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Implemented ISteamGameServer
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@@ -32,7 +32,7 @@ namespace smoke_api::api {
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std::optional<std::vector<DLC>> fetch_dlcs_from_steam(const AppId_t app_id) {
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try {
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// TODO: Communicate directly with Steam servers.
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// TODO: Communicate directly with Steam servers?
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// ref.: https://github.com/SteamRE/SteamKit
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const auto url =
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std::format("https://store.steampowered.com/dlc/{}/ajaxgetdlclist", app_id);
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