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https://github.com/acidicoala/SmokeAPI.git
synced 2026-01-25 22:12:52 -05:00
Replaced ascii-doc readme with one generated by sync
This commit is contained in:
124
tools/src/steamworks_downloader.cpp
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124
tools/src/steamworks_downloader.cpp
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#include <filesystem>
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#include <iostream>
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#include <random>
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#include <regex>
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#include <string>
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#include <koalabox/http_client.hpp>
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#include <koalabox/logger.hpp>
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#include <koalabox/path.hpp>
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#include <koalabox/str.hpp>
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#include <koalabox/zip.hpp>
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namespace {
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namespace fs = std::filesystem;
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namespace kb = koalabox;
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std::string generate_random_string() {
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static constexpr char charset[] = "0123456789"
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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"abcdefghijklmnopqrstuvwxyz";
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thread_local std::mt19937_64 rng{std::random_device{}()};
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thread_local std::uniform_int_distribution<std::size_t> dist(0, sizeof(charset) - 2);
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constexpr auto length = 16;
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std::string result;
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result.reserve(length);
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for(std::size_t i = 0; i < length; ++i) {
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result += charset[dist(rng)];
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}
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return result;
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}
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void print_help() {
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std::cout << "Steamworks SDK downloader for SmokeAPI v1.0" << std::endl
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<< "Usage: steamworks_downloader version1 version2 ... versionN" << std::endl
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<< "Example: steamworks_downloader 100 158a 162" << std::endl
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<< "Alternative usage: steamworks_downloader C:/path/to/downloaded_sdk/"
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<< "SDK version list available at: "
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<< "https://partner.steamgames.com/downloads/list" << std::endl;
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}
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void unzip_sdk(const fs::path& zip_file_path, const fs::path& unzip_dir) {
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kb::zip::extract_files(
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zip_file_path,
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[&](const std::string& name, const bool) {
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if(name.starts_with("sdk/public/steam/") && name.ends_with(".h")) {
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return unzip_dir / "headers/steam" / fs::path(name).filename();
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}
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if(name.starts_with("sdk/redistributable_bin/") && name.ends_with(".dll") &&
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name.find("steam_api") != std::string::npos) {
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return unzip_dir / "binaries" / fs::path(name).filename();
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}
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return fs::path();
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}
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);
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}
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void download_sdk(const fs::path& steamworks_dir, const std::string_view& version) {
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const auto download_url = std::format(
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"https://github.com/acidicoala/cdn/raw/refs/heads/main/valve/steamworks_sdk_{}.zip",
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version
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);
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const auto zip_file_path = fs::temp_directory_path() / (generate_random_string() + ".zip");
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kb::http_client::download_file(download_url, zip_file_path);
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try {
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const auto unzip_dir = steamworks_dir / version;
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unzip_sdk(zip_file_path, unzip_dir);
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} catch(std::exception& e) {
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std::cerr << "Unzip error: " << e.what() << std::endl;
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}
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fs::remove(zip_file_path);
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}
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} // namespace
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/**
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* A tool for downloading Steamworks SDK and unpacking its headers and binaries
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* for further processing by other tools.
