppResult) ISteamUser_UserHasLicenseForApp(PARAMS(CSte
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}
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);
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} catch (const Exception& e) {
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LOG_ERROR("{} -> Error: {}", __func__, e.what())
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LOG_ERROR("{} -> Error: {}", __func__, e.what());
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return k_EUserHasLicenseResultDoesNotHaveLicense;
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}
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}
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@@ -1,9 +1,11 @@
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#include <Windows.h>
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#include <smoke_api/smoke_api.hpp>
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// This header will be populated at build time
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#include <linker_exports.h>
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EXTERN_C [[maybe_unused]] BOOL WINAPI DllMain(HMODULE module_handle, DWORD reason, LPVOID) {
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EXTERN_C [[maybe_unused]] BOOL WINAPI
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DllMain(const HMODULE module_handle, const DWORD reason, LPVOID) {
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if (reason == DLL_PROCESS_ATTACH) {
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smoke_api::init(module_handle);
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} else if (reason == DLL_PROCESS_DETACH) {
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@@ -17,7 +17,7 @@ namespace smoke_api::config {
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instance = Json::parse(config_str).get<Config>();
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LOG_DEBUG("Parsed config:\n{}", Json(instance).dump(2))
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LOG_DEBUG("Parsed config:\n{}", Json(instance).dump(2));
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} catch (const Exception& e) {
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const auto message = fmt::format("Error parsing config file: {}", e.what());
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koalabox::util::error_box("SmokeAPI Error", message);
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@@ -59,13 +59,13 @@ namespace smoke_api::config {
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LOG_TRACE(
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"App ID: {}, DLC ID: {}, Status: {}, Original: {}, Unlocked: {}",
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app_id_str, dlc_id_str, Json(status).dump(), original_function(), is_unlocked
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)
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);
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return is_unlocked;
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}
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DLL_EXPORT(void) ReloadConfig() {
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LOG_INFO("Reloading config")
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LOG_INFO("Reloading config");
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init_config();
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}
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@@ -1,16 +1,19 @@
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#include <smoke_api/smoke_api.hpp>
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#include <build_config.h>
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#include <smoke_api/config.hpp>
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#include <core/globals.hpp>
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#include <core/paths.hpp>
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#include <common/steamclient_exports.hpp>
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#include <koalabox/globals.hpp>
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#include "koalabox/paths.hpp"
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#include <koalabox/dll_monitor.hpp>
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#include <koalabox/logger.hpp>
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#include <koalabox/globals.hpp>
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#include <koalabox/hook.hpp>
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#include <koalabox/loader.hpp>
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#include <koalabox/win_util.hpp>
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#include <koalabox/logger.hpp>
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#include <koalabox/util.hpp>
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#include <koalabox/win_util.hpp>
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#include <build_config.h>
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#include <common/steamclient_exports.hpp>
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#include <core/globals.hpp>
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#include <core/paths.hpp>
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#include <smoke_api/config.hpp>
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#include <smoke_api/smoke_api.hpp>
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#if COMPILE_STORE_MODE
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#include <store_mode/store.hpp>
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@@ -34,69 +37,62 @@
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// Given that hooking steam_api has no apparent benefits, but has inherent flaws,
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// the support for it has been dropped from this project.
