diff --git a/.idea/runConfigurations/linux_exports_generator__32_.xml b/.idea/runConfigurations/linux_exports_generator__32_.xml
new file mode 100644
index 0000000..977b509
--- /dev/null
+++ b/.idea/runConfigurations/linux_exports_generator__32_.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/runConfigurations/linux_exports_generator__64_.xml b/.idea/runConfigurations/linux_exports_generator__64_.xml
index 4c9d705..8c6bf6a 100644
--- a/.idea/runConfigurations/linux_exports_generator__64_.xml
+++ b/.idea/runConfigurations/linux_exports_generator__64_.xml
@@ -1,5 +1,5 @@
-
+
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8bb431b..6039248 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -26,8 +26,20 @@ set(SMOKE_API_STATIC_SOURCES
static/smoke_api/steamclient/steamclient.hpp
)
+set(GENERATED_SOURCES_DIR src/generated/${BITNESS})
+file(MAKE_DIRECTORY ${GENERATED_SOURCES_DIR})
+set(GENERATED_SOURCES
+ ${GENERATED_SOURCES_DIR}/proxy_exports.hpp
+ ${GENERATED_SOURCES_DIR}/proxy_exports.cpp
+)
+
+foreach(SRC IN LISTS GENERATED_SOURCES)
+ file(TOUCH ${SRC})
+endforeach()
+
set(SMOKE_API_SOURCES
${SMOKE_API_STATIC_SOURCES}
+ ${GENERATED_SOURCES}
src/smoke_api/smoke_api.cpp
src/smoke_api/smoke_api.hpp
src/steam_api/virtuals/isteamapps.cpp
@@ -127,11 +139,4 @@ if(WIN32)
# Ignore linker warnings regarding COM-related private exports
set_target_properties(SmokeAPI PROPERTIES LINK_FLAGS "/ignore:4104")
-else()
- set_32_and_64(LINUX_DIR linux32 linux64)
- configure_proxy_exports(
- TARGET SmokeAPI
- INPUT_LIBS_GLOB "${CMAKE_SOURCE_DIR}/res/steamworks/*/binaries/${LINUX_DIR}/libsteam_api.so"
- OUTPUT_NAME "proxy_exports"
- )
endif()
diff --git a/KoalaBox b/KoalaBox
index cc62fec..67703a7 160000
--- a/KoalaBox
+++ b/KoalaBox
@@ -1 +1 @@
-Subproject commit cc62fec6f172fdede958cc07d5c4ce03e85242d8
+Subproject commit 67703a72fd61b041e88b901ca689b3bfae1525a5
diff --git a/src/generated/32/proxy_exports.cpp b/src/generated/32/proxy_exports.cpp
new file mode 100644
index 0000000..6b88e8c
--- /dev/null
+++ b/src/generated/32/proxy_exports.cpp
@@ -0,0 +1,14844 @@
+// Auto-generated source file
+#include
+#include
+#include
+
+#include
+
+#include
+#include
+#include
+
+#include "proxy_exports.hpp"
+
+#define EXPORT extern "C" __attribute__((visibility("default"))) __attribute__((naked))
+
+EXPORT void CAddAppDependencyResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CAddAppDependencyResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CAddUGCDependencyResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CAddUGCDependencyResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CAssociateWithClanResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CAssociateWithClanResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CChangeNumOpenSlotsCallback_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CChangeNumOpenSlotsCallback_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CCheckFileSignature_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CCheckFileSignature_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CClanOfficerListResponse_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CClanOfficerListResponse_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CComputeNewPlayerCompatibilityResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CComputeNewPlayerCompatibilityResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CCreateBeaconCallback_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CCreateBeaconCallback_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CCreateItemResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CCreateItemResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CDeleteItemResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CDeleteItemResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CDurationControl_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CDurationControl_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CEncryptedAppTicketResponse_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CEncryptedAppTicketResponse_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFileDetailsResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFileDetailsResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFriendsEnumerateFollowingList_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFriendsEnumerateFollowingList_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFriendsGetFollowerCount_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFriendsGetFollowerCount_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFriendsIsFollowing_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CFriendsIsFollowing_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGSReputation_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGSReputation_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGSStatsReceived_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGSStatsReceived_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGSStatsStored_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGSStatsStored_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGetAppDependenciesResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGetAppDependenciesResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGetOPFSettingsResult_t_RemoveCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGetOPFSettingsResult_t_SetCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGetUserItemVoteResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGetUserItemVoteResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGlobalAchievementPercentagesReady_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGlobalAchievementPercentagesReady_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGlobalStatsReceived_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CGlobalStatsReceived_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CHTML_BrowserReady_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CHTML_BrowserReady_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CJoinClanChatRoomCompletionResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CJoinClanChatRoomCompletionResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CJoinPartyCallback_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CJoinPartyCallback_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardFindResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardFindResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardScoreUploaded_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardScoreUploaded_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardScoresDownloaded_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardScoresDownloaded_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardUGCSet_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLeaderboardUGCSet_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLobbyCreated_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLobbyCreated_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLobbyEnter_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLobbyEnter_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLobbyMatchList_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CLobbyMatchList_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CMarketEligibilityResponse_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CMarketEligibilityResponse_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CNumberOfCurrentPlayers_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CNumberOfCurrentPlayers_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CPublisherOwnedAppDataReady_t_RemoveCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CPublisherOwnedAppDataReady_t_SetCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageDeletePublishedFileResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageDeletePublishedFileResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageDownloadUGCResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageDownloadUGCResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumeratePublishedFilesByUserActionResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumeratePublishedFilesByUserActionResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumerateUserPublishedFilesResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumerateUserPublishedFilesResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumerateUserSubscribedFilesResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumerateUserSubscribedFilesResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumerateWorkshopFilesResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageEnumerateWorkshopFilesResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageFileReadAsyncComplete_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageFileReadAsyncComplete_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageFileShareResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageFileShareResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageFileWriteAsyncComplete_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageFileWriteAsyncComplete_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageGetPublishedFileDetailsResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageGetPublishedFileDetailsResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageGetPublishedItemVoteDetailsResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageGetPublishedItemVoteDetailsResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStoragePublishFileProgress_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStoragePublishFileProgress_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageSetUserPublishedFileActionResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageSetUserPublishedFileActionResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageSubscribePublishedFileResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageSubscribePublishedFileResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageUnsubscribePublishedFileResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageUnsubscribePublishedFileResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageUpdatePublishedFileResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageUpdatePublishedFileResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageUpdateUserPublishedItemVoteResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoteStorageUpdateUserPublishedItemVoteResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoveAppDependencyResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoveAppDependencyResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoveUGCDependencyResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CRemoveUGCDependencyResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSetPersonaNameResponse_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSetPersonaNameResponse_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSetUserItemVoteResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSetUserItemVoteResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CStartPlaytimeTrackingResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CStartPlaytimeTrackingResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamInventoryEligiblePromoItemDefIDs_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamInventoryEligiblePromoItemDefIDs_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamInventoryRequestPricesResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamInventoryRequestPricesResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamInventoryStartPurchaseResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamInventoryStartPurchaseResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamUGCQueryCompleted_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSteamUGCQueryCompleted_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CStopPlaytimeTrackingResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CStopPlaytimeTrackingResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CStoreAuthURLResponse_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CStoreAuthURLResponse_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSubmitItemUpdateResult_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CSubmitItemUpdateResult_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CUserFavoriteItemsListChanged_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CUserFavoriteItemsListChanged_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CUserStatsReceived_t_RemoveCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CUserStatsReceived_t_RemoveCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CUserStatsReceived_t_SetCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void CUserStatsReceived_t_SetCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void GetHSteamPipe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void GetHSteamUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamApps_BIsCybercafe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamApps_BIsLowViolence() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamApps_BIsSubscribed() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamApps_BIsSubscribedApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamApps_GetAvailableGameLanguages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamApps_GetCurrentGameLanguage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamClient_SetLocalIPBinding() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_BLoggedOn() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_BSecure() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_BUpdateUserData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_CreateUnauthenticatedUserConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_GetSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_SendUserConnectAndAuthenticate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_SendUserDisconnect() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_SetGameType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_SetServerType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_UpdateSpectatorPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamGameServer_UpdateStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_AddMasterServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_ClearAllKeyValues() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_ForceHeartbeat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_GetMasterServerAddress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_GetNextOutgoingPacket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_GetNumMasterServers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_HandleIncomingPacket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_NotifyShutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_RemoveMasterServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_SetActive() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_SetBasicServerData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_SetHeartbeatInterval() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_SetKeyValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamMasterServerUpdater_WasRestartRequested() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamUser_BLoggedOn() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamUser_InitiateGameConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamUser_TerminateGameConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void