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*/
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int wmain(const int argc, const wchar_t** argv) { // NOLINT(*-use-internal-linkage)
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if(argc == 1) {
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print_help();
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return 0;
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}
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const auto steamworks_dir = std::filesystem::current_path() / "steamworks";
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// Special case. If there is a directory with a bunch of SDKs downloaded,
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// then we can just provide it as a single argument
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if(argc == 2) {
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if(const auto cdn_dir = kb::str::to_str(argv[1]); fs::is_directory(cdn_dir)) {
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for(const auto& entry : fs::directory_iterator(cdn_dir)) {
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const auto filename = kb::path::to_str(entry.path().filename());
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const std::regex re(R"(steamworks_sdk_(.+)\.zip)");
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if(std::smatch match; std::regex_match(filename, match, re)) {
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if(match.size() > 1) {
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const auto& version = match[1].str();
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unzip_sdk(entry.path(), steamworks_dir / version);
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}
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}
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}
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return 0;
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}
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}
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for(auto i = 1; i < argc; i++) {
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const auto version = kb::str::to_str(argv[i]);
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try {
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download_sdk(steamworks_dir, version);
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} catch(const std::exception& e) {
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LOG_ERROR("Error downloading SDK '{}'. Reason: {}", version, e.what());
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}
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}
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}
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258
tools/src/steamworks_parser.cpp
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258
tools/src/steamworks_parser.cpp
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@@ -0,0 +1,258 @@
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#include <chrono>
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#include <deque>
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#include <filesystem>
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#include <fstream>
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#include <functional>
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#include <set>
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#include <BS_thread_pool.hpp>
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#include <cpp-tree-sitter.h>
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#include <nlohmann/json.hpp>
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#include <koalabox/io.hpp>
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#include <koalabox/logger.hpp>
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#include <koalabox/parser.hpp>
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#include <koalabox/path.hpp>
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#include <koalabox/str.hpp>
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namespace {
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namespace fs = std::filesystem;
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namespace kb = koalabox;
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std::string_view unquote_if_quoted(const std::string_view& s) {
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if(s.size() >= 2 && s.front() == '"' && s.back() == '"') {
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return s.substr(1, s.size() - 2);
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}
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// Not a plain quoted string (might be raw/user-defined). Return as-is.
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return s;
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}
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void parse_header(const std::string_view& source, nlohmann::ordered_json& lookup) {
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const auto tree = kb::parser::parse_source(source);
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const auto root = tree.getRootNode();
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nlohmann::ordered_json current_lookup = {};
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std::string interface_version;
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kb::parser::walk(
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root,
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[&](const auto& current_node) {
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const auto current_type = current_node.getType();
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const auto current_value = current_node.getSourceRange(source);
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const auto current_sexpr = current_node.getSExpr();
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if(current_type == "class_specifier") {
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std::string interface_name;
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[[maybe_unused]] int vt_idx = 0;
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kb::parser::walk(
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current_node,
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[&](const ts::Node& class_node) {
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const auto type = class_node.getType();
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const auto value = class_node.getSourceRange(source);
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if(type == "type_identifier" && interface_name.empty()) {
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interface_name = value;
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LOG_DEBUG("Found interface: {}", interface_name);
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return kb::parser::visit_result::Continue;
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}
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if(type == "field_declaration" && value.starts_with("virtual ")) {
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if(value.starts_with("virtual ")) {
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kb::parser::walk(
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class_node,
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[&](const ts::Node& decl_node) {
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if(decl_node.getType() == "field_identifier") {
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const auto function_name = decl_node.getSourceRange(
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source
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);
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// Note: This doesn't take into account overloaded functions.
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// However, so far this project hasn't had any need to hook such
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// functions. Hence, no fixes have been implemented so far.
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current_lookup[function_name] = vt_idx++;
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return kb::parser::visit_result::Stop;
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}
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return kb::parser::visit_result::Continue;
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}
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);
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}
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return kb::parser::visit_result::SkipChildren;
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}
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return kb::parser::visit_result::Continue;
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}
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);
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} else if(current_type == "preproc_def") {
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kb::parser::walk(
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current_node,
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[&](const ts::Node& preproc_node) {
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if(preproc_node.getType() == "identifier") {
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const auto identifier = preproc_node.getSourceRange(source);
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return identifier.ends_with("INTERFACE_VERSION")
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? kb::parser::visit_result::Continue
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: kb::parser::visit_result::Stop;
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}
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if(preproc_node.getType() == "preproc_arg") {
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const auto quoted_version = preproc_node.getSourceRange(source);
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const auto trimmed_version = koalabox::str::trim(quoted_version);
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interface_version = unquote_if_quoted(trimmed_version);
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LOG_DEBUG("Interface version: {}", interface_version);
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return kb::parser::visit_result::Stop;
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}
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return kb::parser::visit_result::Continue;
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}
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);
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} else if(current_type == "translation_unit" || current_type == "preproc_ifdef") {
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return kb::parser::visit_result::Continue;
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}
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return kb::parser::visit_result::SkipChildren;
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}
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);
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// Save the findings
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static std::mutex section;
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if(not
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interface_version.empty()
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) {
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const std::lock_guard lock(section);
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lookup[interface_version] = current_lookup;
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}
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}
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/**
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* Certain Steam macros break C++ AST parser, if left unprocessed.