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namespace {
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void override_app_id() {
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const auto override_app_id = smoke_api::config::instance.override_app_id;
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if (override_app_id == 0)
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return;
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void override_app_id() {
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const auto override_app_id = smoke_api::config::instance.override_app_id;
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if (override_app_id == 0)
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return;
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spdlog::default_logger_raw();
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LOG_DEBUG("Overriding app id to {}", override_app_id);
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LOG_DEBUG("Overriding app id to {}", override_app_id);
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SetEnvironmentVariable(TEXT("SteamAppId"), std::to_wstring(override_app_id).c_str());
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}
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SetEnvironmentVariable(
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TEXT("SteamAppId"),
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std::to_wstring(override_app_id).c_str()
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);
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}
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void init_proxy_mode() {
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LOG_INFO("Detected proxy mode");
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|
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void init_proxy_mode() {
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LOG_INFO("🔀 Detected proxy mode")
|
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override_app_id();
|
||||
|
||||
override_app_id();
|
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globals::steamapi_module =
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koalabox::loader::load_original_library(paths::get_self_path(), STEAMAPI_DLL);
|
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}
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||||
|
||||
globals::steamapi_module = koalabox::loader::load_original_library(
|
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paths::get_self_path(),
|
||||
STEAMAPI_DLL
|
||||
);
|
||||
}
|
||||
void init_hook_mode() {
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LOG_INFO("🪝 Detected hook mode");
|
||||
|
||||
void init_hook_mode() {
|
||||
LOG_INFO("🪝 Detected hook mode")
|
||||
override_app_id();
|
||||
|
||||
override_app_id();
|
||||
|
||||
koalabox::dll_monitor::init_listener(
|
||||
STEAMCLIENT_DLL,
|
||||
[](const HMODULE &library) {
|
||||
koalabox::dll_monitor::init_listener(STEAMCLIENT_DLL, [](const HMODULE& library) {
|
||||
globals::steamclient_module = library;
|
||||
|
||||
DETOUR_STEAMCLIENT(CreateInterface)
|
||||
|
||||
koalabox::dll_monitor::shutdown_listener();
|
||||
}
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
bool is_valve_steam(const String& exe_name) noexcept {
|
||||
try {
|
||||
if (exe_name < not_equals > "steam.exe") {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Verify that it's steam from valve, and not some other executable coincidentally named
|
||||
// steam
|
||||
|
||||
const HMODULE steam_handle = koalabox::win_util::get_module_handle_or_throw(nullptr);
|
||||
const auto manifest = koalabox::win_util::get_module_manifest(steam_handle);
|
||||
|
||||
// Steam.exe manifest is expected to contain this string
|
||||
return manifest < contains > "valvesoftware.steam.steam";
|
||||
} catch (const Exception& e) {
|
||||
LOG_ERROR("{} -> {}", __func__, e.what());
|
||||
|
||||
bool is_valve_steam(const String &exe_name) noexcept {
|
||||
try {
|
||||
if (exe_name < not_equals > "steam.exe") {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Verify that it's steam from valve, and not some other executable coincidentally named steam
|
||||
|
||||
const HMODULE steam_handle = koalabox::win_util::get_module_handle_or_throw(nullptr);
|
||||
const auto manifest = koalabox::win_util::get_module_manifest(
|
||||
steam_handle);
|
||||
|
||||
// Steam.exe manifest is expected to contain this string
|
||||
return manifest < contains > "valvesoftware.steam.steam";
|
||||
} catch (const Exception &e) {
|
||||
LOG_ERROR("{} -> {}", __func__, e.what())
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
namespace smoke_api {
|
||||
void init(const HMODULE module_handle) {
|
||||
// FIXME: IMPORTANT! Non ascii paths in directories will result in init errors
|
||||
@@ -110,33 +106,27 @@ namespace smoke_api {
|
||||
config::init_config();
|
||||
|
||||
if (config::instance.logging) {
|
||||
koalabox::logger::init_file_logger();
|
||||
koalabox::logger::init_file_logger(koalabox::paths::get_log_path());
|
||||
}
|
||||
|
||||
// This kind of timestamp is reliable only for CI builds, as it will reflect the compilation
|
||||
// time stamp only when this file gets recompiled.
|
||||
LOG_INFO(
|
||||
"🐨 {} v{} | Compiled at '{}'", PROJECT_NAME,
|
||||
PROJECT_VERSION,
|
||||
__TIMESTAMP__
|
||||
)
|
||||
// This kind of timestamp is reliable only for CI builds, as it will reflect the
|
||||
// compilation time stamp only when this file gets recompiled.
|
||||
LOG_INFO("{} v{} | Compiled at '{}'", PROJECT_NAME, PROJECT_VERSION, __TIMESTAMP__);
|
||||
|
||||
const Path exe_path = koalabox::win_util::get_module_file_name_or_throw(nullptr);
|
||||
const auto exe_name = exe_path.filename().string();
|
||||
|
||||
LOG_DEBUG("Process name: '{}' [{}-bit]", exe_name, BITNESS)
|
||||
LOG_DEBUG("Process name: '{}' [{}-bit]", exe_name, BITNESS);
|
||||
|
||||
const bool is_hook_mode = koalabox::hook::is_hook_mode(
|
||||
globals::smokeapi_handle,
|
||||
STEAMAPI_DLL
|
||||
);
|
||||
const bool is_hook_mode =
|
||||
koalabox::hook::is_hook_mode(globals::smokeapi_handle, STEAMAPI_DLL);
|
||||
|
||||
if (is_hook_mode) {
|
||||
koalabox::hook::init(true);
|
||||
|
||||
if (is_valve_steam(exe_name)) {
|
||||
#if COMPILE_STORE_MODE
|
||||
LOG_INFO("🛍️ Detected Store mode")
|
||||
LOG_INFO("Detected Store mode");
|
||||
store::init_store_mode();
|
||||
#endif
|
||||
} else {
|
||||
@@ -146,11 +136,9 @@ namespace smoke_api {
|
||||
init_proxy_mode();
|
||||
}
|
||||
|
||||
LOG_INFO("🚀 Initialization complete")
|
||||
} catch (const Exception &ex) {
|
||||
koalabox::util::panic(
|
||||
fmt::format("Initialization error: {}", ex.what())
|
||||
);
|
||||
LOG_INFO("Initialization complete");
|
||||
} catch (const Exception& ex) {
|
||||
koalabox::util::panic(fmt::format("Initialization error: {}", ex.what()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -160,9 +148,11 @@ namespace smoke_api {
|
||||
koalabox::win_util::free_library(globals::steamapi_module);
|
||||
}
|
||||
|
||||
LOG_INFO("💀 Shutdown complete")
|
||||
} catch (const Exception &ex) {
|
||||
LOG_ERROR("Shutdown error: {}", ex.what())
|
||||
LOG_INFO("Shutdown complete");
|
||||
} catch (const Exception& ex) {
|
||||
LOG_ERROR("Shutdown error: {}", ex.what());
|
||||
}
|
||||
|
||||
koalabox::logger::shutdown();
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
#include <steam_impl/steam_apps.hpp>
|
||||
#include <steam_impl/steam_impl.hpp>
|
||||
#include <common/app_cache.hpp>
|
||||
#include <smoke_api/config.hpp>
|
||||
#include <koalabox/logger.hpp>
|
||||
@@ -29,7 +28,7 @@ namespace steam_apps {
|
||||
const MutexLockGuard guard(mutex);
|
||||
|
||||
if (app_id == 0) {
|
||||
LOG_ERROR("{} -> App ID is 0", __func__)
|
||||
LOG_ERROR("{} -> App ID is 0", __func__);
|
||||
app_dlcs[app_id] = {}; // Dummy value to avoid checking for presence on each access
|
||||
return;
|
||||
}
|
||||
@@ -45,7 +44,7 @@ namespace steam_apps {
|
||||
Vector<DLC> aggregated_dlcs;
|
||||
|
||||
const auto append_dlcs = [&](const Vector<DLC>& source, const String& source_name) {
|
||||
LOG_DEBUG("App ID {} has {} DLCs defined in {}", app_id, source.size(), source_name)
|
||||
LOG_DEBUG("App ID {} has {} DLCs defined in {}", app_id, source.size(), source_name);
|
||||
aggregated_dlcs < append > source;
|
||||
};
|
||||
|
||||
@@ -82,11 +81,11 @@ namespace steam_apps {
|
||||
try {
|
||||
const auto unlocked = smoke_api::config::is_dlc_unlocked(app_id, dlc_id, original_function);
|
||||
|
||||
LOG_INFO("{} -> {}DLC ID: {:>8}, Unlocked: {}", function_name, get_app_id_log(app_id), dlc_id, unlocked)
|
||||
LOG_INFO("{} -> {}DLC ID: {:>8}, Unlocked: {}", function_name, get_app_id_log(app_id), dlc_id, unlocked);
|
||||
|
||||
return unlocked;
|
||||
} catch (const Exception& e) {
|
||||
LOG_ERROR("Uncaught exception: {}", e.what())
|
||||