ISteamUtils_GetAppID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_GetHSteamPipe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_GetHSteamUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_GetSteamInstallPath() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamAppList_GetAppBuildId() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamAppList_GetAppInstallDir() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamAppList_GetAppName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamAppList_GetInstalledApps() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamAppList_GetNumInstalledApps() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BGetDLCDataByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsAppInstalled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsCybercafe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsDlcInstalled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsLowViolence() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsSubscribed() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsSubscribedApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsSubscribedFromFamilySharing() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsTimedTrial() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_BIsVACBanned() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetAppBuildId() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetAppInstallDir() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetAppOwner() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetAvailableGameLanguages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetBetaInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetCurrentBetaName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetCurrentGameLanguage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetDLCCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetDlcDownloadProgress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetFileDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetInstalledDepots() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetLaunchCommandLine() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetLaunchQueryParam() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetNumBetas() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_GetPublisherOwnedAppData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_InstallDLC() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_MarkContentCorrupt() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_RequestPublisherOwnedAppData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_SetActiveBeta() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_SetDlcContext() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamApps_UninstallDLC() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_BReleaseSteamPipe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_BShutdownIfAllPipesClosed() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_ConnectToGlobalUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_CreateLocalUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_CreateSteamPipe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetIPCCallCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamAppList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamApps() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamController() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamFriends() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamGameSearch() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamGameServerStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamGenericInterface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamHTMLSurface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamHTTP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamInventory() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamMatchmaking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamMatchmakingServers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamMusic() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamMusicRemote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamNetworking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamParentalSettings() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamParties() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamRemotePlay() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamRemoteStorage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamScreenshots() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamUGC() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamUnifiedMessages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamUserStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamUtils() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_GetISteamVideo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_ReleaseUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_Remove_SteamAPI_CPostAPIResultInProcess() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_RunFrame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_SetLocalIPBinding() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_SetWarningMessageHook() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_Set_SteamAPI_CCheckCallbackRegisteredInProcess() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamClient_Set_SteamAPI_CPostAPIResultInProcess() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_ActivateActionSet() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_ActivateActionSetLayer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_DeactivateActionSetLayer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_DeactivateAllActionSetLayers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetActionOriginFromXboxOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetActionSetHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetActiveActionSetLayers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetAnalogActionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetAnalogActionHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetAnalogActionOrigins() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetConnectedControllers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetControllerBindingRevision() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetControllerForGamepadIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetControllerState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetCurrentActionSet() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetDigitalActionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetDigitalActionHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetDigitalActionOrigins() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetGamepadIndexForController() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetGlyphForActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetGlyphForXboxOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetInputTypeForHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetMotionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetStringForActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_GetStringForXboxOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_RunFrame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_SetLEDColor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_SetOverrideMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_ShowAnalogActionOrigins() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_ShowBindingPanel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_ShowDigitalActionOrigins() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_StopAnalogActionMomentum() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_TranslateActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_TriggerHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_TriggerRepeatedHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamController_TriggerVibration() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlay() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialogConnectString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlayRemotePlayTogetherInviteDialog() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlayToStore() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlayToUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_BHasEquippedProfileItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ClearRichPresence() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_CloseClanChatWindowInSteam() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_DownloadClanActivityCounts() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_EnumerateFollowingList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetChatMemberByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanActivityCounts() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanChatMemberCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanChatMessage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanOfficerByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanOfficerCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanOwner() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetClanTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetCoplayFriend() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetCoplayFriendCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFollowerCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendCoplayGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendCoplayTime() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendCountFromSource() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendFromSourceByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendGamePlayed() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendMessage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendPersonaName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendPersonaNameHistory() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendPersonaState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendRelationship() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendRichPresence() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendSteamLevel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendsGroupCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendsGroupMembersCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendsGroupMembersList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetFriendsGroupName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetLargeFriendAvatar() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetMediumFriendAvatar() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetNumChatsWithUnreadPriorityMessages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetPersonaName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetPersonaState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetPlayerNickname() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetProfileItemPropertyString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetProfileItemPropertyUint() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetSmallFriendAvatar() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_GetUserRestrictions() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_HasFriend() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_InviteUserToGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_IsClanChatAdmin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_IsClanOfficialGameGroup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_IsClanPublic() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_IsFollowing() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_IsUserInSource() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_JoinClanChatRoom() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_LeaveClanChatRoom() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_OpenClanChatWindowInSteam() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_RegisterProtocolInOverlayBrowser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_ReplyToFriendMessage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_RequestClanOfficerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_RequestEquippedProfileItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_RequestFriendRichPresence() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_RequestUserInformation() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_SendClanChatMessage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_SetInGameVoiceSpeaking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_SetListenForFriendsMessages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_SetPersonaName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_SetPlayedWith() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamFriends_SetRichPresence() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_AcceptGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_AddGameSearchParams() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_CancelRequestPlayersForGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_DeclineGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_EndGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_EndGameSearch() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_HostConfirmGameStart() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_RequestPlayersForGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_RetrieveConnectionDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_SearchForGameSolo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_SearchForGameWithLobby() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_SetConnectionDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_SetGameHostParams() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameSearch_SubmitPlayerResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_ClearUserAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_GetUserAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_GetUserStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_GetUserStat0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_GetUserStatFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_GetUserStatInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_RequestUserStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_SetUserAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_SetUserStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_SetUserStat0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_SetUserStatFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_SetUserStatInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_StoreUserStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_AssociateWithClan() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_BLoggedOn() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_BSecure() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_BUpdateUserData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_BeginAuthSession() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_CancelAuthTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_ClearAllKeyValues() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_EnableHeartbeats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_EndAuthSession() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_ForceHeartbeat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_GetAuthSessionTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_GetGameplayStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_GetNextOutgoingPacket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_GetPublicIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_GetServerReputation() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_GetSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_HandleIncomingPacket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_InitGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_LogOff() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_LogOn() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_LogOnAnonymous() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_RequestUserGroupStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate_DEPRECATED() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SendUserDisconnect() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SendUserDisconnect_DEPRECATED() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetAdvertiseServerActive() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetBotPlayerCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetDedicatedServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetGameData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetGameDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetGameTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetHeartbeatInterval() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetKeyValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetMapName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetMaxPlayerCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetModDir() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetPasswordProtected() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetProduct() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetRegion() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetServerName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetSpectatorPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_SetSpectatorServerName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_UserHasLicenseForApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamGameServer_WasRestartRequested() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_AddHeader() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_AllowStartRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_CopyToClipboard() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_CreateBrowser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_ExecuteJavascript() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_FileLoadDialogResponse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_Find() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_GetLinkAtPosition() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_GoBack() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_GoForward() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_JSDialogResponse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_KeyChar() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_KeyDown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_KeyUp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_LoadURL() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_MouseDoubleClick() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_MouseDown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_MouseMove() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_MouseUp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_MouseWheel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_OpenDeveloperTools() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_PasteFromClipboard() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_Reload() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_RemoveBrowser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetBackgroundMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetCookie() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetDPIScalingFactor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetHorizontalScroll() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetKeyFocus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetPageScaleFactor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_SetVerticalScroll() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_StopFind() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_StopLoad() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTMLSurface_ViewSource() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_CreateCookieContainer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_CreateHTTPRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_DeferHTTPRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPResponseBodyData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPResponseBodySize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_PrioritizeHTTPRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_ReleaseCookieContainer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_ReleaseHTTPRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SendHTTPRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetCookie() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestContextValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_ActivateActionSet() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_ActivateActionSetLayer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_BNewDataAvailable() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_BWaitForData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_DeactivateActionSetLayer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_DeactivateAllActionSetLayers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_EnableActionEventCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_EnableDeviceCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetActionOriginFromXboxOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetActionSetHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetActiveActionSetLayers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetAnalogActionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetAnalogActionHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetAnalogActionOrigins() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetConnectedControllers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetControllerForGamepadIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetCurrentActionSet() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetDeviceBindingRevision() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetDigitalActionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetDigitalActionHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetDigitalActionOrigins() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetGamepadIndexForController() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetGlyphForActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetGlyphForActionOrigin_Legacy() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetGlyphForXboxOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetGlyphPNGForActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetGlyphSVGForActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetInputTypeForHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetMotionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetRemotePlaySessionID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetSessionInputConfigurationSettings() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetStringForActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetStringForAnalogActionName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetStringForDigitalActionName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_GetStringForXboxOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_Legacy_TriggerHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_Legacy_TriggerRepeatedHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_RunFrame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_SetDualSenseTriggerEffect() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_SetInputActionManifestFilePath() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_SetLEDColor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_ShowBindingPanel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_StopAnalogActionMomentum() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_TranslateActionOrigin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_TriggerHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_TriggerRepeatedHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_TriggerSimpleHapticEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_TriggerVibration() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInput_TriggerVibrationExtended() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_AddPromoItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_AddPromoItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_CheckResultSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_ConsumeItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_DeserializeResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_DestroyResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_ExchangeItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GenerateItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetAllItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetItemDefinitionIDs() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetItemDefinitionProperty() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetItemPrice() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetItemsByID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetItemsWithPrices() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetNumItemsWithPrices() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetResultItemProperty() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetResultItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetResultStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GetResultTimestamp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_GrantPromoItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_InspectItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_LoadItemDefinitions() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_RemoveProperty() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_RequestPrices() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SendItemDropHeartbeat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SerializeResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetProperty() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetProperty0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetProperty1() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetProperty2() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetPropertyBool() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetPropertyFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetPropertyInt64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SetPropertyString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_StartPurchase() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_StartUpdateProperties() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_SubmitUpdateProperties() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_TradeItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_TransferItemQuantity() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamInventory_TriggerItemDrop() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingPingResponse_ServerFailedToRespond() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingPingResponse_ServerResponded() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingPlayersResponse_AddPlayerToList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingPlayersResponse_PlayersFailedToRespond() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingPlayersResponse_PlayersRefreshComplete() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingRulesResponse_RulesFailedToRespond() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingRulesResponse_RulesRefreshComplete() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingRulesResponse_RulesResponded() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServerListResponse_RefreshComplete() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServerListResponse_ServerFailedToRespond() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServerListResponse_ServerResponded() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_CancelQuery() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_CancelServerQuery() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_GetServerCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_GetServerDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_IsRefreshing() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_PingServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_PlayerDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RefreshQuery() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RefreshServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_ReleaseRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RequestFavoritesServerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RequestFriendsServerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RequestHistoryServerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RequestInternetServerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RequestLANServerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_RequestSpectatorServerList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmakingServers_ServerRules() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddFavoriteGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_CreateLobby() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_DeleteLobbyData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetFavoriteGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetFavoriteGameCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyChatEntry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyDataCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyMemberData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetLobbyOwner() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_GetNumLobbyMembers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_InviteUserToLobby() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_JoinLobby() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_LeaveLobby() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_RemoveFavoriteGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_RequestLobbyData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_RequestLobbyList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SendLobbyChatMsg() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLinkedLobby() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyJoinable() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyMemberData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyOwner() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMatchmaking_SetLobbyType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_BActivationSuccess() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_CurrentEntryDidChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_CurrentEntryWillChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_EnableLooped() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_EnablePlayNext() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_EnablePlayPrevious() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_EnablePlaylists() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_EnableQueue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_EnableShuffled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_PlaylistDidChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_PlaylistWillChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_QueueDidChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_QueueWillChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_ResetPlaylistEntries() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_ResetQueueEntries() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_SetDisplayName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_SetPlaylistEntry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_SetQueueEntry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdateLooped() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdateShuffled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusicRemote_UpdateVolume() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_BIsEnabled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_BIsPlaying() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_GetPlaybackStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_GetVolume() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_Pause() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_Play() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_PlayNext() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_PlayPrevious() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamMusic_SetVolume() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingConnectionCustomSignaling_Release() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingConnectionCustomSignaling_SendSignal() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingCustomSignalingRecvContext_OnConnectRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingCustomSignalingRecvContext_SendRejectionSignal() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingFakeUDPPort_DestroyFakeUDPPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingFakeUDPPort_ReceiveMessages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingFakeUDPPort_ScheduleCleanup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingFakeUDPPort_SendMessageToFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingMessages_AcceptSessionWithUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingMessages_CloseChannelWithUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingMessages_CloseSessionWithUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingMessages_GetSessionConnectionInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingMessages_ReceiveMessagesOnChannel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingMessages_SendMessageToUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_AcceptConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_BeginAsyncRequestFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CloseConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CloseListenSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ConfigureConnectionLanes() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ConnectByIPAddress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ConnectP2P() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ConnectP2PCustomSignaling() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ConnectToHostedDedicatedServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreateFakeUDPPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreateHostedDedicatedServerListenSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreateListenSocketIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreateListenSocketP2P() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreateListenSocketP2PFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreatePollGroup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_CreateSocketPair() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_DestroyPollGroup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_FindRelayAuthTicketForServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_FlushMessagesOnConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetAuthenticationStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetCertificateRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetConnectionInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetConnectionName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetConnectionRealTimeStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetConnectionUserData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetDetailedConnectionStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetGameCoordinatorServerLogin() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetHostedDedicatedServerAddress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetHostedDedicatedServerPOPID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetHostedDedicatedServerPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetIdentity() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetListenSocketAddress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetQuickConnectionStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_GetRemoteFakeIPForConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_InitAuthentication() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnPollGroup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ReceivedP2PCustomSignal() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ReceivedRelayAuthTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_ResetIdentity() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_RunCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_SendMessageToConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_SendMessages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_SetCertificate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_SetConnectionName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_SetConnectionPollGroup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingSockets_SetConnectionUserData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_AllocateMessage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_CheckPingDataUpToDate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_ConvertPingLocationToString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_EstimatePingTimeBetweenTwoLocations() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_EstimatePingTimeFromLocalHost() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetConfigValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetConfigValueInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetDirectPingToPOP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetFirstConfigValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetIPv4FakeIPType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetLocalPingLocation() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetLocalTimestamp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetPOPCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetPOPList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetPingToDataCenter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetRealIdentityForFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_GetRelayNetworkStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_InitRelayNetworkAccess() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_IsFakeIPv4() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_IterateGenericEditableConfigValues() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_ParsePingLocationString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetConfigValue() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetConfigValueStruct() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetConnectionConfigValueFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetConnectionConfigValueInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetConnectionConfigValueString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetDebugOutputFunction() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_FakeIPResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_MessagesSessionFailed() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_MessagesSessionRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_SteamNetAuthenticationStatusChanged() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_SteamNetConnectionStatusChanged() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalCallback_SteamRelayNetworkStatusChanged() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValuePtr() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SetGlobalConfigValueString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_GetFakeIPType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_ParseString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SteamNetworkingIPAddr_ToString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ParseString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ToString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_AllowP2PPacketRelay() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_CloseP2PChannelWithUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_CloseP2PSessionWithUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_CreateConnectionSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_CreateListenSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_CreateP2PConnectionSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_DestroyListenSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_DestroySocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_GetListenSocketInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_GetMaxPacketSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_GetP2PSessionState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_GetSocketConnectionType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_GetSocketInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_IsDataAvailable() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_IsDataAvailableOnSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_IsP2PPacketAvailable() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_ReadP2PPacket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_RetrieveData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_RetrieveDataFromSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_SendDataOnSocket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamNetworking_SendP2PPacket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParentalSettings_BIsAppBlocked() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParentalSettings_BIsAppInBlockList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParentalSettings_BIsFeatureBlocked() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParentalSettings_BIsFeatureInBlockList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParentalSettings_BIsParentalLockEnabled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParentalSettings_BIsParentalLockLocked() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_CancelReservation() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_ChangeNumOpenSlots() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_CreateBeacon() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_DestroyBeacon() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_GetAvailableBeaconLocations() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_GetBeaconByIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_GetBeaconDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_GetBeaconLocationData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_GetNumActiveBeacons() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_GetNumAvailableBeaconLocations() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_JoinParty() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamParties_OnReservationCompleted() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_BEnableRemotePlayTogetherDirectInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_BGetSessionClientResolution() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_BSendRemotePlayTogetherInvite() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_BStartRemotePlayTogether() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_CreateMouseCursor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_DisableRemotePlayTogetherDirectInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_GetInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_GetSessionClientFormFactor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_GetSessionClientName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_GetSessionCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_GetSessionID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_GetSessionSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_SetMouseCursor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_SetMousePosition() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_SetMouseVisibility() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemotePlay_ShowRemotePlayTogetherUI() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_DeletePublishedFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_EndFileWriteBatch() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileDelete() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileExists() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileForget() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FilePersisted() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileRead() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileReadAsync() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileShare() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileWrite() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileWriteAsync() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileWriteStreamClose() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetCachedUGCCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetCachedUGCHandle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetFileCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetFileNameAndSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetFileSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetFileTimestamp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetLocalFileChange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetLocalFileChangeCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetQuota() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetSyncPlatforms() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetUGCDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_PublishVideo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_PublishWorkshopFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_SetSyncPlatforms() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_SubscribePublishedFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UGCDownload() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UGCRead() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_AddScreenshotToLibrary() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_AddVRScreenshotToLibrary() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_HookScreenshots() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_IsScreenshotsHooked() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_SetLocation() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_TagPublishedFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_TagUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_TriggerScreenshot() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamScreenshots_WriteScreenshot() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_AddBroadcastGameData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_AddRegion() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_AddTimelineMarker() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_IsBroadcasting() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_RemoveBroadcastGameData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_RemoveRegion() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTV_RemoveTimelineMarker() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_AddGamePhaseTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_AddInstantaneousTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_AddRangeTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_AddTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_ClearTimelineStateDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_ClearTimelineTooltip() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_DoesEventRecordingExist() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_DoesGamePhaseRecordingExist() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_EndGamePhase() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_EndRangeTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_OpenOverlayToGamePhase() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_OpenOverlayToTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_RemoveTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_SetGamePhaseAttribute() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_SetGamePhaseID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_SetTimelineGameMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_SetTimelineStateDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_SetTimelineTooltip() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_StartGamePhase() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_StartRangeTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamTimeline_UpdateRangeTimelineEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddAppDependency() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddContentDescriptor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddDependency() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddExcludedTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddItemKeyValueTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddItemPreviewFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddItemPreviewVideo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddItemToFavorites() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddRequiredKeyValueTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddRequiredTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_AddRequiredTagGroup() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_BInitWorkshopForGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateQueryAllUGCRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateQueryAllUGCRequest0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateQueryAllUGCRequestCursor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateQueryAllUGCRequestPage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_CreateQueryUserUGCRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_DeleteItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_DownloadItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetAppDependencies() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetItemDownloadInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetItemInstallInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetItemState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetItemUpdateProgress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetNumSubscribedItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetNumSupportedGameVersions() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryFirstUGCKeyValueTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCChildren() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCMetadata() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCNumTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCPreviewURL() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCStatistic() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetQueryUGCTagDisplayName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetSubscribedItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetSupportedGameVersionData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetUserContentDescriptorPreferences() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetUserItemVote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_GetWorkshopEULAStatus() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_ReleaseQueryUGCRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveAllItemKeyValueTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveAppDependency() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveContentDescriptor() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveDependency() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveItemFromFavorites() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveItemKeyValueTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RemoveItemPreview() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_RequestUGCDetails() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SendQueryUGCRequest() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetAdminQuery() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetAllowCachedResponse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetAllowLegacyUpload() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetCloudFileNameFilter() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemContent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemMetadata() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemPreview() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemTitle() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemUpdateLanguage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemVisibility() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetItemsDisabledLocally() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetLanguage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetMatchAnyTag() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetRankedByTrendDays() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetRequiredGameVersions() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnAdditionalPreviews() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnChildren() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnKeyValueTags() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnLongDescription() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnMetadata() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnOnlyIDs() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnPlaytimeStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetReturnTotalOnly() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetSearchText() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetSubscriptionsLoadOrder() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetTimeCreatedDateRange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetTimeUpdatedDateRange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SetUserItemVote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_ShowWorkshopEULA() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_StartItemUpdate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_StartPlaytimeTracking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_StopPlaytimeTracking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_StopPlaytimeTrackingForAllItems() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SubmitItemUpdate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SubscribeItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_SuspendDownloads() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_UnsubscribeItem() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_UpdateItemPreviewFile() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUGC_UpdateItemPreviewVideo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUnifiedMessages_GetMethodResponseData() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUnifiedMessages_ReleaseMethod() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUnifiedMessages_SendMethod() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUnifiedMessages_SendNotification() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_AttachLeaderboardUGC() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_ClearAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_DownloadLeaderboardEntries() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_FindLeaderboard() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_FindOrCreateLeaderboard() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementAchievedPercent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementIcon() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementProgressLimitsFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetAchievementProgressLimitsInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStat0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStatDouble() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStatHistory() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStatHistory0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStatHistoryDouble() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStatHistoryInt64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetGlobalStatInt64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetLeaderboardDisplayType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetLeaderboardEntryCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetLeaderboardName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetLeaderboardSortMethod() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetNumAchievements() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetStat0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetStatFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetStatInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetUserAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetUserStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetUserStat0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetUserStatFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_GetUserStatInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_IndicateAchievementProgress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_RequestCurrentStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_RequestGlobalStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_RequestUserStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_ResetAllStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_SetAchievement() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_SetStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_SetStat0() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_SetStatFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_SetStatInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_StoreStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_UpdateAvgRateStat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUserStats_UploadLeaderboardScore() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_AdvertiseGame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BIsBehindNAT() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BIsPhoneIdentifying() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BIsPhoneRequiringVerification() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BIsPhoneVerified() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BIsTwoFactorEnabled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BLoggedOn() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BSetDurationControlOnlineState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_BeginAuthSession() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_CancelAuthTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_DecompressVoice() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_EndAuthSession() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetAuthSessionTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetAuthTicketForWebApi() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetAvailableVoice() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetDurationControl() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetEncryptedAppTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetGameBadgeLevel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetHSteamUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetMarketEligibility() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetPlayerSteamLevel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetUserDataFolder() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetVoice() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_GetVoiceOptimalSampleRate() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_InitiateGameConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_InitiateGameConnection_DEPRECATED() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_RequestEncryptedAppTicket() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_RequestStoreAuthURL() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_StartVoiceRecording() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_StopVoiceRecording() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_TerminateGameConnection() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_TerminateGameConnection_DEPRECATED() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_TrackAppUsageEvent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUser_UserHasLicenseForApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_BOverlayNeedsPresent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_CheckFileSignature() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_DismissFloatingGamepadTextInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_DismissGamepadTextInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_FilterText() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetAPICallFailureReason() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetAPICallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetAppID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetCSERIPPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetConnectedUniverse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetCurrentBatteryPower() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetEnteredGamepadTextInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetEnteredGamepadTextLength() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetIPCCallCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetIPCountry() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetIPv6ConnectivityState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetImageRGBA() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetImageSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetSecondsSinceAppActive() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetSecondsSinceComputerActive() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetServerRealTime() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_GetSteamUILanguage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_InitFilterText() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsAPICallCompleted() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsOverlayEnabled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsSteamChinaLauncher() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsSteamInBigPictureMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsSteamRunningInVR() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsSteamRunningOnSteamDeck() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_IsVRHeadsetStreamingEnabled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_RunFrame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_SetGameLauncherMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_SetOverlayNotificationInset() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_SetOverlayNotificationPosition() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_SetVRHeadsetStreamingEnabled() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_SetWarningMessageHook() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_ShowFloatingGamepadTextInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_ShowGamepadTextInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_ShowModalGamepadTextInput() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamUtils_StartVRDashboard() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_AddTimelineHighlightMarker() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_AddTimelineRange() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_AddTimelineRangeEnd() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_AddTimelineRangeStart() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_AddTimelineTimestamp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_GetOPFSettings() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_GetOPFStringForApp() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_GetVideoURL() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_IsBroadcasting() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ISteamVideo_SetTimelineGameMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_InitAnonymousUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_InitFlat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_InitSafe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_IsSteamRunning() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ManualDispatch_FreeLastCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ManualDispatch_GetAPICallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ManualDispatch_GetNextCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ManualDispatch_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ManualDispatch_RunFrame() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_MatchMakingKeyValuePair_t_Construct() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_RegisterCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_RegisterCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_ReleaseCurrentThreadMemory() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_RestartAppIfNecessary() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_RunCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SetBreakpadAppID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SetMiniDumpComment() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SetTryCatchCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamAppList_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamApps_v008() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamController_v007() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamController_v008() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamDatagramHostedAddress_Clear() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamDatagramHostedAddress_GetPopID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamDatagramHostedAddress_SetDevAddress() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamFriends_v017() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamFriends_v018() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameSearch_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerApps_v008() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerHTTP_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerInventory_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingMessages_SteamAPI_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingMessages_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingSockets_SteamAPI_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingSockets_SteamAPI_v011() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingSockets_SteamAPI_v012() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingSockets_v008() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworkingSockets_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerNetworking_v006() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerStats_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v014() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v015() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v016() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v017() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v018() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v020() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUGC_v021() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUtils_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServerUtils_v010() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServer_v013() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServer_v014() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamGameServer_v015() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamHTMLSurface_v005() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamHTTP_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamIPAddress_t_IsSet() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamInput_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamInput_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamInput_v005() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamInput_v006() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamInventory_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamMatchmakingServers_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamMatchmaking_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamMusicRemote_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamMusic_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingConfigValue_t_SetFloat() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingConfigValue_t_SetInt32() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingConfigValue_t_SetInt64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingConfigValue_t_SetPtr() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingConfigValue_t_SetString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddrRender_c_str() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_Clear() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_GetFakeIPType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_GetIPv4() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_IsEqualTo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_IsFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_IsIPv4() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_IsIPv6AllZeros() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_IsLocalHost() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_ParseString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_SetIPv4() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_SetIPv6() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_SetIPv6LocalHost() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIPAddr_ToString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentityRender_c_str() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_Clear() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetFakeIPType() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetGenericBytes() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetGenericString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetIPAddr() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetIPv4() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetPSNID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetStadiaID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetSteamID64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_GetXboxPairwiseID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_IsEqualTo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_IsFakeIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_IsInvalid() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_IsLocalHost() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_ParseString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetGenericBytes() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetGenericString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetIPAddr() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetIPv4Addr() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetLocalHost() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetPSNID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetStadiaID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetSteamID64() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_SetXboxPairwiseID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingIdentity_ToString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingMessage_t_Release() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingMessages_SteamAPI_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingMessages_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingPOPIDRender_c_str() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingSockets_SteamAPI_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingSockets_SteamAPI_v011() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingSockets_SteamAPI_v012() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingSockets_v008() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingSockets_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingUtils_SteamAPI_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingUtils_SteamAPI_v004() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworkingUtils_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamNetworking_v006() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamParentalSettings_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamParties_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamRemotePlay_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamRemotePlay_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamRemotePlay_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamRemoteStorage_v014() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamRemoteStorage_v016() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamScreenshots_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamTV_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamTimeline_v001() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamTimeline_v004() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v014() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v015() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v016() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v017() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v018() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v020() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUGC_v021() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUserStats_v011() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUserStats_v012() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUserStats_v013() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUser_v020() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUser_v021() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUser_v022() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUser_v023() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUtils_v009() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamUtils_v010() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamVideo_v002() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamVideo_v003() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamVideo_v004() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_SteamVideo_v007() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_UnregisterCallResult() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_UnregisterCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_UseBreakpadCrashHandler() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_WriteMiniDump() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_gameserveritem_t_Construct() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_gameserveritem_t_GetName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_gameserveritem_t_SetName() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_Assign() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_Construct() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_GetConnectionAddressString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_GetConnectionPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_GetIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_GetQueryAddressString() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_GetQueryPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_IsLessThan() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_SetConnectionPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_SetIP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAPI_servernetadr_t_SetQueryPort() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamAppList() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamApps() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamClient() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamContentServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamContentServerUtils() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamContentServer_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamContentServer_RunCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamContentServer_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamController() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamController_GetControllerState() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamController_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamController_SetOverrideMode() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamController_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamController_TriggerHapticPulse() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamFriends() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerApps() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerHTTP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerInventory() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerNetworking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerUGC() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServerUtils() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_BSecure() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_GetHSteamPipe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_GetHSteamUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_GetIPCCallCount() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_GetSteamID() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_InitSafe() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_RunCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamGameServer_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamHTMLSurface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamHTTP() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_ContextInit() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_CreateInterface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_FindOrCreateGameServerInterface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_FindOrCreateUserInterface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_GameServer_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_GameServer_Init_V2() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_GlobalContextGameServerPtr() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInternal_SteamAPI_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamInventory() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamMasterServerUpdater() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamMatchmaking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamMatchmakingServers() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamMusic() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamMusicRemote() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamNetworking() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamRealPath() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamRemoteStorage() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamScreenshots() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamUGC() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamUnifiedMessages() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamUser() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamUserStats() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamUtils() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_ComputeDistortion() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetD3D9AdapterIndex() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetDisplayId() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetDriverId() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetEyeOutputViewport() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetHeadFromEyePose() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetLastTrackerFromHeadPose() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetProjectionMatrix() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetProjectionRaw() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetRecommendedRenderTargetSize() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetTrackerFromHeadPose() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetTrackerZeroPose() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetViewMatrix() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_GetWindowBounds() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_IHmd_Version() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_WillDriftInYaw() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVR_ZeroTracker() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void SteamVideo() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void Steam_BGetCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void Steam_FreeLastCallback() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void Steam_GetHSteamUserCurrent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void Steam_RegisterInterfaceFuncs() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void Steam_RunCallbacks() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void VR_GetControlPanel() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void VR_GetGenericInterface() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void VR_GetStringForHmdError() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void VR_Init() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void VR_IsHmdPresent() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void VR_Shutdown() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+EXPORT void g_pSteamClientGameServer() {
+ asm volatile ("movl $0xDeadC0de, %%eax":::"eax");
+ asm volatile ("jmp *%eax");
+}
+
+
+namespace {
+ void panic_exit(){
+ koalabox::util::panic("Invocation of uninitialized exported function.");
+ }
+}
+
+namespace proxy_exports {
+ void init(void* const self_lib_handle, void* const original_lib_handle) {
+ static std::mutex section;
+ const std::lock_guard lock(section);
+
+ static bool initialized = false;
+ if(initialized) {
+ LOG_WARN("proxy_exports is already initialized");
+ return;
+ }
+
+ LOG_INFO(
+ "Initializing proxy_exports. self handle: {}, original handle: {}",
+ self_lib_handle, original_lib_handle
+ );
+
+ const auto code_section = koalabox::lib::get_section_or_throw(self_lib_handle, koalabox::lib::CODE_SECTION);
+ PLH::MemAccessor mem_accessor;
+ PLH::MemoryProtector const protector(
+ reinterpret_cast(code_section.start_address),
+ code_section.size,
+ PLH::ProtFlag::RWX,
+ mem_accessor
+ );
+
+ void* src_address = nullptr;
+ void* dest_address = nullptr;
+
+ dest_address = dlsym(self_lib_handle, "CAddAppDependencyResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CAddAppDependencyResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CAddAppDependencyResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CAddAppDependencyResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CAddUGCDependencyResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CAddUGCDependencyResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CAddUGCDependencyResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CAddUGCDependencyResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CAssociateWithClanResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CAssociateWithClanResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CAssociateWithClanResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CAssociateWithClanResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CChangeNumOpenSlotsCallback_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CChangeNumOpenSlotsCallback_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CChangeNumOpenSlotsCallback_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CChangeNumOpenSlotsCallback_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CCheckFileSignature_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CCheckFileSignature_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CCheckFileSignature_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CCheckFileSignature_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CClanOfficerListResponse_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CClanOfficerListResponse_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CClanOfficerListResponse_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CClanOfficerListResponse_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CComputeNewPlayerCompatibilityResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CComputeNewPlayerCompatibilityResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CComputeNewPlayerCompatibilityResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CComputeNewPlayerCompatibilityResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CCreateBeaconCallback_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CCreateBeaconCallback_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CCreateBeaconCallback_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CCreateBeaconCallback_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CCreateItemResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CCreateItemResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CCreateItemResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CCreateItemResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CDeleteItemResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CDeleteItemResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CDeleteItemResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CDeleteItemResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CDurationControl_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CDurationControl_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CDurationControl_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CDurationControl_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CEncryptedAppTicketResponse_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CEncryptedAppTicketResponse_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CEncryptedAppTicketResponse_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CEncryptedAppTicketResponse_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFileDetailsResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CFileDetailsResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFileDetailsResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CFileDetailsResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFriendsEnumerateFollowingList_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CFriendsEnumerateFollowingList_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFriendsEnumerateFollowingList_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CFriendsEnumerateFollowingList_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFriendsGetFollowerCount_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CFriendsGetFollowerCount_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFriendsGetFollowerCount_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CFriendsGetFollowerCount_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFriendsIsFollowing_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CFriendsIsFollowing_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CFriendsIsFollowing_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CFriendsIsFollowing_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGSReputation_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGSReputation_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGSReputation_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGSReputation_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGSStatsReceived_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGSStatsReceived_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGSStatsReceived_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGSStatsReceived_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGSStatsStored_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGSStatsStored_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGSStatsStored_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGSStatsStored_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGetAppDependenciesResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGetAppDependenciesResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGetAppDependenciesResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGetAppDependenciesResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGetOPFSettingsResult_t_RemoveCallback");
