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https://github.com/acidicoala/SmokeAPI.git
synced 2026-01-24 21:42:53 -05:00
Added koalageddon config
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@@ -5,8 +5,7 @@
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using namespace smoke_api;
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DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_name) {
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DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, const char* function_name) {
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try {
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void**** parent_ebp;
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@@ -29,7 +28,7 @@ DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_
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const auto compound_name = interface_name + String("::") + function_name;
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#define HOOK(FUNC, ORDINAL) hook_function(FUNC, #FUNC, ORDINAL);
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// TODO: Parametrize ordinals
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if (util::strings_are_equal(interface_name, "IClientAppManager")) {
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HOOK(IClientAppManager_IsAppDlcInstalled, 8)
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} else if (util::strings_are_equal(interface_name, "IClientApps")) {
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@@ -46,8 +45,8 @@ DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_
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HOOK(IClientInventory_GetItemDefinitionIDs, 19)
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}
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GET_ORIGINAL_FUNCTION(Log_Interface)
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Log_Interface_o(interface_name, function_name);
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GET_ORIGINAL_FUNCTION(SteamClient_Interface_Interceptor)
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SteamClient_Interface_Interceptor_o(interface_name, function_name);
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} catch (const Exception& ex) {
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logger->error("{} -> Error: {}", __func__, ex.what());
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}
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@@ -18,22 +18,29 @@ VIRTUAL(bool) SharedLibraryStopPlaying(PARAMS(void* arg)) { // NOLINT(misc-unuse
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}
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struct CallbackData {
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[[maybe_unused]] void* pad1[1];
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void* set_callback_name_address; // to_do: fetch online
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[[maybe_unused]] void* pad19[17];
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void* callback_address; // to_do: fetch online
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void* get_callback_intercept_address() {
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return reinterpret_cast<void**>(this)[koalageddon_config.callback_interceptor_address_offset];
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}
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void* get_callback_address() {
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return reinterpret_cast<void**>(this)[koalageddon_config.callback_address_offset];
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}
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};
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struct CoroutineData {
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CallbackData* callback_data; // to_do: fetch online
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[[maybe_unused]] uint32_t pad4[3];
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const char* callback_name; // to_do: fetch online
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CallbackData* get_callback_data() {
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return reinterpret_cast<CallbackData**>(this)[koalageddon_config.callback_data_offset];
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}
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const char* get_callback_name() {
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return reinterpret_cast<const char**>(this)[koalageddon_config.callback_name_offset];
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}
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};
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VIRTUAL(void) set_callback_name(PARAMS(const char** p_name)) {
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GET_ORIGINAL_FUNCTION(set_callback_name)
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VIRTUAL(void) VStdLib_Callback_Interceptor(PARAMS(const char** p_name)) {
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GET_ORIGINAL_FUNCTION(VStdLib_Callback_Interceptor)
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set_callback_name_o(ARGS(p_name));
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VStdLib_Callback_Interceptor_o(ARGS(p_name));
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static auto hooked_functions = 0;
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@@ -43,20 +50,20 @@ VIRTUAL(void) set_callback_name(PARAMS(const char** p_name)) {
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auto* const data = (CoroutineData*) THIS;
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if (data && data->callback_name) {
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const auto name = String(data->callback_name);
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if (data && data->get_callback_name()) {
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const auto name = String(data->get_callback_name());
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// logger->trace("{} -> instance: {}, name: '{}'", __func__, fmt::ptr(THIS), name);
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if (name == "SharedLicensesLockStatus") {
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static std::once_flag flag;
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std::call_once(flag, [&]() {
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DETOUR(SharedLicensesLockStatus, data->callback_data->callback_address)
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DETOUR(SharedLicensesLockStatus, data->get_callback_data()->get_callback_address())
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hooked_functions++;
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});
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} else if (name == "SharedLibraryStopPlaying") {
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static std::once_flag flag;
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std::call_once(flag, [&]() {
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DETOUR(SharedLibraryStopPlaying, data->callback_data->callback_address)
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DETOUR(SharedLibraryStopPlaying, data->get_callback_data()->get_callback_address())
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hooked_functions++;
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});
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}
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@@ -76,7 +83,9 @@ DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, CoroutineData* d
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static std::once_flag flag;
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std::call_once(flag, [&]() {
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logger->debug("Coroutine_Create -> callback: {}, data: {}", callback_address, fmt::ptr(data));
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DETOUR(set_callback_name, data->callback_data->set_callback_name_address)
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DETOUR(VStdLib_Callback_Interceptor, data->get_callback_data()->get_callback_intercept_address())
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});
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return result;
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@@ -18,16 +18,44 @@
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namespace smoke_api {
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Config config = {}; // NOLINT(cert-err58-cpp)
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KoalageddonConfig koalageddon_config = {};
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HMODULE original_library = nullptr;
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bool is_hook_mode = false;
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Path self_directory;
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void init_config() {
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// TODO: Detect koalageddon mode first, and then fetch config from corresponding directory
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config = config_parser::parse<Config>(self_directory / PROJECT_NAME".json");
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}
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/**
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* @return A string representing the source of the config.