LOG_ERROR("Uncaught exception: {}", e.what());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -94,28 +93,28 @@ namespace steam_apps {
|
||||
int GetDLCCount(const String& function_name, const AppId_t app_id, const Function<int()>& original_function) {
|
||||
try {
|
||||
const auto total_count = [&](int count) {
|
||||
LOG_INFO("{} -> Responding with DLC count: {}", function_name, count)
|
||||
LOG_INFO("{} -> Responding with DLC count: {}", function_name, count);
|
||||
return count;
|
||||
};
|
||||
|
||||
if (app_id != 0) {
|
||||
LOG_DEBUG("{} -> App ID: {}", function_name, app_id)
|
||||
LOG_DEBUG("{} -> App ID: {}", function_name, app_id);
|
||||
}
|
||||
|
||||
const auto original_count = original_function();
|
||||
LOG_DEBUG("{} -> Original DLC count: {}", function_name, original_count)
|
||||
LOG_DEBUG("{} -> Original DLC count: {}", function_name, original_count);
|
||||
|
||||
if (original_count < MAX_DLC) {
|
||||
return total_count(original_count);
|
||||
}
|
||||
|
||||
LOG_DEBUG("Game has {} or more DLCs. Fetching DLCs from remote sources.", original_count)
|
||||
LOG_DEBUG("Game has {} or more DLCs. Fetching DLCs from remote sources.", original_count);
|
||||
|
||||
fetch_and_cache_dlcs(app_id);
|
||||
|
||||
return total_count(static_cast<int>(app_dlcs[app_id].size()));
|
||||
} catch (const Exception& e) {
|
||||
LOG_ERROR(" Uncaught exception: {}", function_name, e.what())
|
||||
LOG_ERROR(" Uncaught exception: {}", function_name, e.what());
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@@ -132,13 +131,13 @@ namespace steam_apps {
|
||||
const Function<bool(AppId_t)>& is_originally_unlocked
|
||||
) {
|
||||
try {
|
||||
LOG_DEBUG("{} -> {}index: {:>3}", function_name, get_app_id_log(app_id), iDLC)
|
||||
LOG_DEBUG("{} -> {}index: {:>3}", function_name, get_app_id_log(app_id), iDLC);
|
||||
|
||||
const auto print_dlc_info = [&](const String& tag) {
|
||||
LOG_INFO(
|
||||
R"({} -> [{:^12}] {}index: {:>3}, DLC ID: {:>8}, available: {:5}, name: "{}")",
|
||||
function_name, tag, get_app_id_log(app_id), iDLC, *pDlcId, *pbAvailable, pchName
|
||||
)
|
||||
);
|
||||
};
|
||||
|
||||
const auto inject_dlc = [&](const DLC& dlc) {
|
||||
@@ -164,7 +163,7 @@ namespace steam_apps {
|
||||
return true;
|
||||
}
|
||||
|
||||
LOG_WARN("{} -> Out of bounds DLC index: {}", function_name, iDLC)
|
||||
LOG_WARN("{} -> Out of bounds DLC index: {}", function_name, iDLC);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -176,12 +175,12 @@ namespace steam_apps {
|
||||
);
|
||||
print_dlc_info("original");
|
||||
} else {
|
||||
LOG_WARN("{} -> original call failed for index: {}", function_name, iDLC)
|
||||
LOG_WARN("{} -> original call failed for index: {}", function_name, iDLC);
|
||||
}
|
||||
|
||||
return success;
|
||||
} catch (const Exception& e) {
|
||||
LOG_ERROR("{} -> Uncaught exception: {}", function_name, e.what())
|
||||
LOG_ERROR("{} -> Uncaught exception: {}", function_name, e.what());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace steam_client {
|
||||
) {
|
||||
auto* const interface = original_function();
|
||||
|
||||
LOG_DEBUG("{} -> '{}' @ {}", function_name, interface_version, interface)
|
||||
LOG_DEBUG("{} -> '{}' @ {}", function_name, interface_version, interface);
|
||||
|
||||
steam_impl::hook_virtuals(interface, interface_version);
|
||||
|
||||
|
||||
@@ -91,20 +91,20 @@ namespace steam_impl {
|
||||
const int min_version,
|
||||
const int max_version
|
