mirror of
https://github.com/acidicoala/SmokeAPI.git
synced 2026-01-25 05:52:51 -05:00
Refactor
This commit is contained in:
@@ -1,5 +1,5 @@
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#include <smoke_api/smoke_api.hpp>
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#include <steam_impl/steam_impl.hpp>
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#include <steam_impl/steam_apps.hpp>
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#include <koalabox/io.hpp>
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@@ -163,8 +163,6 @@ namespace steam_apps {
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logger->debug("{} -> App ID: {}", function_name, app_id);
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}
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// Compute count only once
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// FIXME: This doesn't work in Koalageddon mode
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original_dlc_count = original_function();
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logger->debug("{} -> Original DLC count: {}", function_name, original_dlc_count);
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22
src/steam_impl/steam_apps.hpp
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22
src/steam_impl/steam_apps.hpp
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@@ -0,0 +1,22 @@
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#include <steam_functions/steam_functions.hpp>
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using namespace smoke_api;
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namespace steam_apps {
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bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id);
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int GetDLCCount(const String& function_name, AppId_t app_id, const std::function<int()>& original_function);
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bool GetDLCDataByIndex(
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const String& function_name,
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AppId_t app_id,
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int iDLC,
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AppId_t* pDlcId,
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bool* pbAvailable,
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char* pchName,
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int cchNameBufferSize,
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const std::function<bool()>& original_function
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);
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}
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@@ -1,6 +1,9 @@
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#include <steam_impl/steam_impl.hpp>
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#include <smoke_api/smoke_api.hpp>
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#include <steam_functions/steam_functions.hpp>
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namespace steam_client{
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using namespace smoke_api;
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namespace steam_client {
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void* GetGenericInterface(
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const String& function_name,
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14
src/steam_impl/steam_client.hpp
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14
src/steam_impl/steam_client.hpp
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@@ -0,0 +1,14 @@
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#include <smoke_api/smoke_api.hpp>
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#include <steam_functions/steam_functions.hpp>
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using namespace smoke_api;
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namespace steam_client {
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void* GetGenericInterface(
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const String& function_name,
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const String& interface_version,
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const std::function<void*()>& original_function
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);
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}
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@@ -1,5 +1,5 @@
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#include <steam_impl/steam_impl.hpp>
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#include <smoke_api/smoke_api.hpp>
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#include <steam_impl/steam_inventory.hpp>
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// TODO: Figure out why it doesn't work in koalageddon mode
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namespace steam_inventory {
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@@ -25,7 +25,7 @@ namespace steam_inventory {
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const std::function<bool(SteamItemDef_t*, uint32_t*)>& get_item_definition_ids
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) {
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static std::mutex section;
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std::lock_guard<std::mutex> guard(section);
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const std::lock_guard<std::mutex> guard(section);
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const auto success = original_function();
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@@ -120,7 +120,7 @@ namespace steam_inventory {
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uint32_t unItemIndex,
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const char* pchPropertyName,
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char* pchValueBuffer,
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uint32_t* punValueBufferSizeOut,
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const uint32_t* punValueBufferSizeOut,
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const std::function<bool()>& original_function
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) {
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const auto common_info = fmt::format(
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@@ -1,45 +1,7 @@
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#include <smoke_api/smoke_api.hpp>
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#include <steam_functions/steam_functions.hpp>
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using namespace koalabox;
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namespace steam_apps {
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bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id);
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int GetDLCCount(const String& function_name, AppId_t app_id, const std::function<int()>& original_function);
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bool GetDLCDataByIndex(
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const String& function_name,
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AppId_t app_id,
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int iDLC,
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AppId_t* pDlcId,
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bool* pbAvailable,
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char* pchName,
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int cchNameBufferSize,
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const std::function<bool()>& original_function
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);
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}
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namespace steam_user {
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EUserHasLicenseForAppResult UserHasLicenseForApp(
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const String& function_name,
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AppId_t appID,
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const std::function<EUserHasLicenseForAppResult()>& original_function
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);
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}
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namespace steam_client {
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void* GetGenericInterface(
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const String& function_name,
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const String& interface_version,
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const std::function<void*()>& original_function
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);
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}
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using namespace smoke_api;
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namespace steam_inventory {
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@@ -64,7 +26,7 @@ namespace steam_inventory {
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uint32_t unItemIndex,
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const char* pchPropertyName,
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char* pchValueBuffer,
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uint32_t* punValueBufferSizeOut,
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const uint32_t* punValueBufferSizeOut,
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const std::function<bool()>& original_function
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);
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@@ -1,4 +1,4 @@
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#include <steam_impl/steam_impl.hpp>
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#include <steam_impl/steam_user.hpp>
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#include <smoke_api/smoke_api.hpp>
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namespace steam_user {
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14
src/steam_impl/steam_user.hpp
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14
src/steam_impl/steam_user.hpp
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@@ -0,0 +1,14 @@
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#include <smoke_api/smoke_api.hpp>
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#include <steam_functions/steam_functions.hpp>
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using namespace smoke_api;
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namespace steam_user {
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EUserHasLicenseForAppResult UserHasLicenseForApp(
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const String& function_name,
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AppId_t appID,
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const std::function<EUserHasLicenseForAppResult()>& original_function
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);
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}
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