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*/
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String init_koalageddon_config() {
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try {
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// First try to read a local config override
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koalageddon_config = config.koalageddon_config.get<KoalageddonConfig>();
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return "local config override";
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} catch (const Exception& ex) {
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logger->debug("Local config parse exception: {}", ex.what());
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}
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// TODO: Remote source with local cache
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// Finally, fallback on the default config
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return "default config bundled in the binary";
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}
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void init_koalageddon_mode() {
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#ifndef _WIN64
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logger->info("🐨 Detected Koalageddon mode 💥");
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const auto kg_config_source = init_koalageddon_config();
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logger->info("Loaded Koalageddon config from the {}", kg_config_source);
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dll_monitor::init({VSTDLIB_DLL, STEAMCLIENT_DLL}, [](const HMODULE& library, const String& name) {
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original_library = library; // TODO: Is this necessary?
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@@ -36,13 +64,14 @@ namespace smoke_api {
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DETOUR(Coroutine_Create)
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} else if (name == STEAMCLIENT_DLL) {
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// Unlocking functions
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// TODO: Un-hardcode the pattern
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const String pattern("55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15");
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auto Log_Interface_address = (FunctionAddress) patcher::find_pattern_address(
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win_util::get_module_info(library), "Log_Interface", pattern
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auto interface_interceptor_address = (FunctionAddress) patcher::find_pattern_address(
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win_util::get_module_info(library),
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"SteamClient_Interface_Interceptor",
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koalageddon_config.interface_interceptor_pattern
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);
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if (Log_Interface_address) {
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DETOUR_EX(Log_Interface, Log_Interface_address)
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if (interface_interceptor_address) {
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DETOUR_EX(SteamClient_Interface_Interceptor, interface_interceptor_address)
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}
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}
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});
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@@ -91,7 +120,7 @@ namespace smoke_api {
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self_directory = loader::get_module_dir(self_module);
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config = config_parser::parse<Config>(self_directory / PROJECT_NAME".json");
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init_config();
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const auto exe_path = Path(win_util::get_module_file_name_or_throw(nullptr));
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const auto exe_name = exe_path.filename().string();
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@@ -24,8 +24,30 @@
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namespace smoke_api {
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using namespace koalabox;
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struct KoalageddonConfig {
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String interface_interceptor_pattern = "55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15";
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// Offset values are interpreted according to pointer arithmetic rules, i.e.
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// 1 unit offset represents 4 and 8 bytes in 32-bit and 64-bit architectures respectively.
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uint32_t callback_interceptor_address_offset = 1;
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uint32_t callback_address_offset = 20;
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uint32_t callback_data_offset = 0;
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uint32_t callback_name_offset = 4;
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// We do not use *_WITH_DEFAULT macro to ensure that overriding
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// the koalageddon config requires definition of all keys
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NLOHMANN_DEFINE_TYPE_INTRUSIVE(
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KoalageddonConfig, // NOLINT(misc-const-correctness)
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interface_interceptor_pattern,
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callback_interceptor_address_offset,
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callback_address_offset,
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callback_data_offset,
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callback_name_offset
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)
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};
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struct Config {
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uint32_t $version = 1;
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uint32_t $version = 2;
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bool logging = false;
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bool unlock_all = true;
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Set<uint32_t> override;
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@@ -33,6 +55,9 @@ namespace smoke_api {
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bool auto_inject_inventory = true;
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Vector<uint32_t> inventory_items;
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// Have to use general json type here since library doesn't support std::optional
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nlohmann::json koalageddon_config;
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NLOHMANN_DEFINE_TYPE_INTRUSIVE_WITH_DEFAULT(
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Config, $version, // NOLINT(misc-const-correctness)
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logging,
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@@ -40,12 +65,15 @@ namespace smoke_api {
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override,
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dlc_ids,
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auto_inject_inventory,
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inventory_items
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inventory_items,
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koalageddon_config
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)
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};
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extern Config config;
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extern KoalageddonConfig koalageddon_config;
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extern HMODULE original_library;
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extern bool is_hook_mode;
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@@ -117,7 +117,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionIDs(ISteamInventory*,
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// Koalageddon mode
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DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data);
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DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_name);
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DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, const char* function_name);
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// IClientApps
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VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t));
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@@ -1,6 +1,7 @@
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#include <steam_impl/steam_impl.hpp>
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#include <smoke_api/smoke_api.hpp>
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// TODO: Figure out why it doesn't work in koalageddon mode
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namespace steam_inventory {
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EResult GetResultStatus(
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