||||
) {
|
||||
LOG_DEBUG("Hooking interface '{}'", version_string)
|
||||
LOG_DEBUG("Hooking interface '{}'", version_string);
|
||||
|
||||
try {
|
||||
const auto version_number = stoi(version_string.substr(prefix.length()));
|
||||
|
||||
if (version_number < min_version) {
|
||||
LOG_WARN("Legacy version of {}: {}", version_string, version_number)
|
||||
LOG_WARN("Legacy version of {}: {}", version_string, version_number);
|
||||
}
|
||||
|
||||
if (version_number > max_version) {
|
||||
LOG_WARN(
|
||||
"Unsupported new version of {}: {}. Fallback version {} will be used",
|
||||
version_string, version_number, max_version
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
return version_number;
|
||||
@@ -157,7 +157,7 @@ namespace steam_impl {
|
||||
static Set<void*> hooked_interfaces;
|
||||
|
||||
if (hooked_interfaces.contains(interface)) {
|
||||
LOG_DEBUG("Interface {} at {} has already been hooked.", version_string, interface)
|
||||
LOG_DEBUG("Interface {} at {} has already been hooked.", version_string, interface);
|
||||
}
|
||||
|
||||
static Mutex section;
|
||||
@@ -230,7 +230,7 @@ namespace steam_impl {
|
||||
GetHSteamPipe_address = (void*)koalabox::win_util::get_proc_address_or_throw(
|
||||
steam_api_module, "SteamAPI_GetHSteamPipe"
|
||||
);
|
||||
} catch (const Exception& ex) {
|
||||
} catch (...) {
|
||||
GetHSteamPipe_address = (void*)koalabox::win_util::get_proc_address_or_throw(
|
||||
steam_api_module, "GetHSteamPipe"
|
||||
);
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace steam_inventory {
|
||||
) {
|
||||
const auto status = original_function();
|
||||
|
||||
LOG_DEBUG("{} -> handle: {}, status: {}", function_name, resultHandle, (int) status)
|
||||
LOG_DEBUG("{} -> handle: {}, status: {}", function_name, resultHandle, (int) status);
|
||||
|
||||
return status;
|
||||
}
|
||||
@@ -33,23 +33,23 @@ namespace steam_inventory {
|
||||
LOG_DEBUG(
|
||||
" [{}] definitionId: {}, itemId: {}, quantity: {}, flags: {}",
|
||||
tag, item.m_iDefinition, item.m_itemId, item.m_unQuantity, item.m_unFlags
|
||||
)
|
||||
);
|
||||
};
|
||||
|
||||
if (not success) {
|
||||
LOG_DEBUG("{} -> original result is false", function_name)
|
||||
LOG_DEBUG("{} -> original result is false", function_name);
|
||||
return success;
|
||||
}
|
||||
|
||||
if (punOutItemsArraySize == nullptr) {
|
||||
LOG_ERROR("{} -> arraySize pointer is null", function_name)
|
||||
LOG_ERROR("{} -> arraySize pointer is null", function_name);
|
||||
return success;
|
||||
}
|
||||
|
||||
LOG_DEBUG(
|
||||
"{} -> handle: {}, pOutItemsArray: {}, arraySize: {}",
|
||||
function_name, resultHandle, fmt::ptr(pOutItemsArray), *punOutItemsArraySize
|
||||
)
|
||||
);
|
||||
|
||||
static uint32_t original_count = 0;
|
||||
const auto injected_count = smoke_api::config::instance.extra_inventory_items.size();
|
||||
@@ -75,7 +75,7 @@ namespace steam_inventory {
|
||||
LOG_DEBUG(
|
||||
"{} -> Original count: {}, Total count: {}",
|
||||
function_name, original_count, *punOutItemsArraySize
|
||||
)
|
||||
);
|
||||
} else {
|
||||
// Otherwise, we modify the array
|
||||
for (int i = 0; i < original_count; i++) {
|
||||
@@ -129,11 +129,11 @@ namespace steam_inventory {
|
||||
const auto success = original_function();
|
||||
|
||||
if (!success) {
|
||||
LOG_WARN("{}, Result is false", common_info)
|
||||
LOG_WARN("{}, Result is false", common_info);