+ src_address = dlsym(original_lib_handle, "CGetOPFSettingsResult_t_RemoveCallback");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGetOPFSettingsResult_t_SetCallback");
+ src_address = dlsym(original_lib_handle, "CGetOPFSettingsResult_t_SetCallback");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGetUserItemVoteResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGetUserItemVoteResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGetUserItemVoteResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGetUserItemVoteResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGlobalAchievementPercentagesReady_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGlobalAchievementPercentagesReady_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGlobalAchievementPercentagesReady_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGlobalAchievementPercentagesReady_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGlobalStatsReceived_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CGlobalStatsReceived_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CGlobalStatsReceived_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CGlobalStatsReceived_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CHTML_BrowserReady_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CHTML_BrowserReady_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CHTML_BrowserReady_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CHTML_BrowserReady_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CJoinClanChatRoomCompletionResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CJoinClanChatRoomCompletionResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CJoinClanChatRoomCompletionResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CJoinClanChatRoomCompletionResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CJoinPartyCallback_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CJoinPartyCallback_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CJoinPartyCallback_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CJoinPartyCallback_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardFindResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardFindResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardFindResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardFindResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardScoreUploaded_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardScoreUploaded_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardScoreUploaded_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardScoreUploaded_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardScoresDownloaded_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardScoresDownloaded_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardScoresDownloaded_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardScoresDownloaded_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardUGCSet_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardUGCSet_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLeaderboardUGCSet_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLeaderboardUGCSet_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLobbyCreated_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLobbyCreated_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLobbyCreated_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLobbyCreated_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLobbyEnter_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLobbyEnter_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLobbyEnter_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLobbyEnter_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLobbyMatchList_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CLobbyMatchList_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CLobbyMatchList_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CLobbyMatchList_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CMarketEligibilityResponse_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CMarketEligibilityResponse_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CMarketEligibilityResponse_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CMarketEligibilityResponse_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CNumberOfCurrentPlayers_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CNumberOfCurrentPlayers_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CNumberOfCurrentPlayers_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CNumberOfCurrentPlayers_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CPublisherOwnedAppDataReady_t_RemoveCallback");
+ src_address = dlsym(original_lib_handle, "CPublisherOwnedAppDataReady_t_RemoveCallback");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CPublisherOwnedAppDataReady_t_SetCallback");
+ src_address = dlsym(original_lib_handle, "CPublisherOwnedAppDataReady_t_SetCallback");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageDeletePublishedFileResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageDeletePublishedFileResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageDeletePublishedFileResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageDeletePublishedFileResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageDownloadUGCResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageDownloadUGCResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageDownloadUGCResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageDownloadUGCResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumeratePublishedFilesByUserActionResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumeratePublishedFilesByUserActionResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumeratePublishedFilesByUserActionResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumeratePublishedFilesByUserActionResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumerateUserPublishedFilesResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumerateUserPublishedFilesResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumerateUserPublishedFilesResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumerateUserPublishedFilesResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumerateUserSubscribedFilesResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumerateUserSubscribedFilesResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumerateUserSubscribedFilesResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumerateUserSubscribedFilesResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumerateWorkshopFilesResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumerateWorkshopFilesResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageEnumerateWorkshopFilesResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageEnumerateWorkshopFilesResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageFileReadAsyncComplete_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageFileReadAsyncComplete_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageFileReadAsyncComplete_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageFileReadAsyncComplete_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageFileShareResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageFileShareResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageFileShareResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageFileShareResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageFileWriteAsyncComplete_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageFileWriteAsyncComplete_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageFileWriteAsyncComplete_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageFileWriteAsyncComplete_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageGetPublishedFileDetailsResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageGetPublishedFileDetailsResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageGetPublishedFileDetailsResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageGetPublishedFileDetailsResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageGetPublishedItemVoteDetailsResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageGetPublishedItemVoteDetailsResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageGetPublishedItemVoteDetailsResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageGetPublishedItemVoteDetailsResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStoragePublishFileProgress_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStoragePublishFileProgress_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStoragePublishFileProgress_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStoragePublishFileProgress_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageSetUserPublishedFileActionResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageSetUserPublishedFileActionResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageSetUserPublishedFileActionResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageSetUserPublishedFileActionResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageSubscribePublishedFileResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageSubscribePublishedFileResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageSubscribePublishedFileResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageSubscribePublishedFileResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageUnsubscribePublishedFileResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageUnsubscribePublishedFileResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageUnsubscribePublishedFileResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageUnsubscribePublishedFileResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageUpdatePublishedFileResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageUpdatePublishedFileResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageUpdatePublishedFileResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageUpdatePublishedFileResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageUpdateUserPublishedItemVoteResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageUpdateUserPublishedItemVoteResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoteStorageUpdateUserPublishedItemVoteResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoteStorageUpdateUserPublishedItemVoteResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoveAppDependencyResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoveAppDependencyResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoveAppDependencyResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoveAppDependencyResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoveUGCDependencyResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoveUGCDependencyResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CRemoveUGCDependencyResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CRemoveUGCDependencyResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSetPersonaNameResponse_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CSetPersonaNameResponse_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSetPersonaNameResponse_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CSetPersonaNameResponse_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSetUserItemVoteResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CSetUserItemVoteResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSetUserItemVoteResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CSetUserItemVoteResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CStartPlaytimeTrackingResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CStartPlaytimeTrackingResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CStartPlaytimeTrackingResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CStartPlaytimeTrackingResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSteamInventoryEligiblePromoItemDefIDs_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CSteamInventoryEligiblePromoItemDefIDs_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSteamInventoryEligiblePromoItemDefIDs_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CSteamInventoryEligiblePromoItemDefIDs_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSteamInventoryRequestPricesResult_t_RemoveCallResult");
+ src_address = dlsym(original_lib_handle, "CSteamInventoryRequestPricesResult_t_RemoveCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast(dest_address) + 1, &src_address, sizeof(void*));
+
+ dest_address = dlsym(self_lib_handle, "CSteamInventoryRequestPricesResult_t_SetCallResult");
+ src_address = dlsym(original_lib_handle, "CSteamInventoryRequestPricesResult_t_SetCallResult");
+ if(!src_address) src_address = reinterpret_cast(panic_exit);
+ std::memcpy(static_cast