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* This function does that in a very naive manner. Stupid, but works.
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*/
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std::string manually_preprocess_header(const fs::path& header_path) {
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const auto header_contents = kb::io::read_file(header_path);
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// language=RegExp
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const std::regex re(R"(STEAM_PRIVATE_API\s*\(\s*([^)]+)\s*\))");
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const auto processed_contents = std::regex_replace(header_contents, re, "$1");
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return processed_contents;
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}
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void parse_sdk(
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const fs::path& sdk_path,
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nlohmann::ordered_json& lookup,
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BS::thread_pool<>& pool
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) {
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const auto headers_dir = sdk_path / "headers\\steam";
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const auto headers_dir_str = kb::path::to_str(headers_dir);
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if(not fs::exists(headers_dir)) {
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LOG_WARN("Warning: SDK missing 'headers/steam' directory: {}", headers_dir_str);
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return;
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}
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LOG_INFO("Parsing SDK: {}", headers_dir_str);
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// Go over each file in headers directory
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for(const auto& entry : fs::directory_iterator(headers_dir)) {
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if(const auto& header_path = entry.path(); header_path.extension() == ".h") {
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const auto task = pool.submit_task(
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[&, header_path] {
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try {
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LOG_DEBUG("Parsing header: {}", kb::path::to_str(header_path));
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const auto processed_header = manually_preprocess_header(header_path);
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parse_header(processed_header, lookup);
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} catch(std::exception& e) {
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LOG_CRITICAL(e.what());
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exit(-1);
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}
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}
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);
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}
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}
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}
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void generate_lookup_json(
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const fs::path& steamworks_dir,
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//
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const std::set<std::string>& sdk_filter
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) {
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nlohmann::ordered_json lookup;
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// The thread pool noticeably speeds up the overall parsing.
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// Thread count of 4 seems to yield most optimal performance benefits.
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constexpr auto thread_count = 4;
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LOG_INFO("Creating task pool with {} threads", thread_count);
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BS::thread_pool pool(thread_count);
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// Go over each steamworks sdk version
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for(const auto& entry : fs::directory_iterator(steamworks_dir)) {
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if(not entry.is_directory()) {
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continue;
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}
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if(
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not sdk_filter.empty() and
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not sdk_filter.contains(kb::path::to_str(entry.path().filename()))
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) {
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continue;
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}
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parse_sdk(entry.path(), lookup, pool);
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}
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// Wait for all tasks to finish
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pool.wait();
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const auto interface_lookup_path = fs::path("interface_lookup.json");
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std::ofstream lookup_output(interface_lookup_path);
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lookup_output << std::setw(4) << lookup;
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LOG_INFO(
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"Interface lookup generated at: {}",
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kb::path::to_str(fs::absolute(interface_lookup_path))
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);
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}
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}
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/**
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* A tool for parsing Steamworks headers and generating a lookup map of its interfaces.
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* Optionally accepts a list of folder names that filters which sdk versions will be parsed.
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* No list means all versions will be parsed.
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*/
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int wmain(const int argc, const wchar_t* argv[]) { // NOLINT(*-use-internal-linkage)
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try {
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koalabox::logger::init_console_logger();
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std::set<std::string> sdk_filter;
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if(argc > 1) {
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for(auto i = 1; i < argc; i++) {
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const auto version = koalabox::str::to_str(argv[i]);
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sdk_filter.insert(version);
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}
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}
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const auto steamworks_dir = fs::path("steamworks");
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if(!fs::exists(steamworks_dir)) {
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throw std::exception("Expected to find 'steamworks' in current working directory.");
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}
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const auto start = std::chrono::steady_clock::now();
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generate_lookup_json(steamworks_dir, sdk_filter);
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const auto end = std::chrono::steady_clock::now();
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const auto elapsed = duration_cast<std::chrono::seconds>(end - start);
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LOG_INFO("Finished parsing steamworks in {} seconds", elapsed.count());
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} catch(std::exception& e) {
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LOG_CRITICAL("Error: {}", e.what());
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return 1;
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}
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}
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