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG("{}, Buffer: '{}'", common_info, String(pchValueBuffer, *punValueBufferSizeOut - 1))
|
||||
LOG_DEBUG("{}, Buffer: '{}'", common_info, String(pchValueBuffer, *punValueBufferSizeOut - 1));
|
||||
|
||||
return success;
|
||||
}
|
||||
@@ -145,7 +145,7 @@ namespace steam_inventory {
|
||||
) {
|
||||
const auto success = original_function();
|
||||
|
||||
LOG_DEBUG("{} -> Handle: {}", function_name, fmt::ptr(pResultHandle))
|
||||
LOG_DEBUG("{} -> Handle: {}", function_name, fmt::ptr(pResultHandle));
|
||||
|
||||
return success;
|
||||
}
|
||||
@@ -160,11 +160,11 @@ namespace steam_inventory {
|
||||
) {
|
||||
const auto success = original_function();
|
||||
|
||||
LOG_DEBUG("{} -> Handle: {}", function_name, fmt::ptr(pResultHandle))
|
||||
LOG_DEBUG("{} -> Handle: {}", function_name, fmt::ptr(pResultHandle));
|
||||
|
||||
if (success && pInstanceIDs != nullptr) {
|
||||
for (int i = 0; i < unCountInstanceIDs; i++) {
|
||||
LOG_DEBUG(" Index: {}, ItemId: {}", i, pInstanceIDs[i])
|
||||
LOG_DEBUG(" Index: {}, ItemId: {}", i, pInstanceIDs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,9 +182,9 @@ namespace steam_inventory {
|
||||
|
||||
if (pOutBuffer != nullptr) {
|
||||
String buffer((char*) pOutBuffer, *punOutBufferSize);
|
||||
LOG_DEBUG("{} -> Handle: {}, Buffer: '{}'", function_name, resultHandle, buffer)
|
||||
LOG_DEBUG("{} -> Handle: {}, Buffer: '{}'", function_name, resultHandle, buffer);
|
||||
} else {
|
||||
LOG_DEBUG("{} -> Handle: {}, Size: '{}'", function_name, resultHandle, *punOutBufferSize)
|
||||
LOG_DEBUG("{} -> Handle: {}, Size: '{}'", function_name, resultHandle, *punOutBufferSize);
|
||||
}
|
||||
|
||||
return success;
|
||||
@@ -199,18 +199,18 @@ namespace steam_inventory {
|
||||
const auto success = original_function();
|
||||
|
||||
if (!success) {
|
||||
LOG_WARN("{} -> Result is false", function_name)
|
||||
LOG_WARN("{} -> Result is false", function_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (punItemDefIDsArraySize) {
|
||||
LOG_DEBUG("{} -> Size: {}", function_name, *punItemDefIDsArraySize)
|
||||
LOG_DEBUG("{} -> Size: {}", function_name, *punItemDefIDsArraySize);
|
||||
}
|
||||
|
||||
if (pItemDefIDs) { // Definitions were copied
|
||||
for (int i = 0; i < *punItemDefIDsArraySize; i++) {
|
||||
const auto& def = pItemDefIDs[i];
|
||||
LOG_DEBUG(" Index: {}, ID: {}", i, def)
|
||||
LOG_DEBUG(" Index: {}, ID: {}", i, def);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,7 +228,7 @@ namespace steam_inventory {
|
||||
LOG_DEBUG(
|
||||
"{} -> handle: {}, steamID: {}, original result: {}",
|
||||
function_name, resultHandle, steamIDExpected, result
|
||||
)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace steam_user {
|
||||
const auto result = original_function();
|
||||
|
||||
if (result == k_EUserHasLicenseResultNoAuth) {
|
||||
LOG_WARN("{} -> App ID: {:>8}, Result: NoAuth", function_name, dlcId)
|
||||
LOG_WARN("{} -> App ID: {:>8}, Result: NoAuth", function_name, dlcId);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace steam_user {
|
||||
}
|
||||
);
|
||||
|
||||
LOG_INFO("{} -> App ID: {:>8}, HasLicense: {}", function_name, dlcId, has_license)
|
||||
LOG_INFO("{} -> App ID: {:>8}, HasLicense: {}", function_name, dlcId, has_license);
|
||||
|
||||
return has_license
|
||||
? k_EUserHasLicenseResultHasLicense
|
||||
|
||||
Reference in New Issue